blob: 2b2c3f4affdeeda11acd7ca6a0527610a8b7c08d [file] [log] [blame]
/*
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#if !PLATFORM(IOS)
#import "config.h"
#import "RenderThemeMac.h"
#import "BitmapImage.h"
#import "CSSValueKeywords.h"
#import "CSSValueList.h"
#import "ColorMac.h"
#import "Document.h"
#import "Element.h"
#import "ExceptionCodePlaceholder.h"
#import "FileList.h"
#import "FloatRoundedRect.h"
#import "FocusController.h"
#import "Frame.h"
#import "FrameView.h"
#import "GraphicsContextCG.h"
#import "HTMLAudioElement.h"
#import "HTMLInputElement.h"
#import "HTMLMediaElement.h"
#import "HTMLNames.h"
#import "HTMLPlugInImageElement.h"
#import "Image.h"
#import "ImageBuffer.h"
#import "LocalCurrentGraphicsContext.h"
#import "LocalizedStrings.h"
#import "MediaControlElements.h"
#import "Page.h"
#import "PaintInfo.h"
#import "RenderLayer.h"
#import "RenderMedia.h"
#import "RenderMediaControlElements.h"
#import "RenderMediaControls.h"
#import "RenderProgress.h"
#import "RenderSlider.h"
#import "RenderSnapshottedPlugIn.h"
#import "RenderView.h"
#import "SharedBuffer.h"
#import "StringTruncator.h"
#import "StyleResolver.h"
#import "ThemeMac.h"
#import "TimeRanges.h"
#import "UserAgentScripts.h"
#import "UserAgentStyleSheets.h"
#import "WebCoreSystemInterface.h"
#import <wtf/RetainPtr.h>
#import <wtf/RetainPtr.h>
#import <wtf/StdLibExtras.h>
#import <wtf/text/StringBuilder.h>
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
#import <math.h>
#if ENABLE(METER_ELEMENT)
#import "RenderMeter.h"
#import "HTMLMeterElement.h"
#endif
#if defined(__LP64__) && __LP64__
#define HAVE_APPKIT_SERVICE_CONTROLS_SUPPORT 1
#else
#define HAVE_APPKIT_SERVICE_CONTROLS_SUPPORT 0
#endif
#if ENABLE(SERVICE_CONTROLS) && HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT)
#if __has_include(<AppKit/AppKitDefines_Private.h>)
#import <AppKit/AppKitDefines_Private.h>
#else
#define APPKIT_PRIVATE_CLASS
#endif
#if __has_include(<AppKit/NSSharingService_Private.h>)
#import <AppKit/NSSharingService_Private.h>
#else
typedef enum {
NSSharingServicePickerStyleRollover = 1
} NSSharingServicePickerStyle;
#endif
#if __has_include(<AppKit/NSServicesRolloverButtonCell.h>)
#import <AppKit/NSServicesRolloverButtonCell.h>
#else
@interface NSServicesRolloverButtonCell : NSButtonCell
@end
#endif
@interface NSServicesRolloverButtonCell (Details)
+ (NSServicesRolloverButtonCell *)serviceRolloverButtonCellForStyle:(NSSharingServicePickerStyle)style;
- (NSRect)rectForBounds:(NSRect)bounds preferredEdge:(NSRectEdge)preferredEdge;
@end
#endif // ENABLE(SERVICE_CONTROLS)
// The methods in this file are specific to the Mac OS X platform.
// FIXME: The platform-independent code in this class should be factored out and merged with RenderThemeSafari.
// We estimate the animation rate of a Mac OS X progress bar is 33 fps.
// Hard code the value here because we haven't found API for it.
const double progressAnimationFrameRate = 0.033;
// Mac OS X progress bar animation seems to have 256 frames.
const double progressAnimationNumFrames = 256;
@interface WebCoreRenderThemeNotificationObserver : NSObject
{
WebCore::RenderTheme *_theme;
}
- (id)initWithTheme:(WebCore::RenderTheme *)theme;
- (void)systemColorsDidChange:(NSNotification *)notification;
@end
@implementation WebCoreRenderThemeNotificationObserver
- (id)initWithTheme:(WebCore::RenderTheme *)theme
{
if (!(self = [super init]))
return nil;
_theme = theme;
return self;
}
- (void)systemColorsDidChange:(NSNotification *)unusedNotification
{
ASSERT_UNUSED(unusedNotification, [[unusedNotification name] isEqualToString:NSSystemColorsDidChangeNotification]);
_theme->platformColorsDidChange();
}
@end
@interface NSTextFieldCell (WKDetails)
- (CFDictionaryRef)_coreUIDrawOptionsWithFrame:(NSRect)cellFrame inView:(NSView *)controlView includeFocus:(BOOL)includeFocus;
@end
@interface WebCoreTextFieldCell : NSTextFieldCell
- (CFDictionaryRef)_coreUIDrawOptionsWithFrame:(NSRect)cellFrame inView:(NSView *)controlView includeFocus:(BOOL)includeFocus;
@end
@implementation WebCoreTextFieldCell
- (CFDictionaryRef)_coreUIDrawOptionsWithFrame:(NSRect)cellFrame inView:(NSView *)controlView includeFocus:(BOOL)includeFocus
{
// FIXME: This is a post-Lion-only workaround for <rdar://problem/11385461>. When that bug is resolved, we should remove this code.
CFMutableDictionaryRef coreUIDrawOptions = CFDictionaryCreateMutableCopy(NULL, 0, [super _coreUIDrawOptionsWithFrame:cellFrame inView:controlView includeFocus:includeFocus]);
CFDictionarySetValue(coreUIDrawOptions, @"borders only", kCFBooleanTrue);
return (CFDictionaryRef)[NSMakeCollectable(coreUIDrawOptions) autorelease];
}
@end
@interface WebCoreRenderThemeBundle : NSObject
@end
@implementation WebCoreRenderThemeBundle
@end
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101000
@interface NSSearchFieldCell(Details)
@property (getter=isCenteredLook) BOOL centeredLook;
@end
#endif
namespace WebCore {
using namespace HTMLNames;
enum {
topMargin,
rightMargin,
bottomMargin,
leftMargin
};
enum {
topPadding,
rightPadding,
bottomPadding,
leftPadding
};
PassRefPtr<RenderTheme> RenderTheme::themeForPage(Page*)
{
static RenderTheme* rt = RenderThemeMac::create().leakRef();
return rt;
}
PassRefPtr<RenderTheme> RenderThemeMac::create()
{
return adoptRef(new RenderThemeMac);
}
RenderThemeMac::RenderThemeMac()
: m_isSliderThumbHorizontalPressed(false)
, m_isSliderThumbVerticalPressed(false)
, m_notificationObserver(adoptNS([[WebCoreRenderThemeNotificationObserver alloc] initWithTheme:this]))
{
[[NSNotificationCenter defaultCenter] addObserver:m_notificationObserver.get()
selector:@selector(systemColorsDidChange:)
name:NSSystemColorsDidChangeNotification
object:nil];
}
RenderThemeMac::~RenderThemeMac()
{
[[NSNotificationCenter defaultCenter] removeObserver:m_notificationObserver.get()];
}
NSView* RenderThemeMac::documentViewFor(const RenderObject& o) const
{
ControlStates states(extractControlStatesForRenderer(o));
return ThemeMac::ensuredView(&o.view().frameView(), &states);
}
#if ENABLE(VIDEO)
String RenderThemeMac::mediaControlsStyleSheet()
{
#if ENABLE(MEDIA_CONTROLS_SCRIPT)
if (m_mediaControlsStyleSheet.isEmpty())
m_mediaControlsStyleSheet = [NSString stringWithContentsOfFile:[[NSBundle bundleForClass:[WebCoreRenderThemeBundle class]] pathForResource:@"mediaControlsApple" ofType:@"css"] encoding:NSUTF8StringEncoding error:nil];
return m_mediaControlsStyleSheet;
#else
return emptyString();
#endif
}
String RenderThemeMac::mediaControlsScript()
{
#if ENABLE(MEDIA_CONTROLS_SCRIPT)
if (m_mediaControlsScript.isEmpty()) {
StringBuilder scriptBuilder;
scriptBuilder.append([NSString stringWithContentsOfFile:[[NSBundle bundleForClass:[WebCoreRenderThemeBundle class]] pathForResource:@"mediaControlsLocalizedStrings" ofType:@"js"] encoding:NSUTF8StringEncoding error:nil]);
scriptBuilder.append([NSString stringWithContentsOfFile:[[NSBundle bundleForClass:[WebCoreRenderThemeBundle class]] pathForResource:@"mediaControlsApple" ofType:@"js"] encoding:NSUTF8StringEncoding error:nil]);
m_mediaControlsScript = scriptBuilder.toString();
}
return m_mediaControlsScript;
#else
return emptyString();
#endif
}
#endif // ENABLE(VIDEO)
#if ENABLE(SERVICE_CONTROLS)
String RenderThemeMac::imageControlsStyleSheet() const
{
return String(imageControlsMacUserAgentStyleSheet, sizeof(imageControlsMacUserAgentStyleSheet));
}
#endif
Color RenderThemeMac::platformActiveSelectionBackgroundColor() const
{
NSColor* color = [[NSColor selectedTextBackgroundColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace];
return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent]));
}
Color RenderThemeMac::platformInactiveSelectionBackgroundColor() const
{
NSColor* color = [[NSColor secondarySelectedControlColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace];
return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent]));
}
Color RenderThemeMac::platformActiveListBoxSelectionBackgroundColor() const
{
NSColor* color = [[NSColor alternateSelectedControlColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace];
return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent]));
}
Color RenderThemeMac::platformActiveListBoxSelectionForegroundColor() const
{
return Color::white;
}
Color RenderThemeMac::platformInactiveListBoxSelectionForegroundColor() const
{
return Color::black;
}
Color RenderThemeMac::platformFocusRingColor() const
{
if (usesTestModeFocusRingColor())
return oldAquaFocusRingColor();
return systemColor(CSSValueWebkitFocusRingColor);
}
int RenderThemeMac::platformFocusRingMaxWidth() const
{
// FIXME: Shouldn't this function be named platformFocusRingMinWidth? But also, I'm not sure if this function is needed - looks like
// all platforms just used 0 for this before <http://trac.webkit.org/changeset/168397>.
return 0;
}
Color RenderThemeMac::platformInactiveListBoxSelectionBackgroundColor() const
{
return platformInactiveSelectionBackgroundColor();
}
static FontWeight toFontWeight(NSInteger appKitFontWeight)
{
ASSERT(appKitFontWeight > 0 && appKitFontWeight < 15);
if (appKitFontWeight > 14)
appKitFontWeight = 14;
else if (appKitFontWeight < 1)
appKitFontWeight = 1;
static FontWeight fontWeights[] = {
FontWeight100,
FontWeight100,
FontWeight200,
FontWeight300,
FontWeight400,
FontWeight500,
FontWeight600,
FontWeight600,
FontWeight700,
FontWeight800,
FontWeight800,
FontWeight900,
FontWeight900,
FontWeight900
};
return fontWeights[appKitFontWeight - 1];
}
void RenderThemeMac::systemFont(CSSValueID cssValueId, FontDescription& fontDescription) const
{
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, systemFont, ());
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, smallSystemFont, ());
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, menuFont, ());
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, labelFont, ());
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, miniControlFont, ());
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, smallControlFont, ());
DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, controlFont, ());
FontDescription* cachedDesc;
NSFont* font = nil;
switch (cssValueId) {
case CSSValueSmallCaption:
cachedDesc = &smallSystemFont;
if (!smallSystemFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont smallSystemFontSize]];
break;
case CSSValueMenu:
cachedDesc = &menuFont;
if (!menuFont.isAbsoluteSize())
font = [NSFont menuFontOfSize:[NSFont systemFontSize]];
break;
case CSSValueStatusBar:
cachedDesc = &labelFont;
if (!labelFont.isAbsoluteSize())
font = [NSFont labelFontOfSize:[NSFont labelFontSize]];
break;
case CSSValueWebkitMiniControl:
cachedDesc = &miniControlFont;
if (!miniControlFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSMiniControlSize]];
break;
case CSSValueWebkitSmallControl:
cachedDesc = &smallControlFont;
if (!smallControlFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSSmallControlSize]];
break;
case CSSValueWebkitControl:
cachedDesc = &controlFont;
if (!controlFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSRegularControlSize]];
break;
default:
cachedDesc = &systemFont;
if (!systemFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSize]];
}
if (font) {
NSFontManager *fontManager = [NSFontManager sharedFontManager];
cachedDesc->setIsAbsoluteSize(true);
cachedDesc->setGenericFamily(FontDescription::NoFamily);
cachedDesc->setOneFamily([font webCoreFamilyName]);
cachedDesc->setSpecifiedSize([font pointSize]);
cachedDesc->setWeight(toFontWeight([fontManager weightOfFont:font]));
cachedDesc->setItalic([fontManager traitsOfFont:font] & NSItalicFontMask);
}
fontDescription = *cachedDesc;
}
static RGBA32 convertNSColorToColor(NSColor *color)
{
NSColor *colorInColorSpace = [color colorUsingColorSpaceName:NSDeviceRGBColorSpace];
if (colorInColorSpace) {
static const double scaleFactor = nextafter(256.0, 0.0);
return makeRGB(static_cast<int>(scaleFactor * [colorInColorSpace redComponent]),
static_cast<int>(scaleFactor * [colorInColorSpace greenComponent]),
static_cast<int>(scaleFactor * [colorInColorSpace blueComponent]));
}
// This conversion above can fail if the NSColor in question is an NSPatternColor
// (as many system colors are). These colors are actually a repeating pattern
// not just a solid color. To work around this we simply draw a 1x1 image of
// the color and use that pixel's color. It might be better to use an average of
// the colors in the pattern instead.
NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil
pixelsWide:1
pixelsHigh:1
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:4
bitsPerPixel:32];
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep]];
NSEraseRect(NSMakeRect(0, 0, 1, 1));
[color drawSwatchInRect:NSMakeRect(0, 0, 1, 1)];
[NSGraphicsContext restoreGraphicsState];
NSUInteger pixel[4];
[offscreenRep getPixel:pixel atX:0 y:0];
[offscreenRep release];
return makeRGB(pixel[0], pixel[1], pixel[2]);
}
static RGBA32 menuBackgroundColor()
{
NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil
pixelsWide:1
pixelsHigh:1
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:4
bitsPerPixel:32];
CGContextRef context = static_cast<CGContextRef>([[NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep] graphicsPort]);
CGRect rect = CGRectMake(0, 0, 1, 1);
HIThemeMenuDrawInfo drawInfo;
drawInfo.version = 0;
drawInfo.menuType = kThemeMenuTypePopUp;
HIThemeDrawMenuBackground(&rect, &drawInfo, context, kHIThemeOrientationInverted);
NSUInteger pixel[4];
[offscreenRep getPixel:pixel atX:0 y:0];
[offscreenRep release];
return makeRGB(pixel[0], pixel[1], pixel[2]);
}
void RenderThemeMac::platformColorsDidChange()
{
m_systemColorCache.clear();
RenderTheme::platformColorsDidChange();
}
Color RenderThemeMac::systemColor(CSSValueID cssValueId) const
{
{
HashMap<int, RGBA32>::iterator it = m_systemColorCache.find(cssValueId);
if (it != m_systemColorCache.end())
return it->value;
}
Color color;
switch (cssValueId) {
case CSSValueActiveborder:
color = convertNSColorToColor([NSColor keyboardFocusIndicatorColor]);
break;
case CSSValueActivecaption:
color = convertNSColorToColor([NSColor windowFrameTextColor]);
break;
case CSSValueAppworkspace:
color = convertNSColorToColor([NSColor headerColor]);
break;
case CSSValueBackground:
// Use theme independent default
break;
case CSSValueButtonface:
// We use this value instead of NSColor's controlColor to avoid website incompatibilities.
// We may want to change this to use the NSColor in future.
color = 0xFFC0C0C0;
break;
case CSSValueButtonhighlight:
color = convertNSColorToColor([NSColor controlHighlightColor]);
break;
case CSSValueButtonshadow:
color = convertNSColorToColor([NSColor controlShadowColor]);
break;
case CSSValueButtontext:
color = convertNSColorToColor([NSColor controlTextColor]);
break;
case CSSValueActivebuttontext:
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101000
color = 0xC0FFFFFF;
#endif
break;
case CSSValueCaptiontext:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueGraytext:
color = convertNSColorToColor([NSColor disabledControlTextColor]);
break;
case CSSValueHighlight:
color = convertNSColorToColor([NSColor selectedTextBackgroundColor]);
break;
case CSSValueHighlighttext:
color = convertNSColorToColor([NSColor selectedTextColor]);
break;
case CSSValueInactiveborder:
color = convertNSColorToColor([NSColor controlBackgroundColor]);
break;
case CSSValueInactivecaption:
color = convertNSColorToColor([NSColor controlBackgroundColor]);
break;
case CSSValueInactivecaptiontext:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueInfobackground:
// There is no corresponding NSColor for this so we use a hard coded value.
color = 0xFFFBFCC5;
break;
case CSSValueInfotext:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueMenu:
color = menuBackgroundColor();
break;
case CSSValueMenutext:
color = convertNSColorToColor([NSColor selectedMenuItemTextColor]);
break;
case CSSValueScrollbar:
color = convertNSColorToColor([NSColor scrollBarColor]);
break;
case CSSValueText:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueThreeddarkshadow:
color = convertNSColorToColor([NSColor controlDarkShadowColor]);
break;
case CSSValueThreedshadow:
color = convertNSColorToColor([NSColor shadowColor]);
break;
case CSSValueThreedface:
// We use this value instead of NSColor's controlColor to avoid website incompatibilities.
// We may want to change this to use the NSColor in future.
color = 0xFFC0C0C0;
break;
case CSSValueThreedhighlight:
color = convertNSColorToColor([NSColor highlightColor]);
break;
case CSSValueThreedlightshadow:
color = convertNSColorToColor([NSColor controlLightHighlightColor]);
break;
case CSSValueWebkitFocusRingColor:
color = convertNSColorToColor([NSColor keyboardFocusIndicatorColor]);
break;
case CSSValueWindow:
color = convertNSColorToColor([NSColor windowBackgroundColor]);
break;
case CSSValueWindowframe:
color = convertNSColorToColor([NSColor windowFrameColor]);
break;
case CSSValueWindowtext:
color = convertNSColorToColor([NSColor windowFrameTextColor]);
break;
default:
break;
}
if (!color.isValid())
color = RenderTheme::systemColor(cssValueId);
if (color.isValid())
m_systemColorCache.set(cssValueId, color.rgb());
return color;
}
bool RenderThemeMac::usesTestModeFocusRingColor() const
{
return WebCore::usesTestModeFocusRingColor();
}
bool RenderThemeMac::isControlStyled(const RenderStyle& style, const BorderData& border,
const FillLayer& background, const Color& backgroundColor) const
{
if (style.appearance() == TextFieldPart || style.appearance() == TextAreaPart || style.appearance() == ListboxPart)
return style.border() != border;
// FIXME: This is horrible, but there is not much else that can be done. Menu lists cannot draw properly when
// scaled. They can't really draw properly when transformed either. We can't detect the transform case at style
// adjustment time so that will just have to stay broken. We can however detect that we're zooming. If zooming
// is in effect we treat it like the control is styled.
if (style.appearance() == MenulistPart && style.effectiveZoom() != 1.0f)
return true;
return RenderTheme::isControlStyled(style, border, background, backgroundColor);
}
static FloatRect inflateRect(const FloatRect& rect, const IntSize& size, const int* margins, float zoomLevel)
{
// Only do the inflation if the available width/height are too small. Otherwise try to
// fit the glow/check space into the available box's width/height.
int widthDelta = rect.width() - (size.width() + margins[leftMargin] * zoomLevel + margins[rightMargin] * zoomLevel);
int heightDelta = rect.height() - (size.height() + margins[topMargin] * zoomLevel + margins[bottomMargin] * zoomLevel);
FloatRect result(rect);
if (widthDelta < 0) {
result.setX(result.x() - margins[leftMargin] * zoomLevel);
result.setWidth(result.width() - widthDelta);
}
if (heightDelta < 0) {
result.setY(result.y() - margins[topMargin] * zoomLevel);
result.setHeight(result.height() - heightDelta);
}
return result;
}
void RenderThemeMac::adjustRepaintRect(const RenderObject& renderer, FloatRect& rect)
{
ControlPart part = renderer.style().appearance();
#if USE(NEW_THEME)
switch (part) {
case CheckboxPart:
case RadioPart:
case PushButtonPart:
case SquareButtonPart:
case DefaultButtonPart:
case ButtonPart:
case InnerSpinButtonPart:
return RenderTheme::adjustRepaintRect(renderer, rect);
default:
break;
}
#endif
float zoomLevel = renderer.style().effectiveZoom();
if (part == MenulistPart) {
setPopupButtonCellState(renderer, IntSize(rect.size()));
IntSize size = popupButtonSizes()[[popupButton() controlSize]];
size.setHeight(size.height() * zoomLevel);
size.setWidth(rect.width());
rect = inflateRect(rect, size, popupButtonMargins(), zoomLevel);
}
}
FloatRect RenderThemeMac::convertToPaintingRect(const RenderObject& inputRenderer, const RenderObject& partRenderer, const FloatRect& inputRect, const IntRect& r) const
{
FloatRect partRect(inputRect);
// Compute an offset between the part renderer and the input renderer
FloatSize offsetFromInputRenderer;
const RenderObject* renderer = &partRenderer;
while (renderer && renderer != &inputRenderer) {
RenderElement* containingRenderer = renderer->container();
offsetFromInputRenderer -= roundedIntSize(renderer->offsetFromContainer(containingRenderer, LayoutPoint()));
renderer = containingRenderer;
}
// If the input renderer was not a container, something went wrong
ASSERT(renderer == &inputRenderer);
// Move the rect into partRenderer's coords
partRect.move(offsetFromInputRenderer);
// Account for the local drawing offset (tx, ty)
partRect.move(r.x(), r.y());
return partRect;
}
void RenderThemeMac::updateCheckedState(NSCell* cell, const RenderObject& o)
{
bool oldIndeterminate = [cell state] == NSMixedState;
bool indeterminate = isIndeterminate(o);
bool checked = isChecked(o);
if (oldIndeterminate != indeterminate) {
[cell setState:indeterminate ? NSMixedState : (checked ? NSOnState : NSOffState)];
return;
}
bool oldChecked = [cell state] == NSOnState;
if (checked != oldChecked)
[cell setState:checked ? NSOnState : NSOffState];
}
void RenderThemeMac::updateEnabledState(NSCell* cell, const RenderObject& o)
{
bool oldEnabled = [cell isEnabled];
bool enabled = isEnabled(o);
if (enabled != oldEnabled)
[cell setEnabled:enabled];
}
void RenderThemeMac::updateFocusedState(NSCell* cell, const RenderObject& o)
{
bool oldFocused = [cell showsFirstResponder];
bool focused = isFocused(o) && o.style().outlineStyleIsAuto();
if (focused != oldFocused)
[cell setShowsFirstResponder:focused];
}
void RenderThemeMac::updatePressedState(NSCell* cell, const RenderObject& o)
{
bool oldPressed = [cell isHighlighted];
bool pressed = is<Element>(o.node()) && downcast<Element>(*o.node()).active();
if (pressed != oldPressed)
[cell setHighlighted:pressed];
}
bool RenderThemeMac::controlSupportsTints(const RenderObject& o) const
{
// An alternate way to implement this would be to get the appropriate cell object
// and call the private _needRedrawOnWindowChangedKeyState method. An advantage of
// that would be that we would match AppKit behavior more closely, but a disadvantage
// would be that we would rely on an AppKit SPI method.
if (!isEnabled(o))
return false;
// Checkboxes only have tint when checked.
if (o.style().appearance() == CheckboxPart)
return isChecked(o);
// For now assume other controls have tint if enabled.
return true;
}
NSControlSize RenderThemeMac::controlSizeForFont(RenderStyle& style) const
{
int fontSize = style.fontSize();
if (fontSize >= 16)
return NSRegularControlSize;
if (fontSize >= 11)
return NSSmallControlSize;
return NSMiniControlSize;
}
NSControlSize RenderThemeMac::controlSizeForCell(NSCell*, const IntSize* sizes, const IntSize& minSize, float zoomLevel) const
{
if (minSize.width() >= static_cast<int>(sizes[NSRegularControlSize].width() * zoomLevel)
&& minSize.height() >= static_cast<int>(sizes[NSRegularControlSize].height() * zoomLevel))
return NSRegularControlSize;
if (minSize.width() >= static_cast<int>(sizes[NSSmallControlSize].width() * zoomLevel)
&& minSize.height() >= static_cast<int>(sizes[NSSmallControlSize].height() * zoomLevel))
return NSSmallControlSize;
return NSMiniControlSize;
}
void RenderThemeMac::setControlSize(NSCell* cell, const IntSize* sizes, const IntSize& minSize, float zoomLevel)
{
NSControlSize size = controlSizeForCell(cell, sizes, minSize, zoomLevel);
if (size != [cell controlSize]) // Only update if we have to, since AppKit does work even if the size is the same.
[cell setControlSize:size];
}
IntSize RenderThemeMac::sizeForFont(RenderStyle& style, const IntSize* sizes) const
{
if (style.effectiveZoom() != 1.0f) {
IntSize result = sizes[controlSizeForFont(style)];
return IntSize(result.width() * style.effectiveZoom(), result.height() * style.effectiveZoom());
}
return sizes[controlSizeForFont(style)];
}
IntSize RenderThemeMac::sizeForSystemFont(RenderStyle& style, const IntSize* sizes) const
{
if (style.effectiveZoom() != 1.0f) {
IntSize result = sizes[controlSizeForSystemFont(style)];
return IntSize(result.width() * style.effectiveZoom(), result.height() * style.effectiveZoom());
}
return sizes[controlSizeForSystemFont(style)];
}
void RenderThemeMac::setSizeFromFont(RenderStyle& style, const IntSize* sizes) const
{
// FIXME: Check is flawed, since it doesn't take min-width/max-width into account.
IntSize size = sizeForFont(style, sizes);
if (style.width().isIntrinsicOrAuto() && size.width() > 0)
style.setWidth(Length(size.width(), Fixed));
if (style.height().isAuto() && size.height() > 0)
style.setHeight(Length(size.height(), Fixed));
}
void RenderThemeMac::setFontFromControlSize(StyleResolver&, RenderStyle& style, NSControlSize controlSize) const
{
FontDescription fontDescription;
fontDescription.setIsAbsoluteSize(true);
fontDescription.setGenericFamily(FontDescription::SerifFamily);
NSFont* font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:controlSize]];
fontDescription.setOneFamily([font webCoreFamilyName]);
fontDescription.setComputedSize([font pointSize] * style.effectiveZoom());
fontDescription.setSpecifiedSize([font pointSize] * style.effectiveZoom());
// Reset line height
style.setLineHeight(RenderStyle::initialLineHeight());
if (style.setFontDescription(fontDescription))
style.font().update(0);
}
NSControlSize RenderThemeMac::controlSizeForSystemFont(RenderStyle& style) const
{
int fontSize = style.fontSize();
if (fontSize >= [NSFont systemFontSizeForControlSize:NSRegularControlSize])
return NSRegularControlSize;
if (fontSize >= [NSFont systemFontSizeForControlSize:NSSmallControlSize])
return NSSmallControlSize;
return NSMiniControlSize;
}
bool RenderThemeMac::paintTextField(const RenderObject& o, const PaintInfo& paintInfo, const FloatRect& r)
{
LocalCurrentGraphicsContext localContext(paintInfo.context);
NSTextFieldCell *textField = this->textField();
GraphicsContextStateSaver stateSaver(*paintInfo.context);
[textField setEnabled:(isEnabled(o) && !isReadOnlyControl(o))];
[textField drawWithFrame:NSRect(r) inView:documentViewFor(o)];
[textField setControlView:nil];
return false;
}
void RenderThemeMac::adjustTextFieldStyle(StyleResolver&, RenderStyle&, Element*) const
{
}
bool RenderThemeMac::paintCapsLockIndicator(const RenderObject&, const PaintInfo& paintInfo, const IntRect& r)
{
if (paintInfo.context->paintingDisabled())
return true;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawCapsLockIndicator(localContext.cgContext(), r);
return false;
}
bool RenderThemeMac::paintTextArea(const RenderObject& o, const PaintInfo& paintInfo, const FloatRect& r)
{
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawBezeledTextArea(r, isEnabled(o) && !isReadOnlyControl(o));
return false;
}
void RenderThemeMac::adjustTextAreaStyle(StyleResolver&, RenderStyle&, Element*) const
{
}
const int* RenderThemeMac::popupButtonMargins() const
{
static const int margins[3][4] =
{
{ 0, 3, 1, 3 },
{ 0, 3, 2, 3 },
{ 0, 1, 0, 1 }
};
return margins[[popupButton() controlSize]];
}
const IntSize* RenderThemeMac::popupButtonSizes() const
{
static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) };
return sizes;
}
const int* RenderThemeMac::popupButtonPadding(NSControlSize size) const
{
static const int padding[3][4] =
{
{ 2, 26, 3, 8 },
{ 2, 23, 3, 8 },
{ 2, 22, 3, 10 }
};
return padding[size];
}
bool RenderThemeMac::paintMenuList(const RenderObject& renderer, const PaintInfo& paintInfo, const FloatRect& rect)
{
LocalCurrentGraphicsContext localContext(paintInfo.context);
setPopupButtonCellState(renderer, IntSize(rect.size()));
NSPopUpButtonCell* popupButton = this->popupButton();
float zoomLevel = renderer.style().effectiveZoom();
IntSize size = popupButtonSizes()[[popupButton controlSize]];
size.setHeight(size.height() * zoomLevel);
size.setWidth(rect.width());
// Now inflate it to account for the shadow.
FloatRect inflatedRect = rect;
if (rect.width() >= minimumMenuListSize(renderer.style()))
inflatedRect = inflateRect(rect, size, popupButtonMargins(), zoomLevel);
GraphicsContextStateSaver stateSaver(*paintInfo.context);
// On Leopard, the cell will draw outside of the given rect, so we have to clip to the rect
paintInfo.context->clip(inflatedRect);
if (zoomLevel != 1.0f) {
inflatedRect.setWidth(inflatedRect.width() / zoomLevel);
inflatedRect.setHeight(inflatedRect.height() / zoomLevel);
paintInfo.context->translate(inflatedRect.x(), inflatedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-inflatedRect.x(), -inflatedRect.y());
}
NSView *view = documentViewFor(renderer);
[popupButton drawWithFrame:inflatedRect inView:view];
if (isFocused(renderer) && renderer.style().outlineStyleIsAuto()) {
if (wkDrawCellFocusRingWithFrameAtTime(popupButton, inflatedRect, view, std::numeric_limits<double>::max()))
renderer.document().page()->focusController().setFocusedElementNeedsRepaint();
}
[popupButton setControlView:nil];
return false;
}
#if ENABLE(METER_ELEMENT)
IntSize RenderThemeMac::meterSizeForBounds(const RenderMeter& renderMeter, const IntRect& bounds) const
{
if (NoControlPart == renderMeter.style().appearance())
return bounds.size();
NSLevelIndicatorCell* cell = levelIndicatorFor(renderMeter);
// Makes enough room for cell's intrinsic size.
NSSize cellSize = [cell cellSizeForBounds:IntRect(IntPoint(), bounds.size())];
return IntSize(bounds.width() < cellSize.width ? cellSize.width : bounds.width(),
bounds.height() < cellSize.height ? cellSize.height : bounds.height());
}
bool RenderThemeMac::paintMeter(const RenderObject& renderObject, const PaintInfo& paintInfo, const IntRect& rect)
{
if (!renderObject.isMeter())
return true;
LocalCurrentGraphicsContext localContext(paintInfo.context);
NSLevelIndicatorCell* cell = levelIndicatorFor(toRenderMeter(renderObject));
GraphicsContextStateSaver stateSaver(*paintInfo.context);
[cell drawWithFrame:rect inView:documentViewFor(renderObject)];
[cell setControlView:nil];
return false;
}
bool RenderThemeMac::supportsMeter(ControlPart part) const
{
switch (part) {
case RelevancyLevelIndicatorPart:
case DiscreteCapacityLevelIndicatorPart:
case RatingLevelIndicatorPart:
case MeterPart:
case ContinuousCapacityLevelIndicatorPart:
return true;
default:
return false;
}
}
NSLevelIndicatorStyle RenderThemeMac::levelIndicatorStyleFor(ControlPart part) const
{
switch (part) {
case RelevancyLevelIndicatorPart:
return NSRelevancyLevelIndicatorStyle;
case DiscreteCapacityLevelIndicatorPart:
return NSDiscreteCapacityLevelIndicatorStyle;
case RatingLevelIndicatorPart:
return NSRatingLevelIndicatorStyle;
case MeterPart:
case ContinuousCapacityLevelIndicatorPart:
default:
return NSContinuousCapacityLevelIndicatorStyle;
}
}
NSLevelIndicatorCell* RenderThemeMac::levelIndicatorFor(const RenderMeter& renderMeter) const
{
const RenderStyle& style = renderMeter.style();
ASSERT(style.appearance() != NoControlPart);
if (!m_levelIndicator)
m_levelIndicator = adoptNS([[NSLevelIndicatorCell alloc] initWithLevelIndicatorStyle:NSContinuousCapacityLevelIndicatorStyle]);
NSLevelIndicatorCell* cell = m_levelIndicator.get();
HTMLMeterElement* element = renderMeter.meterElement();
double value = element->value();
// Because NSLevelIndicatorCell does not support optimum-in-the-middle type coloring,
// we explicitly control the color instead giving low and high value to NSLevelIndicatorCell as is.
switch (element->gaugeRegion()) {
case HTMLMeterElement::GaugeRegionOptimum:
// Make meter the green
[cell setWarningValue:value + 1];
[cell setCriticalValue:value + 2];
break;
case HTMLMeterElement::GaugeRegionSuboptimal:
// Make the meter yellow
[cell setWarningValue:value - 1];
[cell setCriticalValue:value + 1];
break;
case HTMLMeterElement::GaugeRegionEvenLessGood:
// Make the meter red
[cell setWarningValue:value - 2];
[cell setCriticalValue:value - 1];
break;
}
[cell setLevelIndicatorStyle:levelIndicatorStyleFor(style.appearance())];
[cell setBaseWritingDirection:style.isLeftToRightDirection() ? NSWritingDirectionLeftToRight : NSWritingDirectionRightToLeft];
[cell setMinValue:element->min()];
[cell setMaxValue:element->max()];
RetainPtr<NSNumber> valueObject = [NSNumber numberWithDouble:value];
[cell setObjectValue:valueObject.get()];
return cell;
}
#endif
const IntSize* RenderThemeMac::progressBarSizes() const
{
static const IntSize sizes[3] = { IntSize(0, 20), IntSize(0, 12), IntSize(0, 12) };
return sizes;
}
const int* RenderThemeMac::progressBarMargins(NSControlSize controlSize) const
{
static const int margins[3][4] =
{
{ 0, 0, 1, 0 },
{ 0, 0, 1, 0 },
{ 0, 0, 1, 0 },
};
return margins[controlSize];
}
IntRect RenderThemeMac::progressBarRectForBounds(const RenderObject& renderObject, const IntRect& bounds) const
{
// Workaround until <rdar://problem/15855086> is fixed.
int maxDimension = static_cast<int>(std::numeric_limits<ushort>::max());
IntRect progressBarBounds(bounds.x(), bounds.y(), std::min(bounds.width(), maxDimension), std::min(bounds.height(), maxDimension));
if (NoControlPart == renderObject.style().appearance())
return progressBarBounds;
float zoomLevel = renderObject.style().effectiveZoom();
NSControlSize controlSize = controlSizeForFont(renderObject.style());
IntSize size = progressBarSizes()[controlSize];
size.setHeight(size.height() * zoomLevel);
size.setWidth(progressBarBounds.width());
// Now inflate it to account for the shadow.
IntRect inflatedRect = progressBarBounds;
if (progressBarBounds.height() <= minimumProgressBarHeight(renderObject.style()))
inflatedRect = IntRect(inflateRect(inflatedRect, size, progressBarMargins(controlSize), zoomLevel));
return inflatedRect;
}
int RenderThemeMac::minimumProgressBarHeight(RenderStyle& style) const
{
return sizeForSystemFont(style, progressBarSizes()).height();
}
double RenderThemeMac::animationRepeatIntervalForProgressBar(RenderProgress&) const
{
return progressAnimationFrameRate;
}
double RenderThemeMac::animationDurationForProgressBar(RenderProgress&) const
{
return progressAnimationNumFrames * progressAnimationFrameRate;
}
void RenderThemeMac::adjustProgressBarStyle(StyleResolver&, RenderStyle&, Element*) const
{
}
bool RenderThemeMac::paintProgressBar(const RenderObject& renderObject, const PaintInfo& paintInfo, const IntRect& rect)
{
if (!renderObject.isProgress())
return true;
IntRect inflatedRect = progressBarRectForBounds(renderObject, rect);
NSControlSize controlSize = controlSizeForFont(renderObject.style());
const RenderProgress& renderProgress = *toRenderProgress(&renderObject);
HIThemeTrackDrawInfo trackInfo;
trackInfo.version = 0;
if (controlSize == NSRegularControlSize)
trackInfo.kind = renderProgress.position() < 0 ? kThemeLargeIndeterminateBar : kThemeLargeProgressBar;
else
trackInfo.kind = renderProgress.position() < 0 ? kThemeMediumIndeterminateBar : kThemeMediumProgressBar;
float deviceScaleFactor = renderObject.document().deviceScaleFactor();
trackInfo.bounds = IntRect(IntPoint(), inflatedRect.size());
trackInfo.min = 0;
trackInfo.max = std::numeric_limits<SInt32>::max();
trackInfo.value = lround(renderProgress.position() * nextafter(trackInfo.max, 0));
trackInfo.trackInfo.progress.phase = lround(renderProgress.animationProgress() * nextafter(progressAnimationNumFrames, 0) * deviceScaleFactor);
trackInfo.attributes = kThemeTrackHorizontal;
trackInfo.enableState = isActive(renderObject) ? kThemeTrackActive : kThemeTrackInactive;
trackInfo.reserved = 0;
trackInfo.filler1 = 0;
std::unique_ptr<ImageBuffer> imageBuffer = ImageBuffer::createCompatibleBuffer(inflatedRect.size(), deviceScaleFactor, ColorSpaceDeviceRGB, paintInfo.context, true);
if (!imageBuffer)
return true;
ContextContainer cgContextContainer(imageBuffer->context());
CGContextRef cgContext = cgContextContainer.context();
HIThemeDrawTrack(&trackInfo, 0, cgContext, kHIThemeOrientationNormal);
GraphicsContextStateSaver stateSaver(*paintInfo.context);
if (!renderProgress.style().isLeftToRightDirection()) {
paintInfo.context->translate(2 * inflatedRect.x() + inflatedRect.width(), 0);
paintInfo.context->scale(FloatSize(-1, 1));
}
paintInfo.context->drawImageBuffer(imageBuffer.get(), ColorSpaceDeviceRGB, inflatedRect.location());
return false;
}
const float baseFontSize = 11.0f;
const float baseArrowHeight = 4.0f;
const float baseArrowWidth = 5.0f;
const float baseSpaceBetweenArrows = 2.0f;
const int arrowPaddingLeft = 6;
const int arrowPaddingRight = 6;
const int paddingBeforeSeparator = 4;
const int baseBorderRadius = 5;
const int styledPopupPaddingLeft = 8;
const int styledPopupPaddingTop = 1;
const int styledPopupPaddingBottom = 2;
static void TopGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f };
static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
static void BottomGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f };
static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
static void MainGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f };
static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
static void TrackGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f };
static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
void RenderThemeMac::paintMenuListButtonGradients(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
if (r.isEmpty())
return;
ContextContainer cgContextContainer(paintInfo.context);
CGContextRef context = cgContextContainer.context();
GraphicsContextStateSaver stateSaver(*paintInfo.context);
FloatRoundedRect border = FloatRoundedRect(o.style().getRoundedBorderFor(r));
int radius = border.radii().topLeft().width();
CGColorSpaceRef cspace = deviceRGBColorSpaceRef();
FloatRect topGradient(r.x(), r.y(), r.width(), r.height() / 2.0f);
struct CGFunctionCallbacks topCallbacks = { 0, TopGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> topFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &topCallbacks));
RetainPtr<CGShadingRef> topShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(topGradient.x(), topGradient.y()), CGPointMake(topGradient.x(), topGradient.maxY()), topFunction.get(), false, false));
FloatRect bottomGradient(r.x() + radius, r.y() + r.height() / 2.0f, r.width() - 2.0f * radius, r.height() / 2.0f);
struct CGFunctionCallbacks bottomCallbacks = { 0, BottomGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> bottomFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &bottomCallbacks));
RetainPtr<CGShadingRef> bottomShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(bottomGradient.x(), bottomGradient.y()), CGPointMake(bottomGradient.x(), bottomGradient.maxY()), bottomFunction.get(), false, false));
struct CGFunctionCallbacks mainCallbacks = { 0, MainGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> mainFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks));
RetainPtr<CGShadingRef> mainShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(r.x(), r.y()), CGPointMake(r.x(), r.maxY()), mainFunction.get(), false, false));
RetainPtr<CGShadingRef> leftShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(r.x(), r.y()), CGPointMake(r.x() + radius, r.y()), mainFunction.get(), false, false));
RetainPtr<CGShadingRef> rightShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(r.maxX(), r.y()), CGPointMake(r.maxX() - radius, r.y()), mainFunction.get(), false, false));
{
GraphicsContextStateSaver stateSaver(*paintInfo.context);
CGContextClipToRect(context, r);
paintInfo.context->clipRoundedRect(border);
context = cgContextContainer.context();
CGContextDrawShading(context, mainShading.get());
}
{
GraphicsContextStateSaver stateSaver(*paintInfo.context);
CGContextClipToRect(context, topGradient);
paintInfo.context->clipRoundedRect(FloatRoundedRect(enclosingIntRect(topGradient), border.radii().topLeft(), border.radii().topRight(), IntSize(), IntSize()));
context = cgContextContainer.context();
CGContextDrawShading(context, topShading.get());
}
if (!bottomGradient.isEmpty()) {
GraphicsContextStateSaver stateSaver(*paintInfo.context);
CGContextClipToRect(context, bottomGradient);
paintInfo.context->clipRoundedRect(FloatRoundedRect(enclosingIntRect(bottomGradient), IntSize(), IntSize(), border.radii().bottomLeft(), border.radii().bottomRight()));
context = cgContextContainer.context();
CGContextDrawShading(context, bottomShading.get());
}
{
GraphicsContextStateSaver stateSaver(*paintInfo.context);
CGContextClipToRect(context, r);
paintInfo.context->clipRoundedRect(border);
context = cgContextContainer.context();
CGContextDrawShading(context, leftShading.get());
CGContextDrawShading(context, rightShading.get());
}
}
bool RenderThemeMac::paintMenuListButtonDecorations(const RenderObject& renderer, const PaintInfo& paintInfo, const FloatRect& rect)
{
IntRect bounds = IntRect(rect.x() + renderer.style().borderLeftWidth(),
rect.y() + renderer.style().borderTopWidth(),
rect.width() - renderer.style().borderLeftWidth() - renderer.style().borderRightWidth(),
rect.height() - renderer.style().borderTopWidth() - renderer.style().borderBottomWidth());
// Draw the gradients to give the styled popup menu a button appearance
paintMenuListButtonGradients(renderer, paintInfo, bounds);
// Since we actually know the size of the control here, we restrict the font scale to make sure the arrows will fit vertically in the bounds
float fontScale = std::min(renderer.style().fontSize() / baseFontSize, bounds.height() / (baseArrowHeight * 2 + baseSpaceBetweenArrows));
float centerY = bounds.y() + bounds.height() / 2.0f;
float arrowHeight = baseArrowHeight * fontScale;
float arrowWidth = baseArrowWidth * fontScale;
float leftEdge = bounds.maxX() - arrowPaddingRight * renderer.style().effectiveZoom() - arrowWidth;
float spaceBetweenArrows = baseSpaceBetweenArrows * fontScale;
if (bounds.width() < arrowWidth + arrowPaddingLeft * renderer.style().effectiveZoom())
return false;
GraphicsContextStateSaver stateSaver(*paintInfo.context);
paintInfo.context->setFillColor(renderer.style().visitedDependentColor(CSSPropertyColor), renderer.style().colorSpace());
paintInfo.context->setStrokeStyle(NoStroke);
FloatPoint arrow1[3];
arrow1[0] = FloatPoint(leftEdge, centerY - spaceBetweenArrows / 2.0f);
arrow1[1] = FloatPoint(leftEdge + arrowWidth, centerY - spaceBetweenArrows / 2.0f);
arrow1[2] = FloatPoint(leftEdge + arrowWidth / 2.0f, centerY - spaceBetweenArrows / 2.0f - arrowHeight);
// Draw the top arrow
paintInfo.context->drawConvexPolygon(3, arrow1, true);
FloatPoint arrow2[3];
arrow2[0] = FloatPoint(leftEdge, centerY + spaceBetweenArrows / 2.0f);
arrow2[1] = FloatPoint(leftEdge + arrowWidth, centerY + spaceBetweenArrows / 2.0f);
arrow2[2] = FloatPoint(leftEdge + arrowWidth / 2.0f, centerY + spaceBetweenArrows / 2.0f + arrowHeight);
// Draw the bottom arrow
paintInfo.context->drawConvexPolygon(3, arrow2, true);
Color leftSeparatorColor(0, 0, 0, 40);
Color rightSeparatorColor(255, 255, 255, 40);
// FIXME: Should the separator thickness and space be scaled up by fontScale?
int separatorSpace = 2; // Deliberately ignores zoom since it looks nicer if it stays thin.
int leftEdgeOfSeparator = static_cast<int>(leftEdge - arrowPaddingLeft * renderer.style().effectiveZoom()); // FIXME: Round?
// Draw the separator to the left of the arrows
paintInfo.context->setStrokeThickness(1); // Deliberately ignores zoom since it looks nicer if it stays thin.
paintInfo.context->setStrokeStyle(SolidStroke);
paintInfo.context->setStrokeColor(leftSeparatorColor, ColorSpaceDeviceRGB);
paintInfo.context->drawLine(IntPoint(leftEdgeOfSeparator, bounds.y()),
IntPoint(leftEdgeOfSeparator, bounds.maxY()));
paintInfo.context->setStrokeColor(rightSeparatorColor, ColorSpaceDeviceRGB);
paintInfo.context->drawLine(IntPoint(leftEdgeOfSeparator + separatorSpace, bounds.y()),
IntPoint(leftEdgeOfSeparator + separatorSpace, bounds.maxY()));
return false;
}
static const IntSize* menuListButtonSizes()
{
static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) };
return sizes;
}
void RenderThemeMac::adjustMenuListStyle(StyleResolver& styleResolver, RenderStyle& style, Element* e) const
{
NSControlSize controlSize = controlSizeForFont(style);
style.resetBorder();
style.resetPadding();
// Height is locked to auto.
style.setHeight(Length(Auto));
// White-space is locked to pre
style.setWhiteSpace(PRE);
// Set the foreground color to black or gray when we have the aqua look.
// Cast to RGB32 is to work around a compiler bug.
style.setColor(e && !e->isDisabledFormControl() ? static_cast<RGBA32>(Color::black) : Color::darkGray);
// Set the button's vertical size.
setSizeFromFont(style, menuListButtonSizes());
// Our font is locked to the appropriate system font size for the control. To clarify, we first use the CSS-specified font to figure out
// a reasonable control size, but once that control size is determined, we throw that font away and use the appropriate
// system font for the control size instead.
setFontFromControlSize(styleResolver, style, controlSize);
style.setBoxShadow(nullptr);
}
int RenderThemeMac::popupInternalPaddingLeft(RenderStyle& style) const
{
if (style.appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[leftPadding] * style.effectiveZoom();
if (style.appearance() == MenulistButtonPart)
return styledPopupPaddingLeft * style.effectiveZoom();
return 0;
}
int RenderThemeMac::popupInternalPaddingRight(RenderStyle& style) const
{
if (style.appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[rightPadding] * style.effectiveZoom();
if (style.appearance() == MenulistButtonPart) {
float fontScale = style.fontSize() / baseFontSize;
float arrowWidth = baseArrowWidth * fontScale;
return static_cast<int>(ceilf(arrowWidth + (arrowPaddingLeft + arrowPaddingRight + paddingBeforeSeparator) * style.effectiveZoom()));
}
return 0;
}
int RenderThemeMac::popupInternalPaddingTop(RenderStyle& style) const
{
if (style.appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[topPadding] * style.effectiveZoom();
if (style.appearance() == MenulistButtonPart)
return styledPopupPaddingTop * style.effectiveZoom();
return 0;
}
int RenderThemeMac::popupInternalPaddingBottom(RenderStyle& style) const
{
if (style.appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[bottomPadding] * style.effectiveZoom();
if (style.appearance() == MenulistButtonPart)
return styledPopupPaddingBottom * style.effectiveZoom();
return 0;
}
PopupMenuStyle::PopupMenuSize RenderThemeMac::popupMenuSize(const RenderStyle& style, IntRect& rect) const
{
NSPopUpButtonCell* popupButton = this->popupButton();
NSControlSize size = controlSizeForCell(popupButton, popupButtonSizes(), rect.size(), style.effectiveZoom());
switch (size) {
case NSRegularControlSize:
return PopupMenuStyle::PopupMenuSizeNormal;
case NSSmallControlSize:
return PopupMenuStyle::PopupMenuSizeSmall;
case NSMiniControlSize:
return PopupMenuStyle::PopupMenuSizeMini;
default:
return PopupMenuStyle::PopupMenuSizeNormal;
}
}
void RenderThemeMac::adjustMenuListButtonStyle(StyleResolver&, RenderStyle& style, Element*) const
{
float fontScale = style.fontSize() / baseFontSize;
style.resetPadding();
style.setBorderRadius(IntSize(int(baseBorderRadius + fontScale - 1), int(baseBorderRadius + fontScale - 1))); // FIXME: Round up?
const int minHeight = 15;
style.setMinHeight(Length(minHeight, Fixed));
style.setLineHeight(RenderStyle::initialLineHeight());
}
void RenderThemeMac::setPopupButtonCellState(const RenderObject& o, const IntSize& buttonSize)
{
NSPopUpButtonCell* popupButton = this->popupButton();
// Set the control size based off the rectangle we're painting into.
setControlSize(popupButton, popupButtonSizes(), buttonSize, o.style().effectiveZoom());
// Update the various states we respond to.
updateCheckedState(popupButton, o);
updateEnabledState(popupButton, o);
updatePressedState(popupButton, o);
}
const IntSize* RenderThemeMac::menuListSizes() const
{
static const IntSize sizes[3] = { IntSize(9, 0), IntSize(5, 0), IntSize(0, 0) };
return sizes;
}
int RenderThemeMac::minimumMenuListSize(RenderStyle& style) const
{
return sizeForSystemFont(style, menuListSizes()).width();
}
const int trackWidth = 5;
const int trackRadius = 2;
void RenderThemeMac::adjustSliderTrackStyle(StyleResolver&, RenderStyle& style, Element*) const
{
style.setBoxShadow(nullptr);
}
bool RenderThemeMac::paintSliderTrack(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
IntRect bounds = r;
float zoomLevel = o.style().effectiveZoom();
float zoomedTrackWidth = trackWidth * zoomLevel;
if (o.style().appearance() == SliderHorizontalPart || o.style().appearance() == MediaSliderPart) {
bounds.setHeight(zoomedTrackWidth);
bounds.setY(r.y() + r.height() / 2 - zoomedTrackWidth / 2);
} else if (o.style().appearance() == SliderVerticalPart) {
bounds.setWidth(zoomedTrackWidth);
bounds.setX(r.x() + r.width() / 2 - zoomedTrackWidth / 2);
}
LocalCurrentGraphicsContext localContext(paintInfo.context);
CGContextRef context = localContext.cgContext();
CGColorSpaceRef cspace = deviceRGBColorSpaceRef();
#if ENABLE(DATALIST_ELEMENT)
paintSliderTicks(o, paintInfo, r);
#endif
GraphicsContextStateSaver stateSaver(*paintInfo.context);
CGContextClipToRect(context, bounds);
struct CGFunctionCallbacks mainCallbacks = { 0, TrackGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> mainFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks));
RetainPtr<CGShadingRef> mainShading;
if (o.style().appearance() == SliderVerticalPart)
mainShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(bounds.x(), bounds.maxY()), CGPointMake(bounds.maxX(), bounds.maxY()), mainFunction.get(), false, false));
else
mainShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(bounds.x(), bounds.y()), CGPointMake(bounds.x(), bounds.maxY()), mainFunction.get(), false, false));
IntSize radius(trackRadius, trackRadius);
paintInfo.context->clipRoundedRect(FloatRoundedRect(bounds, radius, radius, radius, radius));
context = localContext.cgContext();
CGContextDrawShading(context, mainShading.get());
return false;
}
void RenderThemeMac::adjustSliderThumbStyle(StyleResolver& styleResolver, RenderStyle& style, Element* element) const
{
RenderTheme::adjustSliderThumbStyle(styleResolver, style, element);
style.setBoxShadow(nullptr);
}
const float verticalSliderHeightPadding = 0.1f;
bool RenderThemeMac::paintSliderThumb(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
NSSliderCell* sliderThumbCell = o.style().appearance() == SliderThumbVerticalPart
? sliderThumbVertical()
: sliderThumbHorizontal();
LocalCurrentGraphicsContext localContext(paintInfo.context);
// Update the various states we respond to.
updateEnabledState(sliderThumbCell, o);
Element* focusDelegate = is<Element>(o.node()) ? downcast<Element>(*o.node()).focusDelegate() : nullptr;
if (focusDelegate)
updateFocusedState(sliderThumbCell, *focusDelegate->renderer());
// Update the pressed state using the NSCell tracking methods, since that's how NSSliderCell keeps track of it.
bool oldPressed;
if (o.style().appearance() == SliderThumbVerticalPart)
oldPressed = m_isSliderThumbVerticalPressed;
else
oldPressed = m_isSliderThumbHorizontalPressed;
bool pressed = isPressed(o);
if (o.style().appearance() == SliderThumbVerticalPart)
m_isSliderThumbVerticalPressed = pressed;
else
m_isSliderThumbHorizontalPressed = pressed;
if (pressed != oldPressed) {
if (pressed)
[sliderThumbCell startTrackingAt:NSPoint() inView:nil];
else
[sliderThumbCell stopTracking:NSPoint() at:NSPoint() inView:nil mouseIsUp:YES];
}
FloatRect bounds = r;
// Make the height of the vertical slider slightly larger so NSSliderCell will draw a vertical slider.
if (o.style().appearance() == SliderThumbVerticalPart)
bounds.setHeight(bounds.height() + verticalSliderHeightPadding * o.style().effectiveZoom());
GraphicsContextStateSaver stateSaver(*paintInfo.context);
float zoomLevel = o.style().effectiveZoom();
FloatRect unzoomedRect = bounds;
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
[sliderThumbCell drawInteriorWithFrame:unzoomedRect inView:documentViewFor(o)];
[sliderThumbCell setControlView:nil];
return false;
}
bool RenderThemeMac::paintSearchField(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
LocalCurrentGraphicsContext localContext(paintInfo.context);
NSSearchFieldCell* search = this->search();
setSearchCellState(o, r);
GraphicsContextStateSaver stateSaver(*paintInfo.context);
float zoomLevel = o.style().effectiveZoom();
IntRect unzoomedRect = r;
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
// Set the search button to nil before drawing. Then reset it so we can draw it later.
[search setSearchButtonCell:nil];
[search drawWithFrame:NSRect(unzoomedRect) inView:documentViewFor(o)];
[search setControlView:nil];
[search resetSearchButtonCell];
return false;
}
void RenderThemeMac::setSearchCellState(const RenderObject& o, const IntRect&)
{
NSSearchFieldCell* search = this->search();
[search setControlSize:controlSizeForFont(o.style())];
// Update the various states we respond to.
updateEnabledState(search, o);
updateFocusedState(search, o);
}
const IntSize* RenderThemeMac::searchFieldSizes() const
{
static const IntSize sizes[3] = { IntSize(0, 22), IntSize(0, 19), IntSize(0, 17) };
return sizes;
}
void RenderThemeMac::setSearchFieldSize(RenderStyle& style) const
{
// If the width and height are both specified, then we have nothing to do.
if (!style.width().isIntrinsicOrAuto() && !style.height().isAuto())
return;
// Use the font size to determine the intrinsic width of the control.
setSizeFromFont(style, searchFieldSizes());
}
void RenderThemeMac::adjustSearchFieldStyle(StyleResolver& styleResolver, RenderStyle& style, Element*) const
{
// Override border.
style.resetBorder();
const short borderWidth = 2 * style.effectiveZoom();
style.setBorderLeftWidth(borderWidth);
style.setBorderLeftStyle(INSET);
style.setBorderRightWidth(borderWidth);
style.setBorderRightStyle(INSET);
style.setBorderBottomWidth(borderWidth);
style.setBorderBottomStyle(INSET);
style.setBorderTopWidth(borderWidth);
style.setBorderTopStyle(INSET);
// Override height.
style.setHeight(Length(Auto));
setSearchFieldSize(style);
// Override padding size to match AppKit text positioning.
const int padding = 1 * style.effectiveZoom();
style.setPaddingLeft(Length(padding, Fixed));
style.setPaddingRight(Length(padding, Fixed));
style.setPaddingTop(Length(padding, Fixed));
style.setPaddingBottom(Length(padding, Fixed));
NSControlSize controlSize = controlSizeForFont(style);
setFontFromControlSize(styleResolver, style, controlSize);
style.setBoxShadow(nullptr);
}
bool RenderThemeMac::paintSearchFieldCancelButton(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
Element* input = o.node()->shadowHost();
if (!input)
input = downcast<Element>(o.node());
if (!input->renderer()->isBox())
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
setSearchCellState(*input->renderer(), r);
NSSearchFieldCell* search = this->search();
if (!input->isDisabledFormControl() && (is<HTMLTextFormControlElement>(*input) && !downcast<HTMLTextFormControlElement>(*input).isReadOnly()))
updatePressedState([search cancelButtonCell], o);
else if ([[search cancelButtonCell] isHighlighted])
[[search cancelButtonCell] setHighlighted:NO];
GraphicsContextStateSaver stateSaver(*paintInfo.context);
float zoomLevel = o.style().effectiveZoom();
FloatRect localBounds = [search cancelButtonRectForBounds:NSRect(input->renderBox()->pixelSnappedBorderBoxRect())];
localBounds = convertToPaintingRect(*input->renderer(), o, localBounds, r);
FloatRect unzoomedRect(localBounds);
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
[[search cancelButtonCell] drawWithFrame:unzoomedRect inView:documentViewFor(o)];
[[search cancelButtonCell] setControlView:nil];
return false;
}
const IntSize* RenderThemeMac::cancelButtonSizes() const
{
static const IntSize sizes[3] = { IntSize(16, 13), IntSize(13, 11), IntSize(13, 9) };
return sizes;
}
void RenderThemeMac::adjustSearchFieldCancelButtonStyle(StyleResolver&, RenderStyle& style, Element*) const
{
IntSize size = sizeForSystemFont(style, cancelButtonSizes());
style.setWidth(Length(size.width(), Fixed));
style.setHeight(Length(size.height(), Fixed));
style.setBoxShadow(nullptr);
}
const IntSize* RenderThemeMac::resultsButtonSizes() const
{
static const IntSize sizes[3] = { IntSize(19, 13), IntSize(17, 11), IntSize(17, 9) };
return sizes;
}
const int emptyResultsOffset = 9;
void RenderThemeMac::adjustSearchFieldDecorationPartStyle(StyleResolver&, RenderStyle& style, Element*) const
{
IntSize size = sizeForSystemFont(style, resultsButtonSizes());
style.setWidth(Length(size.width() - emptyResultsOffset, Fixed));
style.setHeight(Length(size.height(), Fixed));
style.setBoxShadow(nullptr);
}
bool RenderThemeMac::paintSearchFieldDecorationPart(const RenderObject&, const PaintInfo&, const IntRect&)
{
return false;
}
void RenderThemeMac::adjustSearchFieldResultsDecorationPartStyle(StyleResolver&, RenderStyle& style, Element*) const
{
IntSize size = sizeForSystemFont(style, resultsButtonSizes());
style.setWidth(Length(size.width(), Fixed));
style.setHeight(Length(size.height(), Fixed));
style.setBoxShadow(nullptr);
}
bool RenderThemeMac::paintSearchFieldResultsDecorationPart(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
Node* input = o.node()->shadowHost();
if (!input)
input = o.node();
if (!input->renderer()->isBox())
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
setSearchCellState(*input->renderer(), r);
NSSearchFieldCell* search = this->search();
if ([search searchMenuTemplate] != nil)
[search setSearchMenuTemplate:nil];
FloatRect localBounds = [search searchButtonRectForBounds:NSRect(input->renderBox()->pixelSnappedBorderBoxRect())];
localBounds = convertToPaintingRect(*input->renderer(), o, localBounds, r);
[[search searchButtonCell] drawWithFrame:localBounds inView:documentViewFor(o)];
[[search searchButtonCell] setControlView:nil];
return false;
}
const int resultsArrowWidth = 5;
void RenderThemeMac::adjustSearchFieldResultsButtonStyle(StyleResolver&, RenderStyle& style, Element*) const
{
IntSize size = sizeForSystemFont(style, resultsButtonSizes());
style.setWidth(Length(size.width() + resultsArrowWidth, Fixed));
style.setHeight(Length(size.height(), Fixed));
style.setBoxShadow(nullptr);
}
bool RenderThemeMac::paintSearchFieldResultsButton(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r)
{
Node* input = o.node()->shadowHost();
if (!input)
input = o.node();
if (!input->renderer()->isBox())
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
setSearchCellState(*input->renderer(), r);
NSSearchFieldCell* search = this->search();
if (![search searchMenuTemplate])
[search setSearchMenuTemplate:searchMenuTemplate()];
GraphicsContextStateSaver stateSaver(*paintInfo.context);
float zoomLevel = o.style().effectiveZoom();
FloatRect localBounds = [search searchButtonRectForBounds:NSRect(input->renderBox()->pixelSnappedBorderBoxRect())];
localBounds = convertToPaintingRect(*input->renderer(), o, localBounds, r);
IntRect unzoomedRect(localBounds);
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
[[search searchButtonCell] drawWithFrame:unzoomedRect inView:documentViewFor(o)];
[[search searchButtonCell] setControlView:nil];
return false;
}
bool RenderThemeMac::paintSnapshottedPluginOverlay(const RenderObject& renderer, const PaintInfo& paintInfo, const IntRect&)
{
if (paintInfo.phase != PaintPhaseBlockBackground)
return true;
if (!is<RenderBlock>(renderer))
return true;
const RenderBlock& renderBlock = downcast<RenderBlock>(renderer);
LayoutUnit contentWidth = renderBlock.contentWidth();
LayoutUnit contentHeight = renderBlock.contentHeight();
if (!contentWidth || !contentHeight)
return true;
GraphicsContext* context = paintInfo.context;
LayoutSize contentSize(contentWidth, contentHeight);
LayoutPoint contentLocation = renderBlock.location();
contentLocation.move(renderBlock.borderLeft() + renderBlock.paddingLeft(), renderBlock.borderTop() + renderBlock.paddingTop());
LayoutRect rect(contentLocation, contentSize);
IntRect alignedRect = snappedIntRect(rect);
if (alignedRect.width() <= 0 || alignedRect.height() <= 0)
return true;
// We need to get the snapshot image from the plugin element, which should be available
// from our node. Assuming this node is the plugin overlay element, we should get to the
// plugin itself by asking for the shadow root parent, and then its parent.
if (!is<HTMLElement>(*renderBlock.element()))
return true;
HTMLElement& plugInOverlay = downcast<HTMLElement>(*renderBlock.element());
Element* parent = plugInOverlay.parentOrShadowHostElement();
while (parent && !is<HTMLPlugInElement>(*parent))
parent = parent->parentOrShadowHostElement();
if (!parent)
return true;
HTMLPlugInElement& plugInElement = downcast<HTMLPlugInElement>(*parent);
if (!plugInElement.isPlugInImageElement())
return true;
HTMLPlugInImageElement& plugInImageElement = downcast<HTMLPlugInImageElement>(plugInElement);
Image* snapshot = plugInImageElement.snapshotImage();
if (!snapshot)
return true;
RenderSnapshottedPlugIn* plugInRenderer = toRenderSnapshottedPlugIn(plugInImageElement.renderer());
FloatPoint snapshotAbsPos = plugInRenderer->localToAbsolute();
snapshotAbsPos.move(plugInRenderer->borderLeft() + plugInRenderer->paddingLeft(), plugInRenderer->borderTop() + plugInRenderer->paddingTop());
// We could draw the snapshot with that coordinates, but we need to make sure there
// isn't a composited layer between us and the plugInRenderer.
for (auto* renderBox = &downcast<RenderBox>(renderer); renderBox != plugInRenderer; renderBox = renderBox->parentBox()) {
if (renderBox->hasLayer() && renderBox->layer() && renderBox->layer()->isComposited()) {
snapshotAbsPos = -renderBox->location();
break;
}
}
LayoutSize pluginSize(plugInRenderer->contentWidth(), plugInRenderer->contentHeight());
LayoutRect pluginRect(snapshotAbsPos, pluginSize);
IntRect alignedPluginRect = snappedIntRect(pluginRect);
if (alignedPluginRect.width() <= 0 || alignedPluginRect.height() <= 0)
return true;
context->drawImage(snapshot, plugInRenderer->style().colorSpace(), alignedPluginRect, CompositeSourceOver);
return false;
}
#if ENABLE(DATALIST_ELEMENT)
IntSize RenderThemeMac::sliderTickSize() const
{
return IntSize(1, 3);
}
int RenderThemeMac::sliderTickOffsetFromTrackCenter() const
{
return -9;
}
#endif
const int sliderThumbWidth = 15;
const int sliderThumbHeight = 15;
void RenderThemeMac::adjustSliderThumbSize(RenderStyle& style, Element*) const
{
float zoomLevel = style.effectiveZoom();
if (style.appearance() == SliderThumbHorizontalPart || style.appearance() == SliderThumbVerticalPart) {
style.setWidth(Length(static_cast<int>(sliderThumbWidth * zoomLevel), Fixed));
style.setHeight(Length(static_cast<int>(sliderThumbHeight * zoomLevel), Fixed));
}
}
bool RenderThemeMac::shouldShowPlaceholderWhenFocused() const
{
return true;
}
NSPopUpButtonCell* RenderThemeMac::popupButton() const
{
if (!m_popupButton) {
m_popupButton = adoptNS([[NSPopUpButtonCell alloc] initTextCell:@"" pullsDown:NO]);
[m_popupButton.get() setUsesItemFromMenu:NO];
[m_popupButton.get() setFocusRingType:NSFocusRingTypeExterior];
// We don't want the app's UI layout direction to affect the appearance of popup buttons in
// web content, which has its own layout direction.
// FIXME: Make this depend on the directionality of the select element, once the rest of the
// rendering code can account for the popup arrows appearing on the other side.
[m_popupButton setUserInterfaceLayoutDirection:NSUserInterfaceLayoutDirectionLeftToRight];
}
return m_popupButton.get();
}
NSSearchFieldCell* RenderThemeMac::search() const
{
if (!m_search) {
m_search = adoptNS([[NSSearchFieldCell alloc] initTextCell:@""]);
[m_search.get() setBezelStyle:NSTextFieldRoundedBezel];
[m_search.get() setBezeled:YES];
[m_search.get() setEditable:YES];
[m_search.get() setFocusRingType:NSFocusRingTypeExterior];
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101000
[m_search.get() setCenteredLook:NO];
#endif
}
return m_search.get();
}
NSMenu* RenderThemeMac::searchMenuTemplate() const
{
if (!m_searchMenuTemplate)
m_searchMenuTemplate = adoptNS([[NSMenu alloc] initWithTitle:@""]);
return m_searchMenuTemplate.get();
}
NSSliderCell* RenderThemeMac::sliderThumbHorizontal() const
{
if (!m_sliderThumbHorizontal) {
m_sliderThumbHorizontal = adoptNS([[NSSliderCell alloc] init]);
[m_sliderThumbHorizontal.get() setSliderType:NSLinearSlider];
[m_sliderThumbHorizontal.get() setControlSize:NSSmallControlSize];
[m_sliderThumbHorizontal.get() setFocusRingType:NSFocusRingTypeExterior];
}
return m_sliderThumbHorizontal.get();
}
NSSliderCell* RenderThemeMac::sliderThumbVertical() const
{
if (!m_sliderThumbVertical) {
m_sliderThumbVertical = adoptNS([[NSSliderCell alloc] init]);
[m_sliderThumbVertical.get() setSliderType:NSLinearSlider];
[m_sliderThumbVertical.get() setControlSize:NSSmallControlSize];
[m_sliderThumbVertical.get() setFocusRingType:NSFocusRingTypeExterior];
}
return m_sliderThumbVertical.get();
}
NSTextFieldCell* RenderThemeMac::textField() const
{
if (!m_textField) {
m_textField = adoptNS([[WebCoreTextFieldCell alloc] initTextCell:@""]);
[m_textField.get() setBezeled:YES];
[m_textField.get() setEditable:YES];
[m_textField.get() setFocusRingType:NSFocusRingTypeExterior];
// Post-Lion, WebCore can be in charge of paintinng the background thanks to
// the workaround in place for <rdar://problem/11385461>, which is implemented
// above as _coreUIDrawOptionsWithFrame.
[m_textField.get() setDrawsBackground:NO];
}
return m_textField.get();
}
String RenderThemeMac::fileListNameForWidth(const FileList* fileList, const Font& font, int width, bool multipleFilesAllowed) const
{
if (width <= 0)
return String();
String strToTruncate;
if (fileList->isEmpty())
strToTruncate = fileListDefaultLabel(multipleFilesAllowed);
else if (fileList->length() == 1)
strToTruncate = [[NSFileManager defaultManager] displayNameAtPath:(fileList->item(0)->path())];
else
return StringTruncator::rightTruncate(multipleFileUploadText(fileList->length()), width, font, StringTruncator::EnableRoundingHacks);
return StringTruncator::centerTruncate(strToTruncate, width, font, StringTruncator::EnableRoundingHacks);
}
bool RenderThemeMac::defaultButtonHasAnimation() const
{
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101000
return false;
#else
return true;
#endif
}
#if ENABLE(SERVICE_CONTROLS)
NSServicesRolloverButtonCell* RenderThemeMac::servicesRolloverButtonCell() const
{
#if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT)
if (!m_servicesRolloverButton) {
m_servicesRolloverButton = [NSServicesRolloverButtonCell serviceRolloverButtonCellForStyle:NSSharingServicePickerStyleRollover];
[m_servicesRolloverButton setBezelStyle:NSRoundedDisclosureBezelStyle];
[m_servicesRolloverButton setButtonType:NSPushOnPushOffButton];
[m_servicesRolloverButton setImagePosition:NSImageOnly];
[m_servicesRolloverButton setState:NO];
}
return m_servicesRolloverButton.get();
#else
return nil;
#endif
}
bool RenderThemeMac::paintImageControlsButton(const RenderObject& renderer, const PaintInfo& paintInfo, const IntRect& rect)
{
if (paintInfo.phase != PaintPhaseBlockBackground)
return true;
#if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT)
NSServicesRolloverButtonCell *cell = servicesRolloverButtonCell();
LocalCurrentGraphicsContext localContext(paintInfo.context);
GraphicsContextStateSaver stateSaver(*paintInfo.context);
paintInfo.context->translate(rect.x(), rect.y());
IntRect innerFrame(IntPoint(), rect.size());
[cell drawWithFrame:innerFrame inView:documentViewFor(renderer)];
[cell setControlView:nil];
#else
UNUSED_PARAM(renderer);
UNUSED_PARAM(rect);
#endif
return true;
}
IntSize RenderThemeMac::imageControlsButtonSize(const RenderObject&) const
{
#if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT)
return IntSize(servicesRolloverButtonCell().cellSize);
#else
return IntSize();
#endif
}
IntSize RenderThemeMac::imageControlsButtonPositionOffset() const
{
#if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT)
// FIXME: Currently the offsets will always be the same no matter what image rect you try with.
// This may not always be true in the future.
static const int dummyDimension = 100;
IntRect dummyImageRect(0, 0, dummyDimension, dummyDimension);
NSRect bounds = [servicesRolloverButtonCell() rectForBounds:dummyImageRect preferredEdge:NSMinYEdge];
return IntSize(dummyDimension - bounds.origin.x, bounds.origin.y);
#else
return IntSize();
#endif
}
#endif
} // namespace WebCore
#endif // !PLATFORM(IOS)