| /* |
| * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| * Copyright (C) 2006 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderSVGInline.h" |
| |
| #include "RenderSVGInlineText.h" |
| #include "RenderSVGResource.h" |
| #include "RenderSVGText.h" |
| #include "SVGInlineFlowBox.h" |
| #include "SVGResourcesCache.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGInline); |
| |
| RenderSVGInline::RenderSVGInline(SVGGraphicsElement& element, RenderStyle&& style) |
| : RenderInline(element, WTFMove(style)) |
| { |
| setAlwaysCreateLineBoxes(); |
| } |
| |
| std::unique_ptr<InlineFlowBox> RenderSVGInline::createInlineFlowBox() |
| { |
| auto box = makeUnique<SVGInlineFlowBox>(*this); |
| box->setHasVirtualLogicalHeight(); |
| return box; |
| } |
| |
| FloatRect RenderSVGInline::objectBoundingBox() const |
| { |
| if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| return textAncestor->objectBoundingBox(); |
| |
| return FloatRect(); |
| } |
| |
| FloatRect RenderSVGInline::strokeBoundingBox() const |
| { |
| if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| return textAncestor->strokeBoundingBox(); |
| |
| return FloatRect(); |
| } |
| |
| FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const |
| { |
| if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| return textAncestor->repaintRectInLocalCoordinates(); |
| |
| return FloatRect(); |
| } |
| |
| LayoutRect RenderSVGInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
| { |
| return SVGRenderSupport::clippedOverflowRectForRepaint(*this, repaintContainer); |
| } |
| |
| Optional<FloatRect> RenderSVGInline::computeFloatVisibleRectInContainer(const FloatRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
| { |
| return SVGRenderSupport::computeFloatVisibleRectInContainer(*this, rect, container, context); |
| } |
| |
| void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const |
| { |
| SVGRenderSupport::mapLocalToContainer(*this, repaintContainer, transformState, wasFixed); |
| } |
| |
| const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| { |
| return SVGRenderSupport::pushMappingToContainer(*this, ancestorToStopAt, geometryMap); |
| } |
| |
| void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
| { |
| auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this); |
| if (!textAncestor) |
| return; |
| |
| FloatRect textBoundingBox = textAncestor->strokeBoundingBox(); |
| for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox()) |
| quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), UseTransforms, wasFixed)); |
| } |
| |
| void RenderSVGInline::willBeDestroyed() |
| { |
| SVGResourcesCache::clientDestroyed(*this); |
| RenderInline::willBeDestroyed(); |
| } |
| |
| void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| if (diff == StyleDifference::Layout) |
| setNeedsBoundariesUpdate(); |
| RenderInline::styleDidChange(diff, oldStyle); |
| SVGResourcesCache::clientStyleChanged(*this, diff, style()); |
| } |
| |
| void RenderSVGInline::updateFromStyle() |
| { |
| RenderInline::updateFromStyle(); |
| |
| // SVG text layout code expects us to be an inline-level element. |
| setInline(true); |
| } |
| |
| } |