| /* |
| * Copyright (C) 2016-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "RenderTreeBuilder.h" |
| #include "RenderTreePosition.h" |
| #include "StyleChange.h" |
| #include "StyleTreeResolver.h" |
| #include "StyleUpdate.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class ContainerNode; |
| class Document; |
| class Element; |
| class Node; |
| class RenderStyle; |
| class Text; |
| |
| class RenderTreeUpdater { |
| public: |
| RenderTreeUpdater(Document&, Style::PostResolutionCallbackDisabler&); |
| ~RenderTreeUpdater(); |
| |
| void commit(std::unique_ptr<const Style::Update>); |
| |
| static void tearDownRenderers(Element&); |
| static void tearDownRenderersAfterSlotChange(Element& host); |
| static void tearDownRenderer(Text&); |
| |
| private: |
| class GeneratedContent; |
| |
| void updateRenderTree(ContainerNode& root); |
| void updateTextRenderer(Text&, const Style::TextUpdate*); |
| void createTextRenderer(Text&, const Style::TextUpdate*); |
| void updateElementRenderer(Element&, const Style::ElementUpdate&); |
| void updateSVGRenderer(Element&); |
| void updateRendererStyle(RenderElement&, RenderStyle&&, StyleDifference); |
| void createRenderer(Element&, RenderStyle&&); |
| void updateBeforeDescendants(Element&, const Style::ElementUpdate*); |
| void updateAfterDescendants(Element&, const Style::ElementUpdate*); |
| bool textRendererIsNeeded(const Text& textNode); |
| void storePreviousRenderer(Node&); |
| |
| struct Parent { |
| Element* element { nullptr }; |
| const Style::ElementUpdate* update { nullptr }; |
| std::optional<RenderTreePosition> renderTreePosition; |
| |
| bool didCreateOrDestroyChildRenderer { false }; |
| RenderObject* previousChildRenderer { nullptr }; |
| |
| Parent(ContainerNode& root); |
| Parent(Element&, const Style::ElementUpdate*); |
| }; |
| Parent& parent() { return m_parentStack.last(); } |
| Parent& renderingParent(); |
| RenderTreePosition& renderTreePosition(); |
| |
| GeneratedContent& generatedContent() { return *m_generatedContent; } |
| |
| void pushParent(Element&, const Style::ElementUpdate*); |
| void popParent(); |
| void popParentsToDepth(unsigned depth); |
| |
| // FIXME: Use OptionSet. |
| enum class TeardownType { Full, FullAfterSlotChange, RendererUpdate, RendererUpdateCancelingAnimations }; |
| static void tearDownRenderers(Element&, TeardownType, RenderTreeBuilder&); |
| static void tearDownTextRenderer(Text&, RenderTreeBuilder&); |
| static void tearDownLeftoverChildrenOfComposedTree(Element&, RenderTreeBuilder&); |
| static void tearDownLeftoverPaginationRenderersIfNeeded(Element&, RenderTreeBuilder&); |
| |
| RenderView& renderView(); |
| |
| Document& m_document; |
| std::unique_ptr<const Style::Update> m_styleUpdate; |
| |
| Vector<Parent> m_parentStack; |
| |
| std::unique_ptr<GeneratedContent> m_generatedContent; |
| |
| RenderTreeBuilder m_builder; |
| }; |
| |
| } // namespace WebCore |