| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ScrollAnimation.h" |
| |
| #if HAVE(RUBBER_BANDING) |
| |
| namespace WebCore { |
| |
| class ScrollAnimationRubberBand final: public ScrollAnimation { |
| public: |
| ScrollAnimationRubberBand(ScrollAnimationClient&); |
| virtual ~ScrollAnimationRubberBand(); |
| |
| // targetOffset is the scroll offset when the animation has finished (i.e. scrolled to an edge). |
| bool startRubberBandAnimation(const FloatSize& initialVelocity, const FloatSize& initialOverscroll); |
| |
| private: |
| void updateScrollExtents() final; |
| void serviceAnimation(MonotonicTime) final; |
| bool retargetActiveAnimation(const FloatPoint&) final; |
| ScrollClamping clamping() const final { return ScrollClamping::Unclamped; } |
| String debugDescription() const final; |
| |
| bool animateScroll(MonotonicTime); |
| |
| FloatSize m_initialVelocity; |
| FloatSize m_initialOverscroll; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_SCROLL_ANIMATION(WebCore::ScrollAnimationRubberBand, type() == WebCore::ScrollAnimation::Type::RubberBand) |
| |
| #endif // HAVE(RUBBER_BANDING) |