| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef AudioResamplerKernel_h |
| #define AudioResamplerKernel_h |
| |
| #include "AudioArray.h" |
| |
| #include <wtf/Noncopyable.h> |
| |
| namespace WebCore { |
| |
| class AudioResampler; |
| |
| // AudioResamplerKernel does resampling on a single mono channel. |
| // It uses a simple linear interpolation for good performance. |
| |
| class AudioResamplerKernel final { |
| WTF_MAKE_FAST_ALLOCATED; |
| WTF_MAKE_NONCOPYABLE(AudioResamplerKernel); |
| public: |
| AudioResamplerKernel(AudioResampler*); |
| |
| // getSourcePointer() should be called each time before process() is called. |
| // Given a number of frames to process (for subsequent call to process()), it returns a pointer and numberOfSourceFramesNeeded |
| // where sample data should be copied. This sample data provides the input to the resampler when process() is called. |
| // framesToProcess must be less than or equal to AudioUtilities::renderQuantumSize. |
| float* getSourcePointer(size_t framesToProcess, size_t* numberOfSourceFramesNeeded); |
| |
| // process() resamples framesToProcess frames from the source into destination. |
| // Each call to process() must be preceded by a call to getSourcePointer() so that source input may be supplied. |
| // framesToProcess must be less than or equal to AudioUtilities::renderQuantumSize. |
| void process(float* destination, size_t framesToProcess); |
| |
| // Resets the processing state. |
| void reset(); |
| |
| private: |
| double rate() const; |
| |
| AudioResampler* m_resampler; |
| AudioFloatArray m_sourceBuffer; |
| |
| // This is a (floating point) read index on the input stream. |
| double m_virtualReadIndex { 0 }; |
| |
| // We need to have continuity from one call of process() to the next. |
| // m_lastValues stores the last two sample values from the last call to process(). |
| // m_fillIndex represents how many buffered samples we have which can be as many as 2. |
| // For the first call to process() (or after reset()) there will be no buffered samples. |
| float m_lastValues[2]; |
| unsigned m_fillIndex { 0 }; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // AudioResamplerKernel_h |