| /* |
| * Copyright (C) 2022 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "InteractionRegion.h" |
| |
| #include "Document.h" |
| #include "Frame.h" |
| #include "FrameSnapshotting.h" |
| #include "FrameView.h" |
| #include "GeometryUtilities.h" |
| #include "HTMLAnchorElement.h" |
| #include "HTMLFormControlElement.h" |
| #include "HitTestResult.h" |
| #include "Page.h" |
| #include "PathUtilities.h" |
| #include "PlatformMouseEvent.h" |
| #include "RenderBox.h" |
| #include "RenderLayer.h" |
| #include "RenderLayerBacking.h" |
| #include "SimpleRange.h" |
| #include <wtf/NeverDestroyed.h> |
| |
| namespace WebCore { |
| |
| InteractionRegion::~InteractionRegion() = default; |
| |
| static CursorType cursorTypeForElement(Element& element) |
| { |
| auto* renderer = element.renderer(); |
| auto* style = renderer ? &renderer->style() : nullptr; |
| auto cursorType = style ? style->cursor() : CursorType::Auto; |
| |
| if (cursorType == CursorType::Auto && element.enclosingLinkEventParentOrSelf()) |
| cursorType = CursorType::Pointer; |
| |
| return cursorType; |
| } |
| |
| std::optional<InteractionRegion> interactionRegionForRenderedRegion(RenderObject& regionRenderer, const Region& region) |
| { |
| if (!regionRenderer.node()) |
| return std::nullopt; |
| |
| auto bounds = region.bounds(); |
| |
| if (bounds.isEmpty()) |
| return std::nullopt; |
| |
| auto& mainFrameView = *regionRenderer.document().frame()->mainFrame().view(); |
| auto layoutArea = mainFrameView.layoutSize().area(); |
| |
| if (bounds.area() > layoutArea / 2) |
| return std::nullopt; |
| |
| auto element = dynamicDowncast<Element>(regionRenderer.node()); |
| if (!element) |
| element = regionRenderer.node()->parentElement(); |
| if (auto* linkElement = element->enclosingLinkEventParentOrSelf()) |
| element = linkElement; |
| |
| if (!element || !element->renderer()) |
| return std::nullopt; |
| auto& renderer = *element->renderer(); |
| |
| // FIXME: Consider also allowing elements that only receive touch events. |
| if (!renderer.style().eventListenerRegionTypes().contains(EventListenerRegionType::MouseClick)) |
| return std::nullopt; |
| |
| auto cursor = cursorTypeForElement(*element); |
| if (cursor != CursorType::Pointer && !is<HTMLFormControlElement>(element)) |
| return std::nullopt; |
| |
| bool isInlineNonBlock = renderer.isInline() && !renderer.isReplacedOrInlineBlock(); |
| |
| if (isInlineNonBlock) { |
| static constexpr float inlinePadding = 3; |
| bounds.inflate(inlinePadding); |
| } |
| |
| bool hasLightBackground = true; |
| if (auto linkRange = makeRangeSelectingNode(*element)) |
| hasLightBackground = estimatedBackgroundColorForRange(*linkRange, *element->document().frame()).luminance() > 0.5; |
| |
| float borderRadius = 0; |
| if (const auto& renderBox = dynamicDowncast<RenderBox>(renderer)) |
| borderRadius = renderBox->borderRadii().minimumRadius(); |
| |
| Region boundsRegion; |
| boundsRegion.unite(bounds); |
| |
| return { { |
| element->identifier(), |
| boundsRegion, |
| hasLightBackground, |
| borderRadius |
| } }; |
| } |
| |
| TextStream& operator<<(TextStream& ts, const InteractionRegion& interactionRegion) |
| { |
| ts.dumpProperty("region", interactionRegion.regionInLayerCoordinates); |
| ts.dumpProperty("hasLightBackground", interactionRegion.hasLightBackground); |
| ts.dumpProperty("borderRadius", interactionRegion.borderRadius); |
| |
| return ts; |
| } |
| |
| } |