| /* |
| * Copyright (C) 2010 Google Inc. All Rights Reserved. |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "config.h" |
| #include "EventContext.h" |
| |
| #include "DOMWindow.h" |
| #include "Document.h" |
| #include "EventNames.h" |
| #include "FocusEvent.h" |
| #include "HTMLFormElement.h" |
| #include "MouseEvent.h" |
| #include "TouchEvent.h" |
| |
| namespace WebCore { |
| |
| EventContext::~EventContext() = default; |
| |
| void EventContext::handleLocalEvents(Event& event, EventInvokePhase phase) const |
| { |
| event.setTarget(m_target.get()); |
| event.setCurrentTarget(m_currentTarget.get(), m_currentTargetIsInShadowTree); |
| |
| if (m_relatedTarget) { |
| ASSERT(m_type == Type::MouseOrFocus); |
| event.setRelatedTarget(m_relatedTarget.get()); |
| } |
| |
| #if ENABLE(TOUCH_EVENTS) |
| if (m_type == Type::Touch) { |
| |
| #if ASSERT_ENABLED |
| auto checkReachability = [&](const Ref<TouchList>& touchList) { |
| size_t length = touchList->length(); |
| for (size_t i = 0; i < length; ++i) |
| ASSERT(!isUnreachableNode(downcast<Node>(touchList->item(i)->target()))); |
| }; |
| checkReachability(*m_touches); |
| checkReachability(*m_targetTouches); |
| checkReachability(*m_changedTouches); |
| #endif |
| |
| auto& touchEvent = downcast<TouchEvent>(event); |
| touchEvent.setTouches(m_touches.get()); |
| touchEvent.setTargetTouches(m_targetTouches.get()); |
| touchEvent.setChangedTouches(m_changedTouches.get()); |
| } |
| #endif |
| |
| if (!m_node || UNLIKELY(m_type == Type::Window)) { |
| m_currentTarget->fireEventListeners(event, phase); |
| return; |
| } |
| |
| if (UNLIKELY(m_contextNodeIsFormElement)) { |
| ASSERT(is<HTMLFormElement>(*m_node)); |
| auto& eventNames = WebCore::eventNames(); |
| if ((event.type() == eventNames.submitEvent || event.type() == eventNames.resetEvent) |
| && event.eventPhase() != Event::CAPTURING_PHASE && event.target() != m_node && is<Node>(event.target())) { |
| event.stopPropagation(); |
| return; |
| } |
| } |
| |
| if (!m_node->hasEventTargetData()) |
| return; |
| |
| // FIXME: Should we deliver wheel events to disabled form controls or not? |
| if (event.isTrusted() && is<Element>(m_node) && downcast<Element>(*m_node).isDisabledFormControl() && event.isMouseEvent() && !event.isWheelEvent()) |
| return; |
| |
| m_node->fireEventListeners(event, phase); |
| } |
| |
| #if ENABLE(TOUCH_EVENTS) |
| |
| void EventContext::initializeTouchLists() |
| { |
| m_touches = TouchList::create(); |
| m_targetTouches = TouchList::create(); |
| m_changedTouches = TouchList::create(); |
| } |
| |
| #endif // ENABLE(TOUCH_EVENTS) |
| |
| #if ASSERT_ENABLED |
| |
| bool EventContext::isUnreachableNode(EventTarget* target) const |
| { |
| // FIXME: Checks also for SVG elements. |
| return is<Node>(target) && !downcast<Node>(*target).isSVGElement() && m_node->isClosedShadowHidden(downcast<Node>(*target)); |
| } |
| |
| #endif |
| |
| } |