blob: 4795349db7ee4371bdfcdb9d238afa48c772834d [file] [log] [blame]
//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DrawCallPerfParams.cpp:
// Parametrization for performance tests for ANGLE draw call overhead.
//
#include "DrawCallPerfParams.h"
#include <sstream>
DrawCallPerfParams::DrawCallPerfParams()
{
majorVersion = 2;
minorVersion = 0;
windowWidth = 64;
windowHeight = 64;
// Lower the iteration count in debug.
#if !defined(NDEBUG)
iterationsPerStep = 100;
#else
iterationsPerStep = 20000;
#endif
runTimeSeconds = 10.0;
numTris = 1;
useFBO = false;
}
DrawCallPerfParams::~DrawCallPerfParams() = default;
std::string DrawCallPerfParams::suffix() const
{
std::stringstream strstr;
strstr << RenderTestParams::suffix();
if (numTris == 0)
{
strstr << "_validation_only";
}
if (useFBO)
{
strstr << "_render_to_texture";
}
if (eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
{
strstr << "_null";
}
return strstr.str();
}
using namespace angle::egl_platform;
DrawCallPerfParams DrawCallPerfD3D11Params(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = useNullDevice ? D3D11_NULL() : D3D11();
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfD3D9Params(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = useNullDevice ? D3D9_NULL() : D3D9();
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfOpenGLOrGLESParams(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = OPENGL_OR_GLES(useNullDevice);
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfValidationOnly()
{
DrawCallPerfParams params;
params.eglParameters = DEFAULT();
params.numTris = 0;
params.runTimeSeconds = 5.0;
return params;
}
DrawCallPerfParams DrawCallPerfVulkanParams(bool useNullDevice, bool renderToTexture)
{
DrawCallPerfParams params;
params.eglParameters = useNullDevice ? VULKAN_NULL() : VULKAN();
params.useFBO = renderToTexture;
return params;
}
DrawCallPerfParams DrawCallPerfWGLParams(bool renderToTexture)
{
DrawCallPerfParams params;
params.useFBO = renderToTexture;
params.driver = angle::GLESDriverType::SystemWGL;
return params;
}