| /* |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "FloatRect.h" |
| #include "IntRect.h" |
| #include <wtf/Forward.h> |
| |
| namespace WebCore { |
| |
| float euclidianDistance(const FloatPoint&, const FloatPoint&); |
| |
| float findSlope(const FloatPoint& p1, const FloatPoint& p2, float& c); |
| |
| // Find point where lines through the two pairs of points intersect. Returns false if the lines don't intersect. |
| WEBCORE_EXPORT bool findIntersection(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& d1, const FloatPoint& d2, FloatPoint& intersection); |
| |
| IntRect unionRect(const Vector<IntRect>&); |
| WEBCORE_EXPORT FloatRect unionRect(const Vector<FloatRect>&); |
| |
| // Map point from srcRect to an equivalent point in destRect. |
| FloatPoint mapPoint(FloatPoint, const FloatRect& srcRect, const FloatRect& destRect); |
| |
| // Map rect from srcRect to an equivalent rect in destRect. |
| FloatRect mapRect(const FloatRect&, const FloatRect& srcRect, const FloatRect& destRect); |
| |
| WEBCORE_EXPORT FloatRect largestRectWithAspectRatioInsideRect(float aspectRatio, const FloatRect&); |
| WEBCORE_EXPORT FloatRect smallestRectWithAspectRatioAroundRect(float aspectRatio, const FloatRect&); |
| |
| FloatSize sizeWithAreaAndAspectRatio(float area, float aspectRatio); |
| |
| // Compute a rect that encloses all points covered by the given rect if it were rotated a full turn around (0,0). |
| FloatRect boundsOfRotatingRect(const FloatRect&); |
| |
| bool ellipseContainsPoint(const FloatPoint& center, const FloatSize& radii, const FloatPoint&); |
| } |