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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2006, 2007, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef TextRun_h
#define TextRun_h
#include "TextDirection.h"
#include <wtf/RefCounted.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class FloatPoint;
class FloatRect;
class Font;
class GraphicsContext;
class GlyphBuffer;
class SimpleFontData;
struct GlyphData;
struct WidthIterator;
class TextRun {
public:
enum ExpansionBehaviorFlags {
ForbidTrailingExpansion = 0 << 0,
AllowTrailingExpansion = 1 << 0,
ForbidLeadingExpansion = 0 << 1,
AllowLeadingExpansion = 1 << 1,
};
typedef unsigned ExpansionBehavior;
enum RoundingHackFlags {
NoRounding = 0,
RunRounding = 1 << 0,
WordRounding = 1 << 1,
};
typedef unsigned RoundingHacks;
TextRun(const UChar* c, int len, float xpos = 0, float expansion = 0, ExpansionBehavior expansionBehavior = AllowTrailingExpansion | ForbidLeadingExpansion, TextDirection direction = LTR, bool directionalOverride = false, bool characterScanForCodePath = true, RoundingHacks roundingHacks = RunRounding | WordRounding)
: m_characters(c)
, m_charactersLength(len)
, m_len(len)
, m_xpos(xpos)
#if ENABLE(SVG)
, m_horizontalGlyphStretch(1)
#endif
, m_expansion(expansion)
, m_expansionBehavior(expansionBehavior)
, m_allowTabs(false)
, m_direction(direction)
, m_directionalOverride(directionalOverride)
, m_characterScanForCodePath(characterScanForCodePath)
, m_applyRunRounding((roundingHacks & RunRounding) && s_allowsRoundingHacks)
, m_applyWordRounding((roundingHacks & WordRounding) && s_allowsRoundingHacks)
, m_disableSpacing(false)
, m_tabSize(0)
{
}
TextRun(const String& s, float xpos = 0, float expansion = 0, ExpansionBehavior expansionBehavior = AllowTrailingExpansion | ForbidLeadingExpansion, TextDirection direction = LTR, bool directionalOverride = false, bool characterScanForCodePath = true, RoundingHacks roundingHacks = RunRounding | WordRounding)
: m_characters(s.characters())
, m_charactersLength(s.length())
, m_len(s.length())
, m_xpos(xpos)
#if ENABLE(SVG)
, m_horizontalGlyphStretch(1)
#endif
, m_expansion(expansion)
, m_expansionBehavior(expansionBehavior)
, m_allowTabs(false)
, m_direction(direction)
, m_directionalOverride(directionalOverride)
, m_characterScanForCodePath(characterScanForCodePath)
, m_applyRunRounding((roundingHacks & RunRounding) && s_allowsRoundingHacks)
, m_applyWordRounding((roundingHacks & WordRounding) && s_allowsRoundingHacks)
, m_disableSpacing(false)
, m_tabSize(0)
{
}
UChar operator[](int i) const { ASSERT(i >= 0 && i < m_len); return m_characters[i]; }
const UChar* data(int i) const { ASSERT(i >= 0 && i < m_len); return &m_characters[i]; }
const UChar* characters() const { return m_characters; }
int length() const { return m_len; }
int charactersLength() const { return m_charactersLength; }
void setText(const UChar* c, int len) { m_characters = c; m_len = len; }
void setCharactersLength(int charactersLength) { m_charactersLength = charactersLength; }
#if ENABLE(SVG)
float horizontalGlyphStretch() const { return m_horizontalGlyphStretch; }
void setHorizontalGlyphStretch(float scale) { m_horizontalGlyphStretch = scale; }
#endif
bool allowTabs() const { return m_allowTabs; }
unsigned tabSize() const { return m_tabSize; }
void setTabSize(bool, unsigned);
float xPos() const { return m_xpos; }
void setXPos(float xPos) { m_xpos = xPos; }
float expansion() const { return m_expansion; }
bool allowsLeadingExpansion() const { return m_expansionBehavior & AllowLeadingExpansion; }
bool allowsTrailingExpansion() const { return m_expansionBehavior & AllowTrailingExpansion; }
TextDirection direction() const { return static_cast<TextDirection>(m_direction); }
bool rtl() const { return m_direction == RTL; }
bool ltr() const { return m_direction == LTR; }
bool directionalOverride() const { return m_directionalOverride; }
bool characterScanForCodePath() const { return m_characterScanForCodePath; }
bool applyRunRounding() const { return m_applyRunRounding; }
bool applyWordRounding() const { return m_applyWordRounding; }
bool spacingDisabled() const { return m_disableSpacing; }
void disableSpacing() { m_disableSpacing = true; }
void disableRoundingHacks() { m_applyRunRounding = m_applyWordRounding = false; }
void setDirection(TextDirection direction) { m_direction = direction; }
void setDirectionalOverride(bool override) { m_directionalOverride = override; }
void setCharacterScanForCodePath(bool scan) { m_characterScanForCodePath = scan; }
class RenderingContext : public RefCounted<RenderingContext> {
public:
virtual ~RenderingContext() { }
#if ENABLE(SVG_FONTS)
virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, WidthIterator&, UChar32 character, bool mirror, int currentCharacter, unsigned& advanceLength) = 0;
virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFontData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const = 0;
virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& charsConsumed, String& glyphName) const = 0;
#endif
};
RenderingContext* renderingContext() const { return m_renderingContext.get(); }
void setRenderingContext(PassRefPtr<RenderingContext> context) { m_renderingContext = context; }
static void setAllowsRoundingHacks(bool);
static bool allowsRoundingHacks();
private:
static bool s_allowsRoundingHacks;
const UChar* m_characters;
int m_charactersLength; // Marks the end of the m_characters buffer. Default equals to m_len.
int m_len;
// m_xpos is the x position relative to the left start of the text line, not relative to the left
// start of the containing block. In the case of right alignment or center alignment, left start of
// the text line is not the same as left start of the containing block.
float m_xpos;
#if ENABLE(SVG)
float m_horizontalGlyphStretch;
#endif
float m_expansion;
ExpansionBehavior m_expansionBehavior : 2;
unsigned m_allowTabs : 1;
unsigned m_direction : 1;
unsigned m_directionalOverride : 1; // Was this direction set by an override character.
unsigned m_characterScanForCodePath : 1;
unsigned m_applyRunRounding : 1;
unsigned m_applyWordRounding : 1;
unsigned m_disableSpacing : 1;
unsigned m_tabSize;
RefPtr<RenderingContext> m_renderingContext;
};
inline void TextRun::setTabSize(bool allow, unsigned size)
{
m_allowTabs = allow;
m_tabSize = size;
}
}
#endif