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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2016-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "AudioContextOptions.h"
#include "BaseAudioContext.h"
namespace WebCore {
class DefaultAudioDestinationNode;
class AudioContext : public BaseAudioContext {
WTF_MAKE_ISO_ALLOCATED(AudioContext);
public:
// Create an AudioContext for rendering to the audio hardware.
static ExceptionOr<Ref<AudioContext>> create(Document&, const AudioContextOptions& = { });
void close(DOMPromiseDeferred<void>&&);
DefaultAudioDestinationNode* destination();
double baseLatency();
#if ENABLE(VIDEO)
ExceptionOr<Ref<MediaElementAudioSourceNode>> createMediaElementSource(HTMLMediaElement&);
#endif
#if ENABLE(MEDIA_STREAM)
ExceptionOr<Ref<MediaStreamAudioSourceNode>> createMediaStreamSource(MediaStream&);
ExceptionOr<Ref<MediaStreamAudioDestinationNode>> createMediaStreamDestination();
#endif
private:
AudioContext(Document&, const AudioContextOptions&);
AudioContext(Document&, AudioBuffer* renderTarget);
};
} // WebCore