blob: 2d02016bb8ee63eb7e3f3a73f3ca669bb09e0e52 [file] [log] [blame]
/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "PlatformCAFilters.h"
#import "FloatConversion.h"
#import "LengthFunctions.h" // This is a layering violation.
#import "PlatformCALayerCocoa.h"
#import <QuartzCore/QuartzCore.h>
#import <pal/spi/cocoa/QuartzCoreSPI.h>
#import <wtf/BlockObjCExceptions.h>
#import <wtf/cocoa/VectorCocoa.h>
#import <wtf/text/StringConcatenateNumbers.h>
namespace WebCore {
// FIXME: Should share these values with CSSFilter::build() (https://bugs.webkit.org/show_bug.cgi?id=76008).
static const double sepiaFullConstants[3][3] = {
{ 0.393, 0.769, 0.189 },
{ 0.349, 0.686, 0.168 },
{ 0.272, 0.534, 0.131 }
};
static const double sepiaNoneConstants[3][3] = {
{ 1, 0, 0 },
{ 0, 1, 0 },
{ 0, 0, 1 }
};
void PlatformCAFilters::setFiltersOnLayer(PlatformLayer* layer, const FilterOperations& filters)
{
if (!filters.size()) {
BEGIN_BLOCK_OBJC_EXCEPTIONS
[layer setFilters:nil];
// FIXME: this adds shadow properties to the layer even when it had none.
[layer setShadowOffset:CGSizeZero];
[layer setShadowColor:nil];
[layer setShadowRadius:0];
[layer setShadowOpacity:0];
END_BLOCK_OBJC_EXCEPTIONS
return;
}
// Assume filtersCanBeComposited was called and it returned true.
ASSERT(PlatformCALayerCocoa::filtersCanBeComposited(filters));
BEGIN_BLOCK_OBJC_EXCEPTIONS
unsigned i = 0;
auto array = createNSArray(filters.operations(), [&] (auto& operationPtr) -> id {
auto filterName = makeString("filter_", i++);
auto& filterOperation = *operationPtr;
switch (filterOperation.type()) {
case FilterOperation::DEFAULT:
case FilterOperation::REFERENCE:
case FilterOperation::NONE:
ASSERT_NOT_REACHED();
return nil;
case FilterOperation::DROP_SHADOW: {
// FIXME: For now assume drop shadow is the last filter, put it on the layer.
// <rdar://problem/10959969> Handle case where drop-shadow is not the last filter.
const auto& dropShadowOperation = downcast<DropShadowFilterOperation>(filterOperation);
[layer setShadowOffset:CGSizeMake(dropShadowOperation.x(), dropShadowOperation.y())];
[layer setShadowColor:cachedCGColor(dropShadowOperation.color()).get()];
[layer setShadowRadius:dropShadowOperation.stdDeviation()];
[layer setShadowOpacity:1];
return nil;
}
#if USE_CA_FILTERS
case FilterOperation::GRAYSCALE: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorMonochrome];
[filter setValue:[NSNumber numberWithFloat:colorMatrixOperation.amount()] forKey:@"inputAmount"];
[filter setName:filterName];
return filter;
}
case FilterOperation::SEPIA: {
RetainPtr<NSValue> colorMatrixValue = PlatformCAFilters::colorMatrixValueForFilter(filterOperation.type(), &filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorMatrix];
[filter setValue:colorMatrixValue.get() forKey:@"inputColorMatrix"];
[filter setName:filterName];
return filter;
}
case FilterOperation::SATURATE: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorSaturate];
[filter setValue:[NSNumber numberWithFloat:colorMatrixOperation.amount()] forKey:@"inputAmount"];
[filter setName:filterName];
return filter;
}
case FilterOperation::HUE_ROTATE: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorHueRotate];
[filter setValue:[NSNumber numberWithFloat:deg2rad(colorMatrixOperation.amount())] forKey:@"inputAngle"];
[filter setName:@"hueRotate"];
[filter setName:filterName];
return filter;
}
case FilterOperation::INVERT: {
RetainPtr<NSValue> colorMatrixValue = PlatformCAFilters::colorMatrixValueForFilter(filterOperation.type(), &filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorMatrix];
[filter setValue:colorMatrixValue.get() forKey:@"inputColorMatrix"];
[filter setName:filterName];
return filter;
}
case FilterOperation::APPLE_INVERT_LIGHTNESS:
ASSERT_NOT_REACHED(); // APPLE_INVERT_LIGHTNESS is only used in -apple-color-filter.
break;
case FilterOperation::OPACITY: {
RetainPtr<NSValue> colorMatrixValue = PlatformCAFilters::colorMatrixValueForFilter(filterOperation.type(), &filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorMatrix];
[filter setValue:colorMatrixValue.get() forKey:@"inputColorMatrix"];
[filter setName:filterName];
return filter;
}
case FilterOperation::BRIGHTNESS: {
RetainPtr<NSValue> colorMatrixValue = PlatformCAFilters::colorMatrixValueForFilter(filterOperation.type(), &filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorMatrix];
[filter setValue:colorMatrixValue.get() forKey:@"inputColorMatrix"];
[filter setName:filterName];
return filter;
}
case FilterOperation::CONTRAST: {
RetainPtr<NSValue> colorMatrixValue = PlatformCAFilters::colorMatrixValueForFilter(filterOperation.type(), &filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterColorMatrix];
[filter setValue:colorMatrixValue.get() forKey:@"inputColorMatrix"];
[filter setName:filterName];
return filter;
}
case FilterOperation::BLUR: {
const auto& blurOperation = downcast<BlurFilterOperation>(filterOperation);
CAFilter *filter = [CAFilter filterWithType:kCAFilterGaussianBlur];
[filter setValue:[NSNumber numberWithFloat:floatValueForLength(blurOperation.stdDeviation(), 0)] forKey:@"inputRadius"];
#if ENABLE(FILTERS_LEVEL_2)
if ([layer isKindOfClass:[CABackdropLayer class]])
[filter setValue:@YES forKey:@"inputNormalizeEdges"];
#endif
[filter setName:filterName];
return filter;
}
#else
case FilterOperation::GRAYSCALE: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorMonochrome"];
[filter setDefaults];
[filter setValue:[NSNumber numberWithFloat:colorMatrixOperation.amount()] forKey:@"inputIntensity"];
[filter setValue:[CIColor colorWithRed:0.67 green:0.67 blue:0.67] forKey:@"inputColor"]; // Color derived empirically to match zero saturation levels.
[filter setName:filterName];
return filter;
}
case FilterOperation::SEPIA: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorMatrix"];
[filter setDefaults];
double t = colorMatrixOperation.amount();
t = std::min(std::max(0.0, t), 1.0);
// FIXME: results don't match the software filter.
[filter setValue:[CIVector vectorWithX:WebCore::blend(sepiaNoneConstants[0][0], sepiaFullConstants[0][0], t)
Y:WebCore::blend(sepiaNoneConstants[0][1], sepiaFullConstants[0][1], t)
Z:WebCore::blend(sepiaNoneConstants[0][2], sepiaFullConstants[0][2], t) W:0] forKey:@"inputRVector"];
[filter setValue:[CIVector vectorWithX:WebCore::blend(sepiaNoneConstants[1][0], sepiaFullConstants[1][0], t)
Y:WebCore::blend(sepiaNoneConstants[1][1], sepiaFullConstants[1][1], t)
Z:WebCore::blend(sepiaNoneConstants[1][2], sepiaFullConstants[1][2], t) W:0] forKey:@"inputGVector"];
[filter setValue:[CIVector vectorWithX:WebCore::blend(sepiaNoneConstants[2][0], sepiaFullConstants[2][0], t)
Y:WebCore::blend(sepiaNoneConstants[2][1], sepiaFullConstants[2][1], t)
Z:WebCore::blend(sepiaNoneConstants[2][2], sepiaFullConstants[2][2], t) W:0] forKey:@"inputBVector"];
[filter setName:filterName];
return filter;
}
case FilterOperation::SATURATE: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorControls"];
[filter setDefaults];
[filter setValue:[NSNumber numberWithFloat:colorMatrixOperation.amount()] forKey:@"inputSaturation"];
[filter setName:filterName];
return filter;
}
case FilterOperation::HUE_ROTATE: {
const auto& colorMatrixOperation = downcast<BasicColorMatrixFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIHueAdjust"];
[filter setDefaults];
[filter setValue:[NSNumber numberWithFloat:deg2rad(colorMatrixOperation.amount())] forKey:@"inputAngle"];
[filter setName:filterName];
return filter;
}
case FilterOperation::INVERT: {
const auto& componentTransferOperation = downcast<BasicComponentTransferFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorMatrix"];
[filter setDefaults];
double multiplier = 1 - componentTransferOperation.amount() * 2;
// FIXME: the results of this filter look wrong.
[filter setValue:[CIVector vectorWithX:multiplier Y:0 Z:0 W:0] forKey:@"inputRVector"];
[filter setValue:[CIVector vectorWithX:0 Y:multiplier Z:0 W:0] forKey:@"inputGVector"];
[filter setValue:[CIVector vectorWithX:0 Y:0 Z:multiplier W:0] forKey:@"inputBVector"];
[filter setValue:[CIVector vectorWithX:0 Y:0 Z:0 W:1] forKey:@"inputAVector"];
[filter setValue:[CIVector vectorWithX:op->amount() Y:op->amount() Z:op->amount() W:0] forKey:@"inputBiasVector"];
[filter setName:filterName];
return filter;
}
case FilterOperation::APPLE_INVERT_LIGHTNESS:
ASSERT_NOT_REACHED(); // APPLE_INVERT_LIGHTNESS is only used in -apple-color-filter.
break;
case FilterOperation::OPACITY: {
const auto& componentTransferOperation = downcast<BasicComponentTransferFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorMatrix"];
[filter setDefaults];
[filter setValue:[CIVector vectorWithX:1 Y:0 Z:0 W:0] forKey:@"inputRVector"];
[filter setValue:[CIVector vectorWithX:0 Y:1 Z:0 W:0] forKey:@"inputGVector"];
[filter setValue:[CIVector vectorWithX:0 Y:0 Z:1 W:0] forKey:@"inputBVector"];
[filter setValue:[CIVector vectorWithX:0 Y:0 Z:0 W:componentTransferOperation.amount()] forKey:@"inputAVector"];
[filter setValue:[CIVector vectorWithX:0 Y:0 Z:0 W:0] forKey:@"inputBiasVector"];
[filter setName:filterName];
return filter;
}
case FilterOperation::BRIGHTNESS: {
const auto& componentTransferOperation = downcast<BasicComponentTransferFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorMatrix"];
[filter setDefaults];
double amount = componentTransferOperation.amount();
[filter setValue:[CIVector vectorWithX:amount Y:0 Z:0 W:0] forKey:@"inputRVector"];
[filter setValue:[CIVector vectorWithX:0 Y:amount Z:0 W:0] forKey:@"inputGVector"];
[filter setValue:[CIVector vectorWithX:0 Y:0 Z:amount W:0] forKey:@"inputBVector"];
[filter setName:filterName];
return filter;
}
case FilterOperation::CONTRAST: {
const auto& componentTransferOperation = downcast<BasicComponentTransferFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIColorControls"];
[filter setDefaults];
[filter setValue:[NSNumber numberWithFloat:componentTransferOperation.amount()] forKey:@"inputContrast"];
[filter setName:filterName];
return filter;
}
case FilterOperation::BLUR: {
// FIXME: For now we ignore stdDeviationY.
const auto& blurOperation = downcast<BlurFilterOperation>(filterOperation);
CIFilter* filter = [CIFilter filterWithName:@"CIGaussianBlur"];
[filter setDefaults];
[filter setValue:[NSNumber numberWithFloat:floatValueForLength(blurOperation.stdDeviation(), 0)] forKey:@"inputRadius"];
[filter setName:filterName];
return filter;
}
#endif
case FilterOperation::PASSTHROUGH:
return nil;
}
ASSERT_NOT_REACHED();
return nil;
});
if ([array count])
[layer setFilters:array.get()];
END_BLOCK_OBJC_EXCEPTIONS
}
RetainPtr<NSValue> PlatformCAFilters::filterValueForOperation(const FilterOperation* operation, int internalFilterPropertyIndex)
{
#if USE_CA_FILTERS
UNUSED_PARAM(internalFilterPropertyIndex);
#endif
FilterOperation::OperationType type = operation->type();
RetainPtr<id> value;
if (is<DefaultFilterOperation>(*operation)) {
type = downcast<DefaultFilterOperation>(*operation).representedType();
operation = nullptr;
}
switch (type) {
case FilterOperation::DEFAULT:
ASSERT_NOT_REACHED();
break;
case FilterOperation::GRAYSCALE: {
// CIFilter: inputIntensity
// CAFilter: inputAmount
double amount = 0;
if (operation)
amount = downcast<BasicColorMatrixFilterOperation>(*operation).amount();
value = @(amount);
break;
}
case FilterOperation::SEPIA: {
#if USE_CA_FILTERS
// CAFilter: inputColorMatrix
value = PlatformCAFilters::colorMatrixValueForFilter(type, operation);
#else
// CIFilter: inputRVector, inputGVector, inputBVector
double amount = 0;
if (operation)
amount = downcast<BasicColorMatrixFilterOperation>(*operation).amount();
RetainPtr<CIVector> rowVector;
switch (internalFilterPropertyIndex) {
case 0: rowVector = adoptNS([[CIVector alloc] initWithX:WebCore::blend(sepiaNoneConstants[0][0], sepiaFullConstants[0][0], amount)
Y:WebCore::blend(sepiaNoneConstants[0][1], sepiaFullConstants[0][1], amount)
Z:WebCore::blend(sepiaNoneConstants[0][2], sepiaFullConstants[0][2], amount) W:0]);
break; // inputRVector
case 1: rowVector = adoptNS([[CIVector alloc] initWithX:WebCore::blend(sepiaNoneConstants[1][0], sepiaFullConstants[1][0], amount)
Y:WebCore::blend(sepiaNoneConstants[1][1], sepiaFullConstants[1][1], amount)
Z:WebCore::blend(sepiaNoneConstants[1][2], sepiaFullConstants[1][2], amount) W:0]);
break; // inputGVector
case 2: rowVector = adoptNS([[CIVector alloc] initWithX:WebCore::blend(sepiaNoneConstants[2][0], sepiaFullConstants[2][0], amount)
Y:WebCore::blend(sepiaNoneConstants[2][1], sepiaFullConstants[2][1], amount)
Z:WebCore::blend(sepiaNoneConstants[2][2], sepiaFullConstants[2][2], amount) W:0]);
break; // inputBVector
}
value = WTFMove(rowVector);
#endif
break;
}
case FilterOperation::SATURATE: {
// CIFilter: inputSaturation
// CAFilter: inputAmount
double amount = 1;
if (operation)
amount = downcast<BasicColorMatrixFilterOperation>(*operation).amount();
value = @(amount);
break;
}
case FilterOperation::HUE_ROTATE: {
// Hue rotate CIFilter: inputAngle
// Hue rotate CAFilter: inputAngle
double amount = 0;
if (operation)
amount = downcast<BasicColorMatrixFilterOperation>(*operation).amount();
amount = deg2rad(amount);
value = @(amount);
break;
}
case FilterOperation::INVERT: {
#if USE_CA_FILTERS
// CAFilter: inputColorMatrix
value = PlatformCAFilters::colorMatrixValueForFilter(type, operation);
#else
// CIFilter: inputRVector, inputGVector, inputBVector, inputBiasVector
double amount = 0;
if (operation)
amount = downcast<BasicComponentTransferFilterOperation>(*operation).amount();
double multiplier = 1 - amount * 2;
// The color matrix animation for invert does a scale of each color component by a value that goes from
// 1 (when amount is 0) to -1 (when amount is 1). Then the color values are offset by amount. This has the
// effect of performing the operation: c' = c * -1 + 1, which inverts the color.
RetainPtr<CIVector> rowVector;
switch (internalFilterPropertyIndex) {
case 0: rowVector = adoptNS([[CIVector alloc] initWithX:multiplier Y:0 Z:0 W:0]); break; // inputRVector
case 1: rowVector = adoptNS([[CIVector alloc] initWithX:0 Y:multiplier Z:0 W:0]); break; // inputGVector
case 2: rowVector = adoptNS([[CIVector alloc] initWithX:0 Y:0 Z:multiplier W:0]); break; // inputBVector
case 3: rowVector = adoptNS([[CIVector alloc] initWithX:amount Y:amount Z:amount W:0]); break; // inputBiasVector
}
value = WTFMove(rowVector);
#endif
break;
}
case FilterOperation::APPLE_INVERT_LIGHTNESS:
ASSERT_NOT_REACHED(); // APPLE_INVERT_LIGHTNESS is only used in -apple-color-filter.
break;
case FilterOperation::OPACITY: {
#if USE_CA_FILTERS
// Opacity CAFilter: inputColorMatrix
value = PlatformCAFilters::colorMatrixValueForFilter(type, operation);
#else
// Opacity CIFilter: inputAVector
double amount = 1;
if (operation)
amount = downcast<BasicComponentTransferFilterOperation>(*operation).amount();
value = adoptNS([[CIVector alloc] initWithX:0 Y:0 Z:0 W:amount]);
#endif
break;
}
case FilterOperation::BRIGHTNESS: {
#if USE_CA_FILTERS
// Brightness CAFilter: inputColorMatrix
value = PlatformCAFilters::colorMatrixValueForFilter(type, operation);
#else
// Brightness CIFilter: inputColorMatrix
double amount = 1;
if (operation)
amount = downcast<BasicComponentTransferFilterOperation>(*operation).amount();
RetainPtr<CIVector> rowVector;
switch (internalFilterPropertyIndex) {
case 0: rowVector = adoptNS([[CIVector alloc] initWithX:amount Y:0 Z:0 W:0]); break; // inputRVector
case 1: rowVector = adoptNS([[CIVector alloc] initWithX:0 Y:amount Z:0 W:0]); break; // inputGVector
case 2: rowVector = adoptNS([[CIVector alloc] initWithX:0 Y:0 Z:amount W:0]); break; // inputBVector
}
value = WTFMove(rowVector);
#endif
break;
}
case FilterOperation::CONTRAST: {
#if USE_CA_FILTERS
// Contrast CAFilter: inputColorMatrix
value = PlatformCAFilters::colorMatrixValueForFilter(type, operation);
#else
// Contrast CIFilter: inputContrast
double amount = 1;
if (operation)
amount = downcast<BasicComponentTransferFilterOperation>(*operation).amount();
value = @(amount);
#endif
break;
}
case FilterOperation::BLUR: {
// CIFilter: inputRadius
// CAFilter: inputRadius
double amount = 0;
if (operation)
amount = floatValueForLength(downcast<BlurFilterOperation>(*operation).stdDeviation(), 0);
value = @(amount);
break;
}
default:
break;
}
return value;
}
#if USE_CA_FILTERS
RetainPtr<NSValue> PlatformCAFilters::colorMatrixValueForFilter(FilterOperation::OperationType type, const FilterOperation* filterOperation)
{
switch (type) {
case FilterOperation::SEPIA: {
double t = filterOperation ? downcast<BasicColorMatrixFilterOperation>(*filterOperation).amount() : 0;
t = std::min(std::max(0.0, t), 1.0);
BlendingContext context { t };
CAColorMatrix colorMatrix = {
static_cast<float>(WebCore::blend(sepiaNoneConstants[0][0], sepiaFullConstants[0][0], context)),
static_cast<float>(WebCore::blend(sepiaNoneConstants[0][1], sepiaFullConstants[0][1], context)),
static_cast<float>(WebCore::blend(sepiaNoneConstants[0][2], sepiaFullConstants[0][2], context)), 0, 0,
static_cast<float>(WebCore::blend(sepiaNoneConstants[1][0], sepiaFullConstants[1][0], context)),
static_cast<float>(WebCore::blend(sepiaNoneConstants[1][1], sepiaFullConstants[1][1], context)),
static_cast<float>(WebCore::blend(sepiaNoneConstants[1][2], sepiaFullConstants[1][2], context)), 0, 0,
static_cast<float>(WebCore::blend(sepiaNoneConstants[2][0], sepiaFullConstants[2][0], context)),
static_cast<float>(WebCore::blend(sepiaNoneConstants[2][1], sepiaFullConstants[2][1], context)),
static_cast<float>(WebCore::blend(sepiaNoneConstants[2][2], sepiaFullConstants[2][2], context)), 0, 0,
0, 0, 0, 1, 0
};
return [NSValue valueWithCAColorMatrix:colorMatrix];
}
case FilterOperation::INVERT: {
float amount = filterOperation ? downcast<BasicComponentTransferFilterOperation>(*filterOperation).amount() : 0;
float multiplier = 1 - amount * 2;
CAColorMatrix colorMatrix = {
multiplier, 0, 0, 0, amount,
0, multiplier, 0, 0, amount,
0, 0, multiplier, 0, amount,
0, 0, 0, 1, 0
};
return [NSValue valueWithCAColorMatrix:colorMatrix];
}
case FilterOperation::APPLE_INVERT_LIGHTNESS:
ASSERT_NOT_REACHED(); // APPLE_INVERT_LIGHTNESS is only used in -apple-color-filter.
return nullptr;
case FilterOperation::OPACITY: {
float amount = filterOperation ? downcast<BasicComponentTransferFilterOperation>(filterOperation)->amount() : 1;
CAColorMatrix colorMatrix = {
1, 0, 0, 0, 0,
0, 1, 0, 0, 0,
0, 0, 1, 0, 0,
0, 0, 0, amount, 0
};
return [NSValue valueWithCAColorMatrix:colorMatrix];
}
case FilterOperation::CONTRAST: {
float amount = filterOperation ? downcast<BasicComponentTransferFilterOperation>(filterOperation)->amount() : 1;
float intercept = -0.5 * amount + 0.5;
CAColorMatrix colorMatrix = {
amount, 0, 0, 0, intercept,
0, amount, 0, 0, intercept,
0, 0, amount, 0, intercept,
0, 0, 0, 1, 0
};
return [NSValue valueWithCAColorMatrix:colorMatrix];
}
case FilterOperation::BRIGHTNESS: {
float amount = filterOperation ? downcast<BasicComponentTransferFilterOperation>(filterOperation)->amount() : 1;
CAColorMatrix colorMatrix = {
amount, 0, 0, 0, 0,
0, amount, 0, 0, 0,
0, 0, amount, 0, 0,
0, 0, 0, 1, 0
};
return [NSValue valueWithCAColorMatrix:colorMatrix];
}
default:
ASSERT_NOT_REACHED();
return 0;
}
}
#endif
void PlatformCAFilters::setBlendingFiltersOnLayer(PlatformLayer* layer, const BlendMode blendMode)
{
#if USE_CA_FILTERS
BEGIN_BLOCK_OBJC_EXCEPTIONS
CAFilter* filter = nil;
switch (blendMode) {
case BlendMode::Normal:
// No need to set an actual filter object in this case.
break;
case BlendMode::Overlay:
filter = [CAFilter filterWithType:kCAFilterOverlayBlendMode];
break;
case BlendMode::ColorDodge:
filter = [CAFilter filterWithType:kCAFilterColorDodgeBlendMode];
break;
case BlendMode::ColorBurn:
filter = [CAFilter filterWithType:kCAFilterColorBurnBlendMode];
break;
case BlendMode::Darken:
filter = [CAFilter filterWithType:kCAFilterDarkenBlendMode];
break;
case BlendMode::Difference:
filter = [CAFilter filterWithType:kCAFilterDifferenceBlendMode];
break;
case BlendMode::Exclusion:
filter = [CAFilter filterWithType:kCAFilterExclusionBlendMode];
break;
case BlendMode::HardLight:
filter = [CAFilter filterWithType:kCAFilterHardLightBlendMode];
break;
case BlendMode::Multiply:
filter = [CAFilter filterWithType:kCAFilterMultiplyBlendMode];
break;
case BlendMode::Lighten:
filter = [CAFilter filterWithType:kCAFilterLightenBlendMode];
break;
case BlendMode::SoftLight:
filter = [CAFilter filterWithType:kCAFilterSoftLightBlendMode];
break;
case BlendMode::Screen:
filter = [CAFilter filterWithType:kCAFilterScreenBlendMode];
break;
case BlendMode::PlusDarker:
filter = [CAFilter filterWithType:kCAFilterPlusD];
break;
case BlendMode::PlusLighter:
filter = [CAFilter filterWithType:kCAFilterPlusL];
break;
case BlendMode::Hue:
case BlendMode::Saturation:
case BlendMode::Color:
case BlendMode::Luminosity:
// FIXME: CA does't support non-separable blend modes on compositing filters.
break;
default:
ASSERT_NOT_REACHED();
}
[layer setCompositingFilter:filter];
END_BLOCK_OBJC_EXCEPTIONS
#else
UNUSED_PARAM(layer);
UNUSED_PARAM(blendMode);
#endif
}
int PlatformCAFilters::numAnimatedFilterProperties(FilterOperation::OperationType type)
{
#if USE_CA_FILTERS
switch (type) {
case FilterOperation::GRAYSCALE: return 1;
case FilterOperation::SEPIA: return 1;
case FilterOperation::SATURATE: return 1;
case FilterOperation::HUE_ROTATE: return 1;
case FilterOperation::INVERT: return 1;
case FilterOperation::OPACITY: return 1;
case FilterOperation::BRIGHTNESS: return 1;
case FilterOperation::CONTRAST: return 1;
case FilterOperation::BLUR: return 1;
default: return 0;
}
#else
switch (type) {
case FilterOperation::GRAYSCALE: return 1;
case FilterOperation::SEPIA: return 3;
case FilterOperation::SATURATE: return 1;
case FilterOperation::HUE_ROTATE: return 1;
case FilterOperation::INVERT: return 4;
case FilterOperation::OPACITY: return 1;
case FilterOperation::BRIGHTNESS: return 3;
case FilterOperation::CONTRAST: return 1;
case FilterOperation::BLUR: return 1;
default: return 0;
}
#endif
}
const char* PlatformCAFilters::animatedFilterPropertyName(FilterOperation::OperationType type, int internalFilterPropertyIndex)
{
#if USE_CA_FILTERS
UNUSED_PARAM(internalFilterPropertyIndex);
switch (type) {
case FilterOperation::GRAYSCALE: return "inputAmount";
case FilterOperation::SEPIA:return "inputColorMatrix";
case FilterOperation::SATURATE: return "inputAmount";
case FilterOperation::HUE_ROTATE: return "inputAngle";
case FilterOperation::INVERT: return "inputColorMatrix";
case FilterOperation::OPACITY: return "inputColorMatrix";
case FilterOperation::BRIGHTNESS: return "inputColorMatrix";
case FilterOperation::CONTRAST: return "inputColorMatrix";
case FilterOperation::BLUR: return "inputRadius";
default: return "";
}
#else
switch (type) {
case FilterOperation::GRAYSCALE: return "inputIntensity";
case FilterOperation::SEPIA:
case FilterOperation::BRIGHTNESS:
switch (internalFilterPropertyIndex) {
case 0: return "inputRVector";
case 1: return "inputGVector";
case 2: return "inputBVector";
default: return "";
}
case FilterOperation::SATURATE: return "inputSaturation";
case FilterOperation::HUE_ROTATE: return "inputAngle";
case FilterOperation::INVERT:
switch (internalFilterPropertyIndex) {
case 0: return "inputRVector";
case 1: return "inputGVector";
case 2: return "inputBVector";
case 3: return "inputBiasVector";
default: return "";
}
case FilterOperation::OPACITY: return "inputAVector";
case FilterOperation::CONTRAST: return "inputContrast";
case FilterOperation::BLUR: return "inputRadius";
default: return "";
}
#endif
}
} // namespace WebCore