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/*
* Copyright (C) 2019 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ExtensionsGL.h"
#include <wtf/HashSet.h>
#include <wtf/text/StringHash.h>
namespace WebCore {
class GraphicsContextGLOpenGL;
class ExtensionsGLANGLE : public ExtensionsGL {
WTF_MAKE_FAST_ALLOCATED;
public:
// This class only needs to be instantiated by GraphicsContextGLOpenGL implementations.
explicit ExtensionsGLANGLE(GraphicsContextGLOpenGL*);
virtual ~ExtensionsGLANGLE();
// ExtensionsGL methods.
bool supports(const String&) override;
void ensureEnabled(const String&) override;
bool isEnabled(const String&) override;
GCGLint getGraphicsResetStatusARB() override;
void drawBuffersEXT(GCGLSpan<const GCGLenum>) override;
String getTranslatedShaderSourceANGLE(PlatformGLObject) override;
// Only for non-WebGL 2.0 contexts.
GCGLenum adjustWebGL1TextureInternalFormat(GCGLenum internalformat, GCGLenum format, GCGLenum type);
private:
bool supportsExtension(const String&);
String getExtensions();
virtual void initializeAvailableExtensions();
bool m_initializedAvailableExtensions;
HashSet<String> m_availableExtensions;
HashSet<String> m_requestableExtensions;
HashSet<String> m_enabledExtensions;
// Weak pointer back to GraphicsContextGLOpenGL.
GraphicsContextGLOpenGL* m_context;
// Whether the WebGL 1.0-related floating-point renderability extensions have been enabled.
bool m_webglColorBufferFloatRGB { false };
bool m_webglColorBufferFloatRGBA { false };
};
} // namespace WebCore