blob: d738d739f4a4e0f26bf8ee21102fe6960bcf995e [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
* Copyright (C) 2020 Sony Interactive Entertainment Inc. All Rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if PLATFORM(COCOA)
OBJC_CLASS CALayer;
using PlatformLayer = CALayer;
#elif PLATFORM(WIN) && USE(CA)
typedef struct _CACFLayer PlatformLayer;
#elif USE(NICOSIA)
namespace Nicosia {
class PlatformLayer;
}
using PlatformLayer = Nicosia::PlatformLayer;
#elif USE(COORDINATED_GRAPHICS)
namespace WebCore {
class TextureMapperPlatformLayerProxyProvider;
};
using PlatformLayer = WebCore::TextureMapperPlatformLayerProxyProvider;
#elif USE(TEXTURE_MAPPER)
namespace WebCore {
class TextureMapperPlatformLayer;
};
using PlatformLayer = WebCore::TextureMapperPlatformLayer;
#else
using PlatformLayer = void*;
#endif
#if PLATFORM(COCOA)
#include <wtf/RetainPtr.h>
using PlatformLayerContainer = RetainPtr<PlatformLayer>;
#elif USE(TEXTURE_MAPPER)
using PlatformLayerContainer = std::unique_ptr<PlatformLayer>;
#else
#include <wtf/RefPtr.h>
using PlatformLayerContainer = RefPtr<PlatformLayer>;
#endif