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<title>
Test Convolver Channel Outputs for Response with 4 channels
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<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/webaudio/resources/audit-util.js"></script>
<script src="/webaudio/resources/audit.js"></script>
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<script id="layout-test-code">
// Test various convolver configurations when the convolver response has
// a four channels.
// Fairly arbitrary sample rate, except that we want the rate to be a
// power of two so that 1/sampleRate is exactly respresentable as a
// single-precision float.
let sampleRate = 8192;
// A fairly arbitrary number of frames, except the number of frames should
// be more than a few render quanta.
let renderFrames = 10 * 128;
let audit = Audit.createTaskRunner();
// Convolver response
let response;
audit.define(
{
label: 'initialize',
description: 'Convolver response with one channel'
},
(task, should) => {
// Convolver response
should(
() => {
response = new AudioBuffer(
{numberOfChannels: 4, length: 8, sampleRate: sampleRate});
// Each channel of the response is a simple impulse (with
// different delay) so that we can use a DelayNode to simulate
// the convolver output. Channel k is delayed by k+1 frames.
for (let k = 0; k < response.numberOfChannels; ++k) {
response.getChannelData(k)[k + 1] = 1;
}
},
'new AudioBuffer({numberOfChannels: 2, length: 4, sampleRate: ' +
sampleRate + '})')
.notThrow();
task.done();
});
audit.define(
{label: '1-channel input', description: 'produces 2-channel output'},
(task, should) => {
fourChannelResponseTest({numberOfInputs: 1, prefix: '1'}, should)
.then(() => task.done());
});
audit.define(
{label: '2-channel input', description: 'produces 2-channel output'},
(task, should) => {
fourChannelResponseTest({numberOfInputs: 2, prefix: '2'}, should)
.then(() => task.done());
});
audit.define(
{
label: '3-channel input',
description: '3->2 downmix producing 2-channel output'
},
(task, should) => {
fourChannelResponseTest({numberOfInputs: 3, prefix: '3'}, should)
.then(() => task.done());
});
audit.define(
{
label: '4-channel input',
description: '4->2 downmix producing 2-channel output'
},
(task, should) => {
fourChannelResponseTest({numberOfInputs: 4, prefix: '4'}, should)
.then(() => task.done());
});
audit.define(
{
label: '5.1-channel input',
description: '5.1->2 downmix producing 2-channel output'
},
(task, should) => {
fourChannelResponseTest({numberOfInputs: 6, prefix: '5.1'}, should)
.then(() => task.done());
});
audit.define(
{
label: 'delayed buffer set',
description: 'Delayed set of 4-channel response'
},
(task, should) => {
// Don't really care about the output for this test. It's to verify
// we don't crash in a debug build when setting the convolver buffer
// after creating the graph.
let context = new OfflineAudioContext(1, renderFrames, sampleRate);
let src = new OscillatorNode(context);
let convolver =
new ConvolverNode(context, {disableNormalization: true});
let buffer = new AudioBuffer({
numberOfChannels: 4,
length: 4,
sampleRate: context.sampleRate
});
// Impulse responses for the convolver aren't important, as long as
// it's not all zeroes.
for (let k = 0; k < buffer.numberOfChannels; ++k) {
buffer.getChannelData(k).fill(1);
}
src.connect(convolver).connect(context.destination);
// Set the buffer after a few render quanta have passed. The actual
// value must be least one, but is otherwise arbitrary.
context.suspend(512 / context.sampleRate)
.then(() => convolver.buffer = buffer)
.then(() => context.resume());
src.start();
context.startRendering()
.then(audioBuffer => {
// Just make sure output is not silent.
should(
audioBuffer.getChannelData(0),
'Output with delayed setting of convolver buffer')
.notBeConstantValueOf(0);
})
.then(() => task.done());
});
function fourChannelResponseTest(options, should) {
// Create an 4-channel offline context. The first two channels are for
// the stereo output of the convolver and the next two channels are for
// the reference stereo signal.
let context = new OfflineAudioContext(4, renderFrames, sampleRate);
context.destination.channelInterpretation = 'discrete';
// Create oscillators for use as the input. The type and frequency is
// arbitrary except that oscillators must be different.
let src = new Array(options.numberOfInputs);
for (let k = 0; k < src.length; ++k) {
src[k] = new OscillatorNode(
context, {type: 'square', frequency: 440 + 220 * k});
}
// Merger to combine the oscillators into one output stream.
let srcMerger =
new ChannelMergerNode(context, {numberOfInputs: src.length});
for (let k = 0; k < src.length; ++k) {
src[k].connect(srcMerger, 0, k);
}
// Convolver under test.
let conv = new ConvolverNode(
context, {disableNormalization: true, buffer: response});
srcMerger.connect(conv);
// Splitter to get individual channels of the convolver output so we can
// feed them (eventually) to the context in the right set of channels.
let splitter = new ChannelSplitterNode(context, {numberOfOutputs: 2});
conv.connect(splitter);
// Reference graph consists of a delays node to simulate the response of
// the convolver. (The convolver response is designed this way.)
let delay = new Array(4);
for (let k = 0; k < delay.length; ++k) {
delay[k] = new DelayNode(context, {
delayTime: (k + 1) / context.sampleRate,
channelCount: 1,
channelCountMode: 'explicit'
});
}
// Gain node to mix the sources to stereo in the desired way. (Could be
// done in the delay node, but let's keep the mixing separated from the
// functionality.)
let gainMixer = new GainNode(
context, {channelCount: 2, channelCountMode: 'explicit'});
srcMerger.connect(gainMixer);
// Splitter to extract the channels of the reference signal.
let refSplitter =
new ChannelSplitterNode(context, {numberOfOutputs: 2});
gainMixer.connect(refSplitter);
// Connect the left channel to the first two nodes and the right channel
// to the second two as required for "true" stereo matrix response.
for (let k = 0; k < 2; ++k) {
refSplitter.connect(delay[k], 0, 0);
refSplitter.connect(delay[k + 2], 1, 0);
}
// Gain nodes to sum the responses to stereo
let gain = new Array(2);
for (let k = 0; k < gain.length; ++k) {
gain[k] = new GainNode(context, {
channelCount: 1,
channelCountMode: 'explicit',
channelInterpretation: 'discrete'
});
}
delay[0].connect(gain[0]);
delay[2].connect(gain[0]);
delay[1].connect(gain[1]);
delay[3].connect(gain[1]);
// Final merger to bring back the individual channels from the convolver
// and the reference in the right order for the destination.
let finalMerger = new ChannelMergerNode(
context, {numberOfInputs: context.destination.channelCount});
// First two channels are for the convolver output, and the next two are
// for the reference.
splitter.connect(finalMerger, 0, 0);
splitter.connect(finalMerger, 1, 1);
gain[0].connect(finalMerger, 0, 2);
gain[1].connect(finalMerger, 0, 3);
finalMerger.connect(context.destination);
// Start the sources at last.
for (let k = 0; k < src.length; ++k) {
src[k].start();
}
return context.startRendering().then(audioBuffer => {
// Extract the various channels out
let actual0 = audioBuffer.getChannelData(0);
let actual1 = audioBuffer.getChannelData(1);
let expected0 = audioBuffer.getChannelData(2);
let expected1 = audioBuffer.getChannelData(3);
// Verify that each output channel of the convolver matches
// the delayed signal from the reference
should(actual0, options.prefix + ': Channel 0')
.beEqualToArray(expected0);
should(actual1, options.prefix + ': Channel 1')
.beEqualToArray(expected1);
});
}
audit.run();
</script>
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