| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "DragImage.h" |
| |
| #if USE(DIRECT2D) |
| |
| #include "BitmapInfo.h" |
| #include "CachedImage.h" |
| #include "GraphicsContext.h" |
| #include "HWndDC.h" |
| #include "Image.h" |
| #include "NotImplemented.h" |
| #include "PlatformContextDirect2D.h" |
| |
| #include <d2d1.h> |
| #include <windows.h> |
| #include <wtf/RetainPtr.h> |
| #include <wtf/win/GDIObject.h> |
| |
| namespace WebCore { |
| |
| void deallocContext(PlatformContextDirect2D* platformContext) |
| { |
| if (platformContext) { |
| if (auto* renderTarget = platformContext->renderTarget()) |
| renderTarget->Release(); |
| } |
| } |
| |
| GDIObject<HBITMAP> allocImage(HDC dc, IntSize size, PlatformContextDirect2D** platformContext) |
| { |
| BitmapInfo bmpInfo = BitmapInfo::create(size); |
| |
| LPVOID bits = nullptr; |
| auto hbmp = adoptGDIObject(::CreateDIBSection(dc, &bmpInfo, DIB_RGB_COLORS, &bits, 0, 0)); |
| |
| if (!platformContext || !hbmp) |
| return hbmp; |
| |
| // FIXME: Use GDI Interop layer to create HBITMAP from D2D Bitmap |
| notImplemented(); |
| return hbmp; |
| } |
| |
| DragImageRef scaleDragImage(DragImageRef imageRef, FloatSize scale) |
| { |
| // FIXME: due to the way drag images are done on windows we need |
| // to preprocess the alpha channel <rdar://problem/5015946> |
| if (!imageRef) |
| return nullptr; |
| |
| GDIObject<HBITMAP> hbmp; |
| auto image = adoptGDIObject(imageRef); |
| |
| IntSize srcSize = dragImageSize(image.get()); |
| IntSize dstSize(static_cast<int>(srcSize.width() * scale.width()), static_cast<int>(srcSize.height() * scale.height())); |
| |
| HWndDC dc(nullptr); |
| auto dstDC = adoptGDIObject(::CreateCompatibleDC(dc)); |
| if (dstDC) |
| notImplemented(); |
| |
| if (!hbmp) |
| hbmp.swap(image); |
| return hbmp.leak(); |
| } |
| |
| DragImageRef createDragImageFromImage(Image* img, ImageOrientation) |
| { |
| HWndDC dc(nullptr); |
| auto workingDC = adoptGDIObject(::CreateCompatibleDC(dc)); |
| if (!workingDC) |
| return nullptr; |
| |
| notImplemented(); |
| return nullptr; |
| } |
| |
| } |
| |
| #endif |