| /* |
| * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * Copyright (C) 2003-2017 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| */ |
| |
| #pragma once |
| |
| #include "MachineContext.h" |
| #include "RegisterState.h" |
| #include <wtf/DoublyLinkedList.h> |
| #include <wtf/Lock.h> |
| #include <wtf/Noncopyable.h> |
| #include <wtf/ScopedLambda.h> |
| #include <wtf/ThreadSpecific.h> |
| |
| namespace JSC { |
| |
| class CodeBlockSet; |
| class ConservativeRoots; |
| class Heap; |
| class JITStubRoutineSet; |
| |
| struct CurrentThreadState { |
| void* stackOrigin { nullptr }; |
| void* stackTop { nullptr }; |
| RegisterState* registerState { nullptr }; |
| }; |
| |
| class MachineThreads { |
| WTF_MAKE_NONCOPYABLE(MachineThreads); |
| public: |
| MachineThreads(); |
| ~MachineThreads(); |
| |
| void gatherConservativeRoots(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, CurrentThreadState*); |
| |
| JS_EXPORT_PRIVATE void addCurrentThread(); // Only needs to be called by clients that can use the same heap from multiple threads. |
| |
| class MachineThread : public DoublyLinkedListNode<MachineThread> { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| MachineThread(); |
| |
| struct Registers { |
| void* stackPointer() const; |
| #if ENABLE(SAMPLING_PROFILER) |
| void* framePointer() const; |
| void* instructionPointer() const; |
| void* llintPC() const; |
| #endif // ENABLE(SAMPLING_PROFILER) |
| PlatformRegisters regs; |
| }; |
| |
| Expected<void, Thread::PlatformSuspendError> suspend() { return m_thread->suspend(); } |
| void resume() { m_thread->resume(); } |
| size_t getRegisters(Registers& regs); |
| std::pair<void*, size_t> captureStack(void* stackTop); |
| |
| WTF::ThreadIdentifier threadID() const { return m_thread->id(); } |
| void* stackBase() const { return m_stackBase; } |
| void* stackEnd() const { return m_stackEnd; } |
| |
| Ref<WTF::Thread> m_thread; |
| void* m_stackBase; |
| void* m_stackEnd; |
| MachineThread* m_next { nullptr }; |
| MachineThread* m_prev { nullptr }; |
| }; |
| |
| Lock& getLock() { return m_registeredThreadsMutex; } |
| const DoublyLinkedList<MachineThread>& threadsListHead(const AbstractLocker&) const { ASSERT(m_registeredThreadsMutex.isLocked()); return m_registeredThreads; } |
| MachineThread* machineThreadForCurrentThread(); |
| |
| private: |
| void gatherFromCurrentThread(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, CurrentThreadState&); |
| |
| void tryCopyOtherThreadStack(MachineThread*, void*, size_t capacity, size_t*); |
| bool tryCopyOtherThreadStacks(const AbstractLocker&, void*, size_t capacity, size_t*); |
| |
| static void THREAD_SPECIFIC_CALL removeThread(void*); |
| |
| void removeThreadIfFound(ThreadIdentifier); |
| |
| Lock m_registeredThreadsMutex; |
| DoublyLinkedList<MachineThread> m_registeredThreads; |
| WTF::ThreadSpecificKey m_threadSpecificForMachineThreads; |
| }; |
| |
| #define DECLARE_AND_COMPUTE_CURRENT_THREAD_STATE(stateName) \ |
| CurrentThreadState stateName; \ |
| stateName.stackTop = &stateName; \ |
| stateName.stackOrigin = wtfThreadData().stack().origin(); \ |
| ALLOCATE_AND_GET_REGISTER_STATE(stateName ## _registerState); \ |
| stateName.registerState = &stateName ## _registerState |
| |
| // The return value is meaningless. We just use it to suppress tail call optimization. |
| int callWithCurrentThreadState(const ScopedLambda<void(CurrentThreadState&)>&); |
| |
| } // namespace JSC |
| |