| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef SAMPLE_UTIL_TGA_UTILS_HPP |
| #define SAMPLE_UTIL_TGA_UTILS_HPP |
| |
| #include <array> |
| #include <vector> |
| |
| #include "util/gles_loader_autogen.h" |
| |
| typedef std::array<unsigned char, 4> Byte4; |
| |
| struct TGAImage |
| { |
| size_t width; |
| size_t height; |
| std::vector<Byte4> data; |
| |
| TGAImage(); |
| }; |
| |
| bool LoadTGAImageFromFile(const std::string &path, TGAImage *image); |
| GLuint LoadTextureFromTGAImage(const TGAImage &image); |
| |
| #endif // SAMPLE_UTIL_TGA_UTILS_HPP |