| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(WEB_AUDIO) |
| |
| #include "AudioBuffer.h" |
| |
| #include "AudioContext.h" |
| #include "AudioFileReader.h" |
| #include <JavaScriptCore/JSCInlines.h> |
| #include <JavaScriptCore/TypedArrayInlines.h> |
| |
| namespace WebCore { |
| |
| RefPtr<AudioBuffer> AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) |
| { |
| if (sampleRate < 22050 || sampleRate > 96000 || numberOfChannels > AudioContext::maxNumberOfChannels() || !numberOfFrames) |
| return nullptr; |
| |
| auto buffer = adoptRef(*new AudioBuffer(numberOfChannels, numberOfFrames, sampleRate)); |
| if (!buffer->m_length) |
| return nullptr; |
| |
| return buffer; |
| } |
| |
| RefPtr<AudioBuffer> AudioBuffer::createFromAudioFileData(const void* data, size_t dataSize, bool mixToMono, float sampleRate) |
| { |
| RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(data, dataSize, mixToMono, sampleRate); |
| if (!bus) |
| return nullptr; |
| return adoptRef(*new AudioBuffer(*bus)); |
| } |
| |
| AudioBuffer::AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) |
| : m_sampleRate(sampleRate) |
| , m_length(numberOfFrames) |
| { |
| m_channels.reserveCapacity(numberOfChannels); |
| |
| for (unsigned i = 0; i < numberOfChannels; ++i) { |
| auto channelDataArray = Float32Array::tryCreate(m_length); |
| if (!channelDataArray) { |
| invalidate(); |
| break; |
| } |
| |
| channelDataArray->setNeuterable(false); |
| m_channels.append(WTFMove(channelDataArray)); |
| } |
| } |
| |
| AudioBuffer::AudioBuffer(AudioBus& bus) |
| : m_sampleRate(bus.sampleRate()) |
| , m_length(bus.length()) |
| { |
| // Copy audio data from the bus to the Float32Arrays we manage. |
| unsigned numberOfChannels = bus.numberOfChannels(); |
| m_channels.reserveCapacity(numberOfChannels); |
| for (unsigned i = 0; i < numberOfChannels; ++i) { |
| auto channelDataArray = Float32Array::tryCreate(m_length); |
| if (!channelDataArray) { |
| invalidate(); |
| break; |
| } |
| |
| channelDataArray->setNeuterable(false); |
| channelDataArray->setRange(bus.channel(i)->data(), m_length, 0); |
| m_channels.append(WTFMove(channelDataArray)); |
| } |
| } |
| |
| void AudioBuffer::invalidate() |
| { |
| releaseMemory(); |
| m_length = 0; |
| } |
| |
| void AudioBuffer::releaseMemory() |
| { |
| auto locker = holdLock(m_channelsLock); |
| m_channels.clear(); |
| } |
| |
| ExceptionOr<Ref<Float32Array>> AudioBuffer::getChannelData(unsigned channelIndex) |
| { |
| if (channelIndex >= m_channels.size()) |
| return Exception { SyntaxError }; |
| auto& channelData = *m_channels[channelIndex]; |
| return Float32Array::create(channelData.unsharedBuffer(), channelData.byteOffset(), channelData.length()); |
| } |
| |
| Float32Array* AudioBuffer::channelData(unsigned channelIndex) |
| { |
| if (channelIndex >= m_channels.size()) |
| return nullptr; |
| return m_channels[channelIndex].get(); |
| } |
| |
| void AudioBuffer::zero() |
| { |
| for (auto& channel : m_channels) |
| channel->zeroRange(0, length()); |
| } |
| |
| size_t AudioBuffer::memoryCost() const |
| { |
| // memoryCost() may be invoked concurrently from a GC thread, and we need to be careful |
| // about what data we access here and how. We need to hold a lock to prevent m_channels |
| // from being changed while we iterate it, but calling channel->byteLength() is safe |
| // because it doesn't involve chasing any pointers that can be nullified while the |
| // AudioBuffer is alive. |
| auto locker = holdLock(m_channelsLock); |
| size_t cost = 0; |
| for (auto& channel : m_channels) |
| cost += channel->byteLength(); |
| return cost; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEB_AUDIO) |