| <!DOCTYPE html> |
| <meta charset=utf-8> |
| <title>Setting the target effect of an animation</title> |
| <link rel='help' href='https://drafts.csswg.org/web-animations/#setting-the-target-effect'> |
| <script src='/resources/testharness.js'></script> |
| <script src='/resources/testharnessreport.js'></script> |
| <script src='../../testcommon.js'></script> |
| <body> |
| <div id='log'></div> |
| <script> |
| 'use strict'; |
| |
| promise_test(t => { |
| const anim = createDiv(t).animate({ marginLeft: [ '0px', '100px' ] }, |
| 100 * MS_PER_SEC); |
| assert_true(anim.pending); |
| |
| const originalReadyPromise = anim.ready.catch(err => { |
| assert_unreached('Original ready promise should not be rejected'); |
| }); |
| |
| anim.effect = null; |
| assert_equals(anim.playState, 'finished'); |
| assert_true(anim.pending); |
| |
| return originalReadyPromise; |
| }, 'If new effect is null and old effect is not null the animation becomes' |
| + ' finish-pending'); |
| |
| promise_test(async t => { |
| const anim = new Animation(); |
| anim.pause(); |
| assert_true(anim.pending); |
| |
| anim.effect = new KeyframeEffect(createDiv(t), |
| { marginLeft: [ '0px', '100px' ] }, |
| 100 * MS_PER_SEC); |
| assert_true(anim.pending); |
| await anim.ready; |
| |
| assert_false(anim.pending); |
| assert_equals(anim.playState, 'paused'); |
| }, 'If animation has a pending pause task, reschedule that task to run ' + |
| 'as soon as animation is ready.'); |
| |
| promise_test(async t => { |
| const anim = new Animation(); |
| anim.play(); |
| assert_true(anim.pending); |
| |
| anim.effect = new KeyframeEffect(createDiv(t), |
| { marginLeft: [ '0px', '100px' ] }, |
| 100 * MS_PER_SEC); |
| assert_true(anim.pending); |
| await anim.ready; |
| |
| assert_false(anim.pending); |
| assert_equals(anim.playState, 'running'); |
| }, 'If animation has a pending play task, reschedule that task to run ' + |
| 'as soon as animation is ready to play new effect.'); |
| |
| promise_test(async t => { |
| const anim = createDiv(t).animate({ marginLeft: [ '0px', '100px' ] }, |
| 100 * MS_PER_SEC); |
| assert_equals(anim.playState, 'running'); |
| assert_true(anim.pending); |
| |
| const originalEffect = anim.effect; |
| const originalReadyPromise = anim.ready; |
| |
| anim.effect = null; |
| assert_equals(anim.playState, 'finished'); |
| assert_true(anim.pending); |
| |
| anim.effect = originalEffect; |
| assert_equals(anim.playState, 'running'); |
| assert_true(anim.pending); |
| |
| await originalReadyPromise; |
| |
| assert_equals(anim.playState, 'running'); |
| assert_false(anim.pending); |
| }, 'The pending play task should be rescheduled even after temporarily setting' |
| + ' the effect to null'); |
| |
| promise_test(async t => { |
| const animA = createDiv(t).animate({ marginLeft: [ '0px', '100px' ] }, |
| 100 * MS_PER_SEC); |
| const animB = new Animation(); |
| |
| await animA.ready; |
| |
| animB.effect = animA.effect; |
| assert_equals(animA.effect, null); |
| assert_equals(animA.playState, 'finished'); |
| }, 'When setting the effect of an animation to the effect of an existing ' + |
| 'animation, the existing animation\'s target effect should be set to null.'); |
| |
| test(t => { |
| const animA = createDiv(t).animate({ marginLeft: [ '0px', '100px' ] }, |
| 100 * MS_PER_SEC); |
| const animB = new Animation(); |
| const effect = animA.effect; |
| animA.currentTime = 50 * MS_PER_SEC; |
| animB.currentTime = 20 * MS_PER_SEC; |
| assert_equals(effect.getComputedTiming().progress, 0.5, |
| 'Original timing comes from first animation'); |
| animB.effect = effect; |
| assert_equals(effect.getComputedTiming().progress, 0.2, |
| 'After setting the effect on a different animation, ' + |
| 'it uses the new animation\'s timing'); |
| }, 'After setting the target effect of animation to the target effect of an ' + |
| 'existing animation, the target effect\'s timing is updated to reflect ' + |
| 'the current time of the new animation.'); |
| |
| promise_test(async t => { |
| const anim = createDiv(t).animate(null, 100 * MS_PER_SEC); |
| anim.updatePlaybackRate(2); |
| assert_equals(anim.playbackRate, 1); |
| |
| anim.effect = null; |
| await anim.ready; |
| |
| assert_equals(anim.playbackRate, 2); |
| }, 'Setting the target effect to null causes a pending playback rate to be' |
| + ' applied'); |
| |
| </script> |
| </body> |