| /* |
| * Copyright (C) 2017 Igalia, S.L. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #if USE(GLIB) |
| |
| namespace WTF { |
| |
| #if PLATFORM(GTK) |
| |
| // This is a global enum to define priorities used by GLib run loop sources. |
| // In GLib, priorities are represented by an integer where lower values mean |
| // higher priority. The following macros are defined in GLib: |
| // G_PRIORITY_LOW = 300 |
| // G_PRIORITY_DEFAULT_IDLE = 200 |
| // G_PRIORITY_HIGH_IDLE = 100 |
| // G_PRIORITY_DEFAULT = 0 |
| // G_PRIORITY_HIGH = -100 |
| // We don't use those macros here to avoid having to include glib header only |
| // for this. But we should take into account that GLib uses G_PRIORITY_DEFAULT |
| // for timeout sourcea and G_PRIORITY_DEFAULT_IDLE for idle sources. |
| // Changes in these priorities can have a huge impact in performance, and in |
| // the correctness too, so be careful when changing them. |
| enum RunLoopSourcePriority { |
| // RunLoop::dispatch(). |
| RunLoopDispatcher = 100, |
| |
| // RunLoopTimer priority by default. It can be changed with RunLoopTimer::setPriority(). |
| RunLoopTimer = 0, |
| |
| // Garbage collector timers. |
| JavascriptTimer = 200, |
| |
| // callOnMainThread. |
| MainThreadDispatcherTimer = 100, |
| |
| // Memory pressure monitor. |
| MemoryPressureHandlerTimer = -100, |
| |
| // WebCore timers. |
| MainThreadSharedTimer = 100, |
| |
| // Used for timers that discard resources like backing store, buffers, etc. |
| ReleaseUnusedResourcesTimer = 200, |
| |
| // Rendering timer in the threaded compositor. |
| CompositingThreadUpdateTimer = 110, |
| |
| // Layer flush. |
| LayerFlushTimer = -100, |
| |
| // DisplayRefreshMonitor timer, should have the same value as the LayerFlushTimer. |
| DisplayRefreshMonitorTimer = -100, |
| |
| // Rendering timer in the main thread when accelerated compositing is not used. |
| NonAcceleratedDrawingTimer = 100, |
| |
| // Async IO network callbacks. |
| AsyncIONetwork = 100, |
| |
| // Disk cache read callbacks. |
| DiskCacheRead = 100, |
| |
| // Disk cache write callbacks. |
| DiskCacheWrite = 200, |
| }; |
| |
| #elif PLATFORM(WPE) |
| |
| enum RunLoopSourcePriority { |
| RunLoopDispatcher = 0, |
| RunLoopTimer = 0, |
| |
| MainThreadDispatcherTimer = 10, |
| |
| MemoryPressureHandlerTimer = -10, |
| |
| JavascriptTimer = 10, |
| MainThreadSharedTimer = 10, |
| |
| LayerFlushTimer = 0, |
| DisplayRefreshMonitorTimer = 0, |
| |
| CompositingThreadUpdateTimer = 0, |
| |
| ReleaseUnusedResourcesTimer = 0, |
| |
| AsyncIONetwork = 10, |
| DiskCacheRead = 10, |
| DiskCacheWrite = 20 |
| }; |
| |
| #endif |
| |
| } // namespace WTF |
| |
| using WTF::RunLoopSourcePriority; |
| |
| #endif // USE(GLIB) |