blob: 07ae7a263c05e8dd30ed95534676eae857e40c14 [file] [log] [blame]
/*
* Copyright (C) 2017 Metrological Group B.V.
* Copyright (C) 2017 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "NicosiaPaintingEngine.h"
#include "NicosiaPaintingEngineBasic.h"
#include "NicosiaPaintingEngineThreaded.h"
namespace Nicosia {
std::unique_ptr<PaintingEngine> PaintingEngine::create()
{
#if ENABLE(DEVELOPER_MODE) && PLATFORM(WPE)
if (const char* numThreadsEnv = getenv("WEBKIT_NICOSIA_PAINTING_THREADS")) {
unsigned numThreads = 0;
if (sscanf(numThreadsEnv, "%u", &numThreads) == 1) {
if (numThreads < 1 || numThreads > 8) {
WTFLogAlways("The number of Nicosia painting threads is not between 1 and 8. Using the default value 4\n");
numThreads = 4;
}
return std::unique_ptr<PaintingEngine>(new PaintingEngineThreaded(numThreads));
}
}
#endif
return std::unique_ptr<PaintingEngine>(new PaintingEngineBasic);
}
} // namespace Nicosia