| /* |
| Copyright (C) 2016 Igalia S.L. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef VideoTextureCopierGStreamer_h |
| #define VideoTextureCopierGStreamer_h |
| |
| #if USE(GSTREAMER_GL) |
| |
| #include "ImageOrientation.h" |
| #include "TextureMapperGLHeaders.h" |
| #include "TextureMapperPlatformLayerBuffer.h" |
| #include "TransformationMatrix.h" |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| class TextureMapperShaderProgram; |
| struct ImageOrientation; |
| |
| class VideoTextureCopierGStreamer { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| enum class ColorConversion { |
| ConvertBGRAToRGBA, |
| ConvertARGBToRGBA, |
| NoConvert, |
| }; |
| |
| VideoTextureCopierGStreamer(ColorConversion); |
| ~VideoTextureCopierGStreamer(); |
| |
| bool copyVideoTextureToPlatformTexture(TextureMapperPlatformLayerBuffer& inputTexture, IntSize& frameSize, GLuint outputTexture, GLenum outputTarget, GLint level, GLenum internalFormat, GLenum format, GLenum type, bool flipY, ImageOrientation sourceOrientation); |
| void updateColorConversionMatrix(ColorConversion); |
| void updateTextureSpaceMatrix(); |
| void updateTransformationMatrix(); |
| GLuint resultTexture() { return m_resultTexture; } |
| |
| private: |
| RefPtr<TextureMapperShaderProgram> m_shaderProgram; |
| unsigned m_shaderOptions { 0 }; |
| GLuint m_framebuffer { 0 }; |
| GLuint m_vbo { 0 }; |
| #if !USE(OPENGL_ES) |
| GLuint m_vao { 0 }; |
| #endif |
| bool m_flipY { false }; |
| ImageOrientation m_orientation; |
| IntSize m_size; |
| TransformationMatrix m_modelViewMatrix; |
| TransformationMatrix m_projectionMatrix; |
| TransformationMatrix m_textureSpaceMatrix; |
| TransformationMatrix m_colorConversionMatrix; |
| GLuint m_resultTexture { 0 }; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // USE(GSTREAMER_GL) |
| |
| #endif // VideoTextureCopierGStreamer_h |