| /* |
| * Copyright (c) 2012, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "FloatPoint.h" |
| #include "LayoutSize.h" |
| |
| namespace WebCore { |
| |
| class LayoutPoint { |
| public: |
| LayoutPoint() : m_x(0), m_y(0) { } |
| template<typename T, typename U> LayoutPoint(T x, U y) : m_x(x), m_y(y) { } |
| LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { } |
| explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { } |
| explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { } |
| |
| static LayoutPoint zero() { return LayoutPoint(); } |
| bool isZero() const { return !m_x && !m_y; } |
| |
| LayoutUnit x() const { return m_x; } |
| LayoutUnit y() const { return m_y; } |
| |
| template<typename T> void setX(T x) { m_x = x; } |
| template<typename T> void setY(T y) { m_y = y; } |
| |
| void move(const LayoutSize& s) { move(s.width(), s.height()); } |
| void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); } |
| template<typename T, typename U> void move(T dx, U dy) { m_x += dx; m_y += dy; } |
| |
| void scale(float s) |
| { |
| m_x *= s; |
| m_y *= s; |
| } |
| |
| void scale(float sx, float sy) |
| { |
| m_x *= sx; |
| m_y *= sy; |
| } |
| |
| LayoutPoint scaled(float s) const |
| { |
| return { m_x * s, m_y * s }; |
| } |
| |
| LayoutPoint scaled(float sx, float sy) const |
| { |
| return { m_x * sx, m_y * sy }; |
| } |
| |
| LayoutPoint constrainedBetween(const LayoutPoint& min, const LayoutPoint& max) const; |
| |
| LayoutPoint expandedTo(const LayoutPoint& other) const |
| { |
| return { std::max(m_x, other.m_x), std::max(m_y, other.m_y) }; |
| } |
| |
| LayoutPoint shrunkTo(const LayoutPoint& other) const |
| { |
| return { std::min(m_x, other.m_x), std::min(m_y, other.m_y) }; |
| } |
| |
| void clampNegativeToZero() |
| { |
| *this = expandedTo(zero()); |
| } |
| |
| LayoutPoint transposedPoint() const |
| { |
| return { m_y, m_x }; |
| } |
| |
| LayoutPoint fraction() const |
| { |
| return { m_x.fraction(), m_y.fraction() }; |
| } |
| |
| operator FloatPoint() const { return { m_x, m_y }; } |
| |
| private: |
| LayoutUnit m_x, m_y; |
| }; |
| |
| inline LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b) |
| { |
| a.move(b.width(), b.height()); |
| return a; |
| } |
| |
| inline LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b) |
| { |
| a.move(-b.width(), -b.height()); |
| return a; |
| } |
| |
| inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b) |
| { |
| return LayoutPoint(a.x() + b.width(), a.y() + b.height()); |
| } |
| |
| inline LayoutPoint operator+(const LayoutPoint& a, const LayoutPoint& b) |
| { |
| return LayoutPoint(a.x() + b.x(), a.y() + b.y()); |
| } |
| |
| inline LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b) |
| { |
| return LayoutSize(a.x() - b.x(), a.y() - b.y()); |
| } |
| |
| inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b) |
| { |
| return LayoutPoint(a.x() - b.width(), a.y() - b.height()); |
| } |
| |
| inline LayoutPoint operator-(const LayoutPoint& point) |
| { |
| return LayoutPoint(-point.x(), -point.y()); |
| } |
| |
| inline bool operator==(const LayoutPoint& a, const LayoutPoint& b) |
| { |
| return a.x() == b.x() && a.y() == b.y(); |
| } |
| |
| inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b) |
| { |
| return a.x() != b.x() || a.y() != b.y(); |
| } |
| |
| inline LayoutPoint toLayoutPoint(const LayoutSize& size) |
| { |
| return LayoutPoint(size.width(), size.height()); |
| } |
| |
| inline LayoutSize toLayoutSize(const LayoutPoint& point) |
| { |
| return LayoutSize(point.x(), point.y()); |
| } |
| |
| inline IntPoint flooredIntPoint(const LayoutPoint& point) |
| { |
| return IntPoint(point.x().floor(), point.y().floor()); |
| } |
| |
| inline IntPoint roundedIntPoint(const LayoutPoint& point) |
| { |
| return IntPoint(point.x().round(), point.y().round()); |
| } |
| |
| inline IntPoint roundedIntPoint(const LayoutSize& size) |
| { |
| return roundedIntPoint(toLayoutPoint(size)); |
| } |
| |
| inline IntPoint ceiledIntPoint(const LayoutPoint& point) |
| { |
| return IntPoint(point.x().ceil(), point.y().ceil()); |
| } |
| |
| inline LayoutPoint flooredLayoutPoint(const FloatPoint& p) |
| { |
| return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()), LayoutUnit::fromFloatFloor(p.y())); |
| } |
| |
| inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p) |
| { |
| return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()), LayoutUnit::fromFloatCeil(p.y())); |
| } |
| |
| inline IntSize snappedIntSize(const LayoutSize& size, const LayoutPoint& location) |
| { |
| auto snap = [] (LayoutUnit a, LayoutUnit b) { |
| LayoutUnit fraction = b.fraction(); |
| return roundToInt(fraction + a) - roundToInt(fraction); |
| }; |
| return IntSize(snap(size.width(), location.x()), snap(size.height(), location.y())); |
| } |
| |
| inline FloatPoint roundPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor, bool directionalRoundingToRight = true, bool directionalRoundingToBottom = true) |
| { |
| return FloatPoint(roundToDevicePixel(point.x(), pixelSnappingFactor, !directionalRoundingToRight), roundToDevicePixel(point.y(), pixelSnappingFactor, !directionalRoundingToBottom)); |
| } |
| |
| inline FloatPoint floorPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor) |
| { |
| return FloatPoint(floorToDevicePixel(point.x(), pixelSnappingFactor), floorToDevicePixel(point.y(), pixelSnappingFactor)); |
| } |
| |
| inline FloatPoint ceilPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor) |
| { |
| return FloatPoint(ceilToDevicePixel(point.x(), pixelSnappingFactor), ceilToDevicePixel(point.y(), pixelSnappingFactor)); |
| } |
| |
| inline FloatSize snapSizeToDevicePixel(const LayoutSize& size, const LayoutPoint& location, float pixelSnappingFactor) |
| { |
| auto snap = [&] (LayoutUnit a, LayoutUnit b) { |
| LayoutUnit fraction = b.fraction(); |
| return roundToDevicePixel(fraction + a, pixelSnappingFactor) - roundToDevicePixel(fraction, pixelSnappingFactor); |
| }; |
| return FloatSize(snap(size.width(), location.x()), snap(size.height(), location.y())); |
| } |
| |
| WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const LayoutPoint&); |
| |
| } // namespace WebCore |
| |