| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "GraphicsLayer.h" |
| |
| #include "FloatPoint.h" |
| #include "FloatRect.h" |
| #include "GraphicsContext.h" |
| #include "LayoutRect.h" |
| #include "RotateTransformOperation.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/text/CString.h> |
| #include <wtf/text/StringBuilder.h> |
| #include <wtf/text/TextStream.h> |
| #include <wtf/text/WTFString.h> |
| |
| #ifndef NDEBUG |
| #include <stdio.h> |
| #endif |
| |
| namespace WebCore { |
| |
| typedef HashMap<const GraphicsLayer*, Vector<FloatRect>> RepaintMap; |
| static RepaintMap& repaintRectMap() |
| { |
| static NeverDestroyed<RepaintMap> map; |
| return map; |
| } |
| |
| void KeyframeValueList::insert(std::unique_ptr<const AnimationValue> value) |
| { |
| for (size_t i = 0; i < m_values.size(); ++i) { |
| const AnimationValue* curValue = m_values[i].get(); |
| if (curValue->keyTime() == value->keyTime()) { |
| ASSERT_NOT_REACHED(); |
| // insert after |
| m_values.insert(i + 1, WTFMove(value)); |
| return; |
| } |
| if (curValue->keyTime() > value->keyTime()) { |
| // insert before |
| m_values.insert(i, WTFMove(value)); |
| return; |
| } |
| } |
| |
| m_values.append(WTFMove(value)); |
| } |
| |
| #if !USE(CA) |
| bool GraphicsLayer::supportsLayerType(Type type) |
| { |
| switch (type) { |
| case Type::Normal: |
| case Type::PageTiledBacking: |
| case Type::ScrollContainer: |
| case Type::ScrolledContents: |
| return true; |
| case Type::Shape: |
| return false; |
| } |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| bool GraphicsLayer::supportsBackgroundColorContent() |
| { |
| #if USE(TEXTURE_MAPPER) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool GraphicsLayer::supportsSubpixelAntialiasedLayerText() |
| { |
| return false; |
| } |
| #endif |
| |
| #if !USE(COORDINATED_GRAPHICS) |
| bool GraphicsLayer::supportsContentsTiling() |
| { |
| // FIXME: Enable the feature on different ports. |
| return false; |
| } |
| #endif |
| |
| // Singleton client used for layers on which clearClient has been called. |
| class EmptyGraphicsLayerClient final : public GraphicsLayerClient { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| static EmptyGraphicsLayerClient& singleton(); |
| }; |
| |
| EmptyGraphicsLayerClient& EmptyGraphicsLayerClient::singleton() |
| { |
| static NeverDestroyed<EmptyGraphicsLayerClient> client; |
| return client; |
| } |
| |
| GraphicsLayer::GraphicsLayer(Type type, GraphicsLayerClient& layerClient) |
| : m_client(&layerClient) |
| , m_type(type) |
| , m_beingDestroyed(false) |
| , m_contentsOpaque(false) |
| , m_supportsSubpixelAntialiasedText(false) |
| , m_preserves3D(false) |
| , m_backfaceVisibility(true) |
| , m_masksToBounds(false) |
| , m_drawsContent(false) |
| , m_contentsVisible(true) |
| , m_acceleratesDrawing(false) |
| , m_usesDisplayListDrawing(false) |
| , m_appliesPageScale(false) |
| , m_showDebugBorder(false) |
| , m_showRepaintCounter(false) |
| , m_isMaskLayer(false) |
| , m_isTrackingDisplayListReplay(false) |
| , m_userInteractionEnabled(true) |
| , m_canDetachBackingStore(true) |
| { |
| #ifndef NDEBUG |
| client().verifyNotPainting(); |
| #endif |
| } |
| |
| GraphicsLayer::~GraphicsLayer() |
| { |
| resetTrackedRepaints(); |
| ASSERT(!m_parent); // willBeDestroyed should have been called already. |
| } |
| |
| void GraphicsLayer::unparentAndClear(RefPtr<GraphicsLayer>& layer) |
| { |
| if (layer) { |
| layer->removeFromParent(); |
| layer->clearClient(); |
| layer = nullptr; |
| } |
| } |
| |
| void GraphicsLayer::clear(RefPtr<GraphicsLayer>& layer) |
| { |
| if (layer) { |
| layer->clearClient(); |
| layer = nullptr; |
| } |
| } |
| |
| void GraphicsLayer::willBeDestroyed() |
| { |
| m_beingDestroyed = true; |
| #ifndef NDEBUG |
| client().verifyNotPainting(); |
| #endif |
| if (m_replicaLayer) |
| m_replicaLayer->setReplicatedLayer(nullptr); |
| |
| if (m_replicatedLayer) |
| m_replicatedLayer->setReplicatedByLayer(nullptr); |
| |
| if (m_maskLayer) { |
| m_maskLayer->setParent(nullptr); |
| m_maskLayer->setIsMaskLayer(false); |
| } |
| |
| removeAllChildren(); |
| removeFromParent(); |
| } |
| |
| void GraphicsLayer::clearClient() |
| { |
| m_client = &EmptyGraphicsLayerClient::singleton(); |
| } |
| |
| String GraphicsLayer::debugName() const |
| { |
| return name(); |
| } |
| |
| void GraphicsLayer::setClient(GraphicsLayerClient& client) |
| { |
| m_client = &client; |
| } |
| |
| void GraphicsLayer::setParent(GraphicsLayer* layer) |
| { |
| ASSERT(!layer || !layer->hasAncestor(this)); |
| m_parent = layer; |
| } |
| |
| bool GraphicsLayer::hasAncestor(GraphicsLayer* ancestor) const |
| { |
| for (GraphicsLayer* curr = parent(); curr; curr = curr->parent()) { |
| if (curr == ancestor) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool GraphicsLayer::setChildren(Vector<Ref<GraphicsLayer>>&& newChildren) |
| { |
| // If the contents of the arrays are the same, nothing to do. |
| if (newChildren == m_children) |
| return false; |
| |
| removeAllChildren(); |
| |
| size_t listSize = newChildren.size(); |
| for (size_t i = 0; i < listSize; ++i) |
| addChild(WTFMove(newChildren[i])); |
| |
| return true; |
| } |
| |
| void GraphicsLayer::addChild(Ref<GraphicsLayer>&& childLayer) |
| { |
| ASSERT(childLayer.ptr() != this); |
| |
| childLayer->removeFromParent(); |
| childLayer->setParent(this); |
| m_children.append(WTFMove(childLayer)); |
| } |
| |
| void GraphicsLayer::addChildAtIndex(Ref<GraphicsLayer>&& childLayer, int index) |
| { |
| ASSERT(childLayer.ptr() != this); |
| |
| childLayer->removeFromParent(); |
| childLayer->setParent(this); |
| m_children.insert(index, WTFMove(childLayer)); |
| } |
| |
| void GraphicsLayer::addChildBelow(Ref<GraphicsLayer>&& childLayer, GraphicsLayer* sibling) |
| { |
| ASSERT(childLayer.ptr() != this); |
| childLayer->removeFromParent(); |
| |
| childLayer->setParent(this); |
| |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (sibling == m_children[i].ptr()) { |
| m_children.insert(i, WTFMove(childLayer)); |
| return; |
| } |
| } |
| |
| m_children.append(WTFMove(childLayer)); |
| } |
| |
| void GraphicsLayer::addChildAbove(Ref<GraphicsLayer>&& childLayer, GraphicsLayer* sibling) |
| { |
| childLayer->removeFromParent(); |
| ASSERT(childLayer.ptr() != this); |
| |
| childLayer->setParent(this); |
| |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (sibling == m_children[i].ptr()) { |
| m_children.insert(i + 1, WTFMove(childLayer)); |
| return; |
| } |
| } |
| |
| m_children.append(WTFMove(childLayer)); |
| } |
| |
| bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, Ref<GraphicsLayer>&& newChild) |
| { |
| ASSERT(!newChild->parent()); |
| |
| GraphicsLayer* rawNewChild = newChild.ptr(); |
| |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (oldChild == m_children[i].ptr()) { |
| m_children[i] = WTFMove(newChild); |
| found = true; |
| break; |
| } |
| } |
| if (found) { |
| oldChild->setParent(nullptr); |
| |
| rawNewChild->removeFromParent(); |
| rawNewChild->setParent(this); |
| return true; |
| } |
| return false; |
| } |
| |
| void GraphicsLayer::removeAllChildren() |
| { |
| while (m_children.size()) { |
| GraphicsLayer* curLayer = m_children[0].ptr(); |
| ASSERT(curLayer->parent()); |
| curLayer->removeFromParent(); |
| // curLayer may be destroyed here. |
| } |
| } |
| |
| void GraphicsLayer::removeFromParent() |
| { |
| if (m_parent) { |
| GraphicsLayer* parent = m_parent; |
| setParent(nullptr); |
| parent->m_children.removeFirstMatching([this](auto& layer) { |
| return layer.ptr() == this; |
| }); |
| // |this| may be destroyed here. |
| } |
| } |
| |
| const TransformationMatrix& GraphicsLayer::transform() const |
| { |
| return m_transform ? *m_transform : TransformationMatrix::identity; |
| } |
| |
| void GraphicsLayer::setTransform(const TransformationMatrix& matrix) |
| { |
| if (m_transform) |
| *m_transform = matrix; |
| else |
| m_transform = makeUnique<TransformationMatrix>(matrix); |
| } |
| |
| const TransformationMatrix& GraphicsLayer::childrenTransform() const |
| { |
| return m_childrenTransform ? *m_childrenTransform : TransformationMatrix::identity; |
| } |
| |
| void GraphicsLayer::setChildrenTransform(const TransformationMatrix& matrix) |
| { |
| if (m_childrenTransform) |
| *m_childrenTransform = matrix; |
| else |
| m_childrenTransform = makeUnique<TransformationMatrix>(matrix); |
| } |
| |
| void GraphicsLayer::setMaskLayer(RefPtr<GraphicsLayer>&& layer) |
| { |
| if (layer == m_maskLayer) |
| return; |
| |
| if (layer) { |
| layer->removeFromParent(); |
| layer->setParent(this); |
| layer->setIsMaskLayer(true); |
| } else if (m_maskLayer) { |
| m_maskLayer->setParent(nullptr); |
| m_maskLayer->setIsMaskLayer(false); |
| } |
| |
| m_maskLayer = WTFMove(layer); |
| } |
| |
| Path GraphicsLayer::shapeLayerPath() const |
| { |
| #if USE(CA) |
| return m_shapeLayerPath; |
| #else |
| return Path(); |
| #endif |
| } |
| |
| void GraphicsLayer::setShapeLayerPath(const Path& path) |
| { |
| #if USE(CA) |
| m_shapeLayerPath = path; |
| #else |
| UNUSED_PARAM(path); |
| #endif |
| } |
| |
| WindRule GraphicsLayer::shapeLayerWindRule() const |
| { |
| #if USE(CA) |
| return m_shapeLayerWindRule; |
| #else |
| return WindRule::NonZero; |
| #endif |
| } |
| |
| void GraphicsLayer::setShapeLayerWindRule(WindRule windRule) |
| { |
| #if USE(CA) |
| m_shapeLayerWindRule = windRule; |
| #else |
| UNUSED_PARAM(windRule); |
| #endif |
| } |
| |
| void GraphicsLayer::setEventRegion(EventRegion&& eventRegion) |
| { |
| m_eventRegion = WTFMove(eventRegion); |
| } |
| |
| void GraphicsLayer::noteDeviceOrPageScaleFactorChangedIncludingDescendants() |
| { |
| deviceOrPageScaleFactorChanged(); |
| |
| if (m_maskLayer) |
| m_maskLayer->deviceOrPageScaleFactorChanged(); |
| |
| if (m_replicaLayer) |
| m_replicaLayer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| |
| for (auto& layer : children()) |
| layer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| } |
| |
| void GraphicsLayer::setIsInWindow(bool inWindow) |
| { |
| if (TiledBacking* tiledBacking = this->tiledBacking()) |
| tiledBacking->setIsInWindow(inWindow); |
| } |
| |
| void GraphicsLayer::setReplicatedByLayer(RefPtr<GraphicsLayer>&& layer) |
| { |
| if (m_replicaLayer == layer) |
| return; |
| |
| if (m_replicaLayer) |
| m_replicaLayer->setReplicatedLayer(nullptr); |
| |
| if (layer) |
| layer->setReplicatedLayer(this); |
| |
| m_replicaLayer = WTFMove(layer); |
| } |
| |
| void GraphicsLayer::setOffsetFromRenderer(const FloatSize& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay) |
| { |
| if (offset == m_offsetFromRenderer) |
| return; |
| |
| m_offsetFromRenderer = offset; |
| |
| // If the compositing layer offset changes, we need to repaint. |
| if (shouldSetNeedsDisplay == SetNeedsDisplay) |
| setNeedsDisplay(); |
| } |
| |
| void GraphicsLayer::setScrollOffset(const ScrollOffset& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay) |
| { |
| if (offset == m_scrollOffset) |
| return; |
| |
| m_scrollOffset = offset; |
| |
| // If the compositing layer offset changes, we need to repaint. |
| if (shouldSetNeedsDisplay == SetNeedsDisplay) |
| setNeedsDisplay(); |
| } |
| |
| void GraphicsLayer::setSize(const FloatSize& size) |
| { |
| if (size == m_size) |
| return; |
| |
| m_size = size; |
| |
| if (shouldRepaintOnSizeChange()) |
| setNeedsDisplay(); |
| } |
| |
| void GraphicsLayer::setBackgroundColor(const Color& color) |
| { |
| m_backgroundColor = color; |
| } |
| |
| void GraphicsLayer::setPaintingPhase(OptionSet<GraphicsLayerPaintingPhase> phase) |
| { |
| if (phase == m_paintingPhase) |
| return; |
| |
| setNeedsDisplay(); |
| m_paintingPhase = phase; |
| } |
| |
| void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const FloatRect& clip, GraphicsLayerPaintBehavior layerPaintBehavior) |
| { |
| FloatSize offset = offsetFromRenderer() - toFloatSize(scrollOffset()); |
| context.translate(-offset); |
| |
| FloatRect clipRect(clip); |
| clipRect.move(offset); |
| |
| client().paintContents(this, context, clipRect, layerPaintBehavior); |
| } |
| |
| FloatRect GraphicsLayer::adjustCoverageRectForMovement(const FloatRect& coverageRect, const FloatRect& previousVisibleRect, const FloatRect& currentVisibleRect) |
| { |
| // If the old visible rect is empty, we have no information about how the visible area is changing |
| // (maybe the layer was just created), so don't attempt to expand. Also don't attempt to expand if the rects don't overlap. |
| if (previousVisibleRect.isEmpty() || !currentVisibleRect.intersects(previousVisibleRect)) |
| return unionRect(coverageRect, currentVisibleRect); |
| |
| const float paddingMultiplier = 2; |
| |
| float leftEdgeDelta = paddingMultiplier * (currentVisibleRect.x() - previousVisibleRect.x()); |
| float rightEdgeDelta = paddingMultiplier * (currentVisibleRect.maxX() - previousVisibleRect.maxX()); |
| |
| float topEdgeDelta = paddingMultiplier * (currentVisibleRect.y() - previousVisibleRect.y()); |
| float bottomEdgeDelta = paddingMultiplier * (currentVisibleRect.maxY() - previousVisibleRect.maxY()); |
| |
| FloatRect expandedRect = currentVisibleRect; |
| |
| // More exposed on left side. |
| if (leftEdgeDelta < 0) { |
| float newLeft = expandedRect.x() + leftEdgeDelta; |
| // Pad to the left, but don't reduce padding that's already in the backing store (since we're still exposing to the left). |
| if (newLeft < previousVisibleRect.x()) |
| expandedRect.shiftXEdgeTo(newLeft); |
| else |
| expandedRect.shiftXEdgeTo(previousVisibleRect.x()); |
| } |
| |
| // More exposed on right. |
| if (rightEdgeDelta > 0) { |
| float newRight = expandedRect.maxX() + rightEdgeDelta; |
| // Pad to the right, but don't reduce padding that's already in the backing store (since we're still exposing to the right). |
| if (newRight > previousVisibleRect.maxX()) |
| expandedRect.setWidth(newRight - expandedRect.x()); |
| else |
| expandedRect.setWidth(previousVisibleRect.maxX() - expandedRect.x()); |
| } |
| |
| // More exposed at top. |
| if (topEdgeDelta < 0) { |
| float newTop = expandedRect.y() + topEdgeDelta; |
| if (newTop < previousVisibleRect.y()) |
| expandedRect.shiftYEdgeTo(newTop); |
| else |
| expandedRect.shiftYEdgeTo(previousVisibleRect.y()); |
| } |
| |
| // More exposed on bottom. |
| if (bottomEdgeDelta > 0) { |
| float newBottom = expandedRect.maxY() + bottomEdgeDelta; |
| if (newBottom > previousVisibleRect.maxY()) |
| expandedRect.setHeight(newBottom - expandedRect.y()); |
| else |
| expandedRect.setHeight(previousVisibleRect.maxY() - expandedRect.y()); |
| } |
| |
| return unionRect(coverageRect, expandedRect); |
| } |
| |
| String GraphicsLayer::animationNameForTransition(AnimatedPropertyID property) |
| { |
| // | is not a valid identifier character in CSS, so this can never conflict with a keyframe identifier. |
| StringBuilder id; |
| id.appendLiteral("-|transition"); |
| id.appendNumber(static_cast<int>(property)); |
| id.append('-'); |
| return id.toString(); |
| } |
| |
| void GraphicsLayer::suspendAnimations(MonotonicTime) |
| { |
| } |
| |
| void GraphicsLayer::resumeAnimations() |
| { |
| } |
| |
| void GraphicsLayer::getDebugBorderInfo(Color& color, float& width) const |
| { |
| width = 2; |
| |
| if (needsBackdrop()) { |
| color = Color(255, 0, 255, 128); // has backdrop: magenta |
| width = 12; |
| return; |
| } |
| |
| if (drawsContent()) { |
| if (tiledBacking()) { |
| color = Color(255, 128, 0, 128); // tiled layer: orange |
| return; |
| } |
| |
| color = Color(0, 128, 32, 128); // normal layer: green |
| return; |
| } |
| |
| if (usesContentsLayer()) { |
| color = Color(0, 64, 128, 150); // non-painting layer with contents: blue |
| width = 8; |
| return; |
| } |
| |
| if (masksToBounds()) { |
| color = Color(128, 255, 255, 48); // masking layer: pale blue |
| width = 16; |
| return; |
| } |
| |
| color = Color(255, 255, 0, 192); // container: yellow |
| } |
| |
| void GraphicsLayer::updateDebugIndicators() |
| { |
| if (!isShowingDebugBorder()) |
| return; |
| |
| Color borderColor; |
| float width = 0; |
| getDebugBorderInfo(borderColor, width); |
| setDebugBorder(borderColor, width); |
| } |
| |
| void GraphicsLayer::setZPosition(float position) |
| { |
| m_zPosition = position; |
| } |
| |
| float GraphicsLayer::accumulatedOpacity() const |
| { |
| if (!preserves3D()) |
| return 1; |
| |
| return m_opacity * (parent() ? parent()->accumulatedOpacity() : 1); |
| } |
| |
| void GraphicsLayer::distributeOpacity(float accumulatedOpacity) |
| { |
| // If this is a transform layer we need to distribute our opacity to all our children |
| |
| // Incoming accumulatedOpacity is the contribution from our parent(s). We mutiply this by our own |
| // opacity to get the total contribution |
| accumulatedOpacity *= m_opacity; |
| |
| setOpacityInternal(accumulatedOpacity); |
| |
| if (preserves3D()) { |
| for (auto& layer : children()) |
| layer->distributeOpacity(accumulatedOpacity); |
| } |
| } |
| |
| static inline const FilterOperations& filterOperationsAt(const KeyframeValueList& valueList, size_t index) |
| { |
| return static_cast<const FilterAnimationValue&>(valueList.at(index)).value(); |
| } |
| |
| int GraphicsLayer::validateFilterOperations(const KeyframeValueList& valueList) |
| { |
| #if ENABLE(FILTERS_LEVEL_2) |
| ASSERT(valueList.property() == AnimatedPropertyFilter || valueList.property() == AnimatedPropertyWebkitBackdropFilter); |
| #else |
| ASSERT(valueList.property() == AnimatedPropertyFilter); |
| #endif |
| |
| if (valueList.size() < 2) |
| return -1; |
| |
| // Empty filters match anything, so find the first non-empty entry as the reference |
| size_t firstIndex = 0; |
| for ( ; firstIndex < valueList.size(); ++firstIndex) { |
| if (!filterOperationsAt(valueList, firstIndex).operations().isEmpty()) |
| break; |
| } |
| |
| if (firstIndex >= valueList.size()) |
| return -1; |
| |
| const FilterOperations& firstVal = filterOperationsAt(valueList, firstIndex); |
| |
| for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { |
| const FilterOperations& val = filterOperationsAt(valueList, i); |
| |
| // An emtpy filter list matches anything. |
| if (val.operations().isEmpty()) |
| continue; |
| |
| if (!firstVal.operationsMatch(val)) |
| return -1; |
| } |
| |
| return firstIndex; |
| } |
| |
| // An "invalid" list is one whose functions don't match, and therefore has to be animated as a Matrix |
| // The hasBigRotation flag will always return false if isValid is false. Otherwise hasBigRotation is |
| // true if the rotation between any two keyframes is >= 180 degrees. |
| |
| static inline const TransformOperations& operationsAt(const KeyframeValueList& valueList, size_t index) |
| { |
| return static_cast<const TransformAnimationValue&>(valueList.at(index)).value(); |
| } |
| |
| int GraphicsLayer::validateTransformOperations(const KeyframeValueList& valueList, bool& hasBigRotation) |
| { |
| ASSERT(valueList.property() == AnimatedPropertyTransform); |
| |
| hasBigRotation = false; |
| |
| if (valueList.size() < 2) |
| return -1; |
| |
| // Empty transforms match anything, so find the first non-empty entry as the reference. |
| size_t firstIndex = 0; |
| for ( ; firstIndex < valueList.size(); ++firstIndex) { |
| if (!operationsAt(valueList, firstIndex).operations().isEmpty()) |
| break; |
| } |
| |
| if (firstIndex >= valueList.size()) |
| return -1; |
| |
| const TransformOperations& firstVal = operationsAt(valueList, firstIndex); |
| |
| // See if the keyframes are valid. |
| for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { |
| const TransformOperations& val = operationsAt(valueList, i); |
| |
| // An empty transform list matches anything. |
| if (val.operations().isEmpty()) |
| continue; |
| |
| if (!firstVal.operationsMatch(val)) |
| return -1; |
| } |
| |
| // Keyframes are valid, check for big rotations. |
| double lastRotationAngle = 0.0; |
| double maxRotationAngle = -1.0; |
| |
| for (size_t j = 0; j < firstVal.operations().size(); ++j) { |
| TransformOperation::OperationType type = firstVal.operations().at(j)->type(); |
| |
| // if this is a rotation entry, we need to see if any angle differences are >= 180 deg |
| if (type == TransformOperation::ROTATE_X || |
| type == TransformOperation::ROTATE_Y || |
| type == TransformOperation::ROTATE_Z || |
| type == TransformOperation::ROTATE_3D) { |
| lastRotationAngle = downcast<RotateTransformOperation>(*firstVal.operations().at(j)).angle(); |
| |
| if (maxRotationAngle < 0) |
| maxRotationAngle = fabs(lastRotationAngle); |
| |
| for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { |
| const TransformOperations& val = operationsAt(valueList, i); |
| double rotationAngle = val.operations().isEmpty() ? 0 : downcast<RotateTransformOperation>(*val.operations().at(j)).angle(); |
| double diffAngle = fabs(rotationAngle - lastRotationAngle); |
| if (diffAngle > maxRotationAngle) |
| maxRotationAngle = diffAngle; |
| lastRotationAngle = rotationAngle; |
| } |
| } |
| } |
| |
| hasBigRotation = maxRotationAngle >= 180.0; |
| |
| return firstIndex; |
| } |
| |
| double GraphicsLayer::backingStoreMemoryEstimate() const |
| { |
| if (!drawsContent()) |
| return 0; |
| |
| // Effects of page and device scale are ignored; subclasses should override to take these into account. |
| return static_cast<double>(4 * size().width()) * size().height(); |
| } |
| |
| void GraphicsLayer::resetTrackedRepaints() |
| { |
| repaintRectMap().remove(this); |
| } |
| |
| void GraphicsLayer::addRepaintRect(const FloatRect& repaintRect) |
| { |
| if (!client().isTrackingRepaints()) |
| return; |
| |
| FloatRect largestRepaintRect(FloatPoint(), m_size); |
| largestRepaintRect.intersect(repaintRect); |
| RepaintMap::iterator repaintIt = repaintRectMap().find(this); |
| if (repaintIt == repaintRectMap().end()) { |
| Vector<FloatRect> repaintRects; |
| repaintRects.append(largestRepaintRect); |
| repaintRectMap().set(this, repaintRects); |
| } else { |
| Vector<FloatRect>& repaintRects = repaintIt->value; |
| repaintRects.append(largestRepaintRect); |
| } |
| } |
| |
| void GraphicsLayer::traverse(GraphicsLayer& layer, const WTF::Function<void (GraphicsLayer&)>& traversalFunc) |
| { |
| traversalFunc(layer); |
| |
| for (auto& childLayer : layer.children()) |
| traverse(childLayer.get(), traversalFunc); |
| |
| if (auto* replicaLayer = layer.replicaLayer()) |
| traverse(*replicaLayer, traversalFunc); |
| |
| if (auto* maskLayer = layer.maskLayer()) |
| traverse(*maskLayer, traversalFunc); |
| } |
| |
| GraphicsLayer::EmbeddedViewID GraphicsLayer::nextEmbeddedViewID() |
| { |
| static GraphicsLayer::EmbeddedViewID nextEmbeddedViewID; |
| return ++nextEmbeddedViewID; |
| } |
| |
| void GraphicsLayer::dumpLayer(TextStream& ts, LayerTreeAsTextBehavior behavior) const |
| { |
| ts << indent << "(" << "GraphicsLayer"; |
| |
| if (behavior & LayerTreeAsTextDebug) { |
| ts << " " << static_cast<void*>(const_cast<GraphicsLayer*>(this)); |
| ts << " \"" << m_name << "\""; |
| } |
| |
| ts << "\n"; |
| dumpProperties(ts, behavior); |
| ts << indent << ")\n"; |
| } |
| |
| static void dumpChildren(TextStream& ts, const Vector<Ref<GraphicsLayer>>& children, unsigned& totalChildCount, LayerTreeAsTextBehavior behavior) |
| { |
| totalChildCount += children.size(); |
| for (auto& child : children) { |
| if ((behavior & LayerTreeAsTextDebug) || !child->client().shouldSkipLayerInDump(child.ptr(), behavior)) { |
| TextStream::IndentScope indentScope(ts); |
| child->dumpLayer(ts, behavior); |
| continue; |
| } |
| |
| totalChildCount--; |
| dumpChildren(ts, child->children(), totalChildCount, behavior); |
| } |
| } |
| |
| void GraphicsLayer::dumpProperties(TextStream& ts, LayerTreeAsTextBehavior behavior) const |
| { |
| TextStream::IndentScope indentScope(ts); |
| if (!m_offsetFromRenderer.isZero()) |
| ts << indent << "(offsetFromRenderer " << m_offsetFromRenderer << ")\n"; |
| |
| if (!m_scrollOffset.isZero()) |
| ts << indent << "(scrollOffset " << m_scrollOffset << ")\n"; |
| |
| if (m_position != FloatPoint()) |
| ts << indent << "(position " << m_position.x() << " " << m_position.y() << ")\n"; |
| |
| if (m_approximatePosition) |
| ts << indent << "(approximate position " << m_approximatePosition.value().x() << " " << m_approximatePosition.value().y() << ")\n"; |
| |
| if (m_boundsOrigin != FloatPoint()) |
| ts << indent << "(bounds origin " << m_boundsOrigin.x() << " " << m_boundsOrigin.y() << ")\n"; |
| |
| if (m_anchorPoint != FloatPoint3D(0.5f, 0.5f, 0)) { |
| ts << indent << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y(); |
| if (m_anchorPoint.z()) |
| ts << " " << m_anchorPoint.z(); |
| ts << ")\n"; |
| } |
| |
| if (m_size != IntSize()) |
| ts << indent << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; |
| |
| if (m_opacity != 1) |
| ts << indent << "(opacity " << m_opacity << ")\n"; |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (m_blendMode != BlendMode::Normal) |
| ts << indent << "(blendMode " << compositeOperatorName(CompositeSourceOver, m_blendMode) << ")\n"; |
| #endif |
| |
| if (type() == Type::Normal && tiledBacking()) |
| ts << indent << "(usingTiledLayer 1)\n"; |
| |
| bool needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack = client().needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(*this); |
| if (m_contentsOpaque || needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack) |
| ts << indent << "(contentsOpaque " << (m_contentsOpaque || needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack) << ")\n"; |
| |
| if (m_supportsSubpixelAntialiasedText) |
| ts << indent << "(supports subpixel antialiased text " << m_supportsSubpixelAntialiasedText << ")\n"; |
| |
| if (m_masksToBounds && behavior & LayerTreeAsTextIncludeClipping) |
| ts << indent << "(clips " << m_masksToBounds << ")\n"; |
| |
| if (m_preserves3D) |
| ts << indent << "(preserves3D " << m_preserves3D << ")\n"; |
| |
| if (m_drawsContent && client().shouldDumpPropertyForLayer(this, "drawsContent", behavior)) |
| ts << indent << "(drawsContent " << m_drawsContent << ")\n"; |
| |
| if (!m_contentsVisible) |
| ts << indent << "(contentsVisible " << m_contentsVisible << ")\n"; |
| |
| if (!m_backfaceVisibility) |
| ts << indent << "(backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; |
| |
| if (behavior & LayerTreeAsTextDebug) |
| ts << indent << "(primary-layer-id " << primaryLayerID() << ")\n"; |
| |
| if (m_backgroundColor.isValid() && client().shouldDumpPropertyForLayer(this, "backgroundColor", behavior)) |
| ts << indent << "(backgroundColor " << m_backgroundColor.nameForRenderTreeAsText() << ")\n"; |
| |
| if (behavior & LayerTreeAsTextIncludeAcceleratesDrawing && m_acceleratesDrawing) |
| ts << indent << "(acceleratesDrawing " << m_acceleratesDrawing << ")\n"; |
| |
| if (behavior & LayerTreeAsTextIncludeBackingStoreAttached) |
| ts << indent << "(backingStoreAttached " << backingStoreAttachedForTesting() << ")\n"; |
| |
| if (m_transform && !m_transform->isIdentity()) { |
| ts << indent << "(transform "; |
| ts << "[" << m_transform->m11() << " " << m_transform->m12() << " " << m_transform->m13() << " " << m_transform->m14() << "] "; |
| ts << "[" << m_transform->m21() << " " << m_transform->m22() << " " << m_transform->m23() << " " << m_transform->m24() << "] "; |
| ts << "[" << m_transform->m31() << " " << m_transform->m32() << " " << m_transform->m33() << " " << m_transform->m34() << "] "; |
| ts << "[" << m_transform->m41() << " " << m_transform->m42() << " " << m_transform->m43() << " " << m_transform->m44() << "])\n"; |
| } |
| |
| // Avoid dumping the sublayer transform on the root layer, because it's used for geometry flipping, whose behavior |
| // differs between platforms. |
| if (parent() && m_childrenTransform && !m_childrenTransform->isIdentity()) { |
| ts << indent << "(childrenTransform "; |
| ts << "[" << m_childrenTransform->m11() << " " << m_childrenTransform->m12() << " " << m_childrenTransform->m13() << " " << m_childrenTransform->m14() << "] "; |
| ts << "[" << m_childrenTransform->m21() << " " << m_childrenTransform->m22() << " " << m_childrenTransform->m23() << " " << m_childrenTransform->m24() << "] "; |
| ts << "[" << m_childrenTransform->m31() << " " << m_childrenTransform->m32() << " " << m_childrenTransform->m33() << " " << m_childrenTransform->m34() << "] "; |
| ts << "[" << m_childrenTransform->m41() << " " << m_childrenTransform->m42() << " " << m_childrenTransform->m43() << " " << m_childrenTransform->m44() << "])\n"; |
| } |
| |
| if (m_maskLayer) { |
| ts << indent << "(mask layer"; |
| if (behavior & LayerTreeAsTextDebug) |
| ts << " " << m_maskLayer; |
| ts << ")\n"; |
| |
| TextStream::IndentScope indentScope(ts); |
| m_maskLayer->dumpLayer(ts, behavior); |
| } |
| |
| if (m_replicaLayer) { |
| ts << indent << "(replica layer"; |
| if (behavior & LayerTreeAsTextDebug) |
| ts << " " << m_replicaLayer; |
| ts << ")\n"; |
| |
| TextStream::IndentScope indentScope(ts); |
| m_replicaLayer->dumpLayer(ts, behavior); |
| } |
| |
| if (m_replicatedLayer) { |
| ts << indent << "(replicated layer"; |
| if (behavior & LayerTreeAsTextDebug) |
| ts << " " << m_replicatedLayer; |
| ts << ")\n"; |
| } |
| |
| if (behavior & LayerTreeAsTextIncludeRepaintRects && repaintRectMap().contains(this) && !repaintRectMap().get(this).isEmpty() && client().shouldDumpPropertyForLayer(this, "repaintRects", behavior)) { |
| ts << indent << "(repaint rects\n"; |
| for (size_t i = 0; i < repaintRectMap().get(this).size(); ++i) { |
| if (repaintRectMap().get(this)[i].isEmpty()) |
| continue; |
| |
| TextStream::IndentScope indentScope(ts); |
| ts << indent << "(rect "; |
| ts << repaintRectMap().get(this)[i].x() << " "; |
| ts << repaintRectMap().get(this)[i].y() << " "; |
| ts << repaintRectMap().get(this)[i].width() << " "; |
| ts << repaintRectMap().get(this)[i].height(); |
| ts << ")\n"; |
| } |
| ts << indent << ")\n"; |
| } |
| |
| if (behavior & LayerTreeAsTextIncludeEventRegion && !m_eventRegion.isEmpty()) { |
| ts << indent << "(event region" << m_eventRegion; |
| ts << indent << ")\n"; |
| } |
| |
| if (behavior & LayerTreeAsTextIncludePaintingPhases && paintingPhase()) |
| ts << indent << "(paintingPhases " << paintingPhase() << ")\n"; |
| |
| dumpAdditionalProperties(ts, behavior); |
| |
| if (m_children.size()) { |
| TextStream childrenStream; |
| |
| childrenStream.increaseIndent(ts.indent()); |
| unsigned totalChildCount = 0; |
| dumpChildren(childrenStream, m_children, totalChildCount, behavior); |
| |
| if (totalChildCount) { |
| ts << indent << "(children " << totalChildCount << "\n"; |
| ts << childrenStream.release(); |
| ts << indent << ")\n"; |
| } |
| } |
| } |
| |
| TextStream& operator<<(TextStream& ts, const Vector<GraphicsLayer::PlatformLayerID>& layers) |
| { |
| for (size_t i = 0; i < layers.size(); ++i) { |
| if (i) |
| ts << " "; |
| ts << layers[i]; |
| } |
| |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, GraphicsLayerPaintingPhase phase) |
| { |
| switch (phase) { |
| case GraphicsLayerPaintingPhase::Background: ts << "background"; break; |
| case GraphicsLayerPaintingPhase::Foreground: ts << "foreground"; break; |
| case GraphicsLayerPaintingPhase::Mask: ts << "mask"; break; |
| case GraphicsLayerPaintingPhase::ClipPath: ts << "clip-path"; break; |
| case GraphicsLayerPaintingPhase::OverflowContents: ts << "overflow-contents"; break; |
| case GraphicsLayerPaintingPhase::CompositedScroll: ts << "composited-scroll"; break; |
| case GraphicsLayerPaintingPhase::ChildClippingMask: ts << "child-clipping-mask"; break; |
| } |
| |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, const GraphicsLayer::CustomAppearance& customAppearance) |
| { |
| switch (customAppearance) { |
| case GraphicsLayer::CustomAppearance::None: ts << "none"; break; |
| case GraphicsLayer::CustomAppearance::ScrollingOverhang: ts << "scrolling-overhang"; break; |
| case GraphicsLayer::CustomAppearance::ScrollingShadow: ts << "scrolling-shadow"; break; |
| case GraphicsLayer::CustomAppearance::LightBackdrop: ts << "light-backdrop"; break; |
| case GraphicsLayer::CustomAppearance::DarkBackdrop: ts << "dark-backdrop"; break; |
| } |
| return ts; |
| } |
| |
| String GraphicsLayer::layerTreeAsText(LayerTreeAsTextBehavior behavior) const |
| { |
| TextStream ts(TextStream::LineMode::MultipleLine, TextStream::Formatting::SVGStyleRect); |
| |
| dumpLayer(ts, behavior); |
| return ts.release(); |
| } |
| |
| } // namespace WebCore |
| |
| #if ENABLE(TREE_DEBUGGING) |
| void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer) |
| { |
| if (!layer) |
| return; |
| |
| String output = layer->layerTreeAsText(WebCore::LayerTreeAsTextShowAll); |
| WTFLogAlways("%s\n", output.utf8().data()); |
| } |
| #endif |