| /* |
| Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
| 2004, 2005 Rob Buis <buis@kde.org> |
| 2005 Eric Seidel <eric@webkit.org> |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "FloatPoint3D.h" |
| |
| #include <math.h> |
| #include <wtf/text/TextStream.h> |
| |
| namespace WebCore { |
| |
| void FloatPoint3D::normalize() |
| { |
| float tempLength = length(); |
| |
| if (tempLength) { |
| m_x /= tempLength; |
| m_y /= tempLength; |
| m_z /= tempLength; |
| } |
| } |
| |
| TextStream& operator<<(TextStream& ts, const FloatPoint3D& point) |
| { |
| return ts << point.x() << " " << point.y() << " " << point.z(); |
| } |
| |
| } // namespace WebCore |
| |