| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_D3D_D3D11_EXTERNALIMAGESIBLINGIMPL11_H_ |
| #define LIBANGLE_RENDERER_D3D_D3D11_EXTERNALIMAGESIBLINGIMPL11_H_ |
| |
| #include "libANGLE/renderer/ImageImpl.h" |
| #include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h" |
| |
| namespace rx |
| { |
| |
| class Renderer11; |
| class RenderTargetD3D; |
| |
| class ExternalImageSiblingImpl11 : public ExternalImageSiblingImpl |
| { |
| public: |
| ExternalImageSiblingImpl11(Renderer11 *renderer, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs); |
| ~ExternalImageSiblingImpl11() override; |
| |
| // ExternalImageSiblingImpl interface |
| egl::Error initialize(const egl::Display *display) override; |
| gl::Format getFormat() const override; |
| bool isRenderable(const gl::Context *context) const override; |
| bool isTexturable(const gl::Context *context) const override; |
| gl::Extents getSize() const override; |
| size_t getSamples() const override; |
| |
| // FramebufferAttachmentObjectImpl interface |
| angle::Result getAttachmentRenderTarget(const gl::Context *context, |
| GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| GLsizei samples, |
| FramebufferAttachmentRenderTarget **rtOut) override; |
| angle::Result initializeContents(const gl::Context *context, |
| const gl::ImageIndex &imageIndex) override; |
| |
| private: |
| angle::Result createRenderTarget(const gl::Context *context); |
| |
| Renderer11 *mRenderer; |
| EGLClientBuffer mBuffer; |
| egl::AttributeMap mAttribs; |
| |
| TextureHelper11 mTexture; |
| |
| gl::Format mFormat = gl::Format::Invalid(); |
| bool mIsRenderable = false; |
| bool mIsTexturable = false; |
| EGLint mWidth = 0; |
| EGLint mHeight = 0; |
| GLsizei mSamples = 0; |
| |
| std::unique_ptr<RenderTargetD3D> mRenderTarget; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_D3D_D3D11_EXTERNALIMAGESIBLINGIMPL11_H_ |