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/*
* Copyright (C) 2013, 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "DFGDCEPhase.h"
#if ENABLE(DFG_JIT)
#include "DFGBasicBlockInlines.h"
#include "DFGGraph.h"
#include "DFGInsertionSet.h"
#include "DFGPhase.h"
#include "JSCInlines.h"
namespace JSC { namespace DFG {
class DCEPhase : public Phase {
public:
DCEPhase(Graph& graph)
: Phase(graph, "dead code elimination")
, m_insertionSet(graph)
{
}
bool run()
{
ASSERT(m_graph.m_form == ThreadedCPS || m_graph.m_form == SSA);
m_graph.computeRefCounts();
if (m_graph.m_form == SSA) {
for (BasicBlock* block : m_graph.blocksInPreOrder())
fixupBlock(block);
} else {
RELEASE_ASSERT(m_graph.m_form == ThreadedCPS);
for (BlockIndex blockIndex = 0; blockIndex < m_graph.numBlocks(); ++blockIndex)
fixupBlock(m_graph.block(blockIndex));
cleanVariables(m_graph.m_arguments);
}
// Just do a basic HardPhantom/Phantom/Check clean-up.
for (BlockIndex blockIndex = m_graph.numBlocks(); blockIndex--;) {
BasicBlock* block = m_graph.block(blockIndex);
if (!block)
continue;
unsigned sourceIndex = 0;
unsigned targetIndex = 0;
while (sourceIndex < block->size()) {
Node* node = block->at(sourceIndex++);
switch (node->op()) {
case Check:
case HardPhantom:
case Phantom:
if (node->children.isEmpty())
continue;
break;
default:
break;
}
block->at(targetIndex++) = node;
}
block->resize(targetIndex);
}
m_graph.m_refCountState = ExactRefCount;
return true;
}
private:
void fixupBlock(BasicBlock* block)
{
if (!block)
return;
switch (m_graph.m_form) {
case SSA:
break;
case ThreadedCPS: {
// Clean up variable links for the block. We need to do this before the actual DCE
// because we need to see GetLocals, so we can bypass them in situations where the
// vars-at-tail point to a GetLocal, the GetLocal is dead, but the Phi it points
// to is alive.
for (unsigned phiIndex = 0; phiIndex < block->phis.size(); ++phiIndex) {
if (!block->phis[phiIndex]->shouldGenerate()) {
// FIXME: We could actually free nodes here. Except that it probably
// doesn't matter, since we don't add any nodes after this phase.
// https://bugs.webkit.org/show_bug.cgi?id=126239
block->phis[phiIndex--] = block->phis.last();
block->phis.removeLast();
}
}
cleanVariables(block->variablesAtHead);
cleanVariables(block->variablesAtTail);
break;
}
default:
RELEASE_ASSERT_NOT_REACHED();
return;
}
// This has to be a forward loop because we are using the insertion set.
for (unsigned indexInBlock = 0; indexInBlock < block->size(); ++indexInBlock) {
Node* node = block->at(indexInBlock);
if (node->shouldGenerate())
continue;
switch (node->op()) {
case MovHint: {
// Check if the child is dead. MovHint's child would only be a Phantom or
// Check if we had just killed it.
if (node->child1()->op() == Phantom || node->child1()->op() == Check) {
node->setOpAndDefaultFlags(ZombieHint);
node->child1() = Edge();
break;
}
break;
}
case ZombieHint: {
// Currently we assume that DCE runs only once.
RELEASE_ASSERT_NOT_REACHED();
break;
}
default: {
if (node->flags() & NodeHasVarArgs) {
for (unsigned childIdx = node->firstChild(); childIdx < node->firstChild() + node->numChildren(); childIdx++) {
Edge edge = m_graph.m_varArgChildren[childIdx];
if (!edge || edge.isProved() || edge.willNotHaveCheck())
continue;
m_insertionSet.insertNode(indexInBlock, SpecNone, Check, node->origin, edge);
}
node->convertToPhantom();
node->children.reset();
node->setRefCount(1);
break;
}
node->convertToCheck();
for (unsigned i = 0; i < AdjacencyList::Size; ++i) {
Edge edge = node->children.child(i);
if (!edge)
continue;
if (edge.isProved() || edge.willNotHaveCheck())
node->children.removeEdge(i--);
}
node->setRefCount(1);
break;
} }
}
m_insertionSet.execute(block);
}
template<typename VariablesVectorType>
void cleanVariables(VariablesVectorType& variables)
{
for (unsigned i = variables.size(); i--;) {
Node* node = variables[i];
if (!node)
continue;
if (node->op() != Phantom && node->op() != Check && node->shouldGenerate())
continue;
if (node->op() == GetLocal) {
node = node->child1().node();
// FIXME: In the case that the variable is captured, we really want to be able
// to replace the variable-at-tail with the last use of the variable in the same
// way that CPS rethreading would do. The child of the GetLocal isn't necessarily
// the same as what CPS rethreading would do. For example, we may have:
//
// a: SetLocal(...) // live
// b: GetLocal(@a) // live
// c: GetLocal(@a) // dead
//
// When killing @c, the code below will set the variable-at-tail to @a, while CPS
// rethreading would have set @b. This is a benign bug, since all clients of CPS
// only use the variable-at-tail of captured variables to get the
// VariableAccessData and observe that it is in fact captured. But, this feels
// like it could cause bugs in the future.
//
// It's tempting to just dethread and then invoke CPS rethreading, but CPS
// rethreading fails to preserve exact ref-counts. So we would need a fixpoint.
// It's probably the case that this fixpoint will be guaranteed to converge after
// the second iteration (i.e. the second run of DCE will not kill anything and so
// will not need to dethread), but for now the safest approach is probably just to
// allow for this tiny bit of sloppiness.
//
// Another possible solution would be to simply say that DCE dethreads but then
// we never rethread before going to the backend. That feels intuitively right
// because it's unlikely that any of the phases after DCE in the backend rely on
// ThreadedCPS.
//
// https://bugs.webkit.org/show_bug.cgi?id=130115
ASSERT(
node->op() == Phi || node->op() == SetArgument
|| node->variableAccessData()->isCaptured());
if (node->shouldGenerate()) {
variables[i] = node;
continue;
}
}
variables[i] = 0;
}
}
InsertionSet m_insertionSet;
};
bool performDCE(Graph& graph)
{
SamplingRegion samplingRegion("DFG DCE Phase");
return runPhase<DCEPhase>(graph);
}
} } // namespace JSC::DFG
#endif // ENABLE(DFG_JIT)