| /* |
| * Copyright (C) 2012, 2013, 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "Watchpoint.h" |
| |
| #include <wtf/CompilationThread.h> |
| #include <wtf/PassRefPtr.h> |
| |
| namespace JSC { |
| |
| void StringFireDetail::dump(PrintStream& out) const |
| { |
| out.print(m_string); |
| } |
| |
| Watchpoint::~Watchpoint() |
| { |
| if (isOnList()) |
| remove(); |
| } |
| |
| WatchpointSet::WatchpointSet(WatchpointState state) |
| : m_state(state) |
| , m_setIsNotEmpty(false) |
| { |
| } |
| |
| WatchpointSet::~WatchpointSet() |
| { |
| // Remove all watchpoints, so that they don't try to remove themselves. Note that we |
| // don't fire watchpoints on deletion. We assume that any code that is interested in |
| // watchpoints already also separately has a mechanism to make sure that the code is |
| // either keeping the watchpoint set's owner alive, or does some weak reference thing. |
| while (!m_set.isEmpty()) |
| m_set.begin()->remove(); |
| } |
| |
| void WatchpointSet::add(Watchpoint* watchpoint) |
| { |
| ASSERT(!isCompilationThread()); |
| ASSERT(state() != IsInvalidated); |
| if (!watchpoint) |
| return; |
| m_set.push(watchpoint); |
| m_setIsNotEmpty = true; |
| m_state = IsWatched; |
| } |
| |
| void WatchpointSet::fireAllSlow(const FireDetail& detail) |
| { |
| ASSERT(state() == IsWatched); |
| |
| WTF::storeStoreFence(); |
| fireAllWatchpoints(detail); |
| m_state = IsInvalidated; |
| WTF::storeStoreFence(); |
| } |
| |
| void WatchpointSet::fireAllSlow(const char* reason) |
| { |
| fireAllSlow(StringFireDetail(reason)); |
| } |
| |
| void WatchpointSet::fireAllWatchpoints(const FireDetail& detail) |
| { |
| while (!m_set.isEmpty()) |
| m_set.begin()->fire(detail); |
| } |
| |
| void InlineWatchpointSet::add(Watchpoint* watchpoint) |
| { |
| inflate()->add(watchpoint); |
| } |
| |
| void InlineWatchpointSet::fireAll(const char* reason) |
| { |
| fireAll(StringFireDetail(reason)); |
| } |
| |
| WatchpointSet* InlineWatchpointSet::inflateSlow() |
| { |
| ASSERT(isThin()); |
| ASSERT(!isCompilationThread()); |
| WatchpointSet* fat = adoptRef(new WatchpointSet(decodeState(m_data))).leakRef(); |
| WTF::storeStoreFence(); |
| m_data = bitwise_cast<uintptr_t>(fat); |
| return fat; |
| } |
| |
| void InlineWatchpointSet::freeFat() |
| { |
| ASSERT(isFat()); |
| fat()->deref(); |
| } |
| |
| } // namespace JSC |
| |