PASS Sanity test to check round-tripping assigning to new animation's currentTime | |
PASS Skipping forward through animation | |
PASS Skipping backwards through animation | |
PASS Redundant change, before -> active, then back | |
PASS Redundant change, before -> after, then back | |
PASS Redundant change, active -> before, then back | |
PASS Redundant change, active -> after, then back | |
PASS Redundant change, after -> before, then back | |
PASS Redundant change, after -> active, then back | |
PASS Seeking finished -> paused dispatches animationstart | |
PASS Setting currentTime to null | |
PASS Animation.currentTime after pausing | |
PASS Animation.currentTime clamping | |
PASS Animation.currentTime clamping for reversed animation | |
PASS Animation.currentTime after cancelling | |
PASS After aborting a pause when finished, the call to play() should rewind the current time | |