| /* |
| * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. |
| * Copyright (C) 2013 The MathJax Consortium. |
| * Copyright (C) 2016 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef RenderMathMLScripts_h |
| #define RenderMathMLScripts_h |
| |
| #if ENABLE(MATHML) |
| |
| #include "RenderMathMLBlock.h" |
| |
| namespace WebCore { |
| // Render a base with scripts. |
| class RenderMathMLScripts final : public RenderMathMLBlock { |
| public: |
| RenderMathMLScripts(Element&, std::unique_ptr<RenderStyle>); |
| RenderMathMLOperator* unembellishedOperator() final; |
| Optional<int> firstLineBaseline() const final; |
| void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0) final; |
| void paintChildren(PaintInfo& forSelf, const LayoutPoint&, PaintInfo& forChild, bool usePrintRect) final; |
| |
| private: |
| bool isRenderMathMLScripts() const final { return true; } |
| const char* renderName() const final { return "RenderMathMLScripts"; } |
| |
| bool getBaseAndScripts(RenderBox*& base, RenderBox*& firstPostScript, RenderBox*& firstPreScript); |
| LayoutUnit spaceAfterScript(); |
| LayoutUnit italicCorrection(RenderBox* base); |
| void computePreferredLogicalWidths() override; |
| void getScriptMetricsAndLayoutIfNeeded(RenderBox* base, RenderBox* script, LayoutUnit& minSubScriptShift, LayoutUnit& minSupScriptShift, LayoutUnit& maxScriptDescent, LayoutUnit& maxScriptAscent); |
| LayoutUnit mirrorIfNeeded(LayoutUnit horizontalOffset, const RenderBox& child); |
| |
| enum ScriptsType { Sub, Super, SubSup, Multiscripts }; |
| |
| ScriptsType m_scriptType; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMathMLScripts, isRenderMathMLScripts()) |
| |
| #endif // ENABLE(MATHML) |
| |
| #endif // RenderMathMLScripts_h |