| /* |
| * Copyright (C) 2016 Konstantin Tokavev <annulen@yandex.ru> |
| * Copyright (C) 2016 Yusuke Suzuki <utatane.tea@gmail.com> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/RunLoop.h> |
| |
| namespace WTF { |
| |
| class RunLoop::TimerBase::ScheduledTask : public ThreadSafeRefCounted<ScheduledTask> { |
| WTF_MAKE_NONCOPYABLE(ScheduledTask); |
| public: |
| static Ref<ScheduledTask> create(Function<void()>&& function, Seconds interval, bool repeating) |
| { |
| return adoptRef(*new ScheduledTask(WTFMove(function), interval, repeating)); |
| } |
| |
| ScheduledTask(Function<void()>&& function, Seconds interval, bool repeating) |
| : m_function(WTFMove(function)) |
| , m_fireInterval(interval) |
| , m_isRepeating(repeating) |
| { |
| updateReadyTime(); |
| } |
| |
| bool fired() |
| { |
| if (!isActive()) |
| return false; |
| |
| m_function(); |
| |
| if (!m_isRepeating) |
| return false; |
| |
| updateReadyTime(); |
| return isActive(); |
| } |
| |
| MonotonicTime scheduledTimePoint() const |
| { |
| return m_scheduledTimePoint; |
| } |
| |
| void updateReadyTime() |
| { |
| m_scheduledTimePoint = MonotonicTime::now(); |
| if (!m_fireInterval) |
| return; |
| m_scheduledTimePoint += m_fireInterval; |
| } |
| |
| struct EarliestSchedule { |
| bool operator()(const RefPtr<ScheduledTask>& lhs, const RefPtr<ScheduledTask>& rhs) |
| { |
| return lhs->scheduledTimePoint() > rhs->scheduledTimePoint(); |
| } |
| }; |
| |
| bool isActive() const |
| { |
| return m_isActive.load(); |
| } |
| |
| void deactivate() |
| { |
| m_isActive.store(false); |
| } |
| |
| private: |
| Function<void ()> m_function; |
| MonotonicTime m_scheduledTimePoint; |
| Seconds m_fireInterval; |
| std::atomic<bool> m_isActive { true }; |
| bool m_isRepeating; |
| }; |
| |
| RunLoop::RunLoop() |
| { |
| } |
| |
| RunLoop::~RunLoop() |
| { |
| LockHolder locker(m_loopLock); |
| m_shutdown = true; |
| m_readyToRun.notifyOne(); |
| |
| // Here is running main loops. Wait until all the main loops are destroyed. |
| if (!m_mainLoops.isEmpty()) |
| m_stopCondition.wait(m_loopLock); |
| } |
| |
| inline bool RunLoop::populateTasks(RunMode runMode, Status& statusOfThisLoop, Deque<RefPtr<TimerBase::ScheduledTask>>& firedTimers) |
| { |
| LockHolder locker(m_loopLock); |
| |
| if (runMode == RunMode::Drain) { |
| MonotonicTime sleepUntil = MonotonicTime::infinity(); |
| if (!m_schedules.isEmpty()) |
| sleepUntil = m_schedules.first()->scheduledTimePoint(); |
| |
| m_readyToRun.waitUntil(m_loopLock, sleepUntil, [&] { |
| return m_shutdown || m_pendingTasks || statusOfThisLoop == Status::Stopping; |
| }); |
| } |
| |
| if (statusOfThisLoop == Status::Stopping || m_shutdown) { |
| m_mainLoops.removeLast(); |
| if (m_mainLoops.isEmpty()) |
| m_stopCondition.notifyOne(); |
| return false; |
| } |
| m_pendingTasks = false; |
| if (runMode == RunMode::Iterate) |
| statusOfThisLoop = Status::Stopping; |
| |
| // Check expired timers. |
| MonotonicTime now = MonotonicTime::now(); |
| while (!m_schedules.isEmpty()) { |
| RefPtr<TimerBase::ScheduledTask> earliest = m_schedules.first(); |
| if (earliest->scheduledTimePoint() > now) |
| break; |
| std::pop_heap(m_schedules.begin(), m_schedules.end(), TimerBase::ScheduledTask::EarliestSchedule()); |
| m_schedules.removeLast(); |
| firedTimers.append(WTFMove(earliest)); |
| } |
| |
| return true; |
| } |
| |
| void RunLoop::runImpl(RunMode runMode) |
| { |
| ASSERT(this == &RunLoop::current()); |
| |
| Status statusOfThisLoop = Status::Clear; |
| { |
| LockHolder locker(m_loopLock); |
| m_mainLoops.append(&statusOfThisLoop); |
| } |
| |
| Deque<RefPtr<TimerBase::ScheduledTask>> firedTimers; |
| while (true) { |
| if (!populateTasks(runMode, statusOfThisLoop, firedTimers)) |
| return; |
| |
| // Dispatch scheduled timers. |
| while (!firedTimers.isEmpty()) { |
| RefPtr<TimerBase::ScheduledTask> task = firedTimers.takeFirst(); |
| if (task->fired()) { |
| // Reschedule because the timer requires repeating. |
| // Since we will query the timers' time points before sleeping, |
| // we do not call wakeUp() here. |
| schedule(*task); |
| } |
| } |
| performWork(); |
| } |
| } |
| |
| void RunLoop::run() |
| { |
| RunLoop::current().runImpl(RunMode::Drain); |
| } |
| |
| void RunLoop::iterate() |
| { |
| RunLoop::current().runImpl(RunMode::Iterate); |
| } |
| |
| void RunLoop::setWakeUpCallback(WTF::Function<void()>&& function) |
| { |
| RunLoop::current().m_wakeUpCallback = WTFMove(function); |
| } |
| |
| // RunLoop operations are thread-safe. These operations can be called from outside of the RunLoop's thread. |
| // For example, WorkQueue::{dispatch, dispatchAfter} call the operations of the WorkQueue thread's RunLoop |
| // from the caller's thread. |
| |
| void RunLoop::stop() |
| { |
| LockHolder locker(m_loopLock); |
| if (m_mainLoops.isEmpty()) |
| return; |
| |
| Status* status = m_mainLoops.last(); |
| if (*status != Status::Stopping) { |
| *status = Status::Stopping; |
| m_readyToRun.notifyOne(); |
| } |
| } |
| |
| void RunLoop::wakeUp(const AbstractLocker&) |
| { |
| m_pendingTasks = true; |
| m_readyToRun.notifyOne(); |
| |
| if (m_wakeUpCallback) |
| m_wakeUpCallback(); |
| } |
| |
| void RunLoop::wakeUp() |
| { |
| LockHolder locker(m_loopLock); |
| wakeUp(locker); |
| } |
| |
| RunLoop::CycleResult RunLoop::cycle(RunLoopMode) |
| { |
| iterate(); |
| return CycleResult::Continue; |
| } |
| |
| void RunLoop::schedule(const AbstractLocker&, Ref<TimerBase::ScheduledTask>&& task) |
| { |
| m_schedules.append(task.ptr()); |
| std::push_heap(m_schedules.begin(), m_schedules.end(), TimerBase::ScheduledTask::EarliestSchedule()); |
| } |
| |
| void RunLoop::schedule(Ref<TimerBase::ScheduledTask>&& task) |
| { |
| LockHolder locker(m_loopLock); |
| schedule(locker, WTFMove(task)); |
| } |
| |
| void RunLoop::scheduleAndWakeUp(const AbstractLocker& locker, Ref<TimerBase::ScheduledTask>&& task) |
| { |
| schedule(locker, WTFMove(task)); |
| wakeUp(locker); |
| } |
| |
| void RunLoop::dispatchAfter(Seconds delay, Function<void()>&& function) |
| { |
| LockHolder locker(m_loopLock); |
| bool repeating = false; |
| schedule(locker, TimerBase::ScheduledTask::create(WTFMove(function), delay, repeating)); |
| wakeUp(locker); |
| } |
| |
| // Since RunLoop does not own the registered TimerBase, |
| // TimerBase and its owner should manage these lifetime. |
| RunLoop::TimerBase::TimerBase(RunLoop& runLoop) |
| : m_runLoop(runLoop) |
| , m_scheduledTask(nullptr) |
| { |
| } |
| |
| RunLoop::TimerBase::~TimerBase() |
| { |
| LockHolder locker(m_runLoop->m_loopLock); |
| stop(locker); |
| } |
| |
| void RunLoop::TimerBase::start(Seconds interval, bool repeating) |
| { |
| LockHolder locker(m_runLoop->m_loopLock); |
| stop(locker); |
| m_scheduledTask = ScheduledTask::create([this] { |
| fired(); |
| }, interval, repeating); |
| m_runLoop->scheduleAndWakeUp(locker, *m_scheduledTask); |
| } |
| |
| void RunLoop::TimerBase::stop(const AbstractLocker&) |
| { |
| if (m_scheduledTask) { |
| m_scheduledTask->deactivate(); |
| m_scheduledTask = nullptr; |
| } |
| } |
| |
| void RunLoop::TimerBase::stop() |
| { |
| LockHolder locker(m_runLoop->m_loopLock); |
| stop(locker); |
| } |
| |
| bool RunLoop::TimerBase::isActive() const |
| { |
| LockHolder locker(m_runLoop->m_loopLock); |
| return isActive(locker); |
| } |
| |
| bool RunLoop::TimerBase::isActive(const AbstractLocker&) const |
| { |
| return m_scheduledTask; |
| } |
| |
| Seconds RunLoop::TimerBase::secondsUntilFire() const |
| { |
| LockHolder locker(m_runLoop->m_loopLock); |
| if (isActive(locker)) |
| return std::max<Seconds>(m_scheduledTask->scheduledTimePoint() - MonotonicTime::now(), 0_s); |
| return 0_s; |
| } |
| |
| } // namespace WTF |