blob: 71abd4875f275d9980f9c841ea5aab4b19f40d0d [file] [log] [blame]
/*
* Copyright (C) 2013, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
WI.ColorWheel = class ColorWheel extends WI.Object
{
constructor()
{
super();
this._rawCanvas = document.createElement("canvas");
this._tintedCanvas = document.createElement("canvas");
this._finalCanvas = document.createElement("canvas");
this._crosshair = document.createElement("div");
this._crosshair.className = "crosshair";
this._element = document.createElement("div");
this._element.className = "color-wheel";
this._element.appendChild(this._finalCanvas);
this._element.appendChild(this._crosshair);
this._finalCanvas.addEventListener("mousedown", this);
}
// Public
set dimension(dimension)
{
this._element.style.width = this.element.style.height = `${dimension}px`;
this._finalCanvas.width = this._tintedCanvas.width = this._rawCanvas.width = dimension * window.devicePixelRatio;
this._finalCanvas.height = this._tintedCanvas.height = this._rawCanvas.height = dimension * window.devicePixelRatio;
this._finalCanvas.style.width = this._finalCanvas.style.height = dimension + "px";
this._dimension = dimension;
// We shrink the radius a bit for better anti-aliasing.
this._radius = dimension / 2 - 2;
this._setCrosshairPosition(new WI.Point(dimension / 2, dimension / 2));
this._drawRawCanvas();
this._draw();
}
get element()
{
return this._element;
}
get brightness()
{
return this._brightness;
}
set brightness(brightness)
{
this._brightness = brightness;
this._draw();
}
get tintedColor()
{
if (this._crosshairPosition)
return this._colorAtPointWithBrightness(this._crosshairPosition.x * window.devicePixelRatio, this._crosshairPosition.y * window.devicePixelRatio, this._brightness);
return new WI.Color(WI.Color.Format.RGBA, [0, 0, 0, 0]);
}
set tintedColor(tintedColor)
{
var data = this._tintedColorToPointAndBrightness(tintedColor);
this._setCrosshairPosition(data.point);
this.brightness = data.brightness;
}
get rawColor()
{
if (this._crosshairPosition)
return this._colorAtPointWithBrightness(this._crosshairPosition.x * window.devicePixelRatio, this._crosshairPosition.y * window.devicePixelRatio, 1);
return new WI.Color(WI.Color.Format.RGBA, [0, 0, 0, 0]);
}
// Protected
handleEvent(event)
{
switch (event.type) {
case "mousedown":
this._handleMousedown(event);
break;
case "mousemove":
this._handleMousemove(event);
break;
case "mouseup":
this._handleMouseup(event);
break;
}
}
// Private
_handleMousedown(event)
{
window.addEventListener("mousemove", this, true);
window.addEventListener("mouseup", this, true);
this._updateColorForMouseEvent(event);
}
_handleMousemove(event)
{
this._updateColorForMouseEvent(event);
}
_handleMouseup(event)
{
window.removeEventListener("mousemove", this, true);
window.removeEventListener("mouseup", this, true);
}
_pointInCircleForEvent(event)
{
function distance(a, b)
{
return Math.sqrt(Math.pow(a.x - b.x, 2) + Math.pow(a.y - b.y, 2));
}
function angleFromCenterToPoint(center, point)
{
return Math.atan2(point.y - center.y, point.x - center.x);
}
function pointOnCircumference(c, r, a)
{
return new WI.Point(c.x + r * Math.cos(a), c.y + r * Math.sin(a));
}
var dimension = this._dimension;
var point = window.webkitConvertPointFromPageToNode(this._finalCanvas, new WebKitPoint(event.pageX, event.pageY));
var center = new WI.Point(dimension / 2, dimension / 2);
if (distance(point, center) > this._radius) {
var angle = angleFromCenterToPoint(center, point);
point = pointOnCircumference(center, this._radius, angle);
}
return point;
}
_updateColorForMouseEvent(event)
{
var point = this._pointInCircleForEvent(event);
this._setCrosshairPosition(point);
if (this.delegate && typeof this.delegate.colorWheelColorDidChange === "function")
this.delegate.colorWheelColorDidChange(this);
}
_setCrosshairPosition(point)
{
this._crosshairPosition = point;
this._crosshair.style.webkitTransform = "translate(" + Math.round(point.x) + "px, " + Math.round(point.y) + "px)";
}
_tintedColorToPointAndBrightness(color)
{
var rgb = color.rgb;
var hsv = WI.Color.rgb2hsv(rgb[0], rgb[1], rgb[2]);
var cosHue = Math.cos(hsv[0] * Math.PI / 180);
var sinHue = Math.sin(hsv[0] * Math.PI / 180);
var center = this._dimension / 2;
var x = center + (center * cosHue * hsv[1]);
var y = center - (center * sinHue * hsv[1]);
return {
point: new WI.Point(x, y),
brightness: hsv[2]
};
}
_drawRawCanvas() {
var ctx = this._rawCanvas.getContext("2d");
var dimension = this._dimension * window.devicePixelRatio;
ctx.fillStyle = "white";
ctx.fillRect(0, 0, dimension, dimension);
var imageData = ctx.getImageData(0, 0, dimension, dimension);
var data = imageData.data;
for (var j = 0; j < dimension; ++j) {
for (var i = 0; i < dimension; ++i) {
var color = this._colorAtPointWithBrightness(i, j, 1);
if (!color)
continue;
var pos = (j * dimension + i) * 4;
data[pos] = color.rgb[0];
data[pos + 1] = color.rgb[1];
data[pos + 2] = color.rgb[2];
}
}
ctx.putImageData(imageData, 0, 0);
}
_colorAtPointWithBrightness(x, y, brightness)
{
var center = this._dimension / 2 * window.devicePixelRatio;
var xDis = x - center;
var yDis = y - center;
var distance = Math.sqrt(xDis * xDis + yDis * yDis);
if (distance - center > 0.001)
return new WI.Color(WI.Color.Format.RGBA, [0, 0, 0, 0]);
var h = Math.atan2(y - center, center - x) * 180 / Math.PI;
h = (h + 180) % 360;
var v = brightness;
var s = Math.max(0, distance) / center;
var rgb = WI.Color.hsv2rgb(h, s, v);
return new WI.Color(WI.Color.Format.RGBA, [
Math.round(rgb[0] * 255),
Math.round(rgb[1] * 255),
Math.round(rgb[2] * 255),
1
]);
}
_drawTintedCanvas()
{
var ctx = this._tintedCanvas.getContext("2d");
var dimension = this._dimension * window.devicePixelRatio;
ctx.save();
ctx.drawImage(this._rawCanvas, 0, 0, dimension, dimension);
if (this._brightness !== 1) {
ctx.globalAlpha = 1 - this._brightness;
ctx.fillStyle = "black";
ctx.fillRect(0, 0, dimension, dimension);
}
ctx.restore();
}
_draw()
{
this._drawTintedCanvas();
var ctx = this._finalCanvas.getContext("2d");
var dimension = this._dimension * window.devicePixelRatio;
var radius = this._radius * window.devicePixelRatio;
ctx.save();
ctx.clearRect(0, 0, dimension, dimension);
ctx.beginPath();
ctx.arc(dimension / 2, dimension / 2, radius + 1, 0, Math.PI * 2, true);
ctx.closePath();
ctx.clip();
ctx.drawImage(this._tintedCanvas, 0, 0, dimension, dimension);
ctx.restore();
}
};