| /* |
| * Copyright (c) 2012, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <limits.h> |
| #include <limits> |
| #include <math.h> |
| #include <stdlib.h> |
| #include <wtf/MathExtras.h> |
| #include <wtf/SaturatedArithmetic.h> |
| #include <wtf/text/ValueToString.h> |
| |
| namespace WTF { |
| class TextStream; |
| } |
| |
| namespace WebCore { |
| |
| #ifdef NDEBUG |
| |
| #define REPORT_OVERFLOW(doesOverflow) ((void)0) |
| |
| #else |
| |
| #define REPORT_OVERFLOW(doesOverflow) do \ |
| if (!(doesOverflow)) { \ |
| WTFReportError(__FILE__, __LINE__, WTF_PRETTY_FUNCTION, "!(%s)", #doesOverflow); \ |
| } \ |
| while (0) |
| |
| #endif |
| |
| static const int kFixedPointDenominator = 64; |
| const int intMaxForLayoutUnit = INT_MAX / kFixedPointDenominator; |
| const int intMinForLayoutUnit = INT_MIN / kFixedPointDenominator; |
| |
| class LayoutUnit { |
| public: |
| LayoutUnit() : m_value(0) { } |
| LayoutUnit(int value) { setValue(value); } |
| LayoutUnit(unsigned short value) { setValue(value); } |
| LayoutUnit(unsigned value) { setValue(value); } |
| LayoutUnit(unsigned long value) |
| { |
| m_value = clampTo<int>(value * kFixedPointDenominator); |
| } |
| LayoutUnit(unsigned long long value) |
| { |
| m_value = clampTo<int>(value * kFixedPointDenominator); |
| } |
| LayoutUnit(float value) |
| { |
| m_value = clampToInteger(value * kFixedPointDenominator); |
| } |
| LayoutUnit(double value) |
| { |
| m_value = clampToInteger(value * kFixedPointDenominator); |
| } |
| |
| static LayoutUnit fromPixel(int value) |
| { |
| return LayoutUnit(value); |
| } |
| |
| static LayoutUnit fromFloatCeil(float value) |
| { |
| LayoutUnit v; |
| v.m_value = clampToInteger(ceilf(value * kFixedPointDenominator)); |
| return v; |
| } |
| |
| static LayoutUnit fromFloatFloor(float value) |
| { |
| LayoutUnit v; |
| v.m_value = clampToInteger(floorf(value * kFixedPointDenominator)); |
| return v; |
| } |
| |
| static LayoutUnit fromFloatRound(float value) |
| { |
| if (value >= 0) |
| return clamp(value + epsilon() / 2.0f); |
| return clamp(value - epsilon() / 2.0f); |
| } |
| |
| int toInt() const { return m_value / kFixedPointDenominator; } |
| float toFloat() const { return static_cast<float>(m_value) / kFixedPointDenominator; } |
| double toDouble() const { return static_cast<double>(m_value) / kFixedPointDenominator; } |
| unsigned toUnsigned() const { REPORT_OVERFLOW(m_value >= 0); return toInt(); } |
| |
| operator int() const { return toInt(); } |
| operator float() const { return toFloat(); } |
| operator double() const { return toDouble(); } |
| explicit operator bool() const { return m_value; } |
| |
| LayoutUnit& operator++() |
| { |
| m_value += kFixedPointDenominator; |
| return *this; |
| } |
| |
| inline int rawValue() const { return m_value; } |
| inline void setRawValue(int value) { m_value = value; } |
| void setRawValue(long long value) |
| { |
| REPORT_OVERFLOW(value > std::numeric_limits<int>::min() && value < std::numeric_limits<int>::max()); |
| m_value = static_cast<int>(value); |
| } |
| |
| LayoutUnit abs() const |
| { |
| LayoutUnit returnValue; |
| returnValue.setRawValue(::abs(m_value)); |
| return returnValue; |
| } |
| int ceil() const |
| { |
| if (UNLIKELY(m_value >= INT_MAX - kFixedPointDenominator + 1)) |
| return intMaxForLayoutUnit; |
| if (m_value >= 0) |
| return (m_value + kFixedPointDenominator - 1) / kFixedPointDenominator; |
| return toInt(); |
| } |
| |
| int round() const |
| { |
| if (m_value > 0) |
| return saturatedAddition(rawValue(), kFixedPointDenominator / 2) / kFixedPointDenominator; |
| return saturatedSubtraction(rawValue(), (kFixedPointDenominator / 2) - 1) / kFixedPointDenominator; |
| } |
| |
| int floor() const |
| { |
| if (UNLIKELY(m_value <= INT_MIN + kFixedPointDenominator - 1)) |
| return intMinForLayoutUnit; |
| if (m_value >= 0) |
| return toInt(); |
| return (m_value - kFixedPointDenominator + 1) / kFixedPointDenominator; |
| } |
| |
| float ceilToFloat() const |
| { |
| float floatValue = toFloat(); |
| if (static_cast<int>(floatValue * kFixedPointDenominator) == m_value) |
| return floatValue; |
| if (floatValue > 0) |
| return nextafterf(floatValue, std::numeric_limits<float>::max()); |
| return nextafterf(floatValue, std::numeric_limits<float>::min()); |
| } |
| |
| LayoutUnit fraction() const |
| { |
| // Add the fraction to the size (as opposed to the full location) to avoid overflows. |
| // Compute fraction using the mod operator to preserve the sign of the value as it may affect rounding. |
| LayoutUnit fraction; |
| fraction.setRawValue(rawValue() % kFixedPointDenominator); |
| return fraction; |
| } |
| |
| bool mightBeSaturated() const |
| { |
| return rawValue() == std::numeric_limits<int>::max() |
| || rawValue() == std::numeric_limits<int>::min(); |
| } |
| |
| static float epsilon() { return 1.0f / kFixedPointDenominator; } |
| |
| static const LayoutUnit max() |
| { |
| LayoutUnit m; |
| m.m_value = std::numeric_limits<int>::max(); |
| return m; |
| } |
| static const LayoutUnit min() |
| { |
| LayoutUnit m; |
| m.m_value = std::numeric_limits<int>::min(); |
| return m; |
| } |
| |
| // Versions of max/min that are slightly smaller/larger than max/min() to allow for roinding without overflowing. |
| static const LayoutUnit nearlyMax() |
| { |
| LayoutUnit m; |
| m.m_value = std::numeric_limits<int>::max() - kFixedPointDenominator / 2; |
| return m; |
| } |
| static const LayoutUnit nearlyMin() |
| { |
| LayoutUnit m; |
| m.m_value = std::numeric_limits<int>::min() + kFixedPointDenominator / 2; |
| return m; |
| } |
| |
| static LayoutUnit clamp(double value) |
| { |
| return clampTo<LayoutUnit>(value, LayoutUnit::min(), LayoutUnit::max()); |
| } |
| |
| private: |
| static bool isInBounds(int value) |
| { |
| return ::abs(value) <= std::numeric_limits<int>::max() / kFixedPointDenominator; |
| } |
| static bool isInBounds(unsigned value) |
| { |
| return value <= static_cast<unsigned>(std::numeric_limits<int>::max()) / kFixedPointDenominator; |
| } |
| static bool isInBounds(double value) |
| { |
| return ::fabs(value) <= std::numeric_limits<int>::max() / kFixedPointDenominator; |
| } |
| |
| inline void setValue(int value) |
| { |
| if (value > intMaxForLayoutUnit) |
| m_value = std::numeric_limits<int>::max(); |
| else if (value < intMinForLayoutUnit) |
| m_value = std::numeric_limits<int>::min(); |
| else |
| m_value = value * kFixedPointDenominator; |
| } |
| inline void setValue(unsigned value) |
| { |
| if (value >= static_cast<unsigned>(intMaxForLayoutUnit)) |
| m_value = std::numeric_limits<int>::max(); |
| else |
| m_value = value * kFixedPointDenominator; |
| } |
| |
| int m_value; |
| }; |
| |
| inline bool operator<=(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return a.rawValue() <= b.rawValue(); |
| } |
| |
| inline bool operator<=(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() <= b; |
| } |
| |
| inline bool operator<=(const LayoutUnit& a, int b) |
| { |
| return a <= LayoutUnit(b); |
| } |
| |
| inline bool operator<=(const float a, const LayoutUnit& b) |
| { |
| return a <= b.toFloat(); |
| } |
| |
| inline bool operator<=(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) <= b; |
| } |
| |
| inline bool operator>=(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return a.rawValue() >= b.rawValue(); |
| } |
| |
| inline bool operator>=(const LayoutUnit& a, int b) |
| { |
| return a >= LayoutUnit(b); |
| } |
| |
| inline bool operator>=(const float a, const LayoutUnit& b) |
| { |
| return a >= b.toFloat(); |
| } |
| |
| inline bool operator>=(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() >= b; |
| } |
| |
| inline bool operator>=(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) >= b; |
| } |
| |
| inline bool operator<(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return a.rawValue() < b.rawValue(); |
| } |
| |
| inline bool operator<(const LayoutUnit& a, int b) |
| { |
| return a < LayoutUnit(b); |
| } |
| |
| inline bool operator<(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() < b; |
| } |
| |
| inline bool operator<(const LayoutUnit& a, double b) |
| { |
| return a.toDouble() < b; |
| } |
| |
| inline bool operator<(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) < b; |
| } |
| |
| inline bool operator<(const float a, const LayoutUnit& b) |
| { |
| return a < b.toFloat(); |
| } |
| |
| inline bool operator>(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return a.rawValue() > b.rawValue(); |
| } |
| |
| inline bool operator>(const LayoutUnit& a, double b) |
| { |
| return a.toDouble() > b; |
| } |
| |
| inline bool operator>(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() > b; |
| } |
| |
| inline bool operator>(const LayoutUnit& a, int b) |
| { |
| return a > LayoutUnit(b); |
| } |
| |
| inline bool operator>(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) > b; |
| } |
| |
| inline bool operator>(const float a, const LayoutUnit& b) |
| { |
| return a > b.toFloat(); |
| } |
| |
| inline bool operator>(const double a, const LayoutUnit& b) |
| { |
| return a > b.toDouble(); |
| } |
| |
| inline bool operator!=(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return a.rawValue() != b.rawValue(); |
| } |
| |
| inline bool operator!=(const LayoutUnit& a, float b) |
| { |
| return a != LayoutUnit(b); |
| } |
| |
| inline bool operator!=(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) != b; |
| } |
| |
| inline bool operator!=(const LayoutUnit& a, int b) |
| { |
| return a != LayoutUnit(b); |
| } |
| |
| inline bool operator==(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return a.rawValue() == b.rawValue(); |
| } |
| |
| inline bool operator==(const LayoutUnit& a, int b) |
| { |
| return a == LayoutUnit(b); |
| } |
| |
| inline bool operator==(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) == b; |
| } |
| |
| inline bool operator==(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() == b; |
| } |
| |
| inline bool operator==(const float a, const LayoutUnit& b) |
| { |
| return a == b.toFloat(); |
| } |
| |
| // For multiplication that's prone to overflow, this bounds it to LayoutUnit::max() and ::min() |
| inline LayoutUnit boundedMultiply(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| int64_t result = static_cast<int64_t>(a.rawValue()) * static_cast<int64_t>(b.rawValue()) / kFixedPointDenominator; |
| int32_t high = static_cast<int32_t>(result >> 32); |
| int32_t low = static_cast<int32_t>(result); |
| uint32_t saturated = (static_cast<uint32_t>(a.rawValue() ^ b.rawValue()) >> 31) + std::numeric_limits<int>::max(); |
| // If the higher 32 bits does not match the lower 32 with sign extension the operation overflowed. |
| if (high != low >> 31) |
| result = saturated; |
| |
| LayoutUnit returnVal; |
| returnVal.setRawValue(static_cast<int>(result)); |
| return returnVal; |
| } |
| |
| inline LayoutUnit operator*(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| return boundedMultiply(a, b); |
| } |
| |
| inline double operator*(const LayoutUnit& a, double b) |
| { |
| return a.toDouble() * b; |
| } |
| |
| inline float operator*(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() * b; |
| } |
| |
| inline LayoutUnit operator*(const LayoutUnit& a, int b) |
| { |
| return a * LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator*(const LayoutUnit& a, unsigned short b) |
| { |
| return a * LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator*(const LayoutUnit& a, unsigned b) |
| { |
| return a * LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator*(const LayoutUnit& a, unsigned long b) |
| { |
| return a * LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator*(const LayoutUnit& a, unsigned long long b) |
| { |
| return a * LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator*(unsigned short a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) * b; |
| } |
| |
| inline LayoutUnit operator*(unsigned a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) * b; |
| } |
| |
| inline LayoutUnit operator*(unsigned long a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) * b; |
| } |
| |
| inline LayoutUnit operator*(unsigned long long a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) * b; |
| } |
| |
| inline LayoutUnit operator*(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) * b; |
| } |
| |
| inline float operator*(const float a, const LayoutUnit& b) |
| { |
| return a * b.toFloat(); |
| } |
| |
| inline double operator*(const double a, const LayoutUnit& b) |
| { |
| return a * b.toDouble(); |
| } |
| |
| inline LayoutUnit operator/(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| LayoutUnit returnVal; |
| long long rawVal = static_cast<long long>(kFixedPointDenominator) * a.rawValue() / b.rawValue(); |
| returnVal.setRawValue(clampTo<int>(rawVal)); |
| return returnVal; |
| } |
| |
| inline float operator/(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() / b; |
| } |
| |
| inline double operator/(const LayoutUnit& a, double b) |
| { |
| return a.toDouble() / b; |
| } |
| |
| inline LayoutUnit operator/(const LayoutUnit& a, int b) |
| { |
| return a / LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator/(const LayoutUnit& a, unsigned short b) |
| { |
| return a / LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator/(const LayoutUnit& a, unsigned b) |
| { |
| return a / LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator/(const LayoutUnit& a, unsigned long b) |
| { |
| return a / LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator/(const LayoutUnit& a, unsigned long long b) |
| { |
| return a / LayoutUnit(b); |
| } |
| |
| inline float operator/(const float a, const LayoutUnit& b) |
| { |
| return a / b.toFloat(); |
| } |
| |
| inline double operator/(const double a, const LayoutUnit& b) |
| { |
| return a / b.toDouble(); |
| } |
| |
| inline LayoutUnit operator/(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) / b; |
| } |
| |
| inline LayoutUnit operator/(unsigned short a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) / b; |
| } |
| |
| inline LayoutUnit operator/(unsigned a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) / b; |
| } |
| |
| inline LayoutUnit operator/(unsigned long a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) / b; |
| } |
| |
| inline LayoutUnit operator/(unsigned long long a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) / b; |
| } |
| |
| inline LayoutUnit operator+(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| LayoutUnit returnVal; |
| returnVal.setRawValue(saturatedAddition(a.rawValue(), b.rawValue())); |
| return returnVal; |
| } |
| |
| inline LayoutUnit operator+(const LayoutUnit& a, int b) |
| { |
| return a + LayoutUnit(b); |
| } |
| |
| inline float operator+(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() + b; |
| } |
| |
| inline double operator+(const LayoutUnit& a, double b) |
| { |
| return a.toDouble() + b; |
| } |
| |
| inline LayoutUnit operator+(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) + b; |
| } |
| |
| inline float operator+(const float a, const LayoutUnit& b) |
| { |
| return a + b.toFloat(); |
| } |
| |
| inline double operator+(const double a, const LayoutUnit& b) |
| { |
| return a + b.toDouble(); |
| } |
| |
| inline LayoutUnit operator-(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| LayoutUnit returnVal; |
| returnVal.setRawValue(saturatedSubtraction(a.rawValue(), b.rawValue())); |
| return returnVal; |
| } |
| |
| inline LayoutUnit operator-(const LayoutUnit& a, int b) |
| { |
| return a - LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator-(const LayoutUnit& a, unsigned b) |
| { |
| return a - LayoutUnit(b); |
| } |
| |
| inline float operator-(const LayoutUnit& a, float b) |
| { |
| return a.toFloat() - b; |
| } |
| |
| inline LayoutUnit operator-(const int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) - b; |
| } |
| |
| inline float operator-(const float a, const LayoutUnit& b) |
| { |
| return a - b.toFloat(); |
| } |
| |
| inline LayoutUnit operator-(const LayoutUnit& a) |
| { |
| LayoutUnit returnVal; |
| returnVal.setRawValue(-a.rawValue()); |
| return returnVal; |
| } |
| |
| // For returning the remainder after a division with integer results. |
| inline LayoutUnit intMod(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| // This calculates the modulo so that: a = static_cast<int>(a / b) * b + intMod(a, b). |
| LayoutUnit returnVal; |
| returnVal.setRawValue(a.rawValue() % b.rawValue()); |
| return returnVal; |
| } |
| |
| inline LayoutUnit operator%(const LayoutUnit& a, const LayoutUnit& b) |
| { |
| // This calculates the modulo so that: a = (a / b) * b + a % b. |
| LayoutUnit returnVal; |
| long long rawVal = (static_cast<long long>(kFixedPointDenominator) * a.rawValue()) % b.rawValue(); |
| returnVal.setRawValue(rawVal / kFixedPointDenominator); |
| return returnVal; |
| } |
| |
| inline LayoutUnit operator%(const LayoutUnit& a, int b) |
| { |
| return a % LayoutUnit(b); |
| } |
| |
| inline LayoutUnit operator%(int a, const LayoutUnit& b) |
| { |
| return LayoutUnit(a) % b; |
| } |
| |
| inline LayoutUnit& operator+=(LayoutUnit& a, const LayoutUnit& b) |
| { |
| a.setRawValue(saturatedAddition(a.rawValue(), b.rawValue())); |
| return a; |
| } |
| |
| inline LayoutUnit& operator+=(LayoutUnit& a, int b) |
| { |
| a = a + b; |
| return a; |
| } |
| |
| inline LayoutUnit& operator+=(LayoutUnit& a, float b) |
| { |
| a = a + b; |
| return a; |
| } |
| |
| inline float& operator+=(float& a, const LayoutUnit& b) |
| { |
| a = a + b; |
| return a; |
| } |
| |
| inline LayoutUnit& operator-=(LayoutUnit& a, int b) |
| { |
| a = a - b; |
| return a; |
| } |
| |
| inline LayoutUnit& operator-=(LayoutUnit& a, const LayoutUnit& b) |
| { |
| a.setRawValue(saturatedSubtraction(a.rawValue(), b.rawValue())); |
| return a; |
| } |
| |
| inline LayoutUnit& operator-=(LayoutUnit& a, float b) |
| { |
| a = a - b; |
| return a; |
| } |
| |
| inline float& operator-=(float& a, const LayoutUnit& b) |
| { |
| a = a - b; |
| return a; |
| } |
| |
| inline LayoutUnit& operator*=(LayoutUnit& a, const LayoutUnit& b) |
| { |
| a = a * b; |
| return a; |
| } |
| // operator*=(LayoutUnit& a, int b) is supported by the operator above plus LayoutUnit(int). |
| |
| inline LayoutUnit& operator*=(LayoutUnit& a, float b) |
| { |
| a = a * b; |
| return a; |
| } |
| |
| inline float& operator*=(float& a, const LayoutUnit& b) |
| { |
| a = a * b; |
| return a; |
| } |
| |
| inline LayoutUnit& operator/=(LayoutUnit& a, const LayoutUnit& b) |
| { |
| a = a / b; |
| return a; |
| } |
| // operator/=(LayoutUnit& a, int b) is supported by the operator above plus LayoutUnit(int). |
| |
| inline LayoutUnit& operator/=(LayoutUnit& a, float b) |
| { |
| a = a / b; |
| return a; |
| } |
| |
| inline float& operator/=(float& a, const LayoutUnit& b) |
| { |
| a = a / b; |
| return a; |
| } |
| |
| WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const LayoutUnit&); |
| |
| inline int roundToInt(LayoutUnit value) |
| { |
| return value.round(); |
| } |
| |
| inline int floorToInt(LayoutUnit value) |
| { |
| return value.floor(); |
| } |
| |
| inline float roundToDevicePixel(LayoutUnit value, float pixelSnappingFactor, bool needsDirectionalRounding = false) |
| { |
| double valueToRound = value.toDouble(); |
| if (needsDirectionalRounding) |
| valueToRound -= LayoutUnit::epsilon() / (2 * kFixedPointDenominator); |
| |
| if (valueToRound >= 0) |
| return round(valueToRound * pixelSnappingFactor) / pixelSnappingFactor; |
| |
| // This adjusts directional rounding on negative halfway values. It produces the same direction for both negative and positive values. |
| // Instead of rounding negative halfway cases away from zero, we translate them to positive values before rounding. |
| // It helps snapping relative negative coordinates to the same position as if they were positive absolute coordinates. |
| unsigned translateOrigin = -value.rawValue(); |
| return (round((valueToRound + translateOrigin) * pixelSnappingFactor) / pixelSnappingFactor) - translateOrigin; |
| } |
| |
| inline float floorToDevicePixel(LayoutUnit value, float pixelSnappingFactor) |
| { |
| return floorf((value.rawValue() * pixelSnappingFactor) / kFixedPointDenominator) / pixelSnappingFactor; |
| } |
| |
| inline float ceilToDevicePixel(LayoutUnit value, float pixelSnappingFactor) |
| { |
| return ceilf((value.rawValue() * pixelSnappingFactor) / kFixedPointDenominator) / pixelSnappingFactor; |
| } |
| |
| inline LayoutUnit absoluteValue(const LayoutUnit& value) |
| { |
| return value.abs(); |
| } |
| |
| inline bool isIntegerValue(const LayoutUnit value) |
| { |
| return value.toInt() == value; |
| } |
| |
| } // namespace WebCore |
| |
| #ifndef NDEBUG |
| namespace WTF { |
| // This structure is used by PODIntervalTree for debugging. |
| template <> |
| struct ValueToString<WebCore::LayoutUnit> { |
| static String string(const WebCore::LayoutUnit value) { return String::number(value.toFloat()); } |
| }; |
| |
| } // namespace WTF |
| #endif |