| // GENERATED FILE - DO NOT EDIT. |
| // Generated by gen_packed_gl_enums.py using data from packed_gl_enums.json. |
| // |
| // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // PackedGLEnums_autogen.cpp: |
| // Implements ANGLE-specific enums classes for GLenums and functions operating |
| // on them. |
| |
| #include "common/PackedGLEnums_autogen.h" |
| #include "common/debug.h" |
| |
| namespace gl |
| { |
| |
| template <> |
| AlphaTestFunc FromGLenum<AlphaTestFunc>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_ALWAYS: |
| return AlphaTestFunc::AlwaysPass; |
| case GL_EQUAL: |
| return AlphaTestFunc::Equal; |
| case GL_GEQUAL: |
| return AlphaTestFunc::Gequal; |
| case GL_GREATER: |
| return AlphaTestFunc::Greater; |
| case GL_LEQUAL: |
| return AlphaTestFunc::Lequal; |
| case GL_LESS: |
| return AlphaTestFunc::Less; |
| case GL_NEVER: |
| return AlphaTestFunc::Never; |
| case GL_NOTEQUAL: |
| return AlphaTestFunc::NotEqual; |
| default: |
| return AlphaTestFunc::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(AlphaTestFunc from) |
| { |
| switch (from) |
| { |
| case AlphaTestFunc::AlwaysPass: |
| return GL_ALWAYS; |
| case AlphaTestFunc::Equal: |
| return GL_EQUAL; |
| case AlphaTestFunc::Gequal: |
| return GL_GEQUAL; |
| case AlphaTestFunc::Greater: |
| return GL_GREATER; |
| case AlphaTestFunc::Lequal: |
| return GL_LEQUAL; |
| case AlphaTestFunc::Less: |
| return GL_LESS; |
| case AlphaTestFunc::Never: |
| return GL_NEVER; |
| case AlphaTestFunc::NotEqual: |
| return GL_NOTEQUAL; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, AlphaTestFunc value) |
| { |
| switch (value) |
| { |
| case AlphaTestFunc::AlwaysPass: |
| os << "GL_ALWAYS"; |
| break; |
| case AlphaTestFunc::Equal: |
| os << "GL_EQUAL"; |
| break; |
| case AlphaTestFunc::Gequal: |
| os << "GL_GEQUAL"; |
| break; |
| case AlphaTestFunc::Greater: |
| os << "GL_GREATER"; |
| break; |
| case AlphaTestFunc::Lequal: |
| os << "GL_LEQUAL"; |
| break; |
| case AlphaTestFunc::Less: |
| os << "GL_LESS"; |
| break; |
| case AlphaTestFunc::Never: |
| os << "GL_NEVER"; |
| break; |
| case AlphaTestFunc::NotEqual: |
| os << "GL_NOTEQUAL"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| BufferBinding FromGLenum<BufferBinding>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_ARRAY_BUFFER: |
| return BufferBinding::Array; |
| case GL_ATOMIC_COUNTER_BUFFER: |
| return BufferBinding::AtomicCounter; |
| case GL_COPY_READ_BUFFER: |
| return BufferBinding::CopyRead; |
| case GL_COPY_WRITE_BUFFER: |
| return BufferBinding::CopyWrite; |
| case GL_DISPATCH_INDIRECT_BUFFER: |
| return BufferBinding::DispatchIndirect; |
| case GL_DRAW_INDIRECT_BUFFER: |
| return BufferBinding::DrawIndirect; |
| case GL_ELEMENT_ARRAY_BUFFER: |
| return BufferBinding::ElementArray; |
| case GL_PIXEL_PACK_BUFFER: |
| return BufferBinding::PixelPack; |
| case GL_PIXEL_UNPACK_BUFFER: |
| return BufferBinding::PixelUnpack; |
| case GL_SHADER_STORAGE_BUFFER: |
| return BufferBinding::ShaderStorage; |
| case GL_TEXTURE_BUFFER: |
| return BufferBinding::Texture; |
| case GL_TRANSFORM_FEEDBACK_BUFFER: |
| return BufferBinding::TransformFeedback; |
| case GL_UNIFORM_BUFFER: |
| return BufferBinding::Uniform; |
| default: |
| return BufferBinding::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(BufferBinding from) |
| { |
| switch (from) |
| { |
| case BufferBinding::Array: |
| return GL_ARRAY_BUFFER; |
| case BufferBinding::AtomicCounter: |
| return GL_ATOMIC_COUNTER_BUFFER; |
| case BufferBinding::CopyRead: |
| return GL_COPY_READ_BUFFER; |
| case BufferBinding::CopyWrite: |
| return GL_COPY_WRITE_BUFFER; |
| case BufferBinding::DispatchIndirect: |
| return GL_DISPATCH_INDIRECT_BUFFER; |
| case BufferBinding::DrawIndirect: |
| return GL_DRAW_INDIRECT_BUFFER; |
| case BufferBinding::ElementArray: |
| return GL_ELEMENT_ARRAY_BUFFER; |
| case BufferBinding::PixelPack: |
| return GL_PIXEL_PACK_BUFFER; |
| case BufferBinding::PixelUnpack: |
| return GL_PIXEL_UNPACK_BUFFER; |
| case BufferBinding::ShaderStorage: |
| return GL_SHADER_STORAGE_BUFFER; |
| case BufferBinding::Texture: |
| return GL_TEXTURE_BUFFER; |
| case BufferBinding::TransformFeedback: |
| return GL_TRANSFORM_FEEDBACK_BUFFER; |
| case BufferBinding::Uniform: |
| return GL_UNIFORM_BUFFER; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, BufferBinding value) |
| { |
| switch (value) |
| { |
| case BufferBinding::Array: |
| os << "GL_ARRAY_BUFFER"; |
| break; |
| case BufferBinding::AtomicCounter: |
| os << "GL_ATOMIC_COUNTER_BUFFER"; |
| break; |
| case BufferBinding::CopyRead: |
| os << "GL_COPY_READ_BUFFER"; |
| break; |
| case BufferBinding::CopyWrite: |
| os << "GL_COPY_WRITE_BUFFER"; |
| break; |
| case BufferBinding::DispatchIndirect: |
| os << "GL_DISPATCH_INDIRECT_BUFFER"; |
| break; |
| case BufferBinding::DrawIndirect: |
| os << "GL_DRAW_INDIRECT_BUFFER"; |
| break; |
| case BufferBinding::ElementArray: |
| os << "GL_ELEMENT_ARRAY_BUFFER"; |
| break; |
| case BufferBinding::PixelPack: |
| os << "GL_PIXEL_PACK_BUFFER"; |
| break; |
| case BufferBinding::PixelUnpack: |
| os << "GL_PIXEL_UNPACK_BUFFER"; |
| break; |
| case BufferBinding::ShaderStorage: |
| os << "GL_SHADER_STORAGE_BUFFER"; |
| break; |
| case BufferBinding::Texture: |
| os << "GL_TEXTURE_BUFFER"; |
| break; |
| case BufferBinding::TransformFeedback: |
| os << "GL_TRANSFORM_FEEDBACK_BUFFER"; |
| break; |
| case BufferBinding::Uniform: |
| os << "GL_UNIFORM_BUFFER"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| BufferUsage FromGLenum<BufferUsage>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_DYNAMIC_COPY: |
| return BufferUsage::DynamicCopy; |
| case GL_DYNAMIC_DRAW: |
| return BufferUsage::DynamicDraw; |
| case GL_DYNAMIC_READ: |
| return BufferUsage::DynamicRead; |
| case GL_STATIC_COPY: |
| return BufferUsage::StaticCopy; |
| case GL_STATIC_DRAW: |
| return BufferUsage::StaticDraw; |
| case GL_STATIC_READ: |
| return BufferUsage::StaticRead; |
| case GL_STREAM_COPY: |
| return BufferUsage::StreamCopy; |
| case GL_STREAM_DRAW: |
| return BufferUsage::StreamDraw; |
| case GL_STREAM_READ: |
| return BufferUsage::StreamRead; |
| default: |
| return BufferUsage::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(BufferUsage from) |
| { |
| switch (from) |
| { |
| case BufferUsage::DynamicCopy: |
| return GL_DYNAMIC_COPY; |
| case BufferUsage::DynamicDraw: |
| return GL_DYNAMIC_DRAW; |
| case BufferUsage::DynamicRead: |
| return GL_DYNAMIC_READ; |
| case BufferUsage::StaticCopy: |
| return GL_STATIC_COPY; |
| case BufferUsage::StaticDraw: |
| return GL_STATIC_DRAW; |
| case BufferUsage::StaticRead: |
| return GL_STATIC_READ; |
| case BufferUsage::StreamCopy: |
| return GL_STREAM_COPY; |
| case BufferUsage::StreamDraw: |
| return GL_STREAM_DRAW; |
| case BufferUsage::StreamRead: |
| return GL_STREAM_READ; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, BufferUsage value) |
| { |
| switch (value) |
| { |
| case BufferUsage::DynamicCopy: |
| os << "GL_DYNAMIC_COPY"; |
| break; |
| case BufferUsage::DynamicDraw: |
| os << "GL_DYNAMIC_DRAW"; |
| break; |
| case BufferUsage::DynamicRead: |
| os << "GL_DYNAMIC_READ"; |
| break; |
| case BufferUsage::StaticCopy: |
| os << "GL_STATIC_COPY"; |
| break; |
| case BufferUsage::StaticDraw: |
| os << "GL_STATIC_DRAW"; |
| break; |
| case BufferUsage::StaticRead: |
| os << "GL_STATIC_READ"; |
| break; |
| case BufferUsage::StreamCopy: |
| os << "GL_STREAM_COPY"; |
| break; |
| case BufferUsage::StreamDraw: |
| os << "GL_STREAM_DRAW"; |
| break; |
| case BufferUsage::StreamRead: |
| os << "GL_STREAM_READ"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| ClientVertexArrayType FromGLenum<ClientVertexArrayType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_COLOR_ARRAY: |
| return ClientVertexArrayType::Color; |
| case GL_NORMAL_ARRAY: |
| return ClientVertexArrayType::Normal; |
| case GL_POINT_SIZE_ARRAY_OES: |
| return ClientVertexArrayType::PointSize; |
| case GL_TEXTURE_COORD_ARRAY: |
| return ClientVertexArrayType::TextureCoord; |
| case GL_VERTEX_ARRAY: |
| return ClientVertexArrayType::Vertex; |
| default: |
| return ClientVertexArrayType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(ClientVertexArrayType from) |
| { |
| switch (from) |
| { |
| case ClientVertexArrayType::Color: |
| return GL_COLOR_ARRAY; |
| case ClientVertexArrayType::Normal: |
| return GL_NORMAL_ARRAY; |
| case ClientVertexArrayType::PointSize: |
| return GL_POINT_SIZE_ARRAY_OES; |
| case ClientVertexArrayType::TextureCoord: |
| return GL_TEXTURE_COORD_ARRAY; |
| case ClientVertexArrayType::Vertex: |
| return GL_VERTEX_ARRAY; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, ClientVertexArrayType value) |
| { |
| switch (value) |
| { |
| case ClientVertexArrayType::Color: |
| os << "GL_COLOR_ARRAY"; |
| break; |
| case ClientVertexArrayType::Normal: |
| os << "GL_NORMAL_ARRAY"; |
| break; |
| case ClientVertexArrayType::PointSize: |
| os << "GL_POINT_SIZE_ARRAY_OES"; |
| break; |
| case ClientVertexArrayType::TextureCoord: |
| os << "GL_TEXTURE_COORD_ARRAY"; |
| break; |
| case ClientVertexArrayType::Vertex: |
| os << "GL_VERTEX_ARRAY"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| CullFaceMode FromGLenum<CullFaceMode>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_BACK: |
| return CullFaceMode::Back; |
| case GL_FRONT: |
| return CullFaceMode::Front; |
| case GL_FRONT_AND_BACK: |
| return CullFaceMode::FrontAndBack; |
| default: |
| return CullFaceMode::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(CullFaceMode from) |
| { |
| switch (from) |
| { |
| case CullFaceMode::Back: |
| return GL_BACK; |
| case CullFaceMode::Front: |
| return GL_FRONT; |
| case CullFaceMode::FrontAndBack: |
| return GL_FRONT_AND_BACK; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, CullFaceMode value) |
| { |
| switch (value) |
| { |
| case CullFaceMode::Back: |
| os << "GL_BACK"; |
| break; |
| case CullFaceMode::Front: |
| os << "GL_FRONT"; |
| break; |
| case CullFaceMode::FrontAndBack: |
| os << "GL_FRONT_AND_BACK"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| FilterMode FromGLenum<FilterMode>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_NEAREST: |
| return FilterMode::Nearest; |
| case GL_LINEAR: |
| return FilterMode::Linear; |
| case GL_NEAREST_MIPMAP_NEAREST: |
| return FilterMode::NearestMipmapNearest; |
| case GL_NEAREST_MIPMAP_LINEAR: |
| return FilterMode::NearestMipmapLinear; |
| case GL_LINEAR_MIPMAP_LINEAR: |
| return FilterMode::LinearMipmapLinear; |
| default: |
| return FilterMode::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(FilterMode from) |
| { |
| switch (from) |
| { |
| case FilterMode::Nearest: |
| return GL_NEAREST; |
| case FilterMode::Linear: |
| return GL_LINEAR; |
| case FilterMode::NearestMipmapNearest: |
| return GL_NEAREST_MIPMAP_NEAREST; |
| case FilterMode::NearestMipmapLinear: |
| return GL_NEAREST_MIPMAP_LINEAR; |
| case FilterMode::LinearMipmapLinear: |
| return GL_LINEAR_MIPMAP_LINEAR; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, FilterMode value) |
| { |
| switch (value) |
| { |
| case FilterMode::Nearest: |
| os << "GL_NEAREST"; |
| break; |
| case FilterMode::Linear: |
| os << "GL_LINEAR"; |
| break; |
| case FilterMode::NearestMipmapNearest: |
| os << "GL_NEAREST_MIPMAP_NEAREST"; |
| break; |
| case FilterMode::NearestMipmapLinear: |
| os << "GL_NEAREST_MIPMAP_LINEAR"; |
| break; |
| case FilterMode::LinearMipmapLinear: |
| os << "GL_LINEAR_MIPMAP_LINEAR"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| FogMode FromGLenum<FogMode>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_EXP: |
| return FogMode::Exp; |
| case GL_EXP2: |
| return FogMode::Exp2; |
| case GL_LINEAR: |
| return FogMode::Linear; |
| default: |
| return FogMode::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(FogMode from) |
| { |
| switch (from) |
| { |
| case FogMode::Exp: |
| return GL_EXP; |
| case FogMode::Exp2: |
| return GL_EXP2; |
| case FogMode::Linear: |
| return GL_LINEAR; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, FogMode value) |
| { |
| switch (value) |
| { |
| case FogMode::Exp: |
| os << "GL_EXP"; |
| break; |
| case FogMode::Exp2: |
| os << "GL_EXP2"; |
| break; |
| case FogMode::Linear: |
| os << "GL_LINEAR"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| GraphicsResetStatus FromGLenum<GraphicsResetStatus>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_NO_ERROR: |
| return GraphicsResetStatus::NoError; |
| case GL_GUILTY_CONTEXT_RESET: |
| return GraphicsResetStatus::GuiltyContextReset; |
| case GL_INNOCENT_CONTEXT_RESET: |
| return GraphicsResetStatus::InnocentContextReset; |
| case GL_UNKNOWN_CONTEXT_RESET: |
| return GraphicsResetStatus::UnknownContextReset; |
| case GL_PURGED_CONTEXT_RESET_NV: |
| return GraphicsResetStatus::PurgedContextResetNV; |
| default: |
| return GraphicsResetStatus::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(GraphicsResetStatus from) |
| { |
| switch (from) |
| { |
| case GraphicsResetStatus::NoError: |
| return GL_NO_ERROR; |
| case GraphicsResetStatus::GuiltyContextReset: |
| return GL_GUILTY_CONTEXT_RESET; |
| case GraphicsResetStatus::InnocentContextReset: |
| return GL_INNOCENT_CONTEXT_RESET; |
| case GraphicsResetStatus::UnknownContextReset: |
| return GL_UNKNOWN_CONTEXT_RESET; |
| case GraphicsResetStatus::PurgedContextResetNV: |
| return GL_PURGED_CONTEXT_RESET_NV; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, GraphicsResetStatus value) |
| { |
| switch (value) |
| { |
| case GraphicsResetStatus::NoError: |
| os << "GL_NO_ERROR"; |
| break; |
| case GraphicsResetStatus::GuiltyContextReset: |
| os << "GL_GUILTY_CONTEXT_RESET"; |
| break; |
| case GraphicsResetStatus::InnocentContextReset: |
| os << "GL_INNOCENT_CONTEXT_RESET"; |
| break; |
| case GraphicsResetStatus::UnknownContextReset: |
| os << "GL_UNKNOWN_CONTEXT_RESET"; |
| break; |
| case GraphicsResetStatus::PurgedContextResetNV: |
| os << "GL_PURGED_CONTEXT_RESET_NV"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| HandleType FromGLenum<HandleType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_HANDLE_TYPE_OPAQUE_FD_EXT: |
| return HandleType::OpaqueFd; |
| case GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE: |
| return HandleType::ZirconVmo; |
| case GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE: |
| return HandleType::ZirconEvent; |
| default: |
| return HandleType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(HandleType from) |
| { |
| switch (from) |
| { |
| case HandleType::OpaqueFd: |
| return GL_HANDLE_TYPE_OPAQUE_FD_EXT; |
| case HandleType::ZirconVmo: |
| return GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE; |
| case HandleType::ZirconEvent: |
| return GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, HandleType value) |
| { |
| switch (value) |
| { |
| case HandleType::OpaqueFd: |
| os << "GL_HANDLE_TYPE_OPAQUE_FD_EXT"; |
| break; |
| case HandleType::ZirconVmo: |
| os << "GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE"; |
| break; |
| case HandleType::ZirconEvent: |
| os << "GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| HintSetting FromGLenum<HintSetting>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_DONT_CARE: |
| return HintSetting::DontCare; |
| case GL_FASTEST: |
| return HintSetting::Fastest; |
| case GL_NICEST: |
| return HintSetting::Nicest; |
| default: |
| return HintSetting::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(HintSetting from) |
| { |
| switch (from) |
| { |
| case HintSetting::DontCare: |
| return GL_DONT_CARE; |
| case HintSetting::Fastest: |
| return GL_FASTEST; |
| case HintSetting::Nicest: |
| return GL_NICEST; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, HintSetting value) |
| { |
| switch (value) |
| { |
| case HintSetting::DontCare: |
| os << "GL_DONT_CARE"; |
| break; |
| case HintSetting::Fastest: |
| os << "GL_FASTEST"; |
| break; |
| case HintSetting::Nicest: |
| os << "GL_NICEST"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| ImageLayout FromGLenum<ImageLayout>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_NONE: |
| return ImageLayout::Undefined; |
| case GL_LAYOUT_GENERAL_EXT: |
| return ImageLayout::General; |
| case GL_LAYOUT_COLOR_ATTACHMENT_EXT: |
| return ImageLayout::ColorAttachment; |
| case GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT: |
| return ImageLayout::DepthStencilAttachment; |
| case GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT: |
| return ImageLayout::DepthStencilReadOnlyAttachment; |
| case GL_LAYOUT_SHADER_READ_ONLY_EXT: |
| return ImageLayout::ShaderReadOnly; |
| case GL_LAYOUT_TRANSFER_SRC_EXT: |
| return ImageLayout::TransferSrc; |
| case GL_LAYOUT_TRANSFER_DST_EXT: |
| return ImageLayout::TransferDst; |
| case GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT: |
| return ImageLayout::DepthReadOnlyStencilAttachment; |
| case GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT: |
| return ImageLayout::DepthAttachmentStencilReadOnly; |
| default: |
| return ImageLayout::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(ImageLayout from) |
| { |
| switch (from) |
| { |
| case ImageLayout::Undefined: |
| return GL_NONE; |
| case ImageLayout::General: |
| return GL_LAYOUT_GENERAL_EXT; |
| case ImageLayout::ColorAttachment: |
| return GL_LAYOUT_COLOR_ATTACHMENT_EXT; |
| case ImageLayout::DepthStencilAttachment: |
| return GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT; |
| case ImageLayout::DepthStencilReadOnlyAttachment: |
| return GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT; |
| case ImageLayout::ShaderReadOnly: |
| return GL_LAYOUT_SHADER_READ_ONLY_EXT; |
| case ImageLayout::TransferSrc: |
| return GL_LAYOUT_TRANSFER_SRC_EXT; |
| case ImageLayout::TransferDst: |
| return GL_LAYOUT_TRANSFER_DST_EXT; |
| case ImageLayout::DepthReadOnlyStencilAttachment: |
| return GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT; |
| case ImageLayout::DepthAttachmentStencilReadOnly: |
| return GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, ImageLayout value) |
| { |
| switch (value) |
| { |
| case ImageLayout::Undefined: |
| os << "GL_NONE"; |
| break; |
| case ImageLayout::General: |
| os << "GL_LAYOUT_GENERAL_EXT"; |
| break; |
| case ImageLayout::ColorAttachment: |
| os << "GL_LAYOUT_COLOR_ATTACHMENT_EXT"; |
| break; |
| case ImageLayout::DepthStencilAttachment: |
| os << "GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"; |
| break; |
| case ImageLayout::DepthStencilReadOnlyAttachment: |
| os << "GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"; |
| break; |
| case ImageLayout::ShaderReadOnly: |
| os << "GL_LAYOUT_SHADER_READ_ONLY_EXT"; |
| break; |
| case ImageLayout::TransferSrc: |
| os << "GL_LAYOUT_TRANSFER_SRC_EXT"; |
| break; |
| case ImageLayout::TransferDst: |
| os << "GL_LAYOUT_TRANSFER_DST_EXT"; |
| break; |
| case ImageLayout::DepthReadOnlyStencilAttachment: |
| os << "GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"; |
| break; |
| case ImageLayout::DepthAttachmentStencilReadOnly: |
| os << "GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| LightParameter FromGLenum<LightParameter>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_AMBIENT: |
| return LightParameter::Ambient; |
| case GL_AMBIENT_AND_DIFFUSE: |
| return LightParameter::AmbientAndDiffuse; |
| case GL_CONSTANT_ATTENUATION: |
| return LightParameter::ConstantAttenuation; |
| case GL_DIFFUSE: |
| return LightParameter::Diffuse; |
| case GL_LINEAR_ATTENUATION: |
| return LightParameter::LinearAttenuation; |
| case GL_POSITION: |
| return LightParameter::Position; |
| case GL_QUADRATIC_ATTENUATION: |
| return LightParameter::QuadraticAttenuation; |
| case GL_SPECULAR: |
| return LightParameter::Specular; |
| case GL_SPOT_CUTOFF: |
| return LightParameter::SpotCutoff; |
| case GL_SPOT_DIRECTION: |
| return LightParameter::SpotDirection; |
| case GL_SPOT_EXPONENT: |
| return LightParameter::SpotExponent; |
| default: |
| return LightParameter::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(LightParameter from) |
| { |
| switch (from) |
| { |
| case LightParameter::Ambient: |
| return GL_AMBIENT; |
| case LightParameter::AmbientAndDiffuse: |
| return GL_AMBIENT_AND_DIFFUSE; |
| case LightParameter::ConstantAttenuation: |
| return GL_CONSTANT_ATTENUATION; |
| case LightParameter::Diffuse: |
| return GL_DIFFUSE; |
| case LightParameter::LinearAttenuation: |
| return GL_LINEAR_ATTENUATION; |
| case LightParameter::Position: |
| return GL_POSITION; |
| case LightParameter::QuadraticAttenuation: |
| return GL_QUADRATIC_ATTENUATION; |
| case LightParameter::Specular: |
| return GL_SPECULAR; |
| case LightParameter::SpotCutoff: |
| return GL_SPOT_CUTOFF; |
| case LightParameter::SpotDirection: |
| return GL_SPOT_DIRECTION; |
| case LightParameter::SpotExponent: |
| return GL_SPOT_EXPONENT; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, LightParameter value) |
| { |
| switch (value) |
| { |
| case LightParameter::Ambient: |
| os << "GL_AMBIENT"; |
| break; |
| case LightParameter::AmbientAndDiffuse: |
| os << "GL_AMBIENT_AND_DIFFUSE"; |
| break; |
| case LightParameter::ConstantAttenuation: |
| os << "GL_CONSTANT_ATTENUATION"; |
| break; |
| case LightParameter::Diffuse: |
| os << "GL_DIFFUSE"; |
| break; |
| case LightParameter::LinearAttenuation: |
| os << "GL_LINEAR_ATTENUATION"; |
| break; |
| case LightParameter::Position: |
| os << "GL_POSITION"; |
| break; |
| case LightParameter::QuadraticAttenuation: |
| os << "GL_QUADRATIC_ATTENUATION"; |
| break; |
| case LightParameter::Specular: |
| os << "GL_SPECULAR"; |
| break; |
| case LightParameter::SpotCutoff: |
| os << "GL_SPOT_CUTOFF"; |
| break; |
| case LightParameter::SpotDirection: |
| os << "GL_SPOT_DIRECTION"; |
| break; |
| case LightParameter::SpotExponent: |
| os << "GL_SPOT_EXPONENT"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| LogicalOperation FromGLenum<LogicalOperation>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_AND: |
| return LogicalOperation::And; |
| case GL_AND_INVERTED: |
| return LogicalOperation::AndInverted; |
| case GL_AND_REVERSE: |
| return LogicalOperation::AndReverse; |
| case GL_CLEAR: |
| return LogicalOperation::Clear; |
| case GL_COPY: |
| return LogicalOperation::Copy; |
| case GL_COPY_INVERTED: |
| return LogicalOperation::CopyInverted; |
| case GL_EQUIV: |
| return LogicalOperation::Equiv; |
| case GL_INVERT: |
| return LogicalOperation::Invert; |
| case GL_NAND: |
| return LogicalOperation::Nand; |
| case GL_NOOP: |
| return LogicalOperation::Noop; |
| case GL_NOR: |
| return LogicalOperation::Nor; |
| case GL_OR: |
| return LogicalOperation::Or; |
| case GL_OR_INVERTED: |
| return LogicalOperation::OrInverted; |
| case GL_OR_REVERSE: |
| return LogicalOperation::OrReverse; |
| case GL_SET: |
| return LogicalOperation::Set; |
| case GL_XOR: |
| return LogicalOperation::Xor; |
| default: |
| return LogicalOperation::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(LogicalOperation from) |
| { |
| switch (from) |
| { |
| case LogicalOperation::And: |
| return GL_AND; |
| case LogicalOperation::AndInverted: |
| return GL_AND_INVERTED; |
| case LogicalOperation::AndReverse: |
| return GL_AND_REVERSE; |
| case LogicalOperation::Clear: |
| return GL_CLEAR; |
| case LogicalOperation::Copy: |
| return GL_COPY; |
| case LogicalOperation::CopyInverted: |
| return GL_COPY_INVERTED; |
| case LogicalOperation::Equiv: |
| return GL_EQUIV; |
| case LogicalOperation::Invert: |
| return GL_INVERT; |
| case LogicalOperation::Nand: |
| return GL_NAND; |
| case LogicalOperation::Noop: |
| return GL_NOOP; |
| case LogicalOperation::Nor: |
| return GL_NOR; |
| case LogicalOperation::Or: |
| return GL_OR; |
| case LogicalOperation::OrInverted: |
| return GL_OR_INVERTED; |
| case LogicalOperation::OrReverse: |
| return GL_OR_REVERSE; |
| case LogicalOperation::Set: |
| return GL_SET; |
| case LogicalOperation::Xor: |
| return GL_XOR; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, LogicalOperation value) |
| { |
| switch (value) |
| { |
| case LogicalOperation::And: |
| os << "GL_AND"; |
| break; |
| case LogicalOperation::AndInverted: |
| os << "GL_AND_INVERTED"; |
| break; |
| case LogicalOperation::AndReverse: |
| os << "GL_AND_REVERSE"; |
| break; |
| case LogicalOperation::Clear: |
| os << "GL_CLEAR"; |
| break; |
| case LogicalOperation::Copy: |
| os << "GL_COPY"; |
| break; |
| case LogicalOperation::CopyInverted: |
| os << "GL_COPY_INVERTED"; |
| break; |
| case LogicalOperation::Equiv: |
| os << "GL_EQUIV"; |
| break; |
| case LogicalOperation::Invert: |
| os << "GL_INVERT"; |
| break; |
| case LogicalOperation::Nand: |
| os << "GL_NAND"; |
| break; |
| case LogicalOperation::Noop: |
| os << "GL_NOOP"; |
| break; |
| case LogicalOperation::Nor: |
| os << "GL_NOR"; |
| break; |
| case LogicalOperation::Or: |
| os << "GL_OR"; |
| break; |
| case LogicalOperation::OrInverted: |
| os << "GL_OR_INVERTED"; |
| break; |
| case LogicalOperation::OrReverse: |
| os << "GL_OR_REVERSE"; |
| break; |
| case LogicalOperation::Set: |
| os << "GL_SET"; |
| break; |
| case LogicalOperation::Xor: |
| os << "GL_XOR"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| MaterialParameter FromGLenum<MaterialParameter>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_AMBIENT: |
| return MaterialParameter::Ambient; |
| case GL_AMBIENT_AND_DIFFUSE: |
| return MaterialParameter::AmbientAndDiffuse; |
| case GL_DIFFUSE: |
| return MaterialParameter::Diffuse; |
| case GL_EMISSION: |
| return MaterialParameter::Emission; |
| case GL_SHININESS: |
| return MaterialParameter::Shininess; |
| case GL_SPECULAR: |
| return MaterialParameter::Specular; |
| default: |
| return MaterialParameter::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(MaterialParameter from) |
| { |
| switch (from) |
| { |
| case MaterialParameter::Ambient: |
| return GL_AMBIENT; |
| case MaterialParameter::AmbientAndDiffuse: |
| return GL_AMBIENT_AND_DIFFUSE; |
| case MaterialParameter::Diffuse: |
| return GL_DIFFUSE; |
| case MaterialParameter::Emission: |
| return GL_EMISSION; |
| case MaterialParameter::Shininess: |
| return GL_SHININESS; |
| case MaterialParameter::Specular: |
| return GL_SPECULAR; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, MaterialParameter value) |
| { |
| switch (value) |
| { |
| case MaterialParameter::Ambient: |
| os << "GL_AMBIENT"; |
| break; |
| case MaterialParameter::AmbientAndDiffuse: |
| os << "GL_AMBIENT_AND_DIFFUSE"; |
| break; |
| case MaterialParameter::Diffuse: |
| os << "GL_DIFFUSE"; |
| break; |
| case MaterialParameter::Emission: |
| os << "GL_EMISSION"; |
| break; |
| case MaterialParameter::Shininess: |
| os << "GL_SHININESS"; |
| break; |
| case MaterialParameter::Specular: |
| os << "GL_SPECULAR"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| MatrixType FromGLenum<MatrixType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_MODELVIEW: |
| return MatrixType::Modelview; |
| case GL_PROJECTION: |
| return MatrixType::Projection; |
| case GL_TEXTURE: |
| return MatrixType::Texture; |
| default: |
| return MatrixType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(MatrixType from) |
| { |
| switch (from) |
| { |
| case MatrixType::Modelview: |
| return GL_MODELVIEW; |
| case MatrixType::Projection: |
| return GL_PROJECTION; |
| case MatrixType::Texture: |
| return GL_TEXTURE; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, MatrixType value) |
| { |
| switch (value) |
| { |
| case MatrixType::Modelview: |
| os << "GL_MODELVIEW"; |
| break; |
| case MatrixType::Projection: |
| os << "GL_PROJECTION"; |
| break; |
| case MatrixType::Texture: |
| os << "GL_TEXTURE"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| PointParameter FromGLenum<PointParameter>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_POINT_SIZE_MIN: |
| return PointParameter::PointSizeMin; |
| case GL_POINT_SIZE_MAX: |
| return PointParameter::PointSizeMax; |
| case GL_POINT_FADE_THRESHOLD_SIZE: |
| return PointParameter::PointFadeThresholdSize; |
| case GL_POINT_DISTANCE_ATTENUATION: |
| return PointParameter::PointDistanceAttenuation; |
| default: |
| return PointParameter::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(PointParameter from) |
| { |
| switch (from) |
| { |
| case PointParameter::PointSizeMin: |
| return GL_POINT_SIZE_MIN; |
| case PointParameter::PointSizeMax: |
| return GL_POINT_SIZE_MAX; |
| case PointParameter::PointFadeThresholdSize: |
| return GL_POINT_FADE_THRESHOLD_SIZE; |
| case PointParameter::PointDistanceAttenuation: |
| return GL_POINT_DISTANCE_ATTENUATION; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, PointParameter value) |
| { |
| switch (value) |
| { |
| case PointParameter::PointSizeMin: |
| os << "GL_POINT_SIZE_MIN"; |
| break; |
| case PointParameter::PointSizeMax: |
| os << "GL_POINT_SIZE_MAX"; |
| break; |
| case PointParameter::PointFadeThresholdSize: |
| os << "GL_POINT_FADE_THRESHOLD_SIZE"; |
| break; |
| case PointParameter::PointDistanceAttenuation: |
| os << "GL_POINT_DISTANCE_ATTENUATION"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| ProvokingVertexConvention FromGLenum<ProvokingVertexConvention>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_FIRST_VERTEX_CONVENTION: |
| return ProvokingVertexConvention::FirstVertexConvention; |
| case GL_LAST_VERTEX_CONVENTION: |
| return ProvokingVertexConvention::LastVertexConvention; |
| default: |
| return ProvokingVertexConvention::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(ProvokingVertexConvention from) |
| { |
| switch (from) |
| { |
| case ProvokingVertexConvention::FirstVertexConvention: |
| return GL_FIRST_VERTEX_CONVENTION; |
| case ProvokingVertexConvention::LastVertexConvention: |
| return GL_LAST_VERTEX_CONVENTION; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, ProvokingVertexConvention value) |
| { |
| switch (value) |
| { |
| case ProvokingVertexConvention::FirstVertexConvention: |
| os << "GL_FIRST_VERTEX_CONVENTION"; |
| break; |
| case ProvokingVertexConvention::LastVertexConvention: |
| os << "GL_LAST_VERTEX_CONVENTION"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| QueryType FromGLenum<QueryType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_ANY_SAMPLES_PASSED: |
| return QueryType::AnySamples; |
| case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: |
| return QueryType::AnySamplesConservative; |
| case GL_COMMANDS_COMPLETED_CHROMIUM: |
| return QueryType::CommandsCompleted; |
| case GL_PRIMITIVES_GENERATED_EXT: |
| return QueryType::PrimitivesGenerated; |
| case GL_TIME_ELAPSED_EXT: |
| return QueryType::TimeElapsed; |
| case GL_TIMESTAMP_EXT: |
| return QueryType::Timestamp; |
| case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: |
| return QueryType::TransformFeedbackPrimitivesWritten; |
| default: |
| return QueryType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(QueryType from) |
| { |
| switch (from) |
| { |
| case QueryType::AnySamples: |
| return GL_ANY_SAMPLES_PASSED; |
| case QueryType::AnySamplesConservative: |
| return GL_ANY_SAMPLES_PASSED_CONSERVATIVE; |
| case QueryType::CommandsCompleted: |
| return GL_COMMANDS_COMPLETED_CHROMIUM; |
| case QueryType::PrimitivesGenerated: |
| return GL_PRIMITIVES_GENERATED_EXT; |
| case QueryType::TimeElapsed: |
| return GL_TIME_ELAPSED_EXT; |
| case QueryType::Timestamp: |
| return GL_TIMESTAMP_EXT; |
| case QueryType::TransformFeedbackPrimitivesWritten: |
| return GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, QueryType value) |
| { |
| switch (value) |
| { |
| case QueryType::AnySamples: |
| os << "GL_ANY_SAMPLES_PASSED"; |
| break; |
| case QueryType::AnySamplesConservative: |
| os << "GL_ANY_SAMPLES_PASSED_CONSERVATIVE"; |
| break; |
| case QueryType::CommandsCompleted: |
| os << "GL_COMMANDS_COMPLETED_CHROMIUM"; |
| break; |
| case QueryType::PrimitivesGenerated: |
| os << "GL_PRIMITIVES_GENERATED_EXT"; |
| break; |
| case QueryType::TimeElapsed: |
| os << "GL_TIME_ELAPSED_EXT"; |
| break; |
| case QueryType::Timestamp: |
| os << "GL_TIMESTAMP_EXT"; |
| break; |
| case QueryType::TransformFeedbackPrimitivesWritten: |
| os << "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| ShaderType FromGLenum<ShaderType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_VERTEX_SHADER: |
| return ShaderType::Vertex; |
| case GL_TESS_CONTROL_SHADER_EXT: |
| return ShaderType::TessControl; |
| case GL_TESS_EVALUATION_SHADER_EXT: |
| return ShaderType::TessEvaluation; |
| case GL_GEOMETRY_SHADER_EXT: |
| return ShaderType::Geometry; |
| case GL_FRAGMENT_SHADER: |
| return ShaderType::Fragment; |
| case GL_COMPUTE_SHADER: |
| return ShaderType::Compute; |
| default: |
| return ShaderType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(ShaderType from) |
| { |
| switch (from) |
| { |
| case ShaderType::Vertex: |
| return GL_VERTEX_SHADER; |
| case ShaderType::TessControl: |
| return GL_TESS_CONTROL_SHADER_EXT; |
| case ShaderType::TessEvaluation: |
| return GL_TESS_EVALUATION_SHADER_EXT; |
| case ShaderType::Geometry: |
| return GL_GEOMETRY_SHADER_EXT; |
| case ShaderType::Fragment: |
| return GL_FRAGMENT_SHADER; |
| case ShaderType::Compute: |
| return GL_COMPUTE_SHADER; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, ShaderType value) |
| { |
| switch (value) |
| { |
| case ShaderType::Vertex: |
| os << "GL_VERTEX_SHADER"; |
| break; |
| case ShaderType::TessControl: |
| os << "GL_TESS_CONTROL_SHADER_EXT"; |
| break; |
| case ShaderType::TessEvaluation: |
| os << "GL_TESS_EVALUATION_SHADER_EXT"; |
| break; |
| case ShaderType::Geometry: |
| os << "GL_GEOMETRY_SHADER_EXT"; |
| break; |
| case ShaderType::Fragment: |
| os << "GL_FRAGMENT_SHADER"; |
| break; |
| case ShaderType::Compute: |
| os << "GL_COMPUTE_SHADER"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| ShadingModel FromGLenum<ShadingModel>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_FLAT: |
| return ShadingModel::Flat; |
| case GL_SMOOTH: |
| return ShadingModel::Smooth; |
| default: |
| return ShadingModel::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(ShadingModel from) |
| { |
| switch (from) |
| { |
| case ShadingModel::Flat: |
| return GL_FLAT; |
| case ShadingModel::Smooth: |
| return GL_SMOOTH; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, ShadingModel value) |
| { |
| switch (value) |
| { |
| case ShadingModel::Flat: |
| os << "GL_FLAT"; |
| break; |
| case ShadingModel::Smooth: |
| os << "GL_SMOOTH"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| ShadingRate FromGLenum<ShadingRate>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_NONE: |
| return ShadingRate::Undefined; |
| case GL_SHADING_RATE_1X1_PIXELS_QCOM: |
| return ShadingRate::_1x1; |
| case GL_SHADING_RATE_1X2_PIXELS_QCOM: |
| return ShadingRate::_1x2; |
| case GL_SHADING_RATE_2X1_PIXELS_QCOM: |
| return ShadingRate::_2x1; |
| case GL_SHADING_RATE_2X2_PIXELS_QCOM: |
| return ShadingRate::_2x2; |
| case GL_SHADING_RATE_4X2_PIXELS_QCOM: |
| return ShadingRate::_4x2; |
| case GL_SHADING_RATE_4X4_PIXELS_QCOM: |
| return ShadingRate::_4x4; |
| default: |
| return ShadingRate::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(ShadingRate from) |
| { |
| switch (from) |
| { |
| case ShadingRate::Undefined: |
| return GL_NONE; |
| case ShadingRate::_1x1: |
| return GL_SHADING_RATE_1X1_PIXELS_QCOM; |
| case ShadingRate::_1x2: |
| return GL_SHADING_RATE_1X2_PIXELS_QCOM; |
| case ShadingRate::_2x1: |
| return GL_SHADING_RATE_2X1_PIXELS_QCOM; |
| case ShadingRate::_2x2: |
| return GL_SHADING_RATE_2X2_PIXELS_QCOM; |
| case ShadingRate::_4x2: |
| return GL_SHADING_RATE_4X2_PIXELS_QCOM; |
| case ShadingRate::_4x4: |
| return GL_SHADING_RATE_4X4_PIXELS_QCOM; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, ShadingRate value) |
| { |
| switch (value) |
| { |
| case ShadingRate::Undefined: |
| os << "GL_NONE"; |
| break; |
| case ShadingRate::_1x1: |
| os << "GL_SHADING_RATE_1X1_PIXELS_QCOM"; |
| break; |
| case ShadingRate::_1x2: |
| os << "GL_SHADING_RATE_1X2_PIXELS_QCOM"; |
| break; |
| case ShadingRate::_2x1: |
| os << "GL_SHADING_RATE_2X1_PIXELS_QCOM"; |
| break; |
| case ShadingRate::_2x2: |
| os << "GL_SHADING_RATE_2X2_PIXELS_QCOM"; |
| break; |
| case ShadingRate::_4x2: |
| os << "GL_SHADING_RATE_4X2_PIXELS_QCOM"; |
| break; |
| case ShadingRate::_4x4: |
| os << "GL_SHADING_RATE_4X4_PIXELS_QCOM"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureCombine FromGLenum<TextureCombine>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_ADD: |
| return TextureCombine::Add; |
| case GL_ADD_SIGNED: |
| return TextureCombine::AddSigned; |
| case GL_DOT3_RGB: |
| return TextureCombine::Dot3Rgb; |
| case GL_DOT3_RGBA: |
| return TextureCombine::Dot3Rgba; |
| case GL_INTERPOLATE: |
| return TextureCombine::Interpolate; |
| case GL_MODULATE: |
| return TextureCombine::Modulate; |
| case GL_REPLACE: |
| return TextureCombine::Replace; |
| case GL_SUBTRACT: |
| return TextureCombine::Subtract; |
| default: |
| return TextureCombine::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureCombine from) |
| { |
| switch (from) |
| { |
| case TextureCombine::Add: |
| return GL_ADD; |
| case TextureCombine::AddSigned: |
| return GL_ADD_SIGNED; |
| case TextureCombine::Dot3Rgb: |
| return GL_DOT3_RGB; |
| case TextureCombine::Dot3Rgba: |
| return GL_DOT3_RGBA; |
| case TextureCombine::Interpolate: |
| return GL_INTERPOLATE; |
| case TextureCombine::Modulate: |
| return GL_MODULATE; |
| case TextureCombine::Replace: |
| return GL_REPLACE; |
| case TextureCombine::Subtract: |
| return GL_SUBTRACT; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureCombine value) |
| { |
| switch (value) |
| { |
| case TextureCombine::Add: |
| os << "GL_ADD"; |
| break; |
| case TextureCombine::AddSigned: |
| os << "GL_ADD_SIGNED"; |
| break; |
| case TextureCombine::Dot3Rgb: |
| os << "GL_DOT3_RGB"; |
| break; |
| case TextureCombine::Dot3Rgba: |
| os << "GL_DOT3_RGBA"; |
| break; |
| case TextureCombine::Interpolate: |
| os << "GL_INTERPOLATE"; |
| break; |
| case TextureCombine::Modulate: |
| os << "GL_MODULATE"; |
| break; |
| case TextureCombine::Replace: |
| os << "GL_REPLACE"; |
| break; |
| case TextureCombine::Subtract: |
| os << "GL_SUBTRACT"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureEnvMode FromGLenum<TextureEnvMode>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_ADD: |
| return TextureEnvMode::Add; |
| case GL_BLEND: |
| return TextureEnvMode::Blend; |
| case GL_COMBINE: |
| return TextureEnvMode::Combine; |
| case GL_DECAL: |
| return TextureEnvMode::Decal; |
| case GL_MODULATE: |
| return TextureEnvMode::Modulate; |
| case GL_REPLACE: |
| return TextureEnvMode::Replace; |
| default: |
| return TextureEnvMode::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureEnvMode from) |
| { |
| switch (from) |
| { |
| case TextureEnvMode::Add: |
| return GL_ADD; |
| case TextureEnvMode::Blend: |
| return GL_BLEND; |
| case TextureEnvMode::Combine: |
| return GL_COMBINE; |
| case TextureEnvMode::Decal: |
| return GL_DECAL; |
| case TextureEnvMode::Modulate: |
| return GL_MODULATE; |
| case TextureEnvMode::Replace: |
| return GL_REPLACE; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureEnvMode value) |
| { |
| switch (value) |
| { |
| case TextureEnvMode::Add: |
| os << "GL_ADD"; |
| break; |
| case TextureEnvMode::Blend: |
| os << "GL_BLEND"; |
| break; |
| case TextureEnvMode::Combine: |
| os << "GL_COMBINE"; |
| break; |
| case TextureEnvMode::Decal: |
| os << "GL_DECAL"; |
| break; |
| case TextureEnvMode::Modulate: |
| os << "GL_MODULATE"; |
| break; |
| case TextureEnvMode::Replace: |
| os << "GL_REPLACE"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureEnvParameter FromGLenum<TextureEnvParameter>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_TEXTURE_ENV_MODE: |
| return TextureEnvParameter::Mode; |
| case GL_TEXTURE_ENV_COLOR: |
| return TextureEnvParameter::Color; |
| case GL_COMBINE_RGB: |
| return TextureEnvParameter::CombineRgb; |
| case GL_COMBINE_ALPHA: |
| return TextureEnvParameter::CombineAlpha; |
| case GL_RGB_SCALE: |
| return TextureEnvParameter::RgbScale; |
| case GL_ALPHA_SCALE: |
| return TextureEnvParameter::AlphaScale; |
| case GL_SRC0_RGB: |
| return TextureEnvParameter::Src0Rgb; |
| case GL_SRC1_RGB: |
| return TextureEnvParameter::Src1Rgb; |
| case GL_SRC2_RGB: |
| return TextureEnvParameter::Src2Rgb; |
| case GL_SRC0_ALPHA: |
| return TextureEnvParameter::Src0Alpha; |
| case GL_SRC1_ALPHA: |
| return TextureEnvParameter::Src1Alpha; |
| case GL_SRC2_ALPHA: |
| return TextureEnvParameter::Src2Alpha; |
| case GL_OPERAND0_RGB: |
| return TextureEnvParameter::Op0Rgb; |
| case GL_OPERAND1_RGB: |
| return TextureEnvParameter::Op1Rgb; |
| case GL_OPERAND2_RGB: |
| return TextureEnvParameter::Op2Rgb; |
| case GL_OPERAND0_ALPHA: |
| return TextureEnvParameter::Op0Alpha; |
| case GL_OPERAND1_ALPHA: |
| return TextureEnvParameter::Op1Alpha; |
| case GL_OPERAND2_ALPHA: |
| return TextureEnvParameter::Op2Alpha; |
| case GL_COORD_REPLACE_OES: |
| return TextureEnvParameter::PointCoordReplace; |
| default: |
| return TextureEnvParameter::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureEnvParameter from) |
| { |
| switch (from) |
| { |
| case TextureEnvParameter::Mode: |
| return GL_TEXTURE_ENV_MODE; |
| case TextureEnvParameter::Color: |
| return GL_TEXTURE_ENV_COLOR; |
| case TextureEnvParameter::CombineRgb: |
| return GL_COMBINE_RGB; |
| case TextureEnvParameter::CombineAlpha: |
| return GL_COMBINE_ALPHA; |
| case TextureEnvParameter::RgbScale: |
| return GL_RGB_SCALE; |
| case TextureEnvParameter::AlphaScale: |
| return GL_ALPHA_SCALE; |
| case TextureEnvParameter::Src0Rgb: |
| return GL_SRC0_RGB; |
| case TextureEnvParameter::Src1Rgb: |
| return GL_SRC1_RGB; |
| case TextureEnvParameter::Src2Rgb: |
| return GL_SRC2_RGB; |
| case TextureEnvParameter::Src0Alpha: |
| return GL_SRC0_ALPHA; |
| case TextureEnvParameter::Src1Alpha: |
| return GL_SRC1_ALPHA; |
| case TextureEnvParameter::Src2Alpha: |
| return GL_SRC2_ALPHA; |
| case TextureEnvParameter::Op0Rgb: |
| return GL_OPERAND0_RGB; |
| case TextureEnvParameter::Op1Rgb: |
| return GL_OPERAND1_RGB; |
| case TextureEnvParameter::Op2Rgb: |
| return GL_OPERAND2_RGB; |
| case TextureEnvParameter::Op0Alpha: |
| return GL_OPERAND0_ALPHA; |
| case TextureEnvParameter::Op1Alpha: |
| return GL_OPERAND1_ALPHA; |
| case TextureEnvParameter::Op2Alpha: |
| return GL_OPERAND2_ALPHA; |
| case TextureEnvParameter::PointCoordReplace: |
| return GL_COORD_REPLACE_OES; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureEnvParameter value) |
| { |
| switch (value) |
| { |
| case TextureEnvParameter::Mode: |
| os << "GL_TEXTURE_ENV_MODE"; |
| break; |
| case TextureEnvParameter::Color: |
| os << "GL_TEXTURE_ENV_COLOR"; |
| break; |
| case TextureEnvParameter::CombineRgb: |
| os << "GL_COMBINE_RGB"; |
| break; |
| case TextureEnvParameter::CombineAlpha: |
| os << "GL_COMBINE_ALPHA"; |
| break; |
| case TextureEnvParameter::RgbScale: |
| os << "GL_RGB_SCALE"; |
| break; |
| case TextureEnvParameter::AlphaScale: |
| os << "GL_ALPHA_SCALE"; |
| break; |
| case TextureEnvParameter::Src0Rgb: |
| os << "GL_SRC0_RGB"; |
| break; |
| case TextureEnvParameter::Src1Rgb: |
| os << "GL_SRC1_RGB"; |
| break; |
| case TextureEnvParameter::Src2Rgb: |
| os << "GL_SRC2_RGB"; |
| break; |
| case TextureEnvParameter::Src0Alpha: |
| os << "GL_SRC0_ALPHA"; |
| break; |
| case TextureEnvParameter::Src1Alpha: |
| os << "GL_SRC1_ALPHA"; |
| break; |
| case TextureEnvParameter::Src2Alpha: |
| os << "GL_SRC2_ALPHA"; |
| break; |
| case TextureEnvParameter::Op0Rgb: |
| os << "GL_OPERAND0_RGB"; |
| break; |
| case TextureEnvParameter::Op1Rgb: |
| os << "GL_OPERAND1_RGB"; |
| break; |
| case TextureEnvParameter::Op2Rgb: |
| os << "GL_OPERAND2_RGB"; |
| break; |
| case TextureEnvParameter::Op0Alpha: |
| os << "GL_OPERAND0_ALPHA"; |
| break; |
| case TextureEnvParameter::Op1Alpha: |
| os << "GL_OPERAND1_ALPHA"; |
| break; |
| case TextureEnvParameter::Op2Alpha: |
| os << "GL_OPERAND2_ALPHA"; |
| break; |
| case TextureEnvParameter::PointCoordReplace: |
| os << "GL_COORD_REPLACE_OES"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureEnvTarget FromGLenum<TextureEnvTarget>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_TEXTURE_ENV: |
| return TextureEnvTarget::Env; |
| case GL_POINT_SPRITE_OES: |
| return TextureEnvTarget::PointSprite; |
| default: |
| return TextureEnvTarget::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureEnvTarget from) |
| { |
| switch (from) |
| { |
| case TextureEnvTarget::Env: |
| return GL_TEXTURE_ENV; |
| case TextureEnvTarget::PointSprite: |
| return GL_POINT_SPRITE_OES; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureEnvTarget value) |
| { |
| switch (value) |
| { |
| case TextureEnvTarget::Env: |
| os << "GL_TEXTURE_ENV"; |
| break; |
| case TextureEnvTarget::PointSprite: |
| os << "GL_POINT_SPRITE_OES"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureOp FromGLenum<TextureOp>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_ONE_MINUS_SRC_ALPHA: |
| return TextureOp::OneMinusSrcAlpha; |
| case GL_ONE_MINUS_SRC_COLOR: |
| return TextureOp::OneMinusSrcColor; |
| case GL_SRC_ALPHA: |
| return TextureOp::SrcAlpha; |
| case GL_SRC_COLOR: |
| return TextureOp::SrcColor; |
| default: |
| return TextureOp::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureOp from) |
| { |
| switch (from) |
| { |
| case TextureOp::OneMinusSrcAlpha: |
| return GL_ONE_MINUS_SRC_ALPHA; |
| case TextureOp::OneMinusSrcColor: |
| return GL_ONE_MINUS_SRC_COLOR; |
| case TextureOp::SrcAlpha: |
| return GL_SRC_ALPHA; |
| case TextureOp::SrcColor: |
| return GL_SRC_COLOR; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureOp value) |
| { |
| switch (value) |
| { |
| case TextureOp::OneMinusSrcAlpha: |
| os << "GL_ONE_MINUS_SRC_ALPHA"; |
| break; |
| case TextureOp::OneMinusSrcColor: |
| os << "GL_ONE_MINUS_SRC_COLOR"; |
| break; |
| case TextureOp::SrcAlpha: |
| os << "GL_SRC_ALPHA"; |
| break; |
| case TextureOp::SrcColor: |
| os << "GL_SRC_COLOR"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureSrc FromGLenum<TextureSrc>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_CONSTANT: |
| return TextureSrc::Constant; |
| case GL_PREVIOUS: |
| return TextureSrc::Previous; |
| case GL_PRIMARY_COLOR: |
| return TextureSrc::PrimaryColor; |
| case GL_TEXTURE: |
| return TextureSrc::Texture; |
| default: |
| return TextureSrc::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureSrc from) |
| { |
| switch (from) |
| { |
| case TextureSrc::Constant: |
| return GL_CONSTANT; |
| case TextureSrc::Previous: |
| return GL_PREVIOUS; |
| case TextureSrc::PrimaryColor: |
| return GL_PRIMARY_COLOR; |
| case TextureSrc::Texture: |
| return GL_TEXTURE; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureSrc value) |
| { |
| switch (value) |
| { |
| case TextureSrc::Constant: |
| os << "GL_CONSTANT"; |
| break; |
| case TextureSrc::Previous: |
| os << "GL_PREVIOUS"; |
| break; |
| case TextureSrc::PrimaryColor: |
| os << "GL_PRIMARY_COLOR"; |
| break; |
| case TextureSrc::Texture: |
| os << "GL_TEXTURE"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureTarget FromGLenum<TextureTarget>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_TEXTURE_2D: |
| return TextureTarget::_2D; |
| case GL_TEXTURE_2D_ARRAY: |
| return TextureTarget::_2DArray; |
| case GL_TEXTURE_2D_MULTISAMPLE: |
| return TextureTarget::_2DMultisample; |
| case GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES: |
| return TextureTarget::_2DMultisampleArray; |
| case GL_TEXTURE_3D: |
| return TextureTarget::_3D; |
| case GL_TEXTURE_EXTERNAL_OES: |
| return TextureTarget::External; |
| case GL_TEXTURE_RECTANGLE_ANGLE: |
| return TextureTarget::Rectangle; |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| return TextureTarget::CubeMapPositiveX; |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| return TextureTarget::CubeMapNegativeX; |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| return TextureTarget::CubeMapPositiveY; |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| return TextureTarget::CubeMapNegativeY; |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| return TextureTarget::CubeMapPositiveZ; |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| return TextureTarget::CubeMapNegativeZ; |
| case GL_TEXTURE_CUBE_MAP_ARRAY: |
| return TextureTarget::CubeMapArray; |
| case GL_TEXTURE_VIDEO_IMAGE_WEBGL: |
| return TextureTarget::VideoImage; |
| case GL_TEXTURE_BUFFER: |
| return TextureTarget::Buffer; |
| default: |
| return TextureTarget::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureTarget from) |
| { |
| switch (from) |
| { |
| case TextureTarget::_2D: |
| return GL_TEXTURE_2D; |
| case TextureTarget::_2DArray: |
| return GL_TEXTURE_2D_ARRAY; |
| case TextureTarget::_2DMultisample: |
| return GL_TEXTURE_2D_MULTISAMPLE; |
| case TextureTarget::_2DMultisampleArray: |
| return GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES; |
| case TextureTarget::_3D: |
| return GL_TEXTURE_3D; |
| case TextureTarget::External: |
| return GL_TEXTURE_EXTERNAL_OES; |
| case TextureTarget::Rectangle: |
| return GL_TEXTURE_RECTANGLE_ANGLE; |
| case TextureTarget::CubeMapPositiveX: |
| return GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| case TextureTarget::CubeMapNegativeX: |
| return GL_TEXTURE_CUBE_MAP_NEGATIVE_X; |
| case TextureTarget::CubeMapPositiveY: |
| return GL_TEXTURE_CUBE_MAP_POSITIVE_Y; |
| case TextureTarget::CubeMapNegativeY: |
| return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; |
| case TextureTarget::CubeMapPositiveZ: |
| return GL_TEXTURE_CUBE_MAP_POSITIVE_Z; |
| case TextureTarget::CubeMapNegativeZ: |
| return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; |
| case TextureTarget::CubeMapArray: |
| return GL_TEXTURE_CUBE_MAP_ARRAY; |
| case TextureTarget::VideoImage: |
| return GL_TEXTURE_VIDEO_IMAGE_WEBGL; |
| case TextureTarget::Buffer: |
| return GL_TEXTURE_BUFFER; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureTarget value) |
| { |
| switch (value) |
| { |
| case TextureTarget::_2D: |
| os << "GL_TEXTURE_2D"; |
| break; |
| case TextureTarget::_2DArray: |
| os << "GL_TEXTURE_2D_ARRAY"; |
| break; |
| case TextureTarget::_2DMultisample: |
| os << "GL_TEXTURE_2D_MULTISAMPLE"; |
| break; |
| case TextureTarget::_2DMultisampleArray: |
| os << "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"; |
| break; |
| case TextureTarget::_3D: |
| os << "GL_TEXTURE_3D"; |
| break; |
| case TextureTarget::External: |
| os << "GL_TEXTURE_EXTERNAL_OES"; |
| break; |
| case TextureTarget::Rectangle: |
| os << "GL_TEXTURE_RECTANGLE_ANGLE"; |
| break; |
| case TextureTarget::CubeMapPositiveX: |
| os << "GL_TEXTURE_CUBE_MAP_POSITIVE_X"; |
| break; |
| case TextureTarget::CubeMapNegativeX: |
| os << "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"; |
| break; |
| case TextureTarget::CubeMapPositiveY: |
| os << "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"; |
| break; |
| case TextureTarget::CubeMapNegativeY: |
| os << "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; |
| break; |
| case TextureTarget::CubeMapPositiveZ: |
| os << "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"; |
| break; |
| case TextureTarget::CubeMapNegativeZ: |
| os << "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"; |
| break; |
| case TextureTarget::CubeMapArray: |
| os << "GL_TEXTURE_CUBE_MAP_ARRAY"; |
| break; |
| case TextureTarget::VideoImage: |
| os << "GL_TEXTURE_VIDEO_IMAGE_WEBGL"; |
| break; |
| case TextureTarget::Buffer: |
| os << "GL_TEXTURE_BUFFER"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| TextureType FromGLenum<TextureType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_TEXTURE_2D: |
| return TextureType::_2D; |
| case GL_TEXTURE_2D_ARRAY: |
| return TextureType::_2DArray; |
| case GL_TEXTURE_2D_MULTISAMPLE: |
| return TextureType::_2DMultisample; |
| case GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES: |
| return TextureType::_2DMultisampleArray; |
| case GL_TEXTURE_3D: |
| return TextureType::_3D; |
| case GL_TEXTURE_EXTERNAL_OES: |
| return TextureType::External; |
| case GL_TEXTURE_RECTANGLE_ANGLE: |
| return TextureType::Rectangle; |
| case GL_TEXTURE_CUBE_MAP: |
| return TextureType::CubeMap; |
| case GL_TEXTURE_CUBE_MAP_ARRAY: |
| return TextureType::CubeMapArray; |
| case GL_TEXTURE_VIDEO_IMAGE_WEBGL: |
| return TextureType::VideoImage; |
| case GL_TEXTURE_BUFFER: |
| return TextureType::Buffer; |
| default: |
| return TextureType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(TextureType from) |
| { |
| switch (from) |
| { |
| case TextureType::_2D: |
| return GL_TEXTURE_2D; |
| case TextureType::_2DArray: |
| return GL_TEXTURE_2D_ARRAY; |
| case TextureType::_2DMultisample: |
| return GL_TEXTURE_2D_MULTISAMPLE; |
| case TextureType::_2DMultisampleArray: |
| return GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES; |
| case TextureType::_3D: |
| return GL_TEXTURE_3D; |
| case TextureType::External: |
| return GL_TEXTURE_EXTERNAL_OES; |
| case TextureType::Rectangle: |
| return GL_TEXTURE_RECTANGLE_ANGLE; |
| case TextureType::CubeMap: |
| return GL_TEXTURE_CUBE_MAP; |
| case TextureType::CubeMapArray: |
| return GL_TEXTURE_CUBE_MAP_ARRAY; |
| case TextureType::VideoImage: |
| return GL_TEXTURE_VIDEO_IMAGE_WEBGL; |
| case TextureType::Buffer: |
| return GL_TEXTURE_BUFFER; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, TextureType value) |
| { |
| switch (value) |
| { |
| case TextureType::_2D: |
| os << "GL_TEXTURE_2D"; |
| break; |
| case TextureType::_2DArray: |
| os << "GL_TEXTURE_2D_ARRAY"; |
| break; |
| case TextureType::_2DMultisample: |
| os << "GL_TEXTURE_2D_MULTISAMPLE"; |
| break; |
| case TextureType::_2DMultisampleArray: |
| os << "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"; |
| break; |
| case TextureType::_3D: |
| os << "GL_TEXTURE_3D"; |
| break; |
| case TextureType::External: |
| os << "GL_TEXTURE_EXTERNAL_OES"; |
| break; |
| case TextureType::Rectangle: |
| os << "GL_TEXTURE_RECTANGLE_ANGLE"; |
| break; |
| case TextureType::CubeMap: |
| os << "GL_TEXTURE_CUBE_MAP"; |
| break; |
| case TextureType::CubeMapArray: |
| os << "GL_TEXTURE_CUBE_MAP_ARRAY"; |
| break; |
| case TextureType::VideoImage: |
| os << "GL_TEXTURE_VIDEO_IMAGE_WEBGL"; |
| break; |
| case TextureType::Buffer: |
| os << "GL_TEXTURE_BUFFER"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| VertexArrayType FromGLenum<VertexArrayType>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_COLOR_ARRAY: |
| return VertexArrayType::Color; |
| case GL_NORMAL_ARRAY: |
| return VertexArrayType::Normal; |
| case GL_POINT_SIZE_ARRAY_OES: |
| return VertexArrayType::PointSize; |
| case GL_TEXTURE_COORD_ARRAY: |
| return VertexArrayType::TextureCoord; |
| case GL_VERTEX_ARRAY: |
| return VertexArrayType::Vertex; |
| default: |
| return VertexArrayType::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(VertexArrayType from) |
| { |
| switch (from) |
| { |
| case VertexArrayType::Color: |
| return GL_COLOR_ARRAY; |
| case VertexArrayType::Normal: |
| return GL_NORMAL_ARRAY; |
| case VertexArrayType::PointSize: |
| return GL_POINT_SIZE_ARRAY_OES; |
| case VertexArrayType::TextureCoord: |
| return GL_TEXTURE_COORD_ARRAY; |
| case VertexArrayType::Vertex: |
| return GL_VERTEX_ARRAY; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, VertexArrayType value) |
| { |
| switch (value) |
| { |
| case VertexArrayType::Color: |
| os << "GL_COLOR_ARRAY"; |
| break; |
| case VertexArrayType::Normal: |
| os << "GL_NORMAL_ARRAY"; |
| break; |
| case VertexArrayType::PointSize: |
| os << "GL_POINT_SIZE_ARRAY_OES"; |
| break; |
| case VertexArrayType::TextureCoord: |
| os << "GL_TEXTURE_COORD_ARRAY"; |
| break; |
| case VertexArrayType::Vertex: |
| os << "GL_VERTEX_ARRAY"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| template <> |
| WrapMode FromGLenum<WrapMode>(GLenum from) |
| { |
| switch (from) |
| { |
| case GL_CLAMP_TO_EDGE: |
| return WrapMode::ClampToEdge; |
| case GL_CLAMP_TO_BORDER: |
| return WrapMode::ClampToBorder; |
| case GL_MIRRORED_REPEAT: |
| return WrapMode::MirroredRepeat; |
| case GL_REPEAT: |
| return WrapMode::Repeat; |
| default: |
| return WrapMode::InvalidEnum; |
| } |
| } |
| |
| GLenum ToGLenum(WrapMode from) |
| { |
| switch (from) |
| { |
| case WrapMode::ClampToEdge: |
| return GL_CLAMP_TO_EDGE; |
| case WrapMode::ClampToBorder: |
| return GL_CLAMP_TO_BORDER; |
| case WrapMode::MirroredRepeat: |
| return GL_MIRRORED_REPEAT; |
| case WrapMode::Repeat: |
| return GL_REPEAT; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| std::ostream &operator<<(std::ostream &os, WrapMode value) |
| { |
| switch (value) |
| { |
| case WrapMode::ClampToEdge: |
| os << "GL_CLAMP_TO_EDGE"; |
| break; |
| case WrapMode::ClampToBorder: |
| os << "GL_CLAMP_TO_BORDER"; |
| break; |
| case WrapMode::MirroredRepeat: |
| os << "GL_MIRRORED_REPEAT"; |
| break; |
| case WrapMode::Repeat: |
| os << "GL_REPEAT"; |
| break; |
| default: |
| os << "GL_INVALID_ENUM"; |
| break; |
| } |
| return os; |
| } |
| |
| } // namespace gl |