| // GENERATED FILE - DO NOT EDIT. |
| // Generated by gen_features.py using data from gl_features.json. |
| // |
| // Copyright 2022 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // FeaturesGL_autogen.h: angle::Features and workarounds for GL driver bugs and other issues. |
| |
| #ifndef ANGLE_PLATFORM_FEATURESGL_H_ |
| #define ANGLE_PLATFORM_FEATURESGL_H_ |
| |
| #include "platform/Feature.h" |
| |
| namespace angle |
| { |
| |
| struct FeaturesGL : FeatureSetBase |
| { |
| FeaturesGL(); |
| ~FeaturesGL(); |
| |
| FeatureInfo avoid1BitAlphaTextureFormats = { |
| "avoid1BitAlphaTextureFormats", |
| FeatureCategory::OpenGLWorkarounds, |
| "Issue with 1-bit alpha framebuffer formats", |
| &members, |
| }; |
| |
| FeatureInfo RGBA4IsNotSupportedForColorRendering = { |
| "RGBA4IsNotSupportedForColorRendering", |
| FeatureCategory::OpenGLWorkarounds, |
| "GL_RGBA4 is not color renderable", |
| &members, |
| }; |
| |
| FeatureInfo allowETCFormats = { |
| "allowETCFormats", |
| FeatureCategory::OpenGLWorkarounds, |
| "Enable ETC2/EAC on desktop OpenGL", |
| &members, |
| }; |
| |
| FeatureInfo allowAstcFormats = { |
| "allowAstcFormats", |
| FeatureCategory::OpenGLWorkarounds, |
| "Enable ASTC on desktop OpenGL", |
| &members, |
| }; |
| |
| FeatureInfo doesSRGBClearsOnLinearFramebufferAttachments = { |
| "doesSRGBClearsOnLinearFramebufferAttachments", |
| FeatureCategory::OpenGLWorkarounds, |
| "Issue clearing framebuffers with linear attachments when GL_FRAMEBUFFER_SRGB is enabled", |
| &members, |
| }; |
| |
| FeatureInfo doWhileGLSLCausesGPUHang = { |
| "doWhileGLSLCausesGPUHang", FeatureCategory::OpenGLWorkarounds, |
| "Some GLSL constructs involving do-while loops cause GPU hangs", &members, |
| "http://crbug.com/644669"}; |
| |
| FeatureInfo vertexIDDoesNotIncludeBaseVertex = { |
| "vertexIDDoesNotIncludeBaseVertex", |
| FeatureCategory::OpenGLWorkarounds, |
| "gl_VertexID in GLSL vertex shader doesn't include base vertex value", |
| &members, |
| }; |
| |
| FeatureInfo finishDoesNotCauseQueriesToBeAvailable = { |
| "finishDoesNotCauseQueriesToBeAvailable", |
| FeatureCategory::OpenGLWorkarounds, |
| "glFinish doesn't cause all queries to report available result", |
| &members, |
| }; |
| |
| FeatureInfo alwaysCallUseProgramAfterLink = { |
| "alwaysCallUseProgramAfterLink", FeatureCategory::OpenGLWorkarounds, |
| "Always call useProgram after a successful link to avoid a driver bug", &members, |
| "http://crbug.com/110263"}; |
| |
| FeatureInfo unpackOverlappingRowsSeparatelyUnpackBuffer = { |
| "unpackOverlappingRowsSeparatelyUnpackBuffer", |
| FeatureCategory::OpenGLWorkarounds, |
| "In the case of unpacking from a pixel unpack buffer, unpack overlapping rows row by row", |
| &members, |
| }; |
| |
| FeatureInfo packOverlappingRowsSeparatelyPackBuffer = { |
| "packOverlappingRowsSeparatelyPackBuffer", |
| FeatureCategory::OpenGLWorkarounds, |
| "In the case of packing to a pixel pack buffer, pack overlapping rows row by row", |
| &members, |
| }; |
| |
| FeatureInfo initializeCurrentVertexAttributes = { |
| "initializeCurrentVertexAttributes", |
| FeatureCategory::OpenGLWorkarounds, |
| "During initialization, assign the current vertex attributes to the spec-mandated defaults", |
| &members, |
| }; |
| |
| FeatureInfo emulateAbsIntFunction = {"emulateAbsIntFunction", |
| FeatureCategory::OpenGLWorkarounds, |
| "abs(i) where i is an integer returns unexpected result", |
| &members, "http://crbug.com/642227"}; |
| |
| FeatureInfo addAndTrueToLoopCondition = { |
| "addAndTrueToLoopCondition", |
| FeatureCategory::OpenGLWorkarounds, |
| "Calculation of loop conditions in for and while loop has bug", |
| &members, |
| }; |
| |
| FeatureInfo unpackLastRowSeparatelyForPaddingInclusion = { |
| "unpackLastRowSeparatelyForPaddingInclusion", FeatureCategory::OpenGLWorkarounds, |
| "When uploading textures from an unpack buffer, some drivers count an extra row padding", |
| &members, "http://anglebug.com/1512"}; |
| |
| FeatureInfo packLastRowSeparatelyForPaddingInclusion = { |
| "packLastRowSeparatelyForPaddingInclusion", FeatureCategory::OpenGLWorkarounds, |
| "When uploading textures from an pack buffer, some drivers count an extra row padding", |
| &members, "http://anglebug.com/1512"}; |
| |
| FeatureInfo emulateIsnanFloat = {"emulateIsnanFloat", FeatureCategory::OpenGLWorkarounds, |
| "Using isnan() on highp float will get wrong answer", &members, |
| "http://crbug.com/650547"}; |
| |
| FeatureInfo useUnusedBlocksWithStandardOrSharedLayout = { |
| "useUnusedBlocksWithStandardOrSharedLayout", |
| FeatureCategory::OpenGLWorkarounds, |
| "Unused std140 or shared uniform blocks will be treated as inactive", |
| &members, |
| }; |
| |
| FeatureInfo removeInvariantAndCentroidForESSL3 = { |
| "removeInvariantAndCentroidForESSL3", |
| FeatureCategory::OpenGLWorkarounds, |
| "Fix spec difference between GLSL 4.1 or lower and ESSL3", |
| &members, |
| }; |
| |
| FeatureInfo rewriteFloatUnaryMinusOperator = { |
| "rewriteFloatUnaryMinusOperator", FeatureCategory::OpenGLWorkarounds, |
| "Using '-<float>' will get wrong answer", &members, "http://crbug.com/308366"}; |
| |
| FeatureInfo emulateAtan2Float = {"emulateAtan2Float", FeatureCategory::OpenGLWorkarounds, |
| "atan(y, x) may return a wrong answer", &members, |
| "http://crbug.com/672380"}; |
| |
| FeatureInfo reapplyUBOBindingsAfterUsingBinaryProgram = { |
| "reapplyUBOBindingsAfterUsingBinaryProgram", FeatureCategory::OpenGLWorkarounds, |
| "Some drivers forget about UBO bindings when using program binaries", &members, |
| "http://anglebug.com/1637"}; |
| |
| FeatureInfo emulateMaxVertexAttribStride = { |
| "emulateMaxVertexAttribStride", FeatureCategory::OpenGLWorkarounds, |
| "Some drivers return 0 when MAX_VERTEX_ATTRIB_STRIED queried", &members, |
| "http://anglebug.com/1936"}; |
| |
| FeatureInfo dontInitializeUninitializedLocals = { |
| "dontInitializeUninitializedLocals", FeatureCategory::OpenGLWorkarounds, |
| "Initializing uninitialized locals caused odd behavior in a few WebGL 2 tests", &members, |
| "http://anglebug.com/2046"}; |
| |
| FeatureInfo clampPointSize = { |
| "clampPointSize", |
| FeatureCategory::OpenGLWorkarounds, |
| "The point size range reported from the API is inconsistent with the actual behavior", |
| &members, |
| }; |
| |
| FeatureInfo dontUseLoopsToInitializeVariables = { |
| "dontUseLoopsToInitializeVariables", FeatureCategory::OpenGLWorkarounds, |
| "For loops used to initialize variables hit native GLSL compiler bugs", &members, |
| "http://crbug.com/809422"}; |
| |
| FeatureInfo clampFragDepth = { |
| "clampFragDepth", |
| FeatureCategory::OpenGLWorkarounds, |
| "gl_FragDepth is not clamped correctly when rendering to a floating point depth buffer", |
| &members, |
| }; |
| |
| FeatureInfo rewriteRepeatedAssignToSwizzled = { |
| "rewriteRepeatedAssignToSwizzled", |
| FeatureCategory::OpenGLWorkarounds, |
| "Repeated assignment to swizzled values inside a " |
| "GLSL user-defined function have incorrect results", |
| &members, |
| }; |
| |
| FeatureInfo disableBlendFuncExtended = { |
| "disableBlendFuncExtended", FeatureCategory::OpenGLWorkarounds, |
| "ARB_blend_func_extended does not pass the tests", &members, "http://anglebug.com/1085"}; |
| |
| FeatureInfo unsizedSRGBReadPixelsDoesntTransform = { |
| "unsizedSRGBReadPixelsDoesntTransform", FeatureCategory::OpenGLWorkarounds, |
| "Drivers returning raw sRGB values instead of linearized values when calling glReadPixels " |
| "on unsized sRGB texture formats", |
| &members, "http://crbug.com/550292 http://crbug.com/565179"}; |
| |
| FeatureInfo queryCounterBitsGeneratesErrors = { |
| "queryCounterBitsGeneratesErrors", FeatureCategory::OpenGLWorkarounds, |
| "Drivers generate errors when querying the number of bits in timer queries", &members, |
| "http://anglebug.com/3027"}; |
| |
| FeatureInfo dontRelinkProgramsInParallel = { |
| "dontRelinkProgramsInParallel", FeatureCategory::OpenGLWorkarounds, |
| "Relinking a program in parallel is buggy", &members, "http://anglebug.com/3045"}; |
| |
| FeatureInfo disableWorkerContexts = {"disableWorkerContexts", |
| FeatureCategory::OpenGLWorkarounds, |
| "Some tests have been seen to fail using worker contexts", |
| &members, "http://crbug.com/849576"}; |
| |
| FeatureInfo limitMaxTextureSizeTo4096 = {"limitMaxTextureSizeTo4096", |
| FeatureCategory::OpenGLWorkarounds, |
| "Limit max texture size to 4096 to avoid frequent " |
| "out-of-memory errors", |
| &members, "http://crbug.com/927470"}; |
| |
| FeatureInfo limitMaxMSAASamplesTo4 = { |
| "limitMaxMSAASamplesTo4", FeatureCategory::OpenGLWorkarounds, |
| "Various rendering bugs have been observed when using higher MSAA counts", &members, |
| "http://crbug.com/797243"}; |
| |
| FeatureInfo allowClearForRobustResourceInit = { |
| "allowClearForRobustResourceInit", FeatureCategory::OpenGLWorkarounds, |
| "Using glClear for robust resource initialization is buggy on some drivers and leads to " |
| "texture corruption. Default to data uploads except on MacOS where it is very slow.", |
| &members, "https://crbug.com/848952 http://crbug.com/883276"}; |
| |
| FeatureInfo clampArrayAccess = {"clampArrayAccess", FeatureCategory::OpenGLWorkarounds, |
| "Clamp uniform array access to avoid reading invalid memory.", |
| &members, "http://anglebug.com/2978"}; |
| |
| FeatureInfo resetTexImage2DBaseLevel = { |
| "resetTexImage2DBaseLevel", FeatureCategory::OpenGLWorkarounds, |
| "Reset texture base level before calling glTexImage2D to " |
| "work around pixel comparison failure.", |
| &members, "https://crbug.com/705865"}; |
| |
| FeatureInfo clearToZeroOrOneBroken = { |
| "clearToZeroOrOneBroken", FeatureCategory::OpenGLWorkarounds, |
| "Clears when the clear color is all zeros or ones do not work.", &members, |
| "https://crbug.com/710443"}; |
| |
| FeatureInfo limitMax3dArrayTextureSizeTo1024 = { |
| "limitMax3dArrayTextureSizeTo1024", FeatureCategory::OpenGLWorkarounds, |
| "Limit max 3d texture size and max array texture layers to 1024 to avoid system hang", |
| &members, "http://crbug.com/927470"}; |
| |
| FeatureInfo adjustSrcDstRegionForBlitFramebuffer = { |
| "adjustSrcDstRegionForBlitFramebuffer", FeatureCategory::OpenGLWorkarounds, |
| "Many platforms have issues with blitFramebuffer when the parameters are large.", &members, |
| "http://crbug.com/830046"}; |
| |
| FeatureInfo clipSrcRegionForBlitFramebuffer = { |
| "clipSrcRegionForBlitFramebuffer", FeatureCategory::OpenGLWorkarounds, |
| "Issues with blitFramebuffer when the parameters don't match the framebuffer size.", |
| &members, "http://crbug.com/830046"}; |
| |
| FeatureInfo RGBDXT1TexturesSampleZeroAlpha = { |
| "RGBDXT1TexturesSampleZeroAlpha", FeatureCategory::OpenGLWorkarounds, |
| "Sampling BLACK texels from RGB DXT1 textures returns transparent black on Mac.", &members, |
| "http://anglebug.com/3729"}; |
| |
| FeatureInfo unfoldShortCircuits = { |
| "unfoldShortCircuits", FeatureCategory::OpenGLWorkarounds, |
| "Mac incorrectly executes both sides of && and || expressions when they should " |
| "short-circuit.", |
| &members, "http://anglebug.com/482"}; |
| |
| FeatureInfo emulatePrimitiveRestartFixedIndex = { |
| "emulatePrimitiveRestartFixedIndex", FeatureCategory::OpenGLWorkarounds, |
| "When GL_PRIMITIVE_RESTART_FIXED_INDEX is not available, emulate it with " |
| "GL_PRIMITIVE_RESTART and glPrimitiveRestartIndex.", |
| &members, "http://anglebug.com/3997"}; |
| |
| FeatureInfo setPrimitiveRestartFixedIndexForDrawArrays = { |
| "setPrimitiveRestartFixedIndexForDrawArrays", FeatureCategory::OpenGLWorkarounds, |
| "Some drivers discard vertex data in DrawArrays calls when the fixed primitive restart " |
| "index is within the number of primitives being drawn.", |
| &members, "http://anglebug.com/3997"}; |
| |
| FeatureInfo removeDynamicIndexingOfSwizzledVector = { |
| "removeDynamicIndexingOfSwizzledVector", FeatureCategory::OpenGLWorkarounds, |
| "Dynamic indexing of swizzled l-values doesn't work correctly on various platforms.", |
| &members, "http://crbug.com/709351"}; |
| |
| FeatureInfo preAddTexelFetchOffsets = { |
| "preAddTexelFetchOffsets", FeatureCategory::OpenGLWorkarounds, |
| "Intel Mac drivers mistakenly consider the parameter position of nagative vaule as invalid " |
| "even if the sum of position and offset is in range, so we need to add workarounds by " |
| "rewriting texelFetchOffset(sampler, position, lod, offset) into texelFetch(sampler, " |
| "position + offset, lod).", |
| &members, "http://crbug.com/642605"}; |
| |
| FeatureInfo regenerateStructNames = { |
| "regenerateStructNames", FeatureCategory::OpenGLWorkarounds, |
| "All Mac drivers do not handle struct scopes correctly. This workaround overwrites a struct" |
| "name with a unique prefix.", |
| &members, "http://crbug.com/403957"}; |
| |
| FeatureInfo readPixelsUsingImplementationColorReadFormatForNorm16 = { |
| "readPixelsUsingImplementationColorReadFormatForNorm16", FeatureCategory::OpenGLWorkarounds, |
| "Quite some OpenGL ES drivers don't implement readPixels for RGBA/UNSIGNED_SHORT from " |
| "EXT_texture_norm16 correctly", |
| &members, "http://anglebug.com/4214"}; |
| |
| FeatureInfo flushBeforeDeleteTextureIfCopiedTo = { |
| "flushBeforeDeleteTextureIfCopiedTo", FeatureCategory::OpenGLWorkarounds, |
| "Some drivers track CopyTex{Sub}Image texture dependencies incorrectly. Flush" |
| " before glDeleteTextures in this case", |
| &members, "http://anglebug.com/4267"}; |
| |
| FeatureInfo rewriteRowMajorMatrices = { |
| "rewriteRowMajorMatrices", FeatureCategory::OpenGLWorkarounds, |
| "Rewrite row major matrices in shaders as column major as a driver bug workaround", |
| &members, "http://anglebug.com/2273"}; |
| |
| FeatureInfo disableDrawBuffersIndexed = { |
| "disableDrawBuffersIndexed", |
| FeatureCategory::OpenGLWorkarounds, |
| "Disable OES_draw_buffers_indexed extension.", |
| &members, |
| }; |
| |
| FeatureInfo disableSemaphoreFd = {"disableSemaphoreFd", FeatureCategory::OpenGLWorkarounds, |
| "Disable GL_EXT_semaphore_fd extension", &members, |
| "https://crbug.com/1046462"}; |
| |
| FeatureInfo disableTimestampQueries = { |
| "disableTimestampQueries", FeatureCategory::OpenGLWorkarounds, |
| "Disable GL_EXT_disjoint_timer_query extension", &members, "https://crbug.com/811661"}; |
| |
| FeatureInfo decodeEncodeSRGBForGenerateMipmap = { |
| "decodeEncodeSRGBForGenerateMipmap", FeatureCategory::OpenGLWorkarounds, |
| "Decode and encode before generateMipmap for srgb format textures.", &members, |
| "http://anglebug.com/4646"}; |
| |
| FeatureInfo emulateCopyTexImage2DFromRenderbuffers = { |
| "emulateCopyTexImage2DFromRenderbuffers", FeatureCategory::OpenGLWorkarounds, |
| "CopyTexImage2D spuriously returns errors on iOS when copying from renderbuffers.", |
| &members, "https://anglebug.com/4674"}; |
| |
| FeatureInfo disableGPUSwitchingSupport = { |
| "disableGPUSwitchingSupport", FeatureCategory::OpenGLWorkarounds, |
| "Disable GPU switching support (use only the low-power GPU) on older MacBook Pros.", |
| &members, "https://crbug.com/1091824"}; |
| |
| FeatureInfo disableNativeParallelCompile = { |
| "disableNativeParallelCompile", FeatureCategory::OpenGLWorkarounds, |
| "Do not use native KHR_parallel_shader_compile even when available.", &members, |
| "http://crbug.com/1094869"}; |
| |
| FeatureInfo emulatePackSkipRowsAndPackSkipPixels = { |
| "emulatePackSkipRowsAndPackSkipPixels", FeatureCategory::OpenGLWorkarounds, |
| "GL_PACK_SKIP_ROWS and GL_PACK_SKIP_PIXELS are ignored in Apple's OpenGL driver.", &members, |
| "https://anglebug.com/4849"}; |
| |
| FeatureInfo clampMscRate = { |
| "clampMscRate", FeatureCategory::OpenGLWorkarounds, |
| "Some drivers return bogus values for GetMscRate, so we clamp it to 30Hz", &members, |
| "https://crbug.com/1042393"}; |
| |
| FeatureInfo bindTransformFeedbackBufferBeforeBindBufferRange = { |
| "bindTransformFeedbackBufferBeforeBindBufferRange", FeatureCategory::OpenGLWorkarounds, |
| "Bind transform feedback buffers to the generic binding point before calling " |
| "glBindBufferBase or glBindBufferRange.", |
| &members, "https://anglebug.com/5140"}; |
| |
| FeatureInfo disableSyncControlSupport = { |
| "disableSyncControlSupport", FeatureCategory::OpenGLWorkarounds, |
| "Speculative fix for issues on Linux/Wayland where exposing GLX_OML_sync_control renders " |
| "Chrome unusable", |
| &members, "https://crbug.com/1137851"}; |
| |
| FeatureInfo keepBufferShadowCopy = { |
| "keepBufferShadowCopy", |
| FeatureCategory::OpenGLWorkarounds, |
| "Maintain a shadow copy of buffer data when the GL API does not permit reading data back.", |
| &members, |
| }; |
| |
| FeatureInfo setZeroLevelBeforeGenerateMipmap = { |
| "setZeroLevelBeforeGenerateMipmap", |
| FeatureCategory::OpenGLWorkarounds, |
| "glGenerateMipmap fails if the zero texture level is not set on some Mac drivers.", |
| &members, |
| }; |
| |
| FeatureInfo promotePackedFormatsTo8BitPerChannel = { |
| "promotePackedFormatsTo8BitPerChannel", FeatureCategory::OpenGLWorkarounds, |
| "Packed color formats are buggy on Macs with AMD GPUs", &members, |
| "http://anglebug.com/5469"}; |
| |
| FeatureInfo initFragmentOutputVariables = { |
| "initFragmentOutputVariables", FeatureCategory::OpenGLWorkarounds, |
| "No init gl_FragColor causes context lost", &members, "http://crbug.com/1171371"}; |
| |
| FeatureInfo shiftInstancedArrayDataWithOffset = { |
| "shiftInstancedArrayDataWithOffset", FeatureCategory::OpenGLWorkarounds, |
| "glDrawArraysInstanced is buggy on certain new Mac Intel GPUs", &members, |
| "http://crbug.com/1144207"}; |
| |
| FeatureInfo syncVertexArraysToDefault = { |
| "syncVertexArraysToDefault", FeatureCategory::OpenGLWorkarounds, |
| "Only use the default VAO because of missing support or driver bugs", &members, |
| "http://anglebug.com/5577"}; |
| |
| FeatureInfo sanitizeAMDGPURendererString = { |
| "sanitizeAMDGPURendererString", FeatureCategory::OpenGLWorkarounds, |
| "Strip precise kernel and DRM version information from amdgpu renderer strings.", &members, |
| "http://crbug.com/1181193"}; |
| |
| FeatureInfo unbindFBOBeforeSwitchingContext = { |
| "unbindFBOBeforeSwitchingContext", FeatureCategory::OpenGLWorkarounds, |
| "Imagination GL drivers are buggy with context switching.", &members, |
| "http://crbug.com/1181193"}; |
| |
| FeatureInfo flushOnFramebufferChange = {"flushOnFramebufferChange", |
| FeatureCategory::OpenGLWorkarounds, |
| "Switching framebuffers without a flush can lead to " |
| "crashes on Intel 9th Generation GPU Macs.", |
| &members, "http://crbug.com/1181068"}; |
| |
| FeatureInfo disableMultisampledRenderToTexture = { |
| "disableMultisampledRenderToTexture", FeatureCategory::OpenGLWorkarounds, |
| "Many drivers have bugs when using GL_EXT_multisampled_render_to_texture", &members, |
| "http://anglebug.com/2894"}; |
| |
| FeatureInfo uploadTextureDataInChunks = { |
| "uploadTextureDataInChunks", FeatureCategory::OpenGLWorkarounds, |
| "Upload texture data in <120kb chunks to work around Mac driver hangs and crashes.", |
| &members, "http://crbug.com/1181068"}; |
| |
| FeatureInfo emulateImmutableCompressedTexture3D = { |
| "emulateImmutableCompressedTexture3D", FeatureCategory::OpenGLWorkarounds, |
| "Use non-immutable texture allocation to work around a driver bug.", &members, |
| "https://crbug.com/1060012"}; |
| |
| FeatureInfo emulateRGB10 = {"emulateRGB10", FeatureCategory::OpenGLWorkarounds, |
| "Emulate RGB10 support using RGB10_A2.", &members, |
| "https://crbug.com/1300575"}; |
| |
| FeatureInfo alwaysUnbindFramebufferTexture2D = { |
| "alwaysUnbindFramebufferTexture2D", FeatureCategory::OpenGLWorkarounds, |
| "Force unbind framebufferTexture2D before binding renderbuffer to work around driver bug.", |
| &members, "https://anglebug.com/5536"}; |
| }; |
| |
| inline FeaturesGL::FeaturesGL() = default; |
| inline FeaturesGL::~FeaturesGL() = default; |
| |
| } // namespace angle |
| |
| #endif // ANGLE_PLATFORM_FEATURESGL_H_ |