| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "RenderFlexibleBox.h" |
| |
| #include "FlexibleBoxAlgorithm.h" |
| #include "LayoutRepainter.h" |
| #include "RenderChildIterator.h" |
| #include "RenderLayer.h" |
| #include "RenderLayoutState.h" |
| #include "RenderView.h" |
| #include <limits> |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderFlexibleBox); |
| |
| struct RenderFlexibleBox::LineContext { |
| LineContext(LayoutUnit crossAxisOffset, LayoutUnit crossAxisExtent, LayoutUnit maxAscent, Vector<FlexItem>&& flexItems) |
| : crossAxisOffset(crossAxisOffset) |
| , crossAxisExtent(crossAxisExtent) |
| , maxAscent(maxAscent) |
| , flexItems(flexItems) |
| { |
| } |
| |
| LayoutUnit crossAxisOffset; |
| LayoutUnit crossAxisExtent; |
| LayoutUnit maxAscent; |
| Vector<FlexItem> flexItems; |
| }; |
| |
| RenderFlexibleBox::RenderFlexibleBox(Element& element, RenderStyle&& style) |
| : RenderBlock(element, WTFMove(style), 0) |
| { |
| setChildrenInline(false); // All of our children must be block-level. |
| } |
| |
| RenderFlexibleBox::RenderFlexibleBox(Document& document, RenderStyle&& style) |
| : RenderBlock(document, WTFMove(style), 0) |
| { |
| setChildrenInline(false); // All of our children must be block-level. |
| } |
| |
| RenderFlexibleBox::~RenderFlexibleBox() = default; |
| |
| const char* RenderFlexibleBox::renderName() const |
| { |
| return "RenderFlexibleBox"; |
| } |
| |
| void RenderFlexibleBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const |
| { |
| LayoutUnit childMinWidth; |
| LayoutUnit childMaxWidth; |
| bool hadExcludedChildren = computePreferredWidthsForExcludedChildren(childMinWidth, childMaxWidth); |
| |
| // FIXME: We're ignoring flex-basis here and we shouldn't. We can't start |
| // honoring it though until the flex shorthand stops setting it to 0. See |
| // https://bugs.webkit.org/show_bug.cgi?id=116117 and |
| // https://crbug.com/240765. |
| for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| if (child->isOutOfFlowPositioned() || child->isExcludedFromNormalLayout()) |
| continue; |
| |
| LayoutUnit margin = marginIntrinsicLogicalWidthForChild(*child); |
| |
| LayoutUnit minPreferredLogicalWidth; |
| LayoutUnit maxPreferredLogicalWidth; |
| computeChildPreferredLogicalWidths(*child, minPreferredLogicalWidth, maxPreferredLogicalWidth); |
| |
| minPreferredLogicalWidth += margin; |
| maxPreferredLogicalWidth += margin; |
| |
| if (!isColumnFlow()) { |
| maxLogicalWidth += maxPreferredLogicalWidth; |
| if (isMultiline()) { |
| // For multiline, the min preferred width is if you put a break between |
| // each item. |
| minLogicalWidth = std::max(minLogicalWidth, minPreferredLogicalWidth); |
| } else |
| minLogicalWidth += minPreferredLogicalWidth; |
| } else { |
| minLogicalWidth = std::max(minPreferredLogicalWidth, minLogicalWidth); |
| maxLogicalWidth = std::max(maxPreferredLogicalWidth, maxLogicalWidth); |
| } |
| } |
| |
| maxLogicalWidth = std::max(minLogicalWidth, maxLogicalWidth); |
| |
| // Due to negative margins, it is possible that we calculated a negative |
| // intrinsic width. Make sure that we never return a negative width. |
| minLogicalWidth = std::max(0_lu, minLogicalWidth); |
| maxLogicalWidth = std::max(0_lu, maxLogicalWidth); |
| |
| if (hadExcludedChildren) { |
| minLogicalWidth = std::max(minLogicalWidth, childMinWidth); |
| maxLogicalWidth = std::max(maxLogicalWidth, childMaxWidth); |
| } |
| |
| LayoutUnit scrollbarWidth(scrollbarLogicalWidth()); |
| maxLogicalWidth += scrollbarWidth; |
| minLogicalWidth += scrollbarWidth; |
| } |
| |
| void RenderFlexibleBox::computePreferredLogicalWidths() |
| { |
| ASSERT(preferredLogicalWidthsDirty()); |
| |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = 0; |
| |
| const RenderStyle& styleToUse = style(); |
| // FIXME: This should probably be checking for isSpecified since you should be able to use percentage, calc or viewport relative values for width. |
| if (styleToUse.logicalWidth().isFixed() && styleToUse.logicalWidth().value() > 0) |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalWidth().value()); |
| else |
| computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth); |
| |
| // FIXME: This should probably be checking for isSpecified since you should be able to use percentage, calc or viewport relative values for min-width. |
| if (styleToUse.logicalMinWidth().isFixed() && styleToUse.logicalMinWidth().value() > 0) { |
| m_maxPreferredLogicalWidth = std::max(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMinWidth().value())); |
| m_minPreferredLogicalWidth = std::max(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMinWidth().value())); |
| } |
| |
| // FIXME: This should probably be checking for isSpecified since you should be able to use percentage, calc or viewport relative values for maxWidth. |
| if (styleToUse.logicalMaxWidth().isFixed()) { |
| m_maxPreferredLogicalWidth = std::min(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMaxWidth().value())); |
| m_minPreferredLogicalWidth = std::min(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMaxWidth().value())); |
| } |
| |
| LayoutUnit borderAndPadding = borderAndPaddingLogicalWidth(); |
| m_minPreferredLogicalWidth += borderAndPadding; |
| m_maxPreferredLogicalWidth += borderAndPadding; |
| |
| setPreferredLogicalWidthsDirty(false); |
| } |
| |
| static int synthesizedBaselineFromBorderBox(const RenderBox& box, LineDirectionMode direction) |
| { |
| return (direction == HorizontalLine ? box.size().height() : box.size().width()).toInt(); |
| } |
| |
| int RenderFlexibleBox::baselinePosition(FontBaseline, bool, LineDirectionMode direction, LinePositionMode) const |
| { |
| auto baseline = firstLineBaseline(); |
| if (!baseline) |
| return synthesizedBaselineFromBorderBox(*this, direction) + marginLogicalHeight(); |
| |
| return baseline.value() + (direction == HorizontalLine ? marginTop() : marginRight()).toInt(); |
| } |
| |
| Optional<int> RenderFlexibleBox::firstLineBaseline() const |
| { |
| if (isWritingModeRoot() || m_numberOfInFlowChildrenOnFirstLine <= 0) |
| return Optional<int>(); |
| RenderBox* baselineChild = nullptr; |
| int childNumber = 0; |
| for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) { |
| if (m_orderIterator.shouldSkipChild(*child)) |
| continue; |
| if (alignmentForChild(*child) == ItemPosition::Baseline && !hasAutoMarginsInCrossAxis(*child)) { |
| baselineChild = child; |
| break; |
| } |
| if (!baselineChild) |
| baselineChild = child; |
| |
| ++childNumber; |
| if (childNumber == m_numberOfInFlowChildrenOnFirstLine) |
| break; |
| } |
| |
| if (!baselineChild) |
| return Optional<int>(); |
| |
| if (!isColumnFlow() && hasOrthogonalFlow(*baselineChild)) |
| return Optional<int>(crossAxisExtentForChild(*baselineChild) + baselineChild->logicalTop()); |
| if (isColumnFlow() && !hasOrthogonalFlow(*baselineChild)) |
| return Optional<int>(mainAxisExtentForChild(*baselineChild) + baselineChild->logicalTop()); |
| |
| Optional<int> baseline = baselineChild->firstLineBaseline(); |
| if (!baseline) { |
| // FIXME: We should pass |direction| into firstLineBoxBaseline and stop bailing out if we're a writing mode root. |
| // This would also fix some cases where the flexbox is orthogonal to its container. |
| LineDirectionMode direction = isHorizontalWritingMode() ? HorizontalLine : VerticalLine; |
| return Optional<int>(synthesizedBaselineFromBorderBox(*baselineChild, direction) + baselineChild->logicalTop()); |
| } |
| |
| return Optional<int>(baseline.value() + baselineChild->logicalTop()); |
| } |
| |
| Optional<int> RenderFlexibleBox::inlineBlockBaseline(LineDirectionMode) const |
| { |
| return firstLineBaseline(); |
| } |
| |
| static const StyleContentAlignmentData& contentAlignmentNormalBehavior() |
| { |
| // The justify-content property applies along the main axis, but since |
| // flexing in the main axis is controlled by flex, stretch behaves as |
| // flex-start (ignoring the specified fallback alignment, if any). |
| // https://drafts.csswg.org/css-align/#distribution-flex |
| static const StyleContentAlignmentData normalBehavior = { ContentPosition::Normal, ContentDistribution::Stretch}; |
| return normalBehavior; |
| } |
| |
| void RenderFlexibleBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| RenderBlock::styleDidChange(diff, oldStyle); |
| if (!oldStyle || diff != StyleDifference::Layout) |
| return; |
| |
| if (oldStyle->resolvedAlignItems(selfAlignmentNormalBehavior()).position() == ItemPosition::Stretch) { |
| // Flex items that were previously stretching need to be relayed out so we |
| // can compute new available cross axis space. This is only necessary for |
| // stretching since other alignment values don't change the size of the |
| // box. |
| for (auto& child : childrenOfType<RenderBox>(*this)) { |
| ItemPosition previousAlignment = child.style().resolvedAlignSelf(oldStyle, selfAlignmentNormalBehavior()).position(); |
| if (previousAlignment == ItemPosition::Stretch && previousAlignment != child.style().resolvedAlignSelf(&style(), selfAlignmentNormalBehavior()).position()) |
| child.setChildNeedsLayout(MarkOnlyThis); |
| } |
| } |
| } |
| |
| void RenderFlexibleBox::layoutBlock(bool relayoutChildren, LayoutUnit) |
| { |
| ASSERT(needsLayout()); |
| |
| if (!relayoutChildren && simplifiedLayout()) |
| return; |
| |
| LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
| |
| resetLogicalHeightBeforeLayoutIfNeeded(); |
| m_relaidOutChildren.clear(); |
| |
| bool oldInLayout = m_inLayout; |
| m_inLayout = true; |
| |
| if (recomputeLogicalWidth()) |
| relayoutChildren = true; |
| |
| LayoutUnit previousHeight = logicalHeight(); |
| setLogicalHeight(borderAndPaddingLogicalHeight() + scrollbarLogicalHeight()); |
| { |
| LayoutStateMaintainer statePusher(*this, locationOffset(), hasTransform() || hasReflection() || style().isFlippedBlocksWritingMode()); |
| |
| preparePaginationBeforeBlockLayout(relayoutChildren); |
| |
| m_numberOfInFlowChildrenOnFirstLine = -1; |
| |
| beginUpdateScrollInfoAfterLayoutTransaction(); |
| |
| prepareOrderIteratorAndMargins(); |
| |
| // Fieldsets need to find their legend and position it inside the border of the object. |
| // The legend then gets skipped during normal layout. The same is true for ruby text. |
| // It doesn't get included in the normal layout process but is instead skipped. |
| layoutExcludedChildren(relayoutChildren); |
| |
| ChildFrameRects oldChildRects; |
| appendChildFrameRects(oldChildRects); |
| |
| layoutFlexItems(relayoutChildren); |
| |
| endAndCommitUpdateScrollInfoAfterLayoutTransaction(); |
| |
| if (logicalHeight() != previousHeight) |
| relayoutChildren = true; |
| |
| layoutPositionedObjects(relayoutChildren || isDocumentElementRenderer()); |
| |
| repaintChildrenDuringLayoutIfMoved(oldChildRects); |
| // FIXME: css3/flexbox/repaint-rtl-column.html seems to repaint more overflow than it needs to. |
| computeOverflow(clientLogicalBottomAfterRepositioning()); |
| } |
| updateLayerTransform(); |
| |
| // We have to reset this, because changes to our ancestors' style can affect |
| // this value. Also, this needs to be before we call updateAfterLayout, as |
| // that function may re-enter this one. |
| m_hasDefiniteHeight = SizeDefiniteness::Unknown; |
| |
| // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if we overflow or not. |
| updateScrollInfoAfterLayout(); |
| |
| repainter.repaintAfterLayout(); |
| |
| clearNeedsLayout(); |
| |
| m_inLayout = oldInLayout; |
| } |
| |
| void RenderFlexibleBox::appendChildFrameRects(ChildFrameRects& childFrameRects) |
| { |
| for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) { |
| if (!child->isOutOfFlowPositioned()) |
| childFrameRects.append(child->frameRect()); |
| } |
| } |
| |
| void RenderFlexibleBox::repaintChildrenDuringLayoutIfMoved(const ChildFrameRects& oldChildRects) |
| { |
| size_t childIndex = 0; |
| for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) { |
| if (child->isOutOfFlowPositioned()) |
| continue; |
| |
| // If the child moved, we have to repaint it as well as any floating/positioned |
| // descendants. An exception is if we need a layout. In this case, we know we're going to |
| // repaint ourselves (and the child) anyway. |
| if (!selfNeedsLayout() && child->checkForRepaintDuringLayout()) |
| child->repaintDuringLayoutIfMoved(oldChildRects[childIndex]); |
| ++childIndex; |
| } |
| ASSERT(childIndex == oldChildRects.size()); |
| } |
| |
| void RenderFlexibleBox::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset, PaintInfo& paintInfoForChild, bool usePrintRect) |
| { |
| for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) { |
| if (!paintChild(*child, paintInfo, paintOffset, paintInfoForChild, usePrintRect, PaintAsInlineBlock)) |
| return; |
| } |
| } |
| |
| void RenderFlexibleBox::repositionLogicalHeightDependentFlexItems(Vector<LineContext>& lineContexts) |
| { |
| LayoutUnit crossAxisStartEdge = lineContexts.isEmpty() ? 0_lu : lineContexts[0].crossAxisOffset; |
| alignFlexLines(lineContexts); |
| |
| alignChildren(lineContexts); |
| |
| if (style().flexWrap() == FlexWrap::Reverse) |
| flipForWrapReverse(lineContexts, crossAxisStartEdge); |
| |
| // direction:rtl + flex-direction:column means the cross-axis direction is |
| // flipped. |
| flipForRightToLeftColumn(lineContexts); |
| } |
| |
| LayoutUnit RenderFlexibleBox::clientLogicalBottomAfterRepositioning() |
| { |
| LayoutUnit maxChildLogicalBottom; |
| for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| if (child->isOutOfFlowPositioned()) |
| continue; |
| LayoutUnit childLogicalBottom = logicalTopForChild(*child) + logicalHeightForChild(*child) + marginAfterForChild(*child); |
| maxChildLogicalBottom = std::max(maxChildLogicalBottom, childLogicalBottom); |
| } |
| return std::max(clientLogicalBottom(), maxChildLogicalBottom + paddingAfter()); |
| } |
| |
| bool RenderFlexibleBox::hasOrthogonalFlow(const RenderBox& child) const |
| { |
| return isHorizontalFlow() != child.isHorizontalWritingMode(); |
| } |
| |
| bool RenderFlexibleBox::isColumnFlow() const |
| { |
| return style().isColumnFlexDirection(); |
| } |
| |
| bool RenderFlexibleBox::isHorizontalFlow() const |
| { |
| if (isHorizontalWritingMode()) |
| return !isColumnFlow(); |
| return isColumnFlow(); |
| } |
| |
| bool RenderFlexibleBox::isLeftToRightFlow() const |
| { |
| if (isColumnFlow()) |
| return style().writingMode() == TopToBottomWritingMode || style().writingMode() == LeftToRightWritingMode; |
| return style().isLeftToRightDirection() ^ (style().flexDirection() == FlexDirection::RowReverse); |
| } |
| |
| bool RenderFlexibleBox::isMultiline() const |
| { |
| return style().flexWrap() != FlexWrap::NoWrap; |
| } |
| |
| Length RenderFlexibleBox::flexBasisForChild(const RenderBox& child) const |
| { |
| Length flexLength = child.style().flexBasis(); |
| if (flexLength.isAuto()) |
| flexLength = isHorizontalFlow() ? child.style().width() : child.style().height(); |
| return flexLength; |
| } |
| |
| LayoutUnit RenderFlexibleBox::crossAxisExtentForChild(const RenderBox& child) const |
| { |
| return isHorizontalFlow() ? child.height() : child.width(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::cachedChildIntrinsicContentLogicalHeight(const RenderBox& child) const |
| { |
| if (child.isRenderReplaced()) |
| return downcast<RenderReplaced>(child).intrinsicLogicalHeight(); |
| |
| if (m_intrinsicContentLogicalHeights.contains(&child)) |
| return m_intrinsicContentLogicalHeights.get(&child); |
| |
| return child.contentLogicalHeight(); |
| } |
| |
| void RenderFlexibleBox::setCachedChildIntrinsicContentLogicalHeight(const RenderBox& child, LayoutUnit height) |
| { |
| if (child.isRenderReplaced()) |
| return; // Replaced elements know their intrinsic height already, so save space by not caching. |
| m_intrinsicContentLogicalHeights.set(&child, height); |
| } |
| |
| void RenderFlexibleBox::clearCachedChildIntrinsicContentLogicalHeight(const RenderBox& child) |
| { |
| if (child.isRenderReplaced()) |
| return; // Replaced elements know their intrinsic height already, so nothing to do. |
| m_intrinsicContentLogicalHeights.remove(&child); |
| } |
| |
| LayoutUnit RenderFlexibleBox::childIntrinsicLogicalHeight(const RenderBox& child) const |
| { |
| // This should only be called if the logical height is the cross size |
| ASSERT(!hasOrthogonalFlow(child)); |
| if (needToStretchChildLogicalHeight(child)) { |
| LayoutUnit childContentHeight = cachedChildIntrinsicContentLogicalHeight(child); |
| LayoutUnit childLogicalHeight = childContentHeight + child.scrollbarLogicalHeight() + child.borderAndPaddingLogicalHeight(); |
| return child.constrainLogicalHeightByMinMax(childLogicalHeight, childContentHeight); |
| } |
| return child.logicalHeight(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::childIntrinsicLogicalWidth(const RenderBox& child) const |
| { |
| // This should only be called if the logical width is the cross size |
| ASSERT(hasOrthogonalFlow(child)); |
| // If our height is auto, make sure that our returned height is unaffected by |
| // earlier layouts by returning the max preferred logical width |
| if (!crossAxisLengthIsDefinite(child, child.style().logicalWidth())) |
| return child.maxPreferredLogicalWidth(); |
| return child.logicalWidth(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::crossAxisIntrinsicExtentForChild(const RenderBox& child) const |
| { |
| return hasOrthogonalFlow(child) ? childIntrinsicLogicalWidth(child) : childIntrinsicLogicalHeight(child); |
| } |
| |
| LayoutUnit RenderFlexibleBox::mainAxisExtentForChild(const RenderBox& child) const |
| { |
| return isHorizontalFlow() ? child.size().width() : child.size().height(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::mainAxisContentExtentForChildIncludingScrollbar(const RenderBox& child) const |
| { |
| return isHorizontalFlow() ? child.contentWidth() + child.verticalScrollbarWidth() : child.contentHeight() + child.horizontalScrollbarHeight(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::crossAxisExtent() const |
| { |
| return isHorizontalFlow() ? size().height() : size().width(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::mainAxisExtent() const |
| { |
| return isHorizontalFlow() ? size().width() : size().height(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::crossAxisContentExtent() const |
| { |
| return isHorizontalFlow() ? contentHeight() : contentWidth(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::mainAxisContentExtent(LayoutUnit contentLogicalHeight) |
| { |
| if (isColumnFlow()) { |
| LayoutUnit borderPaddingAndScrollbar = borderAndPaddingLogicalHeight() + scrollbarLogicalHeight(); |
| LayoutUnit borderBoxLogicalHeight = contentLogicalHeight + borderPaddingAndScrollbar; |
| auto computedValues = computeLogicalHeight(borderBoxLogicalHeight, logicalTop()); |
| if (computedValues.m_extent == LayoutUnit::max()) |
| return computedValues.m_extent; |
| return std::max(0_lu, computedValues.m_extent - borderPaddingAndScrollbar); |
| } |
| return contentLogicalWidth(); |
| } |
| |
| Optional<LayoutUnit> RenderFlexibleBox::computeMainAxisExtentForChild(const RenderBox& child, SizeType sizeType, const Length& size) |
| { |
| // If we have a horizontal flow, that means the main size is the width. |
| // That's the logical width for horizontal writing modes, and the logical |
| // height in vertical writing modes. For a vertical flow, main size is the |
| // height, so it's the inverse. So we need the logical width if we have a |
| // horizontal flow and horizontal writing mode, or vertical flow and vertical |
| // writing mode. Otherwise we need the logical height. |
| if (isHorizontalFlow() != child.style().isHorizontalWritingMode()) { |
| // We don't have to check for "auto" here - computeContentLogicalHeight |
| // will just return a null Optional for that case anyway. It's safe to access |
| // scrollbarLogicalHeight here because ComputeNextFlexLine will have |
| // already forced layout on the child. We previously did a layout out the child |
| // if necessary (see ComputeNextFlexLine and the call to |
| // childHasIntrinsicMainAxisSize) so we can be sure that the two height |
| // calls here will return up-to-date data. |
| Optional<LayoutUnit> height = child.computeContentLogicalHeight(sizeType, size, cachedChildIntrinsicContentLogicalHeight(child)); |
| if (!height) |
| return height; |
| return height.value() + child.scrollbarLogicalHeight(); |
| } |
| |
| // computeLogicalWidth always re-computes the intrinsic widths. However, when |
| // our logical width is auto, we can just use our cached value. So let's do |
| // that here. (Compare code in LayoutBlock::computePreferredLogicalWidths) |
| LayoutUnit borderAndPadding = child.borderAndPaddingLogicalWidth(); |
| if (child.style().logicalWidth().isAuto() && !child.hasAspectRatio()) { |
| if (size.type() == MinContent) |
| return child.minPreferredLogicalWidth() - borderAndPadding; |
| if (size.type() == MaxContent) |
| return child.maxPreferredLogicalWidth() - borderAndPadding; |
| } |
| |
| // FIXME: Figure out how this should work for regions and pass in the appropriate values. |
| RenderFragmentContainer* fragment = nullptr; |
| return child.computeLogicalWidthInFragmentUsing(sizeType, size, contentLogicalWidth(), *this, fragment) - borderAndPadding; |
| } |
| |
| |
| WritingMode RenderFlexibleBox::transformedWritingMode() const |
| { |
| WritingMode mode = style().writingMode(); |
| if (!isColumnFlow()) |
| return mode; |
| |
| switch (mode) { |
| case TopToBottomWritingMode: |
| case BottomToTopWritingMode: |
| return style().isLeftToRightDirection() ? LeftToRightWritingMode : RightToLeftWritingMode; |
| case LeftToRightWritingMode: |
| case RightToLeftWritingMode: |
| return style().isLeftToRightDirection() ? TopToBottomWritingMode : BottomToTopWritingMode; |
| } |
| ASSERT_NOT_REACHED(); |
| return TopToBottomWritingMode; |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareBorderStart() const |
| { |
| if (isHorizontalFlow()) |
| return isLeftToRightFlow() ? borderLeft() : borderRight(); |
| return isLeftToRightFlow() ? borderTop() : borderBottom(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareBorderEnd() const |
| { |
| if (isHorizontalFlow()) |
| return isLeftToRightFlow() ? borderRight() : borderLeft(); |
| return isLeftToRightFlow() ? borderBottom() : borderTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareBorderBefore() const |
| { |
| switch (transformedWritingMode()) { |
| case TopToBottomWritingMode: |
| return borderTop(); |
| case BottomToTopWritingMode: |
| return borderBottom(); |
| case LeftToRightWritingMode: |
| return borderLeft(); |
| case RightToLeftWritingMode: |
| return borderRight(); |
| } |
| ASSERT_NOT_REACHED(); |
| return borderTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareBorderAfter() const |
| { |
| switch (transformedWritingMode()) { |
| case TopToBottomWritingMode: |
| return borderBottom(); |
| case BottomToTopWritingMode: |
| return borderTop(); |
| case LeftToRightWritingMode: |
| return borderRight(); |
| case RightToLeftWritingMode: |
| return borderLeft(); |
| } |
| ASSERT_NOT_REACHED(); |
| return borderTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwarePaddingStart() const |
| { |
| if (isHorizontalFlow()) |
| return isLeftToRightFlow() ? paddingLeft() : paddingRight(); |
| return isLeftToRightFlow() ? paddingTop() : paddingBottom(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwarePaddingEnd() const |
| { |
| if (isHorizontalFlow()) |
| return isLeftToRightFlow() ? paddingRight() : paddingLeft(); |
| return isLeftToRightFlow() ? paddingBottom() : paddingTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwarePaddingBefore() const |
| { |
| switch (transformedWritingMode()) { |
| case TopToBottomWritingMode: |
| return paddingTop(); |
| case BottomToTopWritingMode: |
| return paddingBottom(); |
| case LeftToRightWritingMode: |
| return paddingLeft(); |
| case RightToLeftWritingMode: |
| return paddingRight(); |
| } |
| ASSERT_NOT_REACHED(); |
| return paddingTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwarePaddingAfter() const |
| { |
| switch (transformedWritingMode()) { |
| case TopToBottomWritingMode: |
| return paddingBottom(); |
| case BottomToTopWritingMode: |
| return paddingTop(); |
| case LeftToRightWritingMode: |
| return paddingRight(); |
| case RightToLeftWritingMode: |
| return paddingLeft(); |
| } |
| ASSERT_NOT_REACHED(); |
| return paddingTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareMarginStartForChild(const RenderBox& child) const |
| { |
| if (isHorizontalFlow()) |
| return isLeftToRightFlow() ? child.marginLeft() : child.marginRight(); |
| return isLeftToRightFlow() ? child.marginTop() : child.marginBottom(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareMarginEndForChild(const RenderBox& child) const |
| { |
| if (isHorizontalFlow()) |
| return isLeftToRightFlow() ? child.marginRight() : child.marginLeft(); |
| return isLeftToRightFlow() ? child.marginBottom() : child.marginTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::flowAwareMarginBeforeForChild(const RenderBox& child) const |
| { |
| switch (transformedWritingMode()) { |
| case TopToBottomWritingMode: |
| return child.marginTop(); |
| case BottomToTopWritingMode: |
| return child.marginBottom(); |
| case LeftToRightWritingMode: |
| return child.marginLeft(); |
| case RightToLeftWritingMode: |
| return child.marginRight(); |
| } |
| ASSERT_NOT_REACHED(); |
| return marginTop(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::crossAxisMarginExtentForChild(const RenderBox& child) const |
| { |
| return isHorizontalFlow() ? child.verticalMarginExtent() : child.horizontalMarginExtent(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::crossAxisScrollbarExtent() const |
| { |
| return isHorizontalFlow() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); |
| } |
| |
| LayoutPoint RenderFlexibleBox::flowAwareLocationForChild(const RenderBox& child) const |
| { |
| return isHorizontalFlow() ? child.location() : child.location().transposedPoint(); |
| } |
| |
| bool RenderFlexibleBox::useChildAspectRatio(const RenderBox& child) const |
| { |
| if (!child.hasAspectRatio()) |
| return false; |
| if (!child.intrinsicSize().height()) { |
| // We can't compute a ratio in this case. |
| return false; |
| } |
| Length crossSize; |
| if (isHorizontalFlow()) |
| crossSize = child.style().height(); |
| else |
| crossSize = child.style().width(); |
| return crossAxisLengthIsDefinite(child, crossSize); |
| } |
| |
| |
| LayoutUnit RenderFlexibleBox::computeMainSizeFromAspectRatioUsing(const RenderBox& child, Length crossSizeLength) const |
| { |
| ASSERT(child.hasAspectRatio()); |
| ASSERT(child.intrinsicSize().height()); |
| |
| Optional<LayoutUnit> crossSize; |
| if (crossSizeLength.isFixed()) |
| crossSize = LayoutUnit(crossSizeLength.value()); |
| else { |
| ASSERT(crossSizeLength.isPercentOrCalculated()); |
| crossSize = hasOrthogonalFlow(child) ? adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(crossSizeLength, contentWidth())) : child.computePercentageLogicalHeight(crossSizeLength); |
| if (!crossSize) |
| return 0_lu; |
| } |
| |
| const LayoutSize& childIntrinsicSize = child.intrinsicSize(); |
| double ratio = childIntrinsicSize.width().toFloat() / |
| childIntrinsicSize.height().toFloat(); |
| if (isHorizontalFlow()) |
| return LayoutUnit(crossSize.value() * ratio); |
| return LayoutUnit(crossSize.value() / ratio); |
| } |
| |
| void RenderFlexibleBox::setFlowAwareLocationForChild(RenderBox& child, const LayoutPoint& location) |
| { |
| if (isHorizontalFlow()) |
| child.setLocation(location); |
| else |
| child.setLocation(location.transposedPoint()); |
| } |
| |
| bool RenderFlexibleBox::mainAxisLengthIsDefinite(const RenderBox& child, const Length& flexBasis) const |
| { |
| if (flexBasis.isAuto()) |
| return false; |
| if (flexBasis.isPercentOrCalculated()) { |
| if (!isColumnFlow() || m_hasDefiniteHeight == SizeDefiniteness::Definite) |
| return true; |
| if (m_hasDefiniteHeight == SizeDefiniteness::Indefinite) |
| return false; |
| bool definite = child.computePercentageLogicalHeight(flexBasis) != WTF::nullopt; |
| if (m_inLayout) { |
| // We can reach this code even while we're not laying ourselves out, such |
| // as from mainSizeForPercentageResolution. |
| m_hasDefiniteHeight = definite ? SizeDefiniteness::Definite : SizeDefiniteness::Indefinite; |
| } |
| return definite; |
| } |
| return true; |
| } |
| |
| bool RenderFlexibleBox::crossAxisLengthIsDefinite(const RenderBox& child, const Length& length) const |
| { |
| if (length.isAuto()) |
| return false; |
| if (length.isPercentOrCalculated()) { |
| if (hasOrthogonalFlow(child) || m_hasDefiniteHeight == SizeDefiniteness::Definite) |
| return true; |
| if (m_hasDefiniteHeight == SizeDefiniteness::Indefinite) |
| return false; |
| bool definite = bool(child.computePercentageLogicalHeight(length)); |
| m_hasDefiniteHeight = definite ? SizeDefiniteness::Definite : SizeDefiniteness::Indefinite; |
| return definite; |
| } |
| // FIXME: Eventually we should support other types of sizes here. |
| // Requires updating computeMainSizeFromAspectRatioUsing. |
| return length.isFixed(); |
| } |
| |
| void RenderFlexibleBox::cacheChildMainSize(const RenderBox& child) |
| { |
| ASSERT(!child.needsLayout()); |
| LayoutUnit mainSize; |
| if (hasOrthogonalFlow(child)) |
| mainSize = child.logicalHeight(); |
| else |
| mainSize = child.maxPreferredLogicalWidth(); |
| m_intrinsicSizeAlongMainAxis.set(&child, mainSize); |
| m_relaidOutChildren.add(&child); |
| } |
| |
| void RenderFlexibleBox::clearCachedMainSizeForChild(const RenderBox& child) |
| { |
| m_intrinsicSizeAlongMainAxis.remove(&child); |
| } |
| |
| |
| LayoutUnit RenderFlexibleBox::computeInnerFlexBaseSizeForChild(RenderBox& child, LayoutUnit mainAxisBorderAndPadding, bool relayoutChildren) |
| { |
| child.clearOverrideContentSize(); |
| |
| Length flexBasis = flexBasisForChild(child); |
| if (mainAxisLengthIsDefinite(child, flexBasis)) |
| return std::max(0_lu, computeMainAxisExtentForChild(child, MainOrPreferredSize, flexBasis).value()); |
| |
| // The flex basis is indefinite (=auto), so we need to compute the actual |
| // width of the child. For the logical width axis we just use the preferred |
| // width; for the height we need to lay out the child. |
| LayoutUnit mainAxisExtent; |
| if (hasOrthogonalFlow(child)) { |
| updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, child); |
| if (child.needsLayout() || relayoutChildren || !m_intrinsicSizeAlongMainAxis.contains(&child)) { |
| if (!child.needsLayout()) |
| child.setChildNeedsLayout(MarkOnlyThis); |
| child.layoutIfNeeded(); |
| cacheChildMainSize(child); |
| } |
| mainAxisExtent = m_intrinsicSizeAlongMainAxis.get(&child); |
| } else { |
| // We don't need to add scrollbarLogicalWidth here because the preferred |
| // width includes the scrollbar, even for overflow: auto. |
| mainAxisExtent = child.maxPreferredLogicalWidth(); |
| } |
| return mainAxisExtent - mainAxisBorderAndPadding; |
| } |
| |
| void RenderFlexibleBox::layoutFlexItems(bool relayoutChildren) |
| { |
| Vector<LineContext> lineContexts; |
| LayoutUnit sumFlexBaseSize; |
| double totalFlexGrow; |
| double totalFlexShrink; |
| double totalWeightedFlexShrink; |
| LayoutUnit sumHypotheticalMainSize; |
| |
| // Set up our master list of flex items. All of the rest of the algorithm |
| // should work off this list of a subset. |
| // TODO(cbiesinger): That second part is not yet true. |
| Vector<FlexItem> allItems; |
| m_orderIterator.first(); |
| for (RenderBox* child = m_orderIterator.currentChild(); child; child = m_orderIterator.next()) { |
| if (m_orderIterator.shouldSkipChild(*child)) { |
| // Out-of-flow children are not flex items, so we skip them here. |
| if (child->isOutOfFlowPositioned()) |
| prepareChildForPositionedLayout(*child); |
| continue; |
| } |
| allItems.append(constructFlexItem(*child, relayoutChildren)); |
| } |
| |
| const LayoutUnit lineBreakLength = mainAxisContentExtent(LayoutUnit::max()); |
| FlexLayoutAlgorithm flexAlgorithm(style(), lineBreakLength, allItems); |
| LayoutUnit crossAxisOffset = flowAwareBorderBefore() + flowAwarePaddingBefore(); |
| Vector<FlexItem> lineItems; |
| size_t nextIndex = 0; |
| while (flexAlgorithm.computeNextFlexLine(nextIndex, lineItems, sumFlexBaseSize, totalFlexGrow, totalFlexShrink, totalWeightedFlexShrink, sumHypotheticalMainSize)) { |
| LayoutUnit containerMainInnerSize = mainAxisContentExtent(sumHypotheticalMainSize); |
| // availableFreeSpace is the initial amount of free space in this flexbox. |
| // remainingFreeSpace starts out at the same value but as we place and lay |
| // out flex items we subtract from it. Note that both values can be |
| // negative. |
| LayoutUnit remainingFreeSpace = containerMainInnerSize - sumFlexBaseSize; |
| FlexSign flexSign = (sumHypotheticalMainSize < containerMainInnerSize) ? PositiveFlexibility : NegativeFlexibility; |
| freezeInflexibleItems(flexSign, lineItems, remainingFreeSpace, totalFlexGrow, totalFlexShrink, totalWeightedFlexShrink); |
| // The initial free space gets calculated after freezing inflexible items. |
| // https://drafts.csswg.org/css-flexbox/#resolve-flexible-lengths step 3 |
| const LayoutUnit initialFreeSpace = remainingFreeSpace; |
| while (!resolveFlexibleLengths(flexSign, lineItems, initialFreeSpace, remainingFreeSpace, totalFlexGrow, totalFlexShrink, totalWeightedFlexShrink)) { |
| ASSERT(totalFlexGrow >= 0); |
| ASSERT(totalWeightedFlexShrink >= 0); |
| } |
| |
| // Recalculate the remaining free space. The adjustment for flex factors |
| // between 0..1 means we can't just use remainingFreeSpace here. |
| remainingFreeSpace = containerMainInnerSize; |
| for (size_t i = 0; i < lineItems.size(); ++i) { |
| FlexItem& flexItem = lineItems[i]; |
| ASSERT(!flexItem.box.isOutOfFlowPositioned()); |
| remainingFreeSpace -= flexItem.flexedMarginBoxSize(); |
| } |
| // This will std::move lineItems into a newly-created LineContext. |
| layoutAndPlaceChildren(crossAxisOffset, lineItems, remainingFreeSpace, relayoutChildren, lineContexts); |
| } |
| |
| if (hasLineIfEmpty()) { |
| // Even if computeNextFlexLine returns true, the flexbox might not have |
| // a line because all our children might be out of flow positioned. |
| // Instead of just checking if we have a line, make sure the flexbox |
| // has at least a line's worth of height to cover this case. |
| LayoutUnit minHeight = borderAndPaddingLogicalHeight() + lineHeight(true, isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes) + scrollbarLogicalHeight(); |
| if (size().height() < minHeight) |
| setLogicalHeight(minHeight); |
| } |
| |
| updateLogicalHeight(); |
| repositionLogicalHeightDependentFlexItems(lineContexts); |
| } |
| |
| LayoutUnit RenderFlexibleBox::autoMarginOffsetInMainAxis(const Vector<FlexItem>& children, LayoutUnit& availableFreeSpace) |
| { |
| if (availableFreeSpace <= 0_lu) |
| return 0_lu; |
| |
| int numberOfAutoMargins = 0; |
| bool isHorizontal = isHorizontalFlow(); |
| for (size_t i = 0; i < children.size(); ++i) { |
| const auto& child = children[i].box; |
| ASSERT(!child.isOutOfFlowPositioned()); |
| if (isHorizontal) { |
| if (child.style().marginLeft().isAuto()) |
| ++numberOfAutoMargins; |
| if (child.style().marginRight().isAuto()) |
| ++numberOfAutoMargins; |
| } else { |
| if (child.style().marginTop().isAuto()) |
| ++numberOfAutoMargins; |
| if (child.style().marginBottom().isAuto()) |
| ++numberOfAutoMargins; |
| } |
| } |
| if (!numberOfAutoMargins) |
| return 0_lu; |
| |
| LayoutUnit sizeOfAutoMargin = availableFreeSpace / numberOfAutoMargins; |
| availableFreeSpace = 0_lu; |
| return sizeOfAutoMargin; |
| } |
| |
| void RenderFlexibleBox::updateAutoMarginsInMainAxis(RenderBox& child, LayoutUnit autoMarginOffset) |
| { |
| ASSERT(autoMarginOffset >= 0_lu); |
| |
| if (isHorizontalFlow()) { |
| if (child.style().marginLeft().isAuto()) |
| child.setMarginLeft(autoMarginOffset); |
| if (child.style().marginRight().isAuto()) |
| child.setMarginRight(autoMarginOffset); |
| } else { |
| if (child.style().marginTop().isAuto()) |
| child.setMarginTop(autoMarginOffset); |
| if (child.style().marginBottom().isAuto()) |
| child.setMarginBottom(autoMarginOffset); |
| } |
| } |
| |
| bool RenderFlexibleBox::hasAutoMarginsInCrossAxis(const RenderBox& child) const |
| { |
| if (isHorizontalFlow()) |
| return child.style().marginTop().isAuto() || child.style().marginBottom().isAuto(); |
| return child.style().marginLeft().isAuto() || child.style().marginRight().isAuto(); |
| } |
| |
| LayoutUnit RenderFlexibleBox::availableAlignmentSpaceForChild(LayoutUnit lineCrossAxisExtent, const RenderBox& child) |
| { |
| ASSERT(!child.isOutOfFlowPositioned()); |
| LayoutUnit childCrossExtent = crossAxisMarginExtentForChild(child) + crossAxisExtentForChild(child); |
| return lineCrossAxisExtent - childCrossExtent; |
| } |
| |
| bool RenderFlexibleBox::updateAutoMarginsInCrossAxis(RenderBox& child, LayoutUnit availableAlignmentSpace) |
| { |
| ASSERT(!child.isOutOfFlowPositioned()); |
| ASSERT(availableAlignmentSpace >= 0_lu); |
| |
| bool isHorizontal = isHorizontalFlow(); |
| Length topOrLeft = isHorizontal ? child.style().marginTop() : child.style().marginLeft(); |
| Length bottomOrRight = isHorizontal ? child.style().marginBottom() : child.style().marginRight(); |
| if (topOrLeft.isAuto() && bottomOrRight.isAuto()) { |
| adjustAlignmentForChild(child, availableAlignmentSpace / 2); |
| if (isHorizontal) { |
| child.setMarginTop(availableAlignmentSpace / 2); |
| child.setMarginBottom(availableAlignmentSpace / 2); |
| } else { |
| child.setMarginLeft(availableAlignmentSpace / 2); |
| child.setMarginRight(availableAlignmentSpace / 2); |
| } |
| return true; |
| } |
| bool shouldAdjustTopOrLeft = true; |
| if (isColumnFlow() && !child.style().isLeftToRightDirection()) { |
| // For column flows, only make this adjustment if topOrLeft corresponds to |
| // the "before" margin, so that flipForRightToLeftColumn will do the right |
| // thing. |
| shouldAdjustTopOrLeft = false; |
| } |
| if (!isColumnFlow() && child.style().isFlippedBlocksWritingMode()) { |
| // If we are a flipped writing mode, we need to adjust the opposite side. |
| // This is only needed for row flows because this only affects the |
| // block-direction axis. |
| shouldAdjustTopOrLeft = false; |
| } |
| |
| if (topOrLeft.isAuto()) { |
| if (shouldAdjustTopOrLeft) |
| adjustAlignmentForChild(child, availableAlignmentSpace); |
| |
| if (isHorizontal) |
| child.setMarginTop(availableAlignmentSpace); |
| else |
| child.setMarginLeft(availableAlignmentSpace); |
| return true; |
| } |
| |
| if (bottomOrRight.isAuto()) { |
| if (!shouldAdjustTopOrLeft) |
| adjustAlignmentForChild(child, availableAlignmentSpace); |
| |
| if (isHorizontal) |
| child.setMarginBottom(availableAlignmentSpace); |
| else |
| child.setMarginRight(availableAlignmentSpace); |
| return true; |
| } |
| return false; |
| } |
| |
| LayoutUnit RenderFlexibleBox::marginBoxAscentForChild(const RenderBox& child) |
| { |
| LayoutUnit ascent = child.firstLineBaseline().valueOr(crossAxisExtentForChild(child)); |
| return ascent + flowAwareMarginBeforeForChild(child); |
| } |
| |
| LayoutUnit RenderFlexibleBox::computeChildMarginValue(Length margin) |
| { |
| // When resolving the margins, we use the content size for resolving percent and calc (for percents in calc expressions) margins. |
| // Fortunately, percent margins are always computed with respect to the block's width, even for margin-top and margin-bottom. |
| LayoutUnit availableSize = contentLogicalWidth(); |
| return minimumValueForLength(margin, availableSize); |
| } |
| |
| void RenderFlexibleBox::prepareOrderIteratorAndMargins() |
| { |
| OrderIteratorPopulator populator(m_orderIterator); |
| |
| for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| if (!populator.collectChild(*child)) |
| continue; |
| |
| // Before running the flex algorithm, 'auto' has a margin of 0. |
| // Also, if we're not auto sizing, we don't do a layout that computes the start/end margins. |
| if (isHorizontalFlow()) { |
| child->setMarginLeft(computeChildMarginValue(child->style().marginLeft())); |
| child->setMarginRight(computeChildMarginValue(child->style().marginRight())); |
| } else { |
| child->setMarginTop(computeChildMarginValue(child->style().marginTop())); |
| child->setMarginBottom(computeChildMarginValue(child->style().marginBottom())); |
| } |
| } |
| } |
| |
| LayoutUnit RenderFlexibleBox::adjustChildSizeForMinAndMax(const RenderBox& child, LayoutUnit childSize) |
| { |
| Length max = isHorizontalFlow() ? child.style().maxWidth() : child.style().maxHeight(); |
| Optional<LayoutUnit> maxExtent = WTF::nullopt; |
| if (max.isSpecifiedOrIntrinsic()) { |
| maxExtent = computeMainAxisExtentForChild(child, MaxSize, max); |
| childSize = std::min(childSize, maxExtent.valueOr(childSize)); |
| } |
| |
| Length min = isHorizontalFlow() ? child.style().minWidth() : child.style().minHeight(); |
| if (min.isSpecifiedOrIntrinsic()) |
| return std::max(childSize, std::max(0_lu, computeMainAxisExtentForChild(child, MinSize, min).valueOr(childSize))); |
| |
| if (!isFlexibleBoxImpl() && min.isAuto() && mainAxisOverflowForChild(child) == Overflow::Visible && !(isColumnFlow() && is<RenderFlexibleBox>(child))) { |
| // FIXME: For now, we do not handle min-height: auto for nested |
| // column flexboxes. We need to implement |
| // https://drafts.csswg.org/css-flexbox/#intrinsic-sizes before that |
| // produces reasonable results. Tracking bug: https://crbug.com/581553 |
| // css-flexbox section 4.5 |
| // FIXME: If the min value is expected to be valid here, we need to come up with a non optional version of computeMainAxisExtentForChild and |
| // ensure it's valid through the virtual calls of computeIntrinsicLogicalContentHeightUsing. |
| LayoutUnit contentSize = computeMainAxisExtentForChild(child, MinSize, Length(MinContent)).valueOr(0); |
| ASSERT(contentSize >= 0); |
| if (child.hasAspectRatio() && child.intrinsicSize().height() > 0) |
| contentSize = adjustChildSizeForAspectRatioCrossAxisMinAndMax(child, contentSize); |
| contentSize = std::min(contentSize, maxExtent.valueOr(contentSize)); |
| |
| Length mainSize = isHorizontalFlow() ? child.style().width() : child.style().height(); |
| if (mainAxisLengthIsDefinite(child, mainSize)) { |
| LayoutUnit resolvedMainSize = computeMainAxisExtentForChild(child, MainOrPreferredSize, mainSize).valueOr(0); |
| ASSERT(resolvedMainSize >= 0); |
| LayoutUnit specifiedSize = std::min(resolvedMainSize, maxExtent.valueOr(resolvedMainSize)); |
| return std::max(childSize, std::min(specifiedSize, contentSize)); |
| } |
| |
| if (useChildAspectRatio(child)) { |
| Length crossSizeLength = isHorizontalFlow() ? child.style().height() : child.style().width(); |
| Optional<LayoutUnit> transferredSize = computeMainSizeFromAspectRatioUsing(child, crossSizeLength); |
| if (transferredSize) { |
| transferredSize = adjustChildSizeForAspectRatioCrossAxisMinAndMax(child, transferredSize.value()); |
| return std::max(childSize, std::min(transferredSize.value(), contentSize)); |
| } |
| } |
| |
| return std::max(childSize, contentSize); |
| } |
| |
| return std::max(0_lu, childSize); |
| } |
| |
| Optional<LayoutUnit> RenderFlexibleBox::crossSizeForPercentageResolution(const RenderBox& child) |
| { |
| if (alignmentForChild(child) != ItemPosition::Stretch) |
| return WTF::nullopt; |
| |
| // Here we implement https://drafts.csswg.org/css-flexbox/#algo-stretch |
| if (hasOrthogonalFlow(child) && child.hasOverrideContentLogicalWidth()) |
| return child.overrideContentLogicalWidth(); |
| if (!hasOrthogonalFlow(child) && child.hasOverrideContentLogicalHeight()) |
| return child.overrideContentLogicalHeight(); |
| |
| // We don't currently implement the optimization from |
| // https://drafts.csswg.org/css-flexbox/#definite-sizes case 1. While that |
| // could speed up a specialized case, it requires determining if we have a |
| // definite size, which itself is not cheap. We can consider implementing it |
| // at a later time. (The correctness is ensured by redoing layout in |
| // applyStretchAlignmentToChild) |
| return WTF::nullopt; |
| } |
| |
| Optional<LayoutUnit> RenderFlexibleBox::mainSizeForPercentageResolution(const RenderBox& child) |
| { |
| // This function implements section 9.8. Definite and Indefinite Sizes, case |
| // 2) of the flexbox spec. |
| // We need to check for the flexbox to have a definite main size, and for the |
| // flex item to have a definite flex basis. |
| const Length& flexBasis = flexBasisForChild(child); |
| if (!mainAxisLengthIsDefinite(child, flexBasis)) |
| return WTF::nullopt; |
| if (!flexBasis.isPercentOrCalculated()) { |
| // If flex basis had a percentage, our size is guaranteed to be definite or |
| // the flex item's size could not be definite. Otherwise, we make up a |
| // percentage to check whether we have a definite size. |
| if (!mainAxisLengthIsDefinite(child, Length(0, Percent))) |
| return WTF::nullopt; |
| } |
| |
| if (hasOrthogonalFlow(child)) |
| return child.hasOverrideContentLogicalHeight() ? Optional<LayoutUnit>(child.overrideContentLogicalHeight()) : WTF::nullopt; |
| return child.hasOverrideContentLogicalWidth() ? Optional<LayoutUnit>(child.overrideContentLogicalWidth()) : WTF::nullopt; |
| } |
| |
| Optional<LayoutUnit> RenderFlexibleBox::childLogicalHeightForPercentageResolution(const RenderBox& child) |
| { |
| if (!hasOrthogonalFlow(child)) |
| return crossSizeForPercentageResolution(child); |
| return mainSizeForPercentageResolution(child); |
| } |
| |
| LayoutUnit RenderFlexibleBox::adjustChildSizeForAspectRatioCrossAxisMinAndMax(const RenderBox& child, LayoutUnit childSize) |
| { |
| Length crossMin = isHorizontalFlow() ? child.style().minHeight() : child.style().minWidth(); |
| Length crossMax = isHorizontalFlow() ? child.style().maxHeight() : child.style().maxWidth(); |
| |
| if (crossAxisLengthIsDefinite(child, crossMax)) { |
| LayoutUnit maxValue = computeMainSizeFromAspectRatioUsing(child, crossMax); |
| childSize = std::min(maxValue, childSize); |
| } |
| |
| if (crossAxisLengthIsDefinite(child, crossMin)) { |
| LayoutUnit minValue = computeMainSizeFromAspectRatioUsing(child, crossMin); |
| childSize = std::max(minValue, childSize); |
| } |
| |
| return childSize; |
| } |
| |
| FlexItem RenderFlexibleBox::constructFlexItem(RenderBox& child, bool relayoutChildren) |
| { |
| // If this condition is true, then computeMainAxisExtentForChild will call |
| // child.intrinsicContentLogicalHeight() and |
| // child.scrollbarLogicalHeight(), so if the child has intrinsic |
| // min/max/preferred size, run layout on it now to make sure its logical |
| // height and scroll bars are up to date. |
| if (childHasIntrinsicMainAxisSize(child) && child.needsLayout()) { |
| child.clearOverrideContentSize(); |
| child.setChildNeedsLayout(MarkOnlyThis); |
| child.layoutIfNeeded(); |
| cacheChildMainSize(child); |
| relayoutChildren = false; |
| } |
| |
| LayoutUnit borderAndPadding = isHorizontalFlow() ? child.horizontalBorderAndPaddingExtent() : child.verticalBorderAndPaddingExtent(); |
| LayoutUnit childInnerFlexBaseSize = computeInnerFlexBaseSizeForChild(child, borderAndPadding, relayoutChildren); |
| LayoutUnit childMinMaxAppliedMainAxisExtent = adjustChildSizeForMinAndMax(child, childInnerFlexBaseSize); |
| LayoutUnit margin = isHorizontalFlow() ? child.horizontalMarginExtent() : child.verticalMarginExtent(); |
| return FlexItem(child, childInnerFlexBaseSize, childMinMaxAppliedMainAxisExtent, borderAndPadding, margin); |
| } |
| |
| void RenderFlexibleBox::freezeViolations(Vector<FlexItem*>& violations, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalFlexShrink, double& totalWeightedFlexShrink) |
| { |
| for (size_t i = 0; i < violations.size(); ++i) { |
| ASSERT(!violations[i]->frozen); |
| const auto& child = violations[i]->box; |
| LayoutUnit childSize = violations[i]->flexedContentSize; |
| availableFreeSpace -= childSize - violations[i]->flexBaseContentSize; |
| totalFlexGrow -= child.style().flexGrow(); |
| totalFlexShrink -= child.style().flexShrink(); |
| totalWeightedFlexShrink -= child.style().flexShrink() * violations[i]->flexBaseContentSize; |
| // totalWeightedFlexShrink can be negative when we exceed the precision of |
| // a double when we initially calcuate totalWeightedFlexShrink. We then |
| // subtract each child's weighted flex shrink with full precision, now |
| // leading to a negative result. See |
| // css3/flexbox/large-flex-shrink-assert.html |
| totalWeightedFlexShrink = std::max(totalWeightedFlexShrink, 0.0); |
| violations[i]->frozen = true; |
| } |
| } |
| |
| void RenderFlexibleBox::freezeInflexibleItems(FlexSign flexSign, Vector<FlexItem>& children, LayoutUnit& remainingFreeSpace, double& totalFlexGrow, double& totalFlexShrink, double& totalWeightedFlexShrink) |
| { |
| // Per https://drafts.csswg.org/css-flexbox/#resolve-flexible-lengths step 2, |
| // we freeze all items with a flex factor of 0 as well as those with a min/max |
| // size violation. |
| Vector<FlexItem*> newInflexibleItems; |
| for (size_t i = 0; i < children.size(); ++i) { |
| FlexItem& flexItem = children[i]; |
| const auto& child = flexItem.box; |
| ASSERT(!flexItem.box.isOutOfFlowPositioned()); |
| ASSERT(!flexItem.frozen); |
| float flexFactor = (flexSign == PositiveFlexibility) ? child.style().flexGrow() : child.style().flexShrink(); |
| if (!flexFactor || (flexSign == PositiveFlexibility && flexItem.flexBaseContentSize > flexItem.hypotheticalMainContentSize) || (flexSign == NegativeFlexibility && flexItem.flexBaseContentSize < flexItem.hypotheticalMainContentSize)) { |
| flexItem.flexedContentSize = flexItem.hypotheticalMainContentSize; |
| newInflexibleItems.append(&flexItem); |
| } |
| } |
| freezeViolations(newInflexibleItems, remainingFreeSpace, totalFlexGrow, totalFlexShrink, totalWeightedFlexShrink); |
| } |
| |
| // Returns true if we successfully ran the algorithm and sized the flex items. |
| bool RenderFlexibleBox::resolveFlexibleLengths(FlexSign flexSign, Vector<FlexItem>& children, LayoutUnit initialFreeSpace, LayoutUnit& remainingFreeSpace, double& totalFlexGrow, double& totalFlexShrink, double& totalWeightedFlexShrink) |
| { |
| LayoutUnit totalViolation; |
| LayoutUnit usedFreeSpace; |
| Vector<FlexItem*> minViolations; |
| Vector<FlexItem*> maxViolations; |
| |
| double sumFlexFactors = (flexSign == PositiveFlexibility) ? totalFlexGrow : totalFlexShrink; |
| if (sumFlexFactors > 0 && sumFlexFactors < 1) { |
| LayoutUnit fractional(initialFreeSpace * sumFlexFactors); |
| if (fractional.abs() < remainingFreeSpace.abs()) |
| remainingFreeSpace = fractional; |
| } |
| |
| for (size_t i = 0; i < children.size(); ++i) { |
| FlexItem& flexItem = children[i]; |
| const auto& child = flexItem.box; |
| |
| // This check also covers out-of-flow children. |
| if (flexItem.frozen) |
| continue; |
| |
| LayoutUnit childSize = flexItem.flexBaseContentSize; |
| double extraSpace = 0; |
| if (remainingFreeSpace > 0 && totalFlexGrow > 0 && flexSign == PositiveFlexibility && std::isfinite(totalFlexGrow)) |
| extraSpace = remainingFreeSpace * child.style().flexGrow() / totalFlexGrow; |
| else if (remainingFreeSpace < 0 && totalWeightedFlexShrink > 0 && flexSign == NegativeFlexibility && std::isfinite(totalWeightedFlexShrink) && child.style().flexShrink()) |
| extraSpace = remainingFreeSpace * child.style().flexShrink() * flexItem.flexBaseContentSize / totalWeightedFlexShrink; |
| if (std::isfinite(extraSpace)) |
| childSize += LayoutUnit::fromFloatRound(extraSpace); |
| |
| LayoutUnit adjustedChildSize = adjustChildSizeForMinAndMax(child, childSize); |
| ASSERT(adjustedChildSize >= 0); |
| flexItem.flexedContentSize = adjustedChildSize; |
| usedFreeSpace += adjustedChildSize - flexItem.flexBaseContentSize; |
| |
| LayoutUnit violation = adjustedChildSize - childSize; |
| if (violation > 0) |
| minViolations.append(&flexItem); |
| else if (violation < 0) |
| maxViolations.append(&flexItem); |
| totalViolation += violation; |
| } |
| |
| if (totalViolation) |
| freezeViolations(totalViolation < 0 ? maxViolations : minViolations, remainingFreeSpace, totalFlexGrow, totalFlexShrink, totalWeightedFlexShrink); |
| else |
| remainingFreeSpace -= usedFreeSpace; |
| |
| return !totalViolation; |
| } |
| |
| static LayoutUnit initialJustifyContentOffset(LayoutUnit availableFreeSpace, ContentPosition justifyContent, ContentDistribution justifyContentDistribution, unsigned numberOfChildren) |
| { |
| if (justifyContent == ContentPosition::FlexEnd) |
| return availableFreeSpace; |
| if (justifyContent == ContentPosition::Center) |
| return availableFreeSpace / 2; |
| if (justifyContentDistribution == ContentDistribution::SpaceAround) { |
| if (availableFreeSpace > 0 && numberOfChildren) |
| return availableFreeSpace / (2 * numberOfChildren); |
| else |
| return availableFreeSpace / 2; |
| } |
| if (justifyContentDistribution == ContentDistribution::SpaceEvenly) { |
| if (availableFreeSpace > 0 && numberOfChildren) |
| return availableFreeSpace / (numberOfChildren + 1); |
| // Fallback to 'center' |
| return availableFreeSpace / 2; |
| } |
| return 0; |
| } |
| |
| static LayoutUnit justifyContentSpaceBetweenChildren(LayoutUnit availableFreeSpace, ContentDistribution justifyContentDistribution, unsigned numberOfChildren) |
| { |
| if (availableFreeSpace > 0 && numberOfChildren > 1) { |
| if (justifyContentDistribution == ContentDistribution::SpaceBetween) |
| return availableFreeSpace / (numberOfChildren - 1); |
| if (justifyContentDistribution == ContentDistribution::SpaceAround) |
| return availableFreeSpace / numberOfChildren; |
| if (justifyContentDistribution == ContentDistribution::SpaceEvenly) |
| return availableFreeSpace / (numberOfChildren + 1); |
| } |
| return 0; |
| } |
| |
| |
| static LayoutUnit alignmentOffset(LayoutUnit availableFreeSpace, ItemPosition position, LayoutUnit ascent, LayoutUnit maxAscent, bool isWrapReverse) |
| { |
| switch (position) { |
| case ItemPosition::Legacy: |
| case ItemPosition::Auto: |
| case ItemPosition::Normal: |
| ASSERT_NOT_REACHED(); |
| break; |
| case ItemPosition::Stretch: |
| // Actual stretching must be handled by the caller. Since wrap-reverse |
| // flips cross start and cross end, stretch children should be aligned |
| // with the cross end. This matters because applyStretchAlignment |
| // doesn't always stretch or stretch fully (explicit cross size given, or |
| // stretching constrained by max-height/max-width). For flex-start and |
| // flex-end this is handled by alignmentForChild(). |
| if (isWrapReverse) |
| return availableFreeSpace; |
| break; |
| case ItemPosition::FlexStart: |
| break; |
| case ItemPosition::FlexEnd: |
| return availableFreeSpace; |
| case ItemPosition::Center: |
| return availableFreeSpace / 2; |
| case ItemPosition::Baseline: |
| // FIXME: If we get here in columns, we want the use the descent, except |
| // we currently can't get the ascent/descent of orthogonal children. |
| // https://bugs.webkit.org/show_bug.cgi?id=98076 |
| return maxAscent - ascent; |
| case ItemPosition::LastBaseline: |
| case ItemPosition::SelfStart: |
| case ItemPosition::SelfEnd: |
| case ItemPosition::Start: |
| case ItemPosition::End: |
| case ItemPosition::Left: |
| case ItemPosition::Right: |
| // FIXME: Implement the extended grammar, enabled when the Grid Layout |
| // feature was enabled by default. |
| break; |
| } |
| return 0; |
| } |
| |
| void RenderFlexibleBox::setOverrideMainAxisContentSizeForChild(RenderBox& child, LayoutUnit childPreferredSize) |
| { |
| if (hasOrthogonalFlow(child)) |
| child.setOverrideContentLogicalHeight(childPreferredSize); |
| else |
| child.setOverrideContentLogicalWidth(childPreferredSize); |
| } |
| |
| LayoutUnit RenderFlexibleBox::staticMainAxisPositionForPositionedChild(const RenderBox& child) |
| { |
| const LayoutUnit availableSpace = mainAxisContentExtent(contentLogicalHeight()) - mainAxisExtentForChild(child); |
| |
| ContentPosition position = style().resolvedJustifyContentPosition(contentAlignmentNormalBehavior()); |
| ContentDistribution distribution = style().resolvedJustifyContentDistribution(contentAlignmentNormalBehavior()); |
| LayoutUnit offset = initialJustifyContentOffset(availableSpace, position, distribution, 1); |
| if (style().flexDirection() == FlexDirection::RowReverse || style().flexDirection() == FlexDirection::ColumnReverse) |
| offset = availableSpace - offset; |
| return offset; |
| } |
| |
| LayoutUnit RenderFlexibleBox::staticCrossAxisPositionForPositionedChild(const RenderBox& child) |
| { |
| LayoutUnit availableSpace = crossAxisContentExtent() - crossAxisExtentForChild(child); |
| return alignmentOffset(availableSpace, alignmentForChild(child), 0_lu, 0_lu, style().flexWrap() == FlexWrap::Reverse); |
| } |
| |
| LayoutUnit RenderFlexibleBox::staticInlinePositionForPositionedChild(const RenderBox& child) |
| { |
| return startOffsetForContent() + (isColumnFlow() ? staticCrossAxisPositionForPositionedChild(child) : staticMainAxisPositionForPositionedChild(child)); |
| } |
| |
| LayoutUnit RenderFlexibleBox::staticBlockPositionForPositionedChild(const RenderBox& child) |
| { |
| return borderAndPaddingBefore() + (isColumnFlow() ? staticMainAxisPositionForPositionedChild(child) : staticCrossAxisPositionForPositionedChild(child)); |
| } |
| |
| bool RenderFlexibleBox::setStaticPositionForPositionedLayout(const RenderBox& child) |
| { |
| bool positionChanged = false; |
| auto* childLayer = child.layer(); |
| if (child.style().hasStaticInlinePosition(style().isHorizontalWritingMode())) { |
| LayoutUnit inlinePosition = staticInlinePositionForPositionedChild(child); |
| if (childLayer->staticInlinePosition() != inlinePosition) { |
| childLayer->setStaticInlinePosition(inlinePosition); |
| positionChanged = true; |
| } |
| } |
| if (child.style().hasStaticBlockPosition(style().isHorizontalWritingMode())) { |
| LayoutUnit blockPosition = staticBlockPositionForPositionedChild(child); |
| if (childLayer->staticBlockPosition() != blockPosition) { |
| childLayer->setStaticBlockPosition(blockPosition); |
| positionChanged = true; |
| } |
| } |
| return positionChanged; |
| } |
| |
| void RenderFlexibleBox::prepareChildForPositionedLayout(RenderBox& child) |
| { |
| ASSERT(child.isOutOfFlowPositioned()); |
| child.containingBlock()->insertPositionedObject(child); |
| auto* childLayer = child.layer(); |
| LayoutUnit staticInlinePosition = flowAwareBorderStart() + flowAwarePaddingStart(); |
| if (childLayer->staticInlinePosition() != staticInlinePosition) { |
| childLayer->setStaticInlinePosition(staticInlinePosition); |
| if (child.style().hasStaticInlinePosition(style().isHorizontalWritingMode())) |
| child.setChildNeedsLayout(MarkOnlyThis); |
| } |
| |
| LayoutUnit staticBlockPosition = flowAwareBorderBefore() + flowAwarePaddingBefore(); |
| if (childLayer->staticBlockPosition() != staticBlockPosition) { |
| childLayer->setStaticBlockPosition(staticBlockPosition); |
| if (child.style().hasStaticBlockPosition(style().isHorizontalWritingMode())) |
| child.setChildNeedsLayout(MarkOnlyThis); |
| } |
| } |
| |
| ItemPosition RenderFlexibleBox::alignmentForChild(const RenderBox& child) const |
| { |
| ItemPosition align = child.style().resolvedAlignSelf(&style(), selfAlignmentNormalBehavior()).position(); |
| ASSERT(align != ItemPosition::Auto && align != ItemPosition::Normal); |
| |
| if (align == ItemPosition::Baseline && hasOrthogonalFlow(child)) |
| align = ItemPosition::FlexStart; |
| |
| if (style().flexWrap() == FlexWrap::Reverse) { |
| if (align == ItemPosition::FlexStart) |
| align = ItemPosition::FlexEnd; |
| else if (align == ItemPosition::FlexEnd) |
| align = ItemPosition::FlexStart; |
| } |
| |
| return align; |
| } |
| |
| void RenderFlexibleBox::resetAutoMarginsAndLogicalTopInCrossAxis(RenderBox& child) |
| { |
| if (hasAutoMarginsInCrossAxis(child)) { |
| child.updateLogicalHeight(); |
| if (isHorizontalFlow()) { |
| if (child.style().marginTop().isAuto()) |
| child.setMarginTop(0_lu); |
| if (child.style().marginBottom().isAuto()) |
| child.setMarginBottom(0_lu); |
| } else { |
| if (child.style().marginLeft().isAuto()) |
| child.setMarginLeft(0_lu); |
| if (child.style().marginRight().isAuto()) |
| child.setMarginRight(0_lu); |
| } |
| } |
| } |
| |
| bool RenderFlexibleBox::needToStretchChildLogicalHeight(const RenderBox& child) const |
| { |
| // This function is a little bit magical. It relies on the fact that blocks |
| // intrinsically "stretch" themselves in their inline axis, i.e. a <div> has |
| // an implicit width: 100%. So the child will automatically stretch if our |
| // cross axis is the child's inline axis. That's the case if: |
| // - We are horizontal and the child is in vertical writing mode |
| // - We are vertical and the child is in horizontal writing mode |
| // Otherwise, we need to stretch if the cross axis size is auto. |
| if (alignmentForChild(child) != ItemPosition::Stretch) |
| return false; |
| |
| if (isHorizontalFlow() != child.style().isHorizontalWritingMode()) |
| return false; |
| |
| return child.style().logicalHeight().isAuto(); |
| } |
| |
| bool RenderFlexibleBox::childHasIntrinsicMainAxisSize(const RenderBox& child) const |
| { |
| bool result = false; |
| if (isHorizontalFlow() != child.style().isHorizontalWritingMode()) { |
| Length childFlexBasis = flexBasisForChild(child); |
| Length childMinSize = isHorizontalFlow() ? child.style().minWidth() : child.style().minHeight(); |
| Length childMaxSize = isHorizontalFlow() ? child.style().maxWidth() : child.style().maxHeight(); |
| if (childFlexBasis.isIntrinsic() || childMinSize.isIntrinsicOrAuto() || childMaxSize.isIntrinsic()) |
| result = true; |
| } |
| return result; |
| } |
| |
| Overflow RenderFlexibleBox::mainAxisOverflowForChild(const RenderBox& child) const |
| { |
| if (isHorizontalFlow()) |
| return child.style().overflowX(); |
| return child.style().overflowY(); |
| } |
| |
| Overflow RenderFlexibleBox::crossAxisOverflowForChild(const RenderBox& child) const |
| { |
| if (isHorizontalFlow()) |
| return child.style().overflowY(); |
| return child.style().overflowX(); |
| } |
| |
| bool RenderFlexibleBox::hasPercentHeightDescendants(const RenderBox& renderer) const |
| { |
| // FIXME: This function can be removed soon after webkit.org/b/204318 is fixed. |
| if (!is<RenderBlock>(renderer)) |
| return false; |
| auto& renderBlock = downcast<RenderBlock>(renderer); |
| if (!renderBlock.hasPercentHeightDescendants()) |
| return false; |
| |
| auto* percentHeightDescendants = renderBlock.percentHeightDescendants(); |
| if (!percentHeightDescendants) |
| return false; |
| |
| for (auto it = percentHeightDescendants->begin(), end = percentHeightDescendants->end(); it != end; ++it) { |
| bool hasOutOfFlowAncestor = false; |
| for (auto* ancestor = (*it)->containingBlock(); ancestor && ancestor != &renderBlock; ancestor = ancestor->containingBlock()) { |
| if (ancestor->isOutOfFlowPositioned()) { |
| hasOutOfFlowAncestor = true; |
| break; |
| } |
| } |
| if (!hasOutOfFlowAncestor) |
| return true; |
| } |
| return false; |
| } |
| |
| void RenderFlexibleBox::layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, Vector<FlexItem>& children, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector<LineContext>& lineContexts) |
| { |
| ContentPosition position = style().resolvedJustifyContentPosition(contentAlignmentNormalBehavior()); |
| ContentDistribution distribution = style().resolvedJustifyContentDistribution(contentAlignmentNormalBehavior()); |
| |
| LayoutUnit autoMarginOffset = autoMarginOffsetInMainAxis(children, availableFreeSpace); |
| LayoutUnit mainAxisOffset = flowAwareBorderStart() + flowAwarePaddingStart(); |
| mainAxisOffset += initialJustifyContentOffset(availableFreeSpace, position, distribution, children.size()); |
| if (style().flexDirection() == FlexDirection::RowReverse) |
| mainAxisOffset += isHorizontalFlow() ? verticalScrollbarWidth() : horizontalScrollbarHeight(); |
| |
| LayoutUnit totalMainExtent = mainAxisExtent(); |
| LayoutUnit maxAscent, maxDescent; // Used when align-items: baseline. |
| LayoutUnit maxChildCrossAxisExtent; |
| bool shouldFlipMainAxis = !isColumnFlow() && !isLeftToRightFlow(); |
| for (size_t i = 0; i < children.size(); ++i) { |
| const auto& flexItem = children[i]; |
| auto& child = flexItem.box; |
| bool childHadLayout = child.everHadLayout(); |
| |
| ASSERT(!flexItem.box.isOutOfFlowPositioned()); |
| |
| setOverrideMainAxisContentSizeForChild(child, flexItem.flexedContentSize); |
| // The flexed content size and the override size include the scrollbar |
| // width, so we need to compare to the size including the scrollbar. |
| // TODO(cbiesinger): Should it include the scrollbar? |
| if (flexItem.flexedContentSize != mainAxisContentExtentForChildIncludingScrollbar(child)) |
| child.setChildNeedsLayout(MarkOnlyThis); |
| else { |
| // To avoid double applying margin changes in |
| // updateAutoMarginsInCrossAxis, we reset the margins here. |
| resetAutoMarginsAndLogicalTopInCrossAxis(child); |
| } |
| // We may have already forced relayout for orthogonal flowing children in |
| // computeInnerFlexBaseSizeForChild. |
| bool forceChildRelayout = relayoutChildren && !m_relaidOutChildren.contains(&child); |
| if (!forceChildRelayout && hasPercentHeightDescendants(child)) { |
| // Have to force another relayout even though the child is sized |
| // correctly, because its descendants are not sized correctly yet. Our |
| // previous layout of the child was done without an override height set. |
| // So, redo it here. |
| forceChildRelayout = true; |
| } |
| updateBlockChildDirtyBitsBeforeLayout(forceChildRelayout, child); |
| if (!child.needsLayout()) |
| child.markForPaginationRelayoutIfNeeded(); |
| if (child.needsLayout()) |
| m_relaidOutChildren.add(&child); |
| child.layoutIfNeeded(); |
| if (!childHadLayout && child.checkForRepaintDuringLayout()) { |
| child.repaint(); |
| child.repaintOverhangingFloats(true); |
| } |
| |
| updateAutoMarginsInMainAxis(child, autoMarginOffset); |
| |
| LayoutUnit childCrossAxisMarginBoxExtent; |
| if (alignmentForChild(child) == ItemPosition::Baseline && !hasAutoMarginsInCrossAxis(child)) { |
| LayoutUnit ascent = marginBoxAscentForChild(child); |
| LayoutUnit descent = (crossAxisMarginExtentForChild(child) + crossAxisExtentForChild(child)) - ascent; |
| |
| maxAscent = std::max(maxAscent, ascent); |
| maxDescent = std::max(maxDescent, descent); |
| |
| // FIXME: Take scrollbar into account |
| childCrossAxisMarginBoxExtent = maxAscent + maxDescent; |
| } else |
| childCrossAxisMarginBoxExtent = crossAxisIntrinsicExtentForChild(child) + crossAxisMarginExtentForChild(child); |
| |
| if (!isColumnFlow()) |
| setLogicalHeight(std::max(logicalHeight(), crossAxisOffset + flowAwareBorderAfter() + flowAwarePaddingAfter() + childCrossAxisMarginBoxExtent + crossAxisScrollbarExtent())); |
| maxChildCrossAxisExtent = std::max(maxChildCrossAxisExtent, childCrossAxisMarginBoxExtent); |
| |
| mainAxisOffset += flowAwareMarginStartForChild(child); |
| |
| LayoutUnit childMainExtent = mainAxisExtentForChild(child); |
| // In an RTL column situation, this will apply the margin-right/margin-end |
| // on the left. This will be fixed later in flipForRightToLeftColumn. |
| LayoutPoint childLocation(shouldFlipMainAxis ? totalMainExtent - mainAxisOffset - childMainExtent : mainAxisOffset, crossAxisOffset + flowAwareMarginBeforeForChild(child)); |
| setFlowAwareLocationForChild(child, childLocation); |
| mainAxisOffset += childMainExtent + flowAwareMarginEndForChild(child); |
| |
| if (i != children.size() - 1) { |
| // The last item does not get extra space added. |
| mainAxisOffset += justifyContentSpaceBetweenChildren(availableFreeSpace, distribution, children.size()); |
| } |
| |
| // FIXME: Deal with pagination. |
| } |
| |
| if (isColumnFlow()) |
| setLogicalHeight(std::max(logicalHeight(), mainAxisOffset + flowAwareBorderEnd() + flowAwarePaddingEnd() + scrollbarLogicalHeight())); |
| |
| if (style().flexDirection() == FlexDirection::ColumnReverse) { |
| // We have to do an extra pass for column-reverse to reposition the flex |
| // items since the start depends on the height of the flexbox, which we |
| // only know after we've positioned all the flex items. |
| updateLogicalHeight(); |
| layoutColumnReverse(children, crossAxisOffset, availableFreeSpace); |
| } |
| |
| if (m_numberOfInFlowChildrenOnFirstLine == -1) |
| m_numberOfInFlowChildrenOnFirstLine = children.size(); |
| lineContexts.append(LineContext(crossAxisOffset, maxChildCrossAxisExtent, maxAscent, WTFMove(children))); |
| crossAxisOffset += maxChildCrossAxisExtent; |
| } |
| |
| void RenderFlexibleBox::layoutColumnReverse(const Vector<FlexItem>& children, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace) |
| { |
| ContentPosition position = style().resolvedJustifyContentPosition(contentAlignmentNormalBehavior()); |
| ContentDistribution distribution = style().resolvedJustifyContentDistribution(contentAlignmentNormalBehavior()); |
| |
| // This is similar to the logic in layoutAndPlaceChildren, except we place |
| // the children starting from the end of the flexbox. We also don't need to |
| // layout anything since we're just moving the children to a new position. |
| LayoutUnit mainAxisOffset = logicalHeight() - flowAwareBorderEnd() - flowAwarePaddingEnd(); |
| mainAxisOffset -= initialJustifyContentOffset(availableFreeSpace, position, distribution, children.size()); |
| mainAxisOffset -= isHorizontalFlow() ? verticalScrollbarWidth() : horizontalScrollbarHeight(); |
| |
| for (size_t i = 0; i < children.size(); ++i) { |
| auto& child = children[i].box; |
| ASSERT(!child.isOutOfFlowPositioned()); |
| mainAxisOffset -= mainAxisExtentForChild(child) + flowAwareMarginEndForChild(child); |
| setFlowAwareLocationForChild(child, LayoutPoint(mainAxisOffset, crossAxisOffset + flowAwareMarginBeforeForChild(child))); |
| mainAxisOffset -= flowAwareMarginStartForChild(child); |
| mainAxisOffset -= justifyContentSpaceBetweenChildren(availableFreeSpace, distribution, children.size()); |
| } |
| } |
| |
| static LayoutUnit initialAlignContentOffset(LayoutUnit availableFreeSpace, ContentPosition alignContent, ContentDistribution alignContentDistribution, unsigned numberOfLines) |
| { |
| if (numberOfLines <= 1) |
| return 0_lu; |
| if (alignContent == ContentPosition::FlexEnd) |
| return availableFreeSpace; |
| if (alignContent == ContentPosition::Center) |
| return availableFreeSpace / 2; |
| if (alignContentDistribution == ContentDistribution::SpaceAround) { |
| if (availableFreeSpace > 0 && numberOfLines) |
| return availableFreeSpace / (2 * numberOfLines); |
| if (availableFreeSpace < 0) |
| return availableFreeSpace / 2; |
| } |
| if (alignContentDistribution == ContentDistribution::SpaceEvenly) { |
| if (availableFreeSpace > 0) |
| return availableFreeSpace / (numberOfLines + 1); |
| // Fallback to 'center' |
| return availableFreeSpace / 2; |
| } |
| return 0_lu; |
| } |
| |
| static LayoutUnit alignContentSpaceBetweenChildren(LayoutUnit availableFreeSpace, ContentDistribution alignContentDistribution, unsigned numberOfLines) |
| { |
| if (availableFreeSpace > 0 && numberOfLines > 1) { |
| if (alignContentDistribution == ContentDistribution::SpaceBetween) |
| return availableFreeSpace / (numberOfLines - 1); |
| if (alignContentDistribution == ContentDistribution::SpaceAround || alignContentDistribution == ContentDistribution::Stretch) |
| return availableFreeSpace / numberOfLines; |
| if (alignContentDistribution == ContentDistribution::SpaceEvenly) |
| return availableFreeSpace / (numberOfLines + 1); |
| } |
| return 0_lu; |
| } |
| |
| void RenderFlexibleBox::alignFlexLines(Vector<LineContext>& lineContexts) |
| { |
| ContentPosition position = style().resolvedAlignContentPosition(contentAlignmentNormalBehavior()); |
| ContentDistribution distribution = style().resolvedAlignContentDistribution(contentAlignmentNormalBehavior()); |
| |
| // If we have a single line flexbox or a multiline line flexbox with only one |
| // flex line, the line height is all the available space. For |
| // flex-direction: row, this means we need to use the height, so we do this |
| // after calling updateLogicalHeight. |
| if (lineContexts.size() == 1) { |
| lineContexts[0].crossAxisExtent = crossAxisContentExtent(); |
| return; |
| } |
| |
| if (position == ContentPosition::FlexStart) |
| return; |
| |
| LayoutUnit availableCrossAxisSpace = crossAxisContentExtent(); |
| for (size_t i = 0; i < lineContexts.size(); ++i) |
| availableCrossAxisSpace -= lineContexts[i].crossAxisExtent; |
| |
| LayoutUnit lineOffset = initialAlignContentOffset(availableCrossAxisSpace, position, distribution, lineContexts.size()); |
| for (unsigned lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) { |
| LineContext& lineContext = lineContexts[lineNumber]; |
| lineContext.crossAxisOffset += lineOffset; |
| for (size_t childNumber = 0; childNumber < lineContext.flexItems.size(); ++childNumber) { |
| FlexItem& flexItem = lineContext.flexItems[childNumber]; |
| adjustAlignmentForChild(flexItem.box, lineOffset); |
| } |
| |
| if (distribution == ContentDistribution::Stretch && availableCrossAxisSpace > 0) |
| lineContexts[lineNumber].crossAxisExtent += availableCrossAxisSpace / static_cast<unsigned>(lineContexts.size()); |
| |
| lineOffset += alignContentSpaceBetweenChildren(availableCrossAxisSpace, distribution, lineContexts.size()); |
| } |
| } |
| |
| void RenderFlexibleBox::adjustAlignmentForChild(RenderBox& child, LayoutUnit delta) |
| { |
| ASSERT(!child.isOutOfFlowPositioned()); |
| setFlowAwareLocationForChild(child, flowAwareLocationForChild(child) + LayoutSize(0_lu, delta)); |
| } |
| |
| void RenderFlexibleBox::alignChildren(const Vector<LineContext>& lineContexts) |
| { |
| // Keep track of the space between the baseline edge and the after edge of |
| // the box for each line. |
| Vector<LayoutUnit> minMarginAfterBaselines; |
| |
| for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) { |
| const LineContext& lineContext = lineContexts[lineNumber]; |
| |
| LayoutUnit minMarginAfterBaseline = LayoutUnit::max(); |
| LayoutUnit lineCrossAxisExtent = lineContext.crossAxisExtent; |
| LayoutUnit maxAscent = lineContext.maxAscent; |
| |
| for (size_t childNumber = 0; childNumber < lineContext.flexItems.size(); ++childNumber) { |
| const auto& flexItem = lineContext.flexItems[childNumber]; |
| ASSERT(!flexItem.box.isOutOfFlowPositioned()); |
| |
| if (updateAutoMarginsInCrossAxis(flexItem.box, std::max(0_lu, availableAlignmentSpaceForChild(lineCrossAxisExtent, flexItem.box)))) |
| continue; |
| |
| ItemPosition position = alignmentForChild(flexItem.box); |
| if (position == ItemPosition::Stretch) |
| applyStretchAlignmentToChild(flexItem.box, lineCrossAxisExtent); |
| LayoutUnit availableSpace = |
| availableAlignmentSpaceForChild(lineCrossAxisExtent, flexItem.box); |
| LayoutUnit offset = alignmentOffset(availableSpace, position, marginBoxAscentForChild(flexItem.box), maxAscent, style().flexWrap() == FlexWrap::Reverse); |
| adjustAlignmentForChild(flexItem.box, offset); |
| if (position == ItemPosition::Baseline && style().flexWrap() == FlexWrap::Reverse) |
| minMarginAfterBaseline = std::min(minMarginAfterBaseline, availableAlignmentSpaceForChild(lineCrossAxisExtent, flexItem.box) - offset); |
| } |
| |
| minMarginAfterBaselines.append(minMarginAfterBaseline); |
| } |
| |
| if (style().flexWrap() != FlexWrap::Reverse) |
| return; |
| |
| // wrap-reverse flips the cross axis start and end. For baseline alignment, |
| // this means we need to align the after edge of baseline elements with the |
| // after edge of the flex line. |
| for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) { |
| const LineContext& lineContext = lineContexts[lineNumber]; |
| LayoutUnit minMarginAfterBaseline = minMarginAfterBaselines[lineNumber]; |
| for (size_t childNumber = 0; childNumber < lineContext.flexItems.size(); ++childNumber) { |
| const auto& flexItem = lineContext.flexItems[childNumber]; |
| if (alignmentForChild(flexItem.box) == ItemPosition::Baseline && !hasAutoMarginsInCrossAxis(flexItem.box) && minMarginAfterBaseline) |
| adjustAlignmentForChild(flexItem.box, minMarginAfterBaseline); |
| } |
| } |
| } |
| |
| void RenderFlexibleBox::applyStretchAlignmentToChild(RenderBox& child, LayoutUnit lineCrossAxisExtent) |
| { |
| if (!hasOrthogonalFlow(child) && child.style().logicalHeight().isAuto()) { |
| LayoutUnit stretchedLogicalHeight = std::max(child.borderAndPaddingLogicalHeight(), |
| lineCrossAxisExtent - crossAxisMarginExtentForChild(child)); |
| ASSERT(!child.needsLayout()); |
| LayoutUnit desiredLogicalHeight = child.constrainLogicalHeightByMinMax(stretchedLogicalHeight, cachedChildIntrinsicContentLogicalHeight(child)); |
| |
| // FIXME: Can avoid laying out here in some cases. See https://webkit.org/b/87905. |
| bool childNeedsRelayout = desiredLogicalHeight != child.logicalHeight(); |
| if (child.isRenderBlock() && downcast<RenderBlock>(child).hasPercentHeightDescendants() && m_relaidOutChildren.contains(&child)) { |
| // Have to force another relayout even though the child is sized |
| // correctly, because its descendants are not sized correctly yet. Our |
| // previous layout of the child was done without an override height set. |
| // So, redo it here. |
| childNeedsRelayout = true; |
| } |
| if (childNeedsRelayout || !child.hasOverrideContentLogicalHeight()) |
| child.setOverrideContentLogicalHeight(desiredLogicalHeight - child.borderAndPaddingLogicalHeight()); |
| if (childNeedsRelayout) { |
| SetForScope<bool> resetChildLogicalHeight(m_shouldResetChildLogicalHeightBeforeLayout, true); |
| // We cache the child's intrinsic content logical height to avoid it being |
| // reset to the stretched height. |
| // FIXME: This is fragile. RenderBoxes should be smart enough to |
| // determine their intrinsic content logical height correctly even when |
| // there's an overrideHeight. |
| LayoutUnit childIntrinsicContentLogicalHeight = cachedChildIntrinsicContentLogicalHeight(child); |
| child.setChildNeedsLayout(MarkOnlyThis); |
| |
| // Don't use layoutChildIfNeeded to avoid setting cross axis cached size twice. |
| child.layoutIfNeeded(); |
| |
| setCachedChildIntrinsicContentLogicalHeight(child, childIntrinsicContentLogicalHeight); |
| } |
| } else if (hasOrthogonalFlow(child) && child.style().logicalWidth().isAuto()) { |
| LayoutUnit childWidth = std::max(0_lu, lineCrossAxisExtent - crossAxisMarginExtentForChild(child)); |
| childWidth = child.constrainLogicalWidthInFragmentByMinMax(childWidth, crossAxisContentExtent(), *this, nullptr); |
| |
| if (childWidth != child.logicalWidth()) { |
| child.setOverrideContentLogicalWidth(childWidth - child.borderAndPaddingLogicalWidth()); |
| child.setChildNeedsLayout(MarkOnlyThis); |
| child.layoutIfNeeded(); |
| } |
| } |
| } |
| |
| void RenderFlexibleBox::flipForRightToLeftColumn(const Vector<LineContext>& lineContexts) |
| { |
| if (style().isLeftToRightDirection() || !isColumnFlow()) |
| return; |
| |
| LayoutUnit crossExtent = crossAxisExtent(); |
| for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) { |
| const LineContext& lineContext = lineContexts[lineNumber]; |
| for (size_t childNumber = 0; childNumber < lineContext.flexItems.size(); ++childNumber) { |
| const auto& flexItem = lineContext.flexItems[childNumber]; |
| ASSERT(!flexItem.box.isOutOfFlowPositioned()); |
| |
| LayoutPoint location = flowAwareLocationForChild(flexItem.box); |
| // For vertical flows, setFlowAwareLocationForChild will transpose x and |
| // y, so using the y axis for a column cross axis extent is correct. |
| location.setY(crossExtent - crossAxisExtentForChild(flexItem.box) - location.y()); |
| if (!isHorizontalWritingMode()) |
| location.move(LayoutSize(0, -horizontalScrollbarHeight())); |
| setFlowAwareLocationForChild(flexItem.box, location); |
| } |
| } |
| } |
| |
| void RenderFlexibleBox::flipForWrapReverse(const Vector<LineContext>& lineContexts, LayoutUnit crossAxisStartEdge) |
| { |
| LayoutUnit contentExtent = crossAxisContentExtent(); |
| for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) { |
| const LineContext& lineContext = lineContexts[lineNumber]; |
| for (size_t childNumber = 0; childNumber < lineContext.flexItems.size(); ++childNumber) { |
| const auto& flexItem = lineContext.flexItems[childNumber]; |
| LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisExtent; |
| LayoutUnit originalOffset = lineContexts[lineNumber].crossAxisOffset - crossAxisStartEdge; |
| LayoutUnit newOffset = contentExtent - originalOffset - lineCrossAxisExtent; |
| adjustAlignmentForChild(flexItem.box, newOffset - originalOffset); |
| } |
| } |
| } |
| |
| bool RenderFlexibleBox::isTopLayoutOverflowAllowed() const |
| { |
| bool hasTopOverflow = RenderBlock::isTopLayoutOverflowAllowed(); |
| if (hasTopOverflow || !style().isReverseFlexDirection()) |
| return hasTopOverflow; |
| |
| return !isHorizontalFlow(); |
| } |
| |
| bool RenderFlexibleBox::isLeftLayoutOverflowAllowed() const |
| { |
| bool hasLeftOverflow = RenderBlock::isLeftLayoutOverflowAllowed(); |
| if (hasLeftOverflow || !style().isReverseFlexDirection()) |
| return hasLeftOverflow; |
| |
| return isHorizontalFlow(); |
| } |
| |
| } |