| # ----------------------------------------------------------------------------- |
| # Determine CMake version and build type. |
| # ----------------------------------------------------------------------------- |
| # |
| # NOTE: cmake_minimum_required() and project() *MUST* be the two first commands |
| # used, see https://cmake.org/cmake/help/v3.3/command/project.html -- the |
| # latter in particular handles loading a bunch of shared CMake definitions |
| # and loading the cross-compilation settings from CMAKE_TOOLCHAIN_FILE. |
| # |
| |
| cmake_minimum_required(VERSION 3.10) |
| |
| project(WebKit) |
| |
| if (NOT CMAKE_BUILD_TYPE) |
| message(WARNING "No CMAKE_BUILD_TYPE value specified, defaulting to RelWithDebInfo.") |
| set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build." FORCE) |
| else () |
| message(STATUS "The CMake build type is: ${CMAKE_BUILD_TYPE}") |
| endif () |
| |
| set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/Source/cmake") |
| |
| set(ENABLE_WEBCORE ON) |
| |
| if (NOT DEFINED ENABLE_WEBKIT) |
| set(ENABLE_WEBKIT ON) |
| endif () |
| |
| if (NOT DEFINED ENABLE_TOOLS AND EXISTS "${CMAKE_SOURCE_DIR}/Tools") |
| set(ENABLE_TOOLS ON) |
| endif () |
| |
| # ----------------------------------------------------------------------------- |
| # Determine which port will be built |
| # ----------------------------------------------------------------------------- |
| set(ALL_PORTS |
| AppleWin |
| Efl |
| FTW |
| GTK |
| JSCOnly |
| Mac |
| PlayStation |
| WPE |
| WinCairo |
| ) |
| set(PORT "NOPORT" CACHE STRING "choose which WebKit port to build (one of ${ALL_PORTS})") |
| |
| list(FIND ALL_PORTS ${PORT} RET) |
| if (${RET} EQUAL -1) |
| message(FATAL_ERROR "Please choose which WebKit port to build (one of ${ALL_PORTS})") |
| endif () |
| |
| string(TOLOWER ${PORT} WEBKIT_PORT_DIR) |
| |
| # ----------------------------------------------------------------------------- |
| # Determine the compiler |
| # ----------------------------------------------------------------------------- |
| if (${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang" OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "AppleClang") |
| set(COMPILER_IS_CLANG ON) |
| endif () |
| |
| if (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU") |
| if (${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS "7.3.0") |
| message(FATAL_ERROR "GCC 7.3 or newer is required to build WebKit. Use a newer GCC version or Clang.") |
| endif () |
| endif () |
| |
| if (CMAKE_COMPILER_IS_GNUCXX OR COMPILER_IS_CLANG) |
| set(COMPILER_IS_GCC_OR_CLANG ON) |
| endif () |
| |
| if (MSVC AND COMPILER_IS_CLANG) |
| set(COMPILER_IS_CLANG_CL ON) |
| endif () |
| |
| # ----------------------------------------------------------------------------- |
| # Determine the target processor |
| # ----------------------------------------------------------------------------- |
| # Use MSVC_CXX_ARCHITECTURE_ID instead of CMAKE_SYSTEM_PROCESSOR when defined, |
| # since the later one just resolves to the host processor on Windows. |
| if (MSVC_CXX_ARCHITECTURE_ID) |
| string(TOLOWER ${MSVC_CXX_ARCHITECTURE_ID} LOWERCASE_CMAKE_SYSTEM_PROCESSOR) |
| else () |
| string(TOLOWER ${CMAKE_SYSTEM_PROCESSOR} LOWERCASE_CMAKE_SYSTEM_PROCESSOR) |
| endif () |
| if (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "(^aarch64|^arm64)") |
| set(WTF_CPU_ARM64 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "^arm") |
| set(WTF_CPU_ARM 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "^mips64") |
| set(WTF_CPU_MIPS64 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "^mips") |
| set(WTF_CPU_MIPS 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "(x64|x86_64|amd64)") |
| # FORCE_32BIT is set in the build script when --32-bit is passed |
| # on a Linux/intel 64bit host. This allows us to produce 32bit |
| # binaries without setting the build up as a crosscompilation, |
| # which is the only way to modify CMAKE_SYSTEM_PROCESSOR. |
| if (FORCE_32BIT) |
| set(WTF_CPU_X86 1) |
| else () |
| set(WTF_CPU_X86_64 1) |
| endif () |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "(i[3-6]86|x86)") |
| set(WTF_CPU_X86 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "ppc") |
| set(WTF_CPU_PPC 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "ppc64") |
| set(WTF_CPU_PPC64 1) |
| elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "ppc64le") |
| set(WTF_CPU_PPC64LE 1) |
| else () |
| set(WTF_CPU_UNKNOWN 1) |
| endif () |
| |
| # ----------------------------------------------------------------------------- |
| # Determine the operating system |
| # ----------------------------------------------------------------------------- |
| if (UNIX) |
| if (APPLE) |
| set(WTF_OS_MAC_OS_X 1) |
| elseif (CMAKE_SYSTEM_NAME MATCHES "Linux") |
| set(WTF_OS_LINUX 1) |
| else () |
| set(WTF_OS_UNIX 1) |
| endif () |
| elseif (CMAKE_SYSTEM_NAME MATCHES "Windows") |
| set(WTF_OS_WINDOWS 1) |
| elseif (CMAKE_SYSTEM_NAME MATCHES "Fuchsia") |
| set(WTF_OS_FUCHSIA 1) |
| else () |
| message(FATAL_ERROR "Unknown OS '${CMAKE_SYSTEM_NAME}'") |
| endif () |
| |
| # ----------------------------------------------------------------------------- |
| # Default library types |
| # ----------------------------------------------------------------------------- |
| # By default, only the highest-level libraries, WebKitLegacy and WebKit, are |
| # shared, because properly building shared libraries that depend on each other |
| # can be tricky. Override these in Options*.cmake for your port as needed. |
| set(bmalloc_LIBRARY_TYPE STATIC) |
| set(WTF_LIBRARY_TYPE STATIC) |
| set(JavaScriptCore_LIBRARY_TYPE STATIC) |
| set(PAL_LIBRARY_TYPE STATIC) |
| set(WebCore_LIBRARY_TYPE STATIC) |
| set(WebKitLegacy_LIBRARY_TYPE SHARED) |
| set(WebKit_LIBRARY_TYPE SHARED) |
| set(WebCoreTestSupport_LIBRARY_TYPE STATIC) |
| |
| set(CMAKE_POSITION_INDEPENDENT_CODE True) |
| |
| # ----------------------------------------------------------------------------- |
| # Install JavaScript shell |
| # ----------------------------------------------------------------------------- |
| option(SHOULD_INSTALL_JS_SHELL "generate an installation rule to install the built JavaScript shell") |
| |
| # ----------------------------------------------------------------------------- |
| # Default output directories, which can be overwritten by ports |
| #------------------------------------------------------------------------------ |
| set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) |
| set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) |
| set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) |
| |
| # ----------------------------------------------------------------------------- |
| # Common configuration |
| #------------------------------------------------------------------------------ |
| include(WebKitCommon) |
| |
| # ----------------------------------------------------------------------------- |
| # Enable API unit tests and create a target for the test runner |
| # ----------------------------------------------------------------------------- |
| if (ENABLE_API_TESTS) |
| enable_testing() |
| endif () |
| |
| # ----------------------------------------------------------------------------- |
| # Add module directories |
| # ----------------------------------------------------------------------------- |
| add_subdirectory(Source) |
| |
| # ----------------------------------------------------------------------------- |
| # Add tools |
| # ----------------------------------------------------------------------------- |
| if (ENABLE_TOOLS) |
| add_subdirectory(Tools) |
| endif () |
| |
| if ("${PORT}" STREQUAL "GTK" OR "${PORT}" STREQUAL "WPE") |
| if (DEVELOPER_MODE) |
| add_subdirectory(PerformanceTests) |
| endif () |
| else () |
| add_subdirectory(PerformanceTests) |
| endif () |
| |
| # ----------------------------------------------------------------------------- |
| # Print the features list last, for maximum visibility. |
| # ----------------------------------------------------------------------------- |
| PRINT_WEBKIT_OPTIONS() |