| /* |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGTransformDistance.h" |
| |
| #include "FloatConversion.h" |
| #include "FloatPoint.h" |
| #include "FloatSize.h" |
| #include "SVGTransformValue.h" |
| |
| #include <math.h> |
| |
| namespace WebCore { |
| |
| SVGTransformDistance::SVGTransformDistance() |
| : m_type(SVGTransformValue::SVG_TRANSFORM_UNKNOWN) |
| , m_angle(0) |
| , m_cx(0) |
| , m_cy(0) |
| { |
| } |
| |
| SVGTransformDistance::SVGTransformDistance(SVGTransformValue::SVGTransformType type, float angle, float cx, float cy, const AffineTransform& transform) |
| : m_type(type) |
| , m_angle(angle) |
| , m_cx(cx) |
| , m_cy(cy) |
| , m_transform(transform) |
| { |
| } |
| |
| SVGTransformDistance::SVGTransformDistance(const SVGTransformValue& fromSVGTransform, const SVGTransformValue& toSVGTransform) |
| : m_type(fromSVGTransform.type()) |
| , m_angle(0) |
| , m_cx(0) |
| , m_cy(0) |
| { |
| ASSERT(m_type == toSVGTransform.type()); |
| |
| switch (m_type) { |
| case SVGTransformValue::SVG_TRANSFORM_MATRIX: |
| ASSERT_NOT_REACHED(); |
| #if ASSERT_DISABLED |
| FALLTHROUGH; |
| #endif |
| case SVGTransformValue::SVG_TRANSFORM_UNKNOWN: |
| break; |
| case SVGTransformValue::SVG_TRANSFORM_ROTATE: { |
| FloatSize centerDistance = toSVGTransform.rotationCenter() - fromSVGTransform.rotationCenter(); |
| m_angle = toSVGTransform.angle() - fromSVGTransform.angle(); |
| m_cx = centerDistance.width(); |
| m_cy = centerDistance.height(); |
| break; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_TRANSLATE: { |
| FloatSize translationDistance = toSVGTransform.translate() - fromSVGTransform.translate(); |
| m_transform.translate(translationDistance.width(), translationDistance.height()); |
| break; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SCALE: { |
| float scaleX = toSVGTransform.scale().width() - fromSVGTransform.scale().width(); |
| float scaleY = toSVGTransform.scale().height() - fromSVGTransform.scale().height(); |
| m_transform.scaleNonUniform(scaleX, scaleY); |
| break; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SKEWX: |
| case SVGTransformValue::SVG_TRANSFORM_SKEWY: |
| m_angle = toSVGTransform.angle() - fromSVGTransform.angle(); |
| break; |
| } |
| } |
| |
| SVGTransformDistance SVGTransformDistance::scaledDistance(float scaleFactor) const |
| { |
| switch (m_type) { |
| case SVGTransformValue::SVG_TRANSFORM_MATRIX: |
| ASSERT_NOT_REACHED(); |
| #if ASSERT_DISABLED |
| FALLTHROUGH; |
| #endif |
| case SVGTransformValue::SVG_TRANSFORM_UNKNOWN: |
| return SVGTransformDistance(); |
| case SVGTransformValue::SVG_TRANSFORM_ROTATE: |
| return SVGTransformDistance(m_type, m_angle * scaleFactor, m_cx * scaleFactor, m_cy * scaleFactor, AffineTransform()); |
| case SVGTransformValue::SVG_TRANSFORM_SCALE: |
| return SVGTransformDistance(m_type, m_angle * scaleFactor, m_cx * scaleFactor, m_cy * scaleFactor, AffineTransform(m_transform).scale(scaleFactor)); |
| case SVGTransformValue::SVG_TRANSFORM_TRANSLATE: { |
| AffineTransform newTransform(m_transform); |
| newTransform.setE(m_transform.e() * scaleFactor); |
| newTransform.setF(m_transform.f() * scaleFactor); |
| return SVGTransformDistance(m_type, 0, 0, 0, newTransform); |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SKEWX: |
| case SVGTransformValue::SVG_TRANSFORM_SKEWY: |
| return SVGTransformDistance(m_type, m_angle * scaleFactor, m_cx * scaleFactor, m_cy * scaleFactor, AffineTransform()); |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return SVGTransformDistance(); |
| } |
| |
| SVGTransformValue SVGTransformDistance::addSVGTransforms(const SVGTransformValue& first, const SVGTransformValue& second, unsigned repeatCount) |
| { |
| ASSERT(first.type() == second.type()); |
| |
| SVGTransformValue transform; |
| |
| switch (first.type()) { |
| case SVGTransformValue::SVG_TRANSFORM_MATRIX: |
| ASSERT_NOT_REACHED(); |
| #if ASSERT_DISABLED |
| FALLTHROUGH; |
| #endif |
| case SVGTransformValue::SVG_TRANSFORM_UNKNOWN: |
| return { }; |
| case SVGTransformValue::SVG_TRANSFORM_ROTATE: { |
| transform.setRotate(first.angle() + second.angle() * repeatCount, first.rotationCenter().x() + second.rotationCenter().x() * repeatCount, first.rotationCenter().y() + second.rotationCenter().y() * repeatCount); |
| return transform; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_TRANSLATE: { |
| float dx = first.translate().x() + second.translate().x() * repeatCount; |
| float dy = first.translate().y() + second.translate().y() * repeatCount; |
| transform.setTranslate(dx, dy); |
| return transform; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SCALE: { |
| FloatSize scale = second.scale(); |
| scale.scale(repeatCount); |
| scale += first.scale(); |
| transform.setScale(scale.width(), scale.height()); |
| return transform; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SKEWX: |
| transform.setSkewX(first.angle() + second.angle() * repeatCount); |
| return transform; |
| case SVGTransformValue::SVG_TRANSFORM_SKEWY: |
| transform.setSkewY(first.angle() + second.angle() * repeatCount); |
| return transform; |
| } |
| ASSERT_NOT_REACHED(); |
| return { }; |
| } |
| |
| SVGTransformValue SVGTransformDistance::addToSVGTransform(const SVGTransformValue& transform) const |
| { |
| ASSERT(m_type == transform.type() || !transform.isValid()); |
| |
| SVGTransformValue newTransform(transform); |
| |
| switch (m_type) { |
| case SVGTransformValue::SVG_TRANSFORM_MATRIX: |
| ASSERT_NOT_REACHED(); |
| #if ASSERT_DISABLED |
| FALLTHROUGH; |
| #endif |
| case SVGTransformValue::SVG_TRANSFORM_UNKNOWN: |
| return { }; |
| case SVGTransformValue::SVG_TRANSFORM_TRANSLATE: { |
| FloatPoint translation = transform.translate(); |
| translation += FloatSize::narrowPrecision(m_transform.e(), m_transform.f()); |
| newTransform.setTranslate(translation.x(), translation.y()); |
| return newTransform; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SCALE: { |
| FloatSize scale = transform.scale(); |
| scale += FloatSize::narrowPrecision(m_transform.a(), m_transform.d()); |
| newTransform.setScale(scale.width(), scale.height()); |
| return newTransform; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_ROTATE: { |
| FloatPoint center = transform.rotationCenter(); |
| newTransform.setRotate(transform.angle() + m_angle, center.x() + m_cx, center.y() + m_cy); |
| return newTransform; |
| } |
| case SVGTransformValue::SVG_TRANSFORM_SKEWX: |
| newTransform.setSkewX(transform.angle() + m_angle); |
| return newTransform; |
| case SVGTransformValue::SVG_TRANSFORM_SKEWY: |
| newTransform.setSkewY(transform.angle() + m_angle); |
| return newTransform; |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return { }; |
| } |
| |
| bool SVGTransformDistance::isZero() const |
| { |
| return m_transform.isIdentity() && !m_angle; |
| } |
| |
| float SVGTransformDistance::distance() const |
| { |
| switch (m_type) { |
| case SVGTransformValue::SVG_TRANSFORM_MATRIX: |
| ASSERT_NOT_REACHED(); |
| #if ASSERT_DISABLED |
| FALLTHROUGH; |
| #endif |
| case SVGTransformValue::SVG_TRANSFORM_UNKNOWN: |
| return 0; |
| case SVGTransformValue::SVG_TRANSFORM_ROTATE: |
| return sqrtf(m_angle * m_angle + m_cx * m_cx + m_cy * m_cy); |
| case SVGTransformValue::SVG_TRANSFORM_SCALE: |
| return static_cast<float>(sqrt(m_transform.a() * m_transform.a() + m_transform.d() * m_transform.d())); |
| case SVGTransformValue::SVG_TRANSFORM_TRANSLATE: |
| return static_cast<float>(sqrt(m_transform.e() * m_transform.e() + m_transform.f() * m_transform.f())); |
| case SVGTransformValue::SVG_TRANSFORM_SKEWX: |
| case SVGTransformValue::SVG_TRANSFORM_SKEWY: |
| return m_angle; |
| } |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| } |