| /* |
| * Copyright (C) 2002, 2003 The Karbon Developers |
| * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> |
| * Copyright (C) 2007, 2009, 2015 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGPathParser.h" |
| |
| #include "AffineTransform.h" |
| #include "SVGPathByteStreamBuilder.h" |
| #include "SVGPathSource.h" |
| #include "SVGPathStringBuilder.h" |
| #include <wtf/MathExtras.h> |
| |
| static const float gOneOverThree = 1 / 3.f; |
| |
| namespace WebCore { |
| |
| bool SVGPathParser::parse(SVGPathSource& source, SVGPathConsumer& consumer, PathParsingMode mode, bool checkForInitialMoveTo) |
| { |
| SVGPathParser parser(consumer, source, mode); |
| return parser.parsePathData(checkForInitialMoveTo); |
| } |
| |
| bool SVGPathParser::parseToByteStream(SVGPathSource& source, SVGPathByteStream& byteStream, PathParsingMode mode, bool checkForInitialMoveTo) |
| { |
| SVGPathByteStreamBuilder builder(byteStream); |
| return parse(source, builder, mode, checkForInitialMoveTo); |
| } |
| |
| bool SVGPathParser::parseToString(SVGPathSource& source, String& result, PathParsingMode mode, bool checkForInitialMoveTo) |
| { |
| SVGPathStringBuilder builder; |
| SVGPathParser parser(builder, source, mode); |
| bool ok = parser.parsePathData(checkForInitialMoveTo); |
| result = builder.result(); |
| return ok; |
| } |
| |
| SVGPathParser::SVGPathParser(SVGPathConsumer& consumer, SVGPathSource& source, PathParsingMode parsingMode) |
| : m_source(source) |
| , m_consumer(consumer) |
| , m_pathParsingMode(parsingMode) |
| { |
| } |
| |
| void SVGPathParser::parseClosePathSegment() |
| { |
| // Reset m_currentPoint for the next path. |
| if (m_pathParsingMode == NormalizedParsing) |
| m_currentPoint = m_subPathPoint; |
| m_closePath = true; |
| m_consumer.closePath(); |
| } |
| |
| bool SVGPathParser::parseMoveToSegment() |
| { |
| FloatPoint targetPoint; |
| if (!m_source.parseMoveToSegment(targetPoint)) |
| return false; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) |
| m_currentPoint += targetPoint; |
| else |
| m_currentPoint = targetPoint; |
| m_subPathPoint = m_currentPoint; |
| m_consumer.moveTo(m_currentPoint, m_closePath, AbsoluteCoordinates); |
| } else |
| m_consumer.moveTo(targetPoint, m_closePath, m_mode); |
| m_closePath = false; |
| return true; |
| } |
| |
| bool SVGPathParser::parseLineToSegment() |
| { |
| FloatPoint targetPoint; |
| if (!m_source.parseLineToSegment(targetPoint)) |
| return false; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) |
| m_currentPoint += targetPoint; |
| else |
| m_currentPoint = targetPoint; |
| m_consumer.lineTo(m_currentPoint, AbsoluteCoordinates); |
| } else |
| m_consumer.lineTo(targetPoint, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseLineToHorizontalSegment() |
| { |
| float toX; |
| if (!m_source.parseLineToHorizontalSegment(toX)) |
| return false; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) |
| m_currentPoint.move(toX, 0); |
| else |
| m_currentPoint.setX(toX); |
| m_consumer.lineTo(m_currentPoint, AbsoluteCoordinates); |
| } else |
| m_consumer.lineToHorizontal(toX, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseLineToVerticalSegment() |
| { |
| float toY; |
| if (!m_source.parseLineToVerticalSegment(toY)) |
| return false; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) |
| m_currentPoint.move(0, toY); |
| else |
| m_currentPoint.setY(toY); |
| m_consumer.lineTo(m_currentPoint, AbsoluteCoordinates); |
| } else |
| m_consumer.lineToVertical(toY, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseCurveToCubicSegment() |
| { |
| FloatPoint point1; |
| FloatPoint point2; |
| FloatPoint targetPoint; |
| if (!m_source.parseCurveToCubicSegment(point1, point2, targetPoint)) |
| return false; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) { |
| point1 += m_currentPoint; |
| point2 += m_currentPoint; |
| targetPoint += m_currentPoint; |
| } |
| m_consumer.curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates); |
| |
| m_controlPoint = point2; |
| m_currentPoint = targetPoint; |
| } else |
| m_consumer.curveToCubic(point1, point2, targetPoint, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseCurveToCubicSmoothSegment() |
| { |
| FloatPoint point2; |
| FloatPoint targetPoint; |
| if (!m_source.parseCurveToCubicSmoothSegment(point2, targetPoint)) |
| return false; |
| |
| if (m_lastCommand != PathSegCurveToCubicAbs |
| && m_lastCommand != PathSegCurveToCubicRel |
| && m_lastCommand != PathSegCurveToCubicSmoothAbs |
| && m_lastCommand != PathSegCurveToCubicSmoothRel) |
| m_controlPoint = m_currentPoint; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| FloatPoint point1 = m_currentPoint; |
| point1.scale(2); |
| point1.move(-m_controlPoint.x(), -m_controlPoint.y()); |
| if (m_mode == RelativeCoordinates) { |
| point2 += m_currentPoint; |
| targetPoint += m_currentPoint; |
| } |
| |
| m_consumer.curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates); |
| |
| m_controlPoint = point2; |
| m_currentPoint = targetPoint; |
| } else |
| m_consumer.curveToCubicSmooth(point2, targetPoint, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseCurveToQuadraticSegment() |
| { |
| FloatPoint point1; |
| FloatPoint targetPoint; |
| if (!m_source.parseCurveToQuadraticSegment(point1, targetPoint)) |
| return false; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| m_controlPoint = point1; |
| FloatPoint point1 = m_currentPoint; |
| point1.move(2 * m_controlPoint.x(), 2 * m_controlPoint.y()); |
| FloatPoint point2(targetPoint.x() + 2 * m_controlPoint.x(), targetPoint.y() + 2 * m_controlPoint.y()); |
| if (m_mode == RelativeCoordinates) { |
| point1.move(2 * m_currentPoint.x(), 2 * m_currentPoint.y()); |
| point2.move(3 * m_currentPoint.x(), 3 * m_currentPoint.y()); |
| targetPoint += m_currentPoint; |
| } |
| point1.scale(gOneOverThree); |
| point2.scale(gOneOverThree); |
| |
| m_consumer.curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates); |
| |
| if (m_mode == RelativeCoordinates) |
| m_controlPoint += m_currentPoint; |
| m_currentPoint = targetPoint; |
| } else |
| m_consumer.curveToQuadratic(point1, targetPoint, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseCurveToQuadraticSmoothSegment() |
| { |
| FloatPoint targetPoint; |
| if (!m_source.parseCurveToQuadraticSmoothSegment(targetPoint)) |
| return false; |
| |
| if (m_lastCommand != PathSegCurveToQuadraticAbs |
| && m_lastCommand != PathSegCurveToQuadraticRel |
| && m_lastCommand != PathSegCurveToQuadraticSmoothAbs |
| && m_lastCommand != PathSegCurveToQuadraticSmoothRel) |
| m_controlPoint = m_currentPoint; |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| FloatPoint cubicPoint = m_currentPoint; |
| cubicPoint.scale(2); |
| cubicPoint.move(-m_controlPoint.x(), -m_controlPoint.y()); |
| FloatPoint point1(m_currentPoint.x() + 2 * cubicPoint.x(), m_currentPoint.y() + 2 * cubicPoint.y()); |
| FloatPoint point2(targetPoint.x() + 2 * cubicPoint.x(), targetPoint.y() + 2 * cubicPoint.y()); |
| if (m_mode == RelativeCoordinates) { |
| point2 += m_currentPoint; |
| targetPoint += m_currentPoint; |
| } |
| point1.scale(gOneOverThree); |
| point2.scale(gOneOverThree); |
| |
| m_consumer.curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates); |
| |
| m_controlPoint = cubicPoint; |
| m_currentPoint = targetPoint; |
| } else |
| m_consumer.curveToQuadraticSmooth(targetPoint, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parseArcToSegment() |
| { |
| float rx; |
| float ry; |
| float angle; |
| bool largeArc; |
| bool sweep; |
| FloatPoint targetPoint; |
| if (!m_source.parseArcToSegment(rx, ry, angle, largeArc, sweep, targetPoint)) |
| return false; |
| |
| // If rx = 0 or ry = 0 then this arc is treated as a straight line segment (a "lineto") joining the endpoints. |
| // http://www.w3.org/TR/SVG/implnote.html#ArcOutOfRangeParameters |
| // If the current point and target point for the arc are identical, it should be treated as a zero length |
| // path. This ensures continuity in animations. |
| rx = fabsf(rx); |
| ry = fabsf(ry); |
| bool arcIsZeroLength = false; |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) |
| arcIsZeroLength = targetPoint == FloatPoint::zero(); |
| else |
| arcIsZeroLength = targetPoint == m_currentPoint; |
| } |
| if (!rx || !ry || arcIsZeroLength) { |
| if (m_pathParsingMode == NormalizedParsing) { |
| if (m_mode == RelativeCoordinates) |
| m_currentPoint += targetPoint; |
| else |
| m_currentPoint = targetPoint; |
| m_consumer.lineTo(m_currentPoint, AbsoluteCoordinates); |
| } else |
| m_consumer.lineTo(targetPoint, m_mode); |
| return true; |
| } |
| |
| if (m_pathParsingMode == NormalizedParsing) { |
| FloatPoint point1 = m_currentPoint; |
| if (m_mode == RelativeCoordinates) |
| targetPoint += m_currentPoint; |
| m_currentPoint = targetPoint; |
| return decomposeArcToCubic(angle, rx, ry, point1, targetPoint, largeArc, sweep); |
| } |
| m_consumer.arcTo(rx, ry, angle, largeArc, sweep, targetPoint, m_mode); |
| return true; |
| } |
| |
| bool SVGPathParser::parsePathData(bool checkForInitialMoveTo) |
| { |
| // Skip any leading spaces. |
| if (!m_source.moveToNextToken()) |
| return true; |
| |
| SVGPathSegType command; |
| m_source.parseSVGSegmentType(command); |
| |
| // Path must start with moveto. |
| if (checkForInitialMoveTo && command != PathSegMoveToAbs && command != PathSegMoveToRel) |
| return false; |
| |
| while (true) { |
| // Skip spaces between command and first coordinate. |
| m_source.moveToNextToken(); |
| m_mode = AbsoluteCoordinates; |
| switch (command) { |
| case PathSegMoveToRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegMoveToAbs: |
| if (!parseMoveToSegment()) |
| return false; |
| break; |
| case PathSegLineToRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegLineToAbs: |
| if (!parseLineToSegment()) |
| return false; |
| break; |
| case PathSegLineToHorizontalRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegLineToHorizontalAbs: |
| if (!parseLineToHorizontalSegment()) |
| return false; |
| break; |
| case PathSegLineToVerticalRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegLineToVerticalAbs: |
| if (!parseLineToVerticalSegment()) |
| return false; |
| break; |
| case PathSegClosePath: |
| parseClosePathSegment(); |
| break; |
| case PathSegCurveToCubicRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegCurveToCubicAbs: |
| if (!parseCurveToCubicSegment()) |
| return false; |
| break; |
| case PathSegCurveToCubicSmoothRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegCurveToCubicSmoothAbs: |
| if (!parseCurveToCubicSmoothSegment()) |
| return false; |
| break; |
| case PathSegCurveToQuadraticRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegCurveToQuadraticAbs: |
| if (!parseCurveToQuadraticSegment()) |
| return false; |
| break; |
| case PathSegCurveToQuadraticSmoothRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegCurveToQuadraticSmoothAbs: |
| if (!parseCurveToQuadraticSmoothSegment()) |
| return false; |
| break; |
| case PathSegArcRel: |
| m_mode = RelativeCoordinates; |
| FALLTHROUGH; |
| case PathSegArcAbs: |
| if (!parseArcToSegment()) |
| return false; |
| break; |
| default: |
| return false; |
| } |
| if (!m_consumer.continueConsuming()) |
| return true; |
| |
| m_lastCommand = command; |
| |
| if (!m_source.hasMoreData()) |
| return true; |
| |
| command = m_source.nextCommand(command); |
| |
| if (m_lastCommand != PathSegCurveToCubicAbs |
| && m_lastCommand != PathSegCurveToCubicRel |
| && m_lastCommand != PathSegCurveToCubicSmoothAbs |
| && m_lastCommand != PathSegCurveToCubicSmoothRel |
| && m_lastCommand != PathSegCurveToQuadraticAbs |
| && m_lastCommand != PathSegCurveToQuadraticRel |
| && m_lastCommand != PathSegCurveToQuadraticSmoothAbs |
| && m_lastCommand != PathSegCurveToQuadraticSmoothRel) |
| m_controlPoint = m_currentPoint; |
| |
| m_consumer.incrementPathSegmentCount(); |
| } |
| |
| return false; |
| } |
| |
| // This works by converting the SVG arc to "simple" beziers. |
| // Partly adapted from Niko's code in kdelibs/kdecore/svgicons. |
| // See also SVG implementation notes: http://www.w3.org/TR/SVG/implnote.html#ArcConversionEndpointToCenter |
| bool SVGPathParser::decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag) |
| { |
| FloatSize midPointDistance = point1 - point2; |
| midPointDistance.scale(0.5f); |
| |
| AffineTransform pointTransform; |
| pointTransform.rotate(-angle); |
| |
| FloatPoint transformedMidPoint = pointTransform.mapPoint(FloatPoint(midPointDistance.width(), midPointDistance.height())); |
| float squareRx = rx * rx; |
| float squareRy = ry * ry; |
| float squareX = transformedMidPoint.x() * transformedMidPoint.x(); |
| float squareY = transformedMidPoint.y() * transformedMidPoint.y(); |
| |
| // Check if the radii are big enough to draw the arc, scale radii if not. |
| // http://www.w3.org/TR/SVG/implnote.html#ArcCorrectionOutOfRangeRadii |
| float radiiScale = squareX / squareRx + squareY / squareRy; |
| if (radiiScale > 1) { |
| rx *= sqrtf(radiiScale); |
| ry *= sqrtf(radiiScale); |
| } |
| |
| pointTransform.makeIdentity(); |
| pointTransform.scale(1 / rx, 1 / ry); |
| pointTransform.rotate(-angle); |
| |
| point1 = pointTransform.mapPoint(point1); |
| point2 = pointTransform.mapPoint(point2); |
| FloatSize delta = point2 - point1; |
| |
| float d = delta.width() * delta.width() + delta.height() * delta.height(); |
| float scaleFactorSquared = std::max(1 / d - 0.25f, 0.f); |
| |
| float scaleFactor = sqrtf(scaleFactorSquared); |
| if (sweepFlag == largeArcFlag) |
| scaleFactor = -scaleFactor; |
| |
| delta.scale(scaleFactor); |
| FloatPoint centerPoint = point1 + point2; |
| centerPoint.scale(0.5f); |
| centerPoint.move(-delta.height(), delta.width()); |
| |
| float theta1 = FloatPoint(point1 - centerPoint).slopeAngleRadians(); |
| float theta2 = FloatPoint(point2 - centerPoint).slopeAngleRadians(); |
| |
| float thetaArc = theta2 - theta1; |
| if (thetaArc < 0 && sweepFlag) |
| thetaArc += 2 * piFloat; |
| else if (thetaArc > 0 && !sweepFlag) |
| thetaArc -= 2 * piFloat; |
| |
| pointTransform.makeIdentity(); |
| pointTransform.rotate(angle); |
| pointTransform.scale(rx, ry); |
| |
| // Some results of atan2 on some platform implementations are not exact enough. So that we get more |
| // cubic curves than expected here. Adding 0.001f reduces the count of sgements to the correct count. |
| int segments = ceilf(fabsf(thetaArc / (piOverTwoFloat + 0.001f))); |
| for (int i = 0; i < segments; ++i) { |
| float startTheta = theta1 + i * thetaArc / segments; |
| float endTheta = theta1 + (i + 1) * thetaArc / segments; |
| |
| float t = (8 / 6.f) * tanf(0.25f * (endTheta - startTheta)); |
| if (!std::isfinite(t)) |
| return false; |
| float sinStartTheta = sinf(startTheta); |
| float cosStartTheta = cosf(startTheta); |
| float sinEndTheta = sinf(endTheta); |
| float cosEndTheta = cosf(endTheta); |
| |
| point1 = FloatPoint(cosStartTheta - t * sinStartTheta, sinStartTheta + t * cosStartTheta); |
| point1.move(centerPoint.x(), centerPoint.y()); |
| FloatPoint targetPoint = FloatPoint(cosEndTheta, sinEndTheta); |
| targetPoint.move(centerPoint.x(), centerPoint.y()); |
| point2 = targetPoint; |
| point2.move(t * sinEndTheta, -t * cosEndTheta); |
| |
| m_consumer.curveToCubic(pointTransform.mapPoint(point1), pointTransform.mapPoint(point2), |
| pointTransform.mapPoint(targetPoint), AbsoluteCoordinates); |
| } |
| return true; |
| } |
| |
| } |