| /* |
| * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| * Copyright (C) 2008-2019 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGAnimateElementBase.h" |
| |
| #include "QualifiedName.h" |
| #include "SVGAttributeAnimator.h" |
| #include "SVGElement.h" |
| #include "SVGNames.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(SVGAnimateElementBase); |
| |
| SVGAnimateElementBase::SVGAnimateElementBase(const QualifiedName& tagName, Document& document) |
| : SVGAnimationElement(tagName, document) |
| { |
| ASSERT(hasTagName(SVGNames::animateTag) |
| || hasTagName(SVGNames::setTag) |
| || hasTagName(SVGNames::animateColorTag) |
| || hasTagName(SVGNames::animateTransformTag)); |
| } |
| |
| SVGAttributeAnimator* SVGAnimateElementBase::animator() const |
| { |
| ASSERT(targetElement()); |
| ASSERT(!hasInvalidCSSAttributeType()); |
| |
| if (!m_animator) |
| m_animator = targetElement()->createAnimator(attributeName(), animationMode(), calcMode(), isAccumulated(), isAdditive()); |
| |
| return m_animator.get(); |
| } |
| |
| bool SVGAnimateElementBase::hasValidAttributeType() const |
| { |
| if (!targetElement() || hasInvalidCSSAttributeType()) |
| return false; |
| |
| return targetElement()->isAnimatedAttribute(attributeName()); |
| } |
| |
| bool SVGAnimateElementBase::hasInvalidCSSAttributeType() const |
| { |
| if (!targetElement()) |
| return false; |
| |
| if (!m_hasInvalidCSSAttributeType) |
| m_hasInvalidCSSAttributeType = hasValidAttributeName() && attributeType() == AttributeType::CSS && !isTargetAttributeCSSProperty(targetElement(), attributeName()); |
| |
| return m_hasInvalidCSSAttributeType.value(); |
| } |
| |
| bool SVGAnimateElementBase::isDiscreteAnimator() const |
| { |
| if (!hasValidAttributeType()) |
| return false; |
| |
| auto* animator = this->animator(); |
| return animator && animator->isDiscrete(); |
| } |
| |
| void SVGAnimateElementBase::setTargetElement(SVGElement* target) |
| { |
| SVGAnimationElement::setTargetElement(target); |
| resetAnimation(); |
| } |
| |
| void SVGAnimateElementBase::setAttributeName(const QualifiedName& attributeName) |
| { |
| SVGSMILElement::setAttributeName(attributeName); |
| resetAnimation(); |
| } |
| |
| void SVGAnimateElementBase::resetAnimation() |
| { |
| SVGAnimationElement::resetAnimation(); |
| m_animator = nullptr; |
| m_hasInvalidCSSAttributeType = { }; |
| } |
| |
| bool SVGAnimateElementBase::calculateFromAndToValues(const String& fromString, const String& toString) |
| { |
| if (!targetElement()) |
| return false; |
| |
| if (auto* animator = this->animator()) { |
| animator->setFromAndToValues(targetElement(), animateRangeString(fromString), animateRangeString(toString)); |
| return true; |
| } |
| return false; |
| } |
| |
| bool SVGAnimateElementBase::calculateFromAndByValues(const String& fromString, const String& byString) |
| { |
| if (!this->targetElement()) |
| return false; |
| |
| if (animationMode() == AnimationMode::By && (!isAdditive() || isDiscreteAnimator())) |
| return false; |
| |
| if (animationMode() == AnimationMode::FromBy && isDiscreteAnimator()) |
| return false; |
| |
| if (auto* animator = this->animator()) { |
| animator->setFromAndByValues(targetElement(), animateRangeString(fromString), animateRangeString(byString)); |
| return true; |
| } |
| return false; |
| } |
| |
| bool SVGAnimateElementBase::calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) |
| { |
| if (!targetElement() || toAtEndOfDurationString.isEmpty()) |
| return false; |
| |
| if (isDiscreteAnimator()) |
| return true; |
| |
| if (auto* animator = this->animator()) { |
| animator->setToAtEndOfDurationValue(animateRangeString(toAtEndOfDurationString)); |
| return true; |
| } |
| return false; |
| } |
| |
| void SVGAnimateElementBase::resetAnimatedType() |
| { |
| if (!targetElement()) |
| return; |
| |
| if (auto protectedAnimator = makeRefPtr(this->animator())) |
| protectedAnimator->start(targetElement()); |
| } |
| |
| void SVGAnimateElementBase::calculateAnimatedValue(float progress, unsigned repeatCount, SVGSMILElement*) |
| { |
| if (!targetElement()) |
| return; |
| |
| ASSERT(progress >= 0 && progress <= 1); |
| if (hasTagName(SVGNames::setTag)) |
| progress = 1; |
| |
| if (calcMode() == CalcMode::Discrete) |
| progress = progress < 0.5 ? 0 : 1; |
| |
| if (auto protectedAnimator = makeRefPtr(this->animator())) |
| protectedAnimator->animate(targetElement(), progress, repeatCount); |
| } |
| |
| void SVGAnimateElementBase::applyResultsToTarget() |
| { |
| if (!targetElement()) |
| return; |
| |
| if (auto* animator = this->animator()) |
| animator->apply(targetElement()); |
| } |
| |
| void SVGAnimateElementBase::clearAnimatedType(SVGElement* targetElement) |
| { |
| if (!targetElement) |
| return; |
| |
| if (auto* animator = this->animatorIfExists()) |
| animator->stop(targetElement); |
| } |
| |
| Optional<float> SVGAnimateElementBase::calculateDistance(const String& fromString, const String& toString) |
| { |
| // FIXME: A return value of float is not enough to support paced animations on lists. |
| if (!targetElement()) |
| return { }; |
| |
| if (auto* animator = this->animator()) |
| return animator->calculateDistance(targetElement(), fromString, toString); |
| |
| return { }; |
| } |
| |
| } // namespace WebCore |