| /* |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "RenderTreeUpdater.h" |
| #include "ShadowRoot.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/HashSet.h> |
| #include <wtf/Vector.h> |
| #include <wtf/WeakPtr.h> |
| #include <wtf/text/AtomString.h> |
| #include <wtf/text/AtomStringHash.h> |
| |
| namespace WebCore { |
| |
| class Element; |
| class HTMLSlotElement; |
| class Node; |
| |
| class SlotAssignment { |
| WTF_MAKE_NONCOPYABLE(SlotAssignment); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| SlotAssignment(); |
| virtual ~SlotAssignment(); |
| |
| static const AtomString& defaultSlotName() { return emptyAtom(); } |
| |
| HTMLSlotElement* findAssignedSlot(const Node&, ShadowRoot&); |
| |
| void renameSlotElement(HTMLSlotElement&, const AtomString& oldName, const AtomString& newName, ShadowRoot&); |
| void addSlotElementByName(const AtomString&, HTMLSlotElement&, ShadowRoot&); |
| void removeSlotElementByName(const AtomString&, HTMLSlotElement&, ContainerNode* oldParentOfRemovedTreeForRemoval, ShadowRoot&); |
| void slotFallbackDidChange(HTMLSlotElement&, ShadowRoot&); |
| void resolveSlotsBeforeNodeInsertionOrRemoval(ShadowRoot&); |
| void willRemoveAllChildren(ShadowRoot&); |
| |
| void didChangeSlot(const AtomString&, ShadowRoot&); |
| void enqueueSlotChangeEvent(const AtomString&, ShadowRoot&); |
| |
| const Vector<Node*>* assignedNodesForSlot(const HTMLSlotElement&, ShadowRoot&); |
| |
| virtual void hostChildElementDidChange(const Element&, ShadowRoot&); |
| |
| private: |
| struct Slot { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| Slot() { } |
| |
| bool hasSlotElements() { return !!elementCount; } |
| bool hasDuplicatedSlotElements() { return elementCount > 1; } |
| bool shouldResolveSlotElement() { return !element && elementCount; } |
| |
| WeakPtr<HTMLSlotElement> element; |
| WeakPtr<HTMLSlotElement> oldElement; |
| unsigned elementCount { 0 }; |
| bool seenFirstElement { false }; |
| Vector<Node*> assignedNodes; |
| }; |
| |
| bool hasAssignedNodes(ShadowRoot&, Slot&); |
| enum class SlotMutationType { Insertion, Removal }; |
| void resolveSlotsAfterSlotMutation(ShadowRoot&, SlotMutationType, ContainerNode* oldParentOfRemovedTree = nullptr); |
| |
| virtual const AtomString& slotNameForHostChild(const Node&) const; |
| |
| HTMLSlotElement* findFirstSlotElement(Slot&, ShadowRoot&); |
| void resolveAllSlotElements(ShadowRoot&); |
| |
| void assignSlots(ShadowRoot&); |
| void assignToSlot(Node& child, const AtomString& slotName); |
| |
| HashMap<AtomString, std::unique_ptr<Slot>> m_slots; |
| |
| #ifndef NDEBUG |
| HashSet<HTMLSlotElement*> m_slotElementsForConsistencyCheck; |
| #endif |
| |
| bool m_needsToResolveSlotElements { false }; |
| bool m_slotAssignmentsIsValid { false }; |
| bool m_willBeRemovingAllChildren { false }; |
| unsigned m_slotMutationVersion { 0 }; |
| unsigned m_slotResolutionVersion { 0 }; |
| }; |
| |
| inline void ShadowRoot::resolveSlotsBeforeNodeInsertionOrRemoval() |
| { |
| if (UNLIKELY(shouldFireSlotchangeEvent() && m_slotAssignment)) |
| m_slotAssignment->resolveSlotsBeforeNodeInsertionOrRemoval(*this); |
| } |
| |
| inline void ShadowRoot::willRemoveAllChildren(ContainerNode&) |
| { |
| if (UNLIKELY(shouldFireSlotchangeEvent() && m_slotAssignment)) |
| m_slotAssignment->willRemoveAllChildren(*this); |
| } |
| |
| inline void ShadowRoot::didRemoveAllChildrenOfShadowHost() |
| { |
| if (m_slotAssignment) // FIXME: This is incorrect when there were no elements or text nodes removed. |
| m_slotAssignment->didChangeSlot(nullAtom(), *this); |
| } |
| |
| inline void ShadowRoot::didChangeDefaultSlot() |
| { |
| if (m_slotAssignment) |
| m_slotAssignment->didChangeSlot(nullAtom(), *this); |
| } |
| |
| inline void ShadowRoot::hostChildElementDidChange(const Element& childElement) |
| { |
| if (m_slotAssignment) |
| m_slotAssignment->hostChildElementDidChange(childElement, *this); |
| } |
| |
| inline void ShadowRoot::hostChildElementDidChangeSlotAttribute(Element& element, const AtomString& oldValue, const AtomString& newValue) |
| { |
| if (!m_slotAssignment) |
| return; |
| m_slotAssignment->didChangeSlot(oldValue, *this); |
| m_slotAssignment->didChangeSlot(newValue, *this); |
| RenderTreeUpdater::tearDownRenderers(element); |
| } |
| |
| } // namespace WebCore |