| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ScenicWindow.h: |
| // Subclasses OSWindow for Fuchsia's Scenic compositor. |
| // |
| |
| #ifndef UTIL_FUCHSIA_SCENIC_WINDOW_H |
| #define UTIL_FUCHSIA_SCENIC_WINDOW_H |
| |
| #include <fuchsia/ui/policy/cpp/fidl.h> |
| #include <fuchsia/ui/scenic/cpp/fidl.h> |
| #include <fuchsia_egl.h> |
| #include <lib/async-loop/cpp/loop.h> |
| #include <lib/ui/scenic/cpp/commands.h> |
| #include <lib/ui/scenic/cpp/resources.h> |
| #include <lib/ui/scenic/cpp/session.h> |
| #include <zircon/types.h> |
| #include <string> |
| |
| #include "util/OSWindow.h" |
| #include "util/util_export.h" |
| |
| struct FuchsiaEGLWindowDeleter |
| { |
| void operator()(fuchsia_egl_window *eglWindow) { fuchsia_egl_window_destroy(eglWindow); } |
| }; |
| |
| class ANGLE_UTIL_EXPORT ScenicWindow : public OSWindow |
| { |
| public: |
| ScenicWindow(); |
| ~ScenicWindow(); |
| |
| // OSWindow: |
| bool initialize(const std::string &name, int width, int height) override; |
| void destroy() override; |
| void resetNativeWindow() override; |
| EGLNativeWindowType getNativeWindow() const override; |
| EGLNativeDisplayType getNativeDisplay() const override; |
| void messageLoop() override; |
| void setMousePosition(int x, int y) override; |
| bool setPosition(int x, int y) override; |
| bool resize(int width, int height) override; |
| void setVisible(bool isVisible) override; |
| void signalTestEvent() override; |
| |
| // FIDL callbacks: |
| void OnScenicEvents(std::vector<fuchsia::ui::scenic::Event> events); |
| void OnScenicError(zx_status_t status); |
| |
| private: |
| // Default message loop. |
| async::Loop *mLoop; |
| |
| // System services. |
| zx::channel mServiceRoot; |
| fuchsia::ui::scenic::ScenicPtr mScenic; |
| fuchsia::ui::policy::PresenterPtr mPresenter; |
| |
| // Scenic session & resources. |
| scenic::Session mScenicSession; |
| scenic::ShapeNode mShape; |
| scenic::Material mMaterial; |
| |
| // Scenic view. |
| std::unique_ptr<scenic::View> mView; |
| |
| // EGL native window. |
| std::unique_ptr<fuchsia_egl_window, FuchsiaEGLWindowDeleter> mFuchsiaEGLWindow; |
| }; |
| |
| #endif // UTIL_FUCHSIA_SCENIC_WINDOW_H |