| /* |
| * Copyright (C) 2006 Dirk Mueller <mueller@kde.org> |
| * Copyright (C) 2006 Zack Rusin <zack@kde.org> |
| * Copyright (C) 2006 Simon Hausmann <hausmann@kde.org> |
| * Copyright (C) 2007 Ryan Leavengood <leavengood@gmail.com> |
| * Copyright (C) 2008 Andrea Anzani <andrea.anzani@gmail.com> |
| * |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "Image.h" |
| |
| #include "BitmapImage.h" |
| #include "FloatRect.h" |
| #include "GraphicsContext.h" |
| #include "NotImplemented.h" |
| #include "PlatformString.h" |
| #include <Application.h> |
| #include <Bitmap.h> |
| #include <View.h> |
| |
| |
| // This function loads resources from WebKit |
| Vector<char> loadResourceIntoArray(const char*); |
| |
| |
| namespace WebCore { |
| |
| bool FrameData::clear(bool clearMetadata) |
| { |
| if (clearMetadata) |
| m_haveMetadata = false; |
| |
| if (m_frame) { |
| delete m_frame; |
| m_frame = 0; |
| m_duration = 0.0f; |
| m_hasAlpha = true; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| WTF::PassRefPtr<Image> Image::loadPlatformResource(const char* name) |
| { |
| Vector<char> array = loadResourceIntoArray(name); |
| WTF::PassRefPtr<BitmapImage> image = BitmapImage::create(); |
| RefPtr<SharedBuffer> buffer = SharedBuffer::create(array.data(), array.size()); |
| image->setData(buffer, true); |
| |
| return image; |
| } |
| |
| void BitmapImage::initPlatformData() |
| { |
| } |
| |
| void BitmapImage::invalidatePlatformData() |
| { |
| } |
| |
| // Drawing Routines |
| void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& dst, const FloatRect& src, ColorSpace styleColorSpace, CompositeOperator op) |
| { |
| startAnimation(); |
| |
| BBitmap* image = nativeImageForCurrentFrame(); |
| if (!image || !image->IsValid()) // If the image hasn't fully loaded. |
| return; |
| |
| if (mayFillWithSolidColor()) { |
| fillWithSolidColor(ctxt, dst, solidColor(), styleColorSpace, op); |
| return; |
| } |
| |
| ctxt->save(); |
| ctxt->setCompositeOperation(op); |
| |
| BRect srcRect(src); |
| BRect dstRect(dst); |
| |
| // Test using example site at |
| // http://www.meyerweb.com/eric/css/edge/complexspiral/demo.html |
| ctxt->platformContext()->SetDrawingMode(B_OP_ALPHA); |
| ctxt->platformContext()->DrawBitmap(image, srcRect & image->Bounds(), dstRect); |
| ctxt->restore(); |
| } |
| |
| void Image::drawPattern(GraphicsContext* context, const FloatRect& tileRect, const TransformationMatrix& patternTransform, const FloatPoint& srcPoint, ColorSpace, CompositeOperator op, const FloatRect& dstRect) |
| { |
| // FIXME: finish this to support also phased position (srcPoint) |
| startAnimation(); |
| |
| BBitmap* image = nativeImageForCurrentFrame(); |
| if (!image || !image->IsValid()) // If the image hasn't fully loaded. |
| return; |
| |
| float currentW = 0; |
| float currentH = 0; |
| |
| context->save(); |
| context->platformContext()->SetDrawingMode(B_OP_ALPHA); |
| context->clip(enclosingIntRect(dstRect)); |
| |
| while (currentW < dstRect.width()) { |
| while (currentH < dstRect.height()) { |
| context->platformContext()->DrawBitmap(image, BPoint(dstRect.x() + currentW, dstRect.y() + currentH)); |
| currentH += tileRect.height(); |
| } |
| currentW += tileRect.width(); |
| currentH = 0; |
| } |
| context->restore(); |
| } |
| |
| void BitmapImage::checkForSolidColor() |
| { |
| // FIXME: need to check the RGBA32 buffer to see if it is 1x1. |
| m_isSolidColor = false; |
| m_checkedForSolidColor = true; |
| } |
| |
| BBitmap* BitmapImage::getBBitmap() const |
| { |
| return const_cast<BitmapImage*>(this)->frameAtIndex(0); |
| } |
| |
| } // namespace WebCore |
| |