blob: 85578df07e4e5a19d522301b9102c0c810ddf714 [file] [log] [blame]
/*
** Copyright (c) 2012 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
attribute vec4 gtf_Color;
attribute vec4 gtf_Vertex;
uniform mat4 gtf_ModelViewProjectionMatrix;
varying vec4 color;
float lerp(float a, float b, float s)
{
return a + (b - a) * s;
}
void main (void)
{
float sinValues[17];
sinValues[0] = 0.0;
sinValues[1] = 0.382683;
sinValues[2] = 0.707107;
sinValues[3] = 0.92388;
sinValues[4] = 1.0;
sinValues[5] = 0.92388;
sinValues[6] = 0.707107;
sinValues[7] = 0.382683;
sinValues[8] = 0.0;
sinValues[9] = -0.382683;
sinValues[10] = -0.707107;
sinValues[11] = -0.92388;
sinValues[12] = -1.0;
sinValues[13] = -0.923879;
sinValues[14] = -0.707107;
sinValues[15] = -0.382683;
sinValues[16] = 0.0;
const float M_PI = 3.14159265358979323846;
vec3 c = 2.0 * M_PI * gtf_Color.rgb;
float sign = 1.0;
vec3 sin_c = vec3(0.0);
float fact;
float fact_of;
// Taylors series expansion for sin
for(int i = 0; i < 12; i++)
{
fact = 1.0;
for(int j = 2; j <= 23; j++)
if (j <= 2 * i + 1)
fact *= float(j);
sin_c += sign * pow(c, vec3(2.0 * float(i) + 1.0)) / fact;
sign *= -1.0;
}
color = vec4(0.5 * sin_c + 0.5, 1.0);
gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
}