blob: 54e2669beadb161c9955f86fd8ea72f3e55fa121 [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
// https://gpuweb.github.io/gpuweb
[
Conditional=WEBGPU,
EnabledAtRuntime=WebGPU,
ImplementedAs=WebGPURenderPassColorAttachmentDescriptor
] dictionary GPURenderPassColorAttachmentDescriptor {
required WebGPUTextureView attachment;
// GPUTextureView? resolveTarget;
required GPULoadOp loadOp;
required GPUStoreOp storeOp;
GPUColor clearColor; // {r: 0.0, g: 0.0, b: 0.0, a: 1.0}
};
[
Conditional=WEBGPU,
EnabledAtRuntime=WebGPU,
ImplementedAs=WebGPURenderPassDepthStencilAttachmentDescriptor
] dictionary GPURenderPassDepthStencilAttachmentDescriptor {
required WebGPUTextureView attachment;
required GPULoadOp depthLoadOp;
required GPUStoreOp depthStoreOp;
required float clearDepth;
/* Not yet implemented
GPULoadOp stencilLoadOp;
GPUStoreOp stencilStoreOp;
u32 clearStencil;
*/
};
[
Conditional=WEBGPU,
EnabledAtRuntime=WebGPU
] dictionary WebGPURenderPassDescriptor {
required sequence<GPURenderPassColorAttachmentDescriptor> colorAttachments;
GPURenderPassDepthStencilAttachmentDescriptor? depthStencilAttachment = null;
};