| /* |
| * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2004-2017 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| #include "Animation.h" |
| |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/text/TextStream.h> |
| |
| namespace WebCore { |
| |
| Animation::Animation() |
| : m_name(initialName()) |
| , m_iterationCount(initialIterationCount()) |
| , m_delay(initialDelay()) |
| , m_duration(initialDuration()) |
| , m_timingFunction(initialTimingFunction()) |
| , m_mode(AnimateAll) |
| , m_direction(initialDirection()) |
| , m_fillMode(static_cast<unsigned>(initialFillMode())) |
| , m_playState(static_cast<unsigned>(initialPlayState())) |
| , m_delaySet(false) |
| , m_directionSet(false) |
| , m_durationSet(false) |
| , m_fillModeSet(false) |
| , m_iterationCountSet(false) |
| , m_nameSet(false) |
| , m_playStateSet(false) |
| , m_propertySet(false) |
| , m_timingFunctionSet(false) |
| , m_isNone(false) |
| { |
| } |
| |
| Animation::Animation(const Animation& o) |
| : RefCounted<Animation>() |
| , m_property(o.m_property) |
| , m_name(o.m_name) |
| , m_iterationCount(o.m_iterationCount) |
| , m_delay(o.m_delay) |
| , m_duration(o.m_duration) |
| , m_timingFunction(o.m_timingFunction) |
| , m_nameStyleScopeOrdinal(o.m_nameStyleScopeOrdinal) |
| , m_mode(o.m_mode) |
| , m_direction(o.m_direction) |
| , m_fillMode(o.m_fillMode) |
| , m_playState(o.m_playState) |
| , m_delaySet(o.m_delaySet) |
| , m_directionSet(o.m_directionSet) |
| , m_durationSet(o.m_durationSet) |
| , m_fillModeSet(o.m_fillModeSet) |
| , m_iterationCountSet(o.m_iterationCountSet) |
| , m_nameSet(o.m_nameSet) |
| , m_playStateSet(o.m_playStateSet) |
| , m_propertySet(o.m_propertySet) |
| , m_timingFunctionSet(o.m_timingFunctionSet) |
| , m_isNone(o.m_isNone) |
| { |
| } |
| |
| Animation& Animation::operator=(const Animation& o) |
| { |
| m_name = o.m_name; |
| m_iterationCount = o.m_iterationCount; |
| m_delay = o.m_delay; |
| m_duration = o.m_duration; |
| m_timingFunction = o.m_timingFunction; |
| m_nameStyleScopeOrdinal = o.m_nameStyleScopeOrdinal; |
| m_property = o.m_property; |
| m_mode = o.m_mode; |
| m_direction = o.m_direction; |
| m_fillMode = o.m_fillMode; |
| m_playState = o.m_playState; |
| |
| m_delaySet = o.m_delaySet; |
| m_directionSet = o.m_directionSet; |
| m_durationSet = o.m_durationSet; |
| m_fillModeSet = o.m_fillModeSet; |
| m_iterationCountSet = o.m_iterationCountSet; |
| m_nameSet = o.m_nameSet; |
| m_playStateSet = o.m_playStateSet; |
| m_propertySet = o.m_propertySet; |
| m_timingFunctionSet = o.m_timingFunctionSet; |
| m_isNone = o.m_isNone; |
| |
| return *this; |
| } |
| |
| Animation::~Animation() = default; |
| |
| bool Animation::animationsMatch(const Animation& other, bool matchProperties) const |
| { |
| bool result = m_name == other.m_name |
| && m_playState == other.m_playState |
| && m_playStateSet == other.m_playStateSet |
| && m_iterationCount == other.m_iterationCount |
| && m_delay == other.m_delay |
| && m_duration == other.m_duration |
| && *(m_timingFunction.get()) == *(other.m_timingFunction.get()) |
| && m_nameStyleScopeOrdinal == other.m_nameStyleScopeOrdinal |
| && m_direction == other.m_direction |
| && m_fillMode == other.m_fillMode |
| && m_delaySet == other.m_delaySet |
| && m_directionSet == other.m_directionSet |
| && m_durationSet == other.m_durationSet |
| && m_fillModeSet == other.m_fillModeSet |
| && m_iterationCountSet == other.m_iterationCountSet |
| && m_nameSet == other.m_nameSet |
| && m_timingFunctionSet == other.m_timingFunctionSet |
| && m_isNone == other.m_isNone; |
| |
| if (!result) |
| return false; |
| |
| return !matchProperties || (m_mode == other.m_mode && m_property == other.m_property && m_propertySet == other.m_propertySet); |
| } |
| |
| const String& Animation::initialName() |
| { |
| static NeverDestroyed<String> initialValue(MAKE_STATIC_STRING_IMPL("none")); |
| return initialValue; |
| } |
| |
| TextStream& operator<<(TextStream& ts, Animation::AnimationMode mode) |
| { |
| switch (mode) { |
| case Animation::AnimateAll: ts << "all"; break; |
| case Animation::AnimateNone: ts << "none"; break; |
| case Animation::AnimateSingleProperty: ts << "single property"; break; |
| case Animation::AnimateUnknownProperty: ts << "unknown property"; break; |
| } |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, Animation::AnimationDirection direction) |
| { |
| switch (direction) { |
| case Animation::AnimationDirectionNormal: ts << "normal"; break; |
| case Animation::AnimationDirectionAlternate: ts << "alternate"; break; |
| case Animation::AnimationDirectionReverse: ts << "reverse"; break; |
| case Animation::AnimationDirectionAlternateReverse: ts << "alternate-reverse"; break; |
| } |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, const Animation& animation) |
| { |
| ts.dumpProperty("property", getPropertyName(animation.property())); |
| ts.dumpProperty("name", animation.name()); |
| ts.dumpProperty("iteration count", animation.iterationCount()); |
| ts.dumpProperty("delay", animation.iterationCount()); |
| ts.dumpProperty("duration", animation.duration()); |
| if (animation.timingFunction()) |
| ts.dumpProperty("timing function", *animation.timingFunction()); |
| ts.dumpProperty("mode", animation.animationMode()); |
| ts.dumpProperty("direction", animation.direction()); |
| ts.dumpProperty("fill-mode", animation.fillMode()); |
| ts.dumpProperty("play-state", animation.playState()); |
| |
| return ts; |
| } |
| |
| } // namespace WebCore |