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/*
* This file is part of the KDE libraries
* Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _KJSDEBUGGER_H_
#define _KJSDEBUGGER_H_
#include "internal.h"
namespace KJS {
//
// NOTE: this interface is not ready, yet. Do not use unless you
// don't mind source and binary incompatible changes that may arise
// before the final version is released.
//
#ifdef KJS_DEBUGGER
class Debugger {
friend class KJScriptImp;
friend class StatementNode;
friend class DeclaredFunctionImp;
friend class FunctionImp;
public:
/**
* Available modes of the debugger.
*/
enum Mode { Disabled = 0, Next, Step, Continue, Stop };
/**
* Construct a debugger and attach it to the scripting engine s.
*/
Debugger(KJScript *s);
/**
* Destruct the debugger and detach from the scripting engine we
* might have been attached to.
*/
virtual ~Debugger();
/**
* Attaches the debugger to specified scripting engine.
*/
void attach(KJScript *e);
/**
* Returns the engine the interpreter is currently attached to. Null
* if there isn't any.
*/
KJScript* engine() const;
/**
* Detach the debugger from any scripting engine.
*/
void detach();
/**
* Set debugger into specified mode. This will influence further behaviour
* if execution of the programm is started or continued.
*/
virtual void setMode(Mode m);
/**
* Returns the current operation mode.
*/
Mode mode() const;
/**
* Returns the line number the debugger currently has stopped at.
* -1 if the debugger is not in a break status.
*/
int lineNumber() const { return l; }
/**
* Returns the source id the debugger currently has stopped at.
* -1 if the debugger is not in a break status.
*/
int sourceId() const { return sid; }
/**
* Sets a breakpoint in the first statement where line lies in between
* the statements range. Returns true if sucessfull, false if no
* matching statement could be found.
*/
bool setBreakpoint(int id, int line);
bool deleteBreakpoint(int id, int line);
void clearAllBreakpoints(int id=-1);
/**
* Returns the value of ident out of the current context in string form
*/
UString varInfo(const UString &ident);
/**
* Set variable ident to value. Returns true if successful, false if
* the specified variable doesn't exist or isn't writable.
*/
bool setVar(const UString &ident, const KJSO &value);
protected:
/**
* Invoked in case a breakpoint or the next statement is reached in step
* mode. The return value decides whether execution will continue. True
* denotes continuation, false an abortion, respectively.
*
* The default implementation does nothing. Overload this method if
* you want to process this event.
*/
virtual bool stopEvent();
/**
* Returns an integer that will be assigned to the code passed
* next to one of the KJScript::evaluate() methods. It's basically
* a counter to will only be reset to 0 on KJScript::clear().
*
* This information is useful in case you evaluate multiple blocks of
* code containing some function declarations. Keep a map of source id/
* code pairs, query sourceId() in case of a stopEvent() and update
* your debugger window with the matching source code.
*/
int freeSourceId() const;
/**
* Invoked on each function call. Use together with @ref returnEvent
* if you want to keep track of the call stack.
*/
virtual void callEvent(const UString &fn = UString::null,
const UString &s = UString::null);
/**
* Invoked on each function exit.
*/
virtual void returnEvent();
private:
void reset();
bool hit(int line, bool breakPoint);
void setSourceId(int i) { sid = i; }
UString objInfo(const KJSO &obj) const;
KJScript *eng;
Mode dmode;
int l;
int sid;
};
#endif
};
#endif