| /* |
| * Copyright (C) 2017-2018 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "VRDisplay.h" |
| |
| #include "CanvasRenderingContext.h" |
| #include "Chrome.h" |
| #include "DOMException.h" |
| #include "DOMWindow.h" |
| #include "EventNames.h" |
| #include "JSDOMPromiseDeferred.h" |
| #include "Page.h" |
| #include "ScriptedAnimationController.h" |
| #include "UserGestureIndicator.h" |
| #include "VRDisplayCapabilities.h" |
| #include "VRDisplayEvent.h" |
| #include "VREyeParameters.h" |
| #include "VRFrameData.h" |
| #include "VRLayerInit.h" |
| #include "VRPlatformDisplay.h" |
| #include "VRPose.h" |
| #include "VRStageParameters.h" |
| #include "WindowEventLoop.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(VRDisplay); |
| |
| Ref<VRDisplay> VRDisplay::create(ScriptExecutionContext& context, WeakPtr<VRPlatformDisplay>&& platformDisplay) |
| { |
| return adoptRef(*new VRDisplay(context, WTFMove(platformDisplay))); |
| } |
| |
| VRDisplay::VRDisplay(ScriptExecutionContext& context, WeakPtr<VRPlatformDisplay>&& platformDisplay) |
| : ActiveDOMObject(&context) |
| , m_display(WTFMove(platformDisplay)) |
| { |
| auto displayInfo = m_display->getDisplayInfo(); |
| m_capabilities = VRDisplayCapabilities::create(displayInfo.capabilityFlags()); |
| m_leftEyeParameters = VREyeParameters::create(displayInfo.eyeTranslation(VRPlatformDisplayInfo::EyeLeft), displayInfo.eyeFieldOfView(VRPlatformDisplayInfo::EyeLeft), displayInfo.renderSize()); |
| m_rightEyeParameters = VREyeParameters::create(displayInfo.eyeTranslation(VRPlatformDisplayInfo::EyeRight), displayInfo.eyeFieldOfView(VRPlatformDisplayInfo::EyeRight), displayInfo.renderSize()); |
| m_displayId = displayInfo.displayIdentifier(); |
| m_displayName = displayInfo.displayName(); |
| |
| m_display->setClient(this); |
| suspendIfNeeded(); |
| } |
| |
| VRDisplay::~VRDisplay() |
| { |
| m_display->setClient(nullptr); |
| } |
| |
| bool VRDisplay::isConnected() const |
| { |
| if (!m_display) |
| return false; |
| |
| return m_display->getDisplayInfo().isConnected(); |
| } |
| |
| const VRDisplayCapabilities& VRDisplay::capabilities() const |
| { |
| return *m_capabilities; |
| } |
| |
| RefPtr<VRStageParameters> VRDisplay::stageParameters() const |
| { |
| auto displayInfo = m_display->getDisplayInfo(); |
| return VRStageParameters::create(displayInfo.sittingToStandingTransform(), displayInfo.playAreaBounds()); |
| } |
| |
| const VREyeParameters& VRDisplay::getEyeParameters(VREye eye) const |
| { |
| return eye == VREye::Left ? *m_leftEyeParameters : *m_rightEyeParameters; |
| } |
| |
| bool VRDisplay::getFrameData(VRFrameData& frameData) const |
| { |
| if (!m_capabilities->hasPosition() || !m_capabilities->hasOrientation()) |
| return false; |
| |
| // FIXME: ensure that this is only called inside WebVR's rAF. |
| frameData.update(m_display->getTrackingInfo(), getEyeParameters(VREye::Left), getEyeParameters(VREye::Right), m_depthNear, m_depthFar); |
| return true; |
| } |
| |
| Ref<VRPose> VRDisplay::getPose() const |
| { |
| return VRPose::create(m_display->getTrackingInfo()); |
| } |
| |
| void VRDisplay::resetPose() |
| { |
| } |
| |
| uint32_t VRDisplay::requestAnimationFrame(Ref<RequestAnimationFrameCallback>&& callback) |
| { |
| if (!m_scriptedAnimationController) { |
| auto* document = downcast<Document>(scriptExecutionContext()); |
| m_scriptedAnimationController = ScriptedAnimationController::create(*document); |
| } |
| |
| return m_scriptedAnimationController->registerCallback(WTFMove(callback)); |
| } |
| |
| void VRDisplay::cancelAnimationFrame(uint32_t id) |
| { |
| if (!m_scriptedAnimationController) |
| return; |
| |
| m_scriptedAnimationController->cancelCallback(id); |
| } |
| |
| void VRDisplay::requestPresent(const Vector<VRLayerInit>& layers, Ref<DeferredPromise>&& promise) |
| { |
| auto rejectRequestAndStopPresenting = [this, &promise] (ExceptionCode exceptionCode, ASCIILiteral message) { |
| promise->reject(Exception { exceptionCode, message }); |
| if (m_presentingLayer) |
| stopPresenting(); |
| }; |
| |
| if (!m_capabilities->canPresent()) { |
| rejectRequestAndStopPresenting(NotSupportedError, "VRDisplay cannot present"_s); |
| return; |
| } |
| |
| if (!layers.size() || layers.size() > m_capabilities->maxLayers()) { |
| rejectRequestAndStopPresenting(InvalidStateError, layers.size() ? "Too many layers"_s : "Not enough layers"_s); |
| return; |
| } |
| |
| if (!m_presentingLayer && !UserGestureIndicator::processingUserGesture()) { |
| rejectRequestAndStopPresenting(InvalidAccessError, "Must request presentation from a user gesture handler."_s); |
| return; |
| } |
| |
| RELEASE_ASSERT(layers.size() == 1); |
| auto layer = layers[0]; |
| |
| if (!layer.source) { |
| rejectRequestAndStopPresenting(InvalidStateError, "Layer does not contain any source"_s); |
| return; |
| } |
| |
| auto* canvasContext = layer.source->getContext("webgl"); |
| if (!canvasContext || !canvasContext->isWebGL()) { |
| rejectRequestAndStopPresenting(NotSupportedError, "WebVR requires VRLayerInit with WebGL context."_s); |
| return; |
| } |
| |
| if ((layer.leftBounds.size() && layer.leftBounds.size() != 4) |
| || (layer.rightBounds.size() && layer.rightBounds.size() != 4)) { |
| rejectRequestAndStopPresenting(InvalidStateError, "Layer bounds must be either 0 or 4"_s); |
| return; |
| } |
| |
| m_presentingLayer = layer; |
| promise->resolve(); |
| } |
| |
| void VRDisplay::stopPresenting() |
| { |
| m_presentingLayer = WTF::nullopt; |
| } |
| |
| void VRDisplay::exitPresent(Ref<DeferredPromise>&& promise) |
| { |
| if (!m_presentingLayer) { |
| promise->reject(Exception { InvalidStateError, "VRDisplay is not presenting"_s }); |
| return; |
| } |
| |
| stopPresenting(); |
| } |
| |
| Vector<VRLayerInit> VRDisplay::getLayers() const |
| { |
| Vector<VRLayerInit> layers; |
| if (m_presentingLayer) |
| layers.append(m_presentingLayer.value()); |
| return layers; |
| } |
| |
| void VRDisplay::submitFrame() |
| { |
| } |
| |
| // Use a EventLoop instead of dispatching events synchronously because the |
| // EventLoop correctly suspends when in the cache. This way VRDisplay does no |
| // longer prevent caching in the back/forward cache. |
| void VRDisplay::dispatchVRDisplayEventInEventLoop(const AtomString& eventName, Optional<VRDisplayEventReason>&& reason) |
| { |
| auto event = VRDisplayEvent::create(eventName, makeRefPtr(this), WTFMove(reason)); |
| queueTaskKeepingObjectAlive(*this, TaskSource::UserInteraction, [this, event = WTFMove(event)]() mutable { |
| if (!document()) |
| return; |
| if (auto* window = document()->domWindow()) |
| window->dispatchEvent(event); |
| }); |
| } |
| |
| void VRDisplay::platformDisplayConnected() |
| { |
| dispatchVRDisplayEventInEventLoop(eventNames().vrdisplayconnectEvent, WTF::nullopt); |
| } |
| |
| void VRDisplay::platformDisplayDisconnected() |
| { |
| dispatchVRDisplayEventInEventLoop(eventNames().vrdisplaydisconnectEvent, WTF::nullopt); |
| } |
| |
| void VRDisplay::platformDisplayMounted() |
| { |
| dispatchVRDisplayEventInEventLoop(eventNames().vrdisplayactivateEvent, VRDisplayEventReason::Mounted); |
| } |
| |
| void VRDisplay::platformDisplayUnmounted() |
| { |
| dispatchVRDisplayEventInEventLoop(eventNames().vrdisplaydeactivateEvent, VRDisplayEventReason::Unmounted); |
| } |
| |
| bool VRDisplay::hasPendingActivity() const |
| { |
| return false; |
| } |
| |
| const char* VRDisplay::activeDOMObjectName() const |
| { |
| return "VRDisplay"; |
| } |
| |
| void VRDisplay::suspend(ReasonForSuspension reason) |
| { |
| if (m_scriptedAnimationController) |
| m_scriptedAnimationController->suspend(); |
| if (reason == ReasonForSuspension::BackForwardCache) |
| stopPresenting(); |
| } |
| |
| void VRDisplay::resume() |
| { |
| if (m_scriptedAnimationController) |
| m_scriptedAnimationController->resume(); |
| } |
| |
| void VRDisplay::stop() |
| { |
| m_scriptedAnimationController = nullptr; |
| stopPresenting(); |
| } |
| |
| } // namespace WebCore |