| <!DOCTYPE html> |
| <!-- DO NOT EDIT! This test has been generated by tools/gentest.py. --> |
| <title>OffscreenCanvas test: 2d.path.bezierCurveTo.nonfinite</title> |
| <script src="/resources/testharness.js"></script> |
| <script src="/resources/testharnessreport.js"></script> |
| <script src="/common/canvas-tests.js"></script> |
| |
| <h1>2d.path.bezierCurveTo.nonfinite</h1> |
| <p class="desc">bezierCurveTo() with Infinity/NaN is ignored</p> |
| |
| |
| <script> |
| var t = async_test("bezierCurveTo() with Infinity/NaN is ignored"); |
| t.step(function() { |
| |
| var offscreenCanvas = new OffscreenCanvas(100, 50); |
| var ctx = offscreenCanvas.getContext('2d'); |
| |
| ctx.moveTo(0, 0); |
| ctx.lineTo(100, 0); |
| ctx.bezierCurveTo(Infinity, 50, 0, 50, 0, 50); |
| ctx.bezierCurveTo(-Infinity, 50, 0, 50, 0, 50); |
| ctx.bezierCurveTo(NaN, 50, 0, 50, 0, 50); |
| ctx.bezierCurveTo(0, Infinity, 0, 50, 0, 50); |
| ctx.bezierCurveTo(0, -Infinity, 0, 50, 0, 50); |
| ctx.bezierCurveTo(0, NaN, 0, 50, 0, 50); |
| ctx.bezierCurveTo(0, 50, Infinity, 50, 0, 50); |
| ctx.bezierCurveTo(0, 50, -Infinity, 50, 0, 50); |
| ctx.bezierCurveTo(0, 50, NaN, 50, 0, 50); |
| ctx.bezierCurveTo(0, 50, 0, Infinity, 0, 50); |
| ctx.bezierCurveTo(0, 50, 0, -Infinity, 0, 50); |
| ctx.bezierCurveTo(0, 50, 0, NaN, 0, 50); |
| ctx.bezierCurveTo(0, 50, 0, 50, Infinity, 50); |
| ctx.bezierCurveTo(0, 50, 0, 50, -Infinity, 50); |
| ctx.bezierCurveTo(0, 50, 0, 50, NaN, 50); |
| ctx.bezierCurveTo(0, 50, 0, 50, 0, Infinity); |
| ctx.bezierCurveTo(0, 50, 0, 50, 0, -Infinity); |
| ctx.bezierCurveTo(0, 50, 0, 50, 0, NaN); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, 50, 0, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, 0, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, 0, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, Infinity, 50, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, 0, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, 50, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, Infinity, 0, 50, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, 50, 0, 50); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, 0, 50); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, 50, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, Infinity, 50, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, 0, Infinity, 0, 50); |
| ctx.bezierCurveTo(Infinity, 50, 0, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, 50, 0, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, 0, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, 0, 50, Infinity, 50); |
| ctx.bezierCurveTo(Infinity, 50, 0, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(Infinity, 50, 0, 50, 0, Infinity); |
| ctx.bezierCurveTo(0, Infinity, Infinity, 50, 0, 50); |
| ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, 0, 50); |
| ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(0, Infinity, Infinity, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(0, Infinity, Infinity, 50, Infinity, 50); |
| ctx.bezierCurveTo(0, Infinity, Infinity, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(0, Infinity, Infinity, 50, 0, Infinity); |
| ctx.bezierCurveTo(0, Infinity, 0, Infinity, 0, 50); |
| ctx.bezierCurveTo(0, Infinity, 0, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(0, Infinity, 0, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(0, Infinity, 0, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(0, Infinity, 0, 50, Infinity, 50); |
| ctx.bezierCurveTo(0, Infinity, 0, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(0, Infinity, 0, 50, 0, Infinity); |
| ctx.bezierCurveTo(0, 50, Infinity, Infinity, 0, 50); |
| ctx.bezierCurveTo(0, 50, Infinity, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(0, 50, Infinity, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(0, 50, Infinity, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(0, 50, Infinity, 50, Infinity, 50); |
| ctx.bezierCurveTo(0, 50, Infinity, 50, Infinity, Infinity); |
| ctx.bezierCurveTo(0, 50, Infinity, 50, 0, Infinity); |
| ctx.bezierCurveTo(0, 50, 0, Infinity, Infinity, 50); |
| ctx.bezierCurveTo(0, 50, 0, Infinity, Infinity, Infinity); |
| ctx.bezierCurveTo(0, 50, 0, Infinity, 0, Infinity); |
| ctx.bezierCurveTo(0, 50, 0, 50, Infinity, Infinity); |
| ctx.lineTo(100, 50); |
| ctx.lineTo(0, 50); |
| ctx.fillStyle = '#0f0'; |
| ctx.fill(); |
| _assertPixel(offscreenCanvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255"); |
| _assertPixel(offscreenCanvas, 90,45, 0,255,0,255, "90,45", "0,255,0,255"); |
| |
| t.done(); |
| |
| }); |
| </script> |